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Date 12-14-24 13:02

Permanent Link Rules

tokme
Vs.

Komboss


Starts the fight of the journey of the XVIII. 177º league.
Today have gathered at the Stadium 2.050 Mariguan_team freaks boxing.

In the left corner with 43,2 Lb wearing red pants we have tokme ISLAS CAIMÁN
His personal record is of 800 victories 352 defeats 1 void ones and 756 KO`s.
boxeo ritmo aspirante
Its not official sponsor is Noa Moda Única.

In the right corner with 69,15 Lb wearing blue pants we have Komboss ESPAÑA
His personal record is of 3.397 victories 229 defeats 0 void ones and 3.301 KO`s.
boxeo ritmo fans
Its not official sponsor is Evobas.

The boxers exchange sportsmanship a greeting in the center of the ring.
tokme has adopted the position of Mixed Guard, Komboss is in the Mixed Guard position.
The tokme´s most light body increases in +6,25% the probability of throbbing.
The bulk of Komboss gives +6,25% damage.

Round 1º

0,5
tokme launches a RIGHT HAND .
Komboss keeps his guard firm. (-47  Damage to the stamina. )
1
Komboss dominates the rhythm of the fight by using his footwork
1,5
Komboss attacks with a CROCHET looking for the chin .
A blow too slow since tokme manages to dodge it.
2
tokme attacks with a HOOK .
Komboss balance your body manages to avoid the blow.
2,5
Komboss launches a JAB to the chin .
Goes throught the guard of tokme and hits. (-103  Damage to the health. kobox punto)
3
Komboss has led tokme against the corner of the ring. (+50% hit probability)
Komboss prepares the left to launch a HOOK to the chin .
tokme keeps his guard firm. (-78  Damage to the health. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Komboss.
The judges have ruled 5 Fight Points extra points for tokme and 9 Fight Points extra points for Komboss.

5 , 95% , 100% .
11 , 100% , 79% .

Round 2º

0,5
Without thinking twice Komboss runs a CROCHET .
A blow too slow since tokme manages to dodge it.
1
amamos a tokme fans are doing the wave.
1,5
tokme rotates the hip, it has launched a left HOOK to the face .
Komboss does not react on time and receives the impact. (-143  Damage to the health. kobox punto)
2
tokme feint a right PUNCH, tries to take the opponent off guard. (+25% hit probability)
Without thinking twice tokme runs a FINNING SWALLOW .
Komboss blocks it with his defense. (-62  Damage to the health. )
2,5
Komboss makes a feint, it seems that trying to break. (+25% hit probability)
Komboss is removed from the sleeve a CROCHET to the chest .
tokme balance your body manages to avoid the blow.
Without thinking it tokme prepares to launch a counterattack. (+23,3% hit probability)
tokme attacks with a left CROCHET looking for the face .
Komboss reacts on time blocking the blow with the guard. (-58  Damage to the health. )
3
Komboss makes a feint, it seems that he is trying to break. (+25% hit probability)
Without thinking twice Komboss takes the initiative and launches a CROCHET to the body looking for a side opening .
tokme blocks it with his defense. (-35  Damage to the stamina. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 7 Fight Points extra points for tokme and 5 Fight Points extra points for Komboss.

14 , 96% , 88% .
16 , 69% , 72% .

Round 3º

0,5
Without thinking twice tokme runs a left HOOK going to the body .
Komboss blocks it with his defense. (-29  Damage to the stamina. )
1
tokme exchanges long distance blows to maintain his pace but Komboss returns the blows and also brings more for free.
1,5
Komboss takes the initiative and runs a JAB .
tokme balance your body manages to avoid the blow.
Komboss cleans the way with JAB to make way for his STRAIGHT.
Hit the air because tokme manages to dodged it.
2
amamos a tokme fans broke out at the stadium.
2,5
tokme feint a left HOOK, tries to take the opponent off guard. (+25% hit probability)
tokme takes the initiative and runs a FINNING SWALLOW .
Komboss balance your body manages to avoid the blow.
3
tokme has led Komboss against the corner of the ring. (+50% hit probability)
Without thinking twice tokme takes the initiative and launches a RIGHT HAND .
It goes through Komboss guard and hits (-134  Damage to the stamina. kobox punto)
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by tokme.
The judges have ruled 9 Fight Points extra points for tokme and 4 Fight Points extra points for Komboss.

