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Date 12-14-24 13:04

Permanent Link Rules

TUPAC_AMARU
Vs.

Flashit


Starts the fight of the journey of the XVIII. 283º league.
Today have gathered at the Stadium 1.408 Mighty_Micks_Boxing freaks boxing.

In the left corner with 95,28 Lb wearing red pants we have TUPAC_AMARU PERÚ
His personal record is of 905 victories 736 defeats 0 void ones and 897 KO`s.
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Its not official sponsor is Noa Moda Única.

In the corner right with 45,88 Lb and wearing the breeches blue have Flashit REPÚBLICA DOMINICANA
His personal record is of 1.346 victories 719 defeats 3 void ones and 1.105 KO`s.
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Its not official sponsor is Indómita Games.

TUPAC_AMARU has adopted the position of Hitman, Flashit is in the Reversed Guard position.
TUPAC_AMARU girth gives you a +6,25% damage.
A lighter body allows Flashit an increase of +25% to the probability of hitting.

Round 1º

0,5
Without thinking twice Flashit takes the initiative and launches a JAB addressing to the jaw .
TUPAC_AMARU goes back to dodge the blow.
TUPAC_AMARU manages to balance his body to launch one against. (+7,1% hit probability)
TUPAC_AMARU not drop the pace and throws a LEFT PUNCH .
A blow too slow since Flashit manages to dodge it.
1
Flashit takes the initiative and runs a JAB to the stomach .
TUPAC_AMARU absorbs part of the impact by stiffening the guard. (-38  Damage to the stamina. )
1,5
Without thinking twice Flashit takes the initiative and launches a RIGHT HAND looking for the stomach .
TUPAC_AMARU keeps his guard firm. (-51  Damage to the stamina. )
2
Flashit has managed to corner TUPAC_AMARU against the ropes. (+25% hit probability)
Without thinking twice Flashit runs a JAB .
It has exploited fully in TUPAC_AMARU. (-149  Damage to the health. kobox punto)
Not bad.
2,5
TUPAC_AMARU tries again and again looking for weaknesses to break through.
3
Flashit has managed to corner TUPAC_AMARU in the corner of the ring. (+50% hit probability)
The opponent of Flashit see coming a HOOK .
TUPAC_AMARU absorbs part of the impact by stiffening the guard. (-130  Damage to the health. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Flashit.
The judges have ruled 4 Fight Points extra points for TUPAC_AMARU and 10 Fight Points extra points for Flashit.

4 , 79% , 36% .
12 , 100% , 100% .

Round 2º

0,5
Without thinking twice Flashit runs a RIGHT HAND .
TUPAC_AMARU reacts on time blocking the blow with the guard. (-108  Damage to the health. )
1
Flashit takes the initiative and runs a left STRAIGHT to the chin .
TUPAC_AMARU blocks it with his defense. (-73  Damage to the health. )
1,5
The opponent of Flashit see coming a HOOK searching the jaw .
Hit full TUPAC_AMARU. (-182  Damage to the health. kobox punto)
2
Flashit has cornered to TUPAC_AMARU against the ropes. (+25% hit probability)
Flashit launches a RIGHT HAND .
TUPAC_AMARU blocks it with his defense. (-56  Damage to the stamina. )
It has been too much for TUPAC_AMARU and kissing the canvas. (kobox punto)
2,5
TUPAC_AMARU get on his feets at the count of 6. (+124 Stamina Recovered.) (-124 Lost Health)
The referee check his status before resuming the fight.
Flashit has managed to corner TUPAC_AMARU against the ropes. (+25% hit probability)
Without thinking twice Flashit runs a left HOOK .
Hit the air because TUPAC_AMARU manages to dodged it.
3
TUPAC_AMARU is pushed into the corner by Flashit (+50% hit probability)
The opponent of Flashit see coming a LEFT PUNCH .
Full impact on TUPAC_AMARU. (-123  Damage to the health. kobox punto)
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Flashit.
The judges have ruled 4 Fight Points extra points for TUPAC_AMARU and 10 Fight Points extra points for Flashit.

8 , 34% , 100% .
28 , 100% , 100% .

Round 3º

0,5
Flashit rotates the hip, it has launched a RIGHT HAND going to the stomach .
TUPAC_AMARU absorbs part of the impact by stiffening the guard. (-70  Damage to the stamina. )
1
TUPAC_AMARU takes the initiative and runs a LEFT PUNCH .
Hit the air because Flashit manages to dodged it.
Without thinking it Flashit prepares to launch a counterattack. (+25,8% hit probability)
Without thinking twice Flashit takes the initiative and launches a STRAIGHT looking for the chin .
The coup lashes out in full to his opponent. (-158  Damage to the health. kobox punto)
1,5
Flashit is removed from the sleeve a JAB to the stomach .
TUPAC_AMARU reacts on time blocking the blow with the guard. (-39  Damage to the stamina. )
2
TUPAC_AMARU hits frantically, it seems to have gone into a trance.
2,5
Flashit takes the initiative and runs a LEFT PUNCH .
TUPAC_AMARU keeps his guard firm. (-61  Damage to the health. )
3
Flashit has managed to corner TUPAC_AMARU in the corner of the ring. (+50% hit probability)
Flashit takes the initiative and runs a RIGHT HAND to the face .
TUPAC_AMARU blocks it with his defense. (-99  Damage to the health. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Flashit.
The judges have ruled 4 Fight Points extra points for TUPAC_AMARU and 10 Fight Points extra points for Flashit.

12 , 11% , 20% .
40 , 100% , 100% .

Round 4º

0,5
Flashit launches a left STRAIGHT .
The coup lashes out in full to his opponent. (-133  Damage to the health. kobox punto)
Not bad.
1
Flashit not drop the pace and throws a LEFT PUNCH looking for the face .
Full impact on TUPAC_AMARU. (-137  Damage to the health. kobox punto)
Not bad.
TUPAC_AMARU legs do not stop shaking and plummet. (kobox punto)
1,5
TUPAC_AMARU manages to get up but his legs are trembling too much to continue
Ladies and gentlemen the referee signals the end of combat. K.O.!

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
Flashit is the winner of the match by KO.
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