24 , 96% , 86% .
20 , 70% , 15% .

Round 4º

0,5
Komboss guard down causing his opponent.
1
Komboss rotates the hip, it has launched a left HOOK aiming the body .
tokme blocks it with his defense. (-18  Damage to the stamina. )
1,5
tokme starts swinging his head, a movement is unmistakable, DEMPSEY ROLL! (+25% Dempsey Roll)
tokme rises with the entire weight of his body on the left .
Komboss keeps his guard firm. (-21  Damage to the stamina. romper guardia ) (+1% boost)
Komboss falls to the ground. (kobox punto)
2
Although his legs tremble, Komboss achieves to join at the count of 7. (+261 Stamina Recovered.) (-261 Lost Health)
After checking his condition the referee resumes the fight.
tokme tries to surprise his opponent with a right FINNING SWALLOW directed to the face .
Komboss goes back to dodge the blow.
2,5
Komboss attacks with a STRAIGHT directed to the chin .
tokme blocks it with his defense. (-42  Damage to the health. )
3
Komboss has managed to corner tokme in the corner of the ring. (+50% hit probability)
The opponent of Komboss see coming a STRAIGHT .
tokme keeps his guard firm. (-32  Damage to the stamina. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Komboss.
The judges have ruled 4 Fight Points extra points for tokme and 10 Fight Points extra points for Komboss.

30 , 96% , 62% .
30 , 40% , 100% .

Round 5º

0,5
Komboss prepares the right to launch a CROCHET looking for the face .
tokme absorbs part of the impact by stiffening the guard. (-66  Damage to the health. )
1
tokme has set a little dance with the intent to provoke his rival.
1,5
Komboss launches a RIP .
tokme keeps his guard firm. (-18  Damage to the health. )
2
Komboss looks to be in troubles but he successfully went out of they using his footwork.
2,5
tokme attacks with a RIGHT HAND .
Hit the air because Komboss manages to dodged it.
3
Komboss gets tokme to the corner (+50% hit probability)
Komboss right positioned to execute a UPPERCUT going to the body .
A blow too slow since tokme manages to dodge it.
tokme manages to balance his body to launch one against. (+16,8% hit probability)
The threat of tokme has not been enough to disturb Komboss. (-20% hit probability)
tokme rotates the hip, it has launched a HOOK .
Komboss goes back to dodge the blow.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Komboss.
The judges have ruled 4 Fight Points extra points for tokme and 9 Fight Points extra points for Komboss.

34 , 94% , 66% .
39 , 41% , 88% .

Round 6º

0,5
tokme launches a right FINNING SWALLOW to the side .
Hit full Komboss. (-107  Damage to the stamina. kobox punto)
Not bad.
1
tokme is removed from the sleeve a HOOK searching the jaw . Komboss harassed by throwing a JAB but tokme dodge it with ease.
Komboss was hit directly (-256  Damage to the health. kobox punto)
1,5
Without thinking twice Komboss takes the initiative and launches a JAB .
tokme balance your body manages to avoid the blow.
Komboss tries to fool his opponent with his first blow and launched a very quickly STRAIGHT.
tokme blocks it with his defense. (-48  Damage to the stamina. )
2
Komboss launches a LEFT PUNCH .
tokme absorbs part of the impact by stiffening the guard. (-38  Damage to the health. )
2,5
Komboss makes a feint but tokme anticipates him and waits for his next move. (-20% hit probability)
Komboss tries to surprise his opponent with a CROCHET .
tokme balance your body manages to avoid the blow.
3
tokme is positioned to launch with his/her left hand a FINNING SWALLOW looking for the chin .
Komboss blocks it with his defense. (-148  Damage to the health. )
Komboss can´t hold any longer and falls (kobox punto)
Komboss tries to join but falls of face to face, the nurses come to the ring to assist you.
Ladies and gentlemen the referee signals the end of combat. K.O.!

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
tokme is the winner of the match by KO.
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