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Watch Fight




Date 12-14-24 13:18

Permanent Link Rules

Giimiro
Vs.

Nanto


Starts the fight of the journey of the XVIII. 962º league.
Today have gathered at the Stadium 405 Palacio_Peñarol2 freaks boxing.

In the left corner with 40 Lb wearing red pants we have Giimiro ESPAÑA
His personal record is of 2 victories 255 defeats 0 void ones and 2 KO`s.
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Its not official sponsor is Kobox.

In the right corner with 40,1 Lb wearing blue pants we have Nanto ESPAÑA
His personal record is of 2 victories 235 defeats 0 void ones and 2 KO`s.
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Its not official sponsor is Mirmeco.

The boxers exchange sportsmanship a greeting in the center of the ring.
Giimiro has adopted the position of Basic Guard, Nanto is in the Basic Guard position.
The Giimiro´s most light body increases in +0,1% the probability of throbbing.
The bulk of Nanto gives +0,1% damage.

Round 1º

0,5
Nanto is removed from the sleeve a RIGHT HAND directed to the chin .
Giimiro keeps his guard firm. (-1  Damage to the health. )
1
Giimiro not drop the pace and throws a RIGHT HAND .
Hit the air because Nanto manages to dodged it.
Without thinking it Nanto prepares to launch a counterattack. (+50% hit probability)
The opponent of Nanto see coming a LEFT PUNCH going to the stomach .
Giimiro keeps his guard firm. (-1  Damage to the stamina. )
Giimiro crashes to the ground. (kobox punto)
1,5
Giimiro get on his feets at the count of 4. (+2 Stamina Recovered.) (-2 Lost Health)
The referee is making him some questions to check that he is in good condition.
Without thinking twice Giimiro takes the initiative and launches a LEFT PUNCH to the stomach .
A blow too slow since Nanto manages to dodge it.
2
Giimiro rotates the hip, it has launched a RIGHT HAND .
Nanto absorbs part of the impact by stiffening the guard. (-1  Damage to the stamina. )
Nanto legs do not stop shaking and plummet. (kobox punto)
2,5
Nanto awaits the referee count to 5 to get up. (+2 Stamina Recovered.) (-2 Lost Health)
The referee checks his eyes before resuming the fight.
Giimiro tries to surprise his opponent with a RIGHT HAND directed to the jaw .
Nanto balance your body manages to avoid the blow.
Without thinking it Nanto prepares to launch a counterattack. (+1% hit probability)
The opponent of Nanto see coming a LEFT PUNCH .
A blow too slow since Giimiro manages to dodge it.
3
Giimiro has led Nanto against the corner of the ring. (+50% hit probability)
Giimiro takes the initiative and runs a LEFT PUNCH .
Nanto balance your body manages to avoid the blow.
Without thinking it Nanto prepares to launch a counterattack. (+1% hit probability)
Nanto not drop the pace and throws a RIGHT HAND .
Giimiro has received a good blow. (-1  Damage to the stamina. kobox punto)
Not bad.
It has been too much for Giimiro and falls. (kobox punto)
Giimiro stands on account of 7. (+2 Stamina Recovered.) (-2 Lost Health)
The referee is ready to resume the match.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Giimiro.
The judges have ruled 6 Fight Points extra points for Giimiro and 8 Fight Points extra points for Nanto.

8 , 37% , 90% .
13 , 77% , 45% .

Round 2º

0,5
Giimiro not drop the pace and throws a RIGHT HAND .
Nanto balance your body manages to avoid the blow.
No time to breathe Nanto launches to against. (+1% hit probability)
Nanto attacks with a LEFT PUNCH looking for openings .
Giimiro goes back to dodge the blow.
1
Nanto launches a combination against the guard of Giimiro.
1,5
Giimiro attacks with a RIGHT HAND .
Nanto reacts on time blocking the blow with the guard. (-1  Damage to the health. )
2
Nanto not drop the pace and throws a RIGHT HAND .
Hit the air because Giimiro manages to dodged it.
Giimiro manages to balance his body to launch one against. (+100% hit probability)
Without thinking twice Giimiro runs a LEFT PUNCH directed to the face .
Nanto balance your body manages to avoid the blow.
2,5
Nanto exchanges long distance blows to maintain his pace but Giimiro returns the blows and also brings more for free.
3
Nanto is pushed into the corner by Giimiro (+50% hit probability)
Giimiro not drop the pace and throws a LEFT PUNCH .
It has exploited fully in Nanto. (-1  Damage to the health. kobox punto)
Not bad.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Giimiro.
The judges have ruled 9 Fight Points extra points for Giimiro and 4 Fight Points extra points for Nanto.

19 , 37% , 45% .
17 , 45% , 45% .

Round 3º

0,5
Nanto loaded with intensity to break the rhythm of Giimiro.
1
Without thinking twice Giimiro takes the initiative and launches a LEFT PUNCH going to the stomach .
Nanto absorbs part of the impact by stiffening the guard. (-1  Damage to the stamina. )
Nanto crashes to the ground. (kobox punto)
1,5
Although his legs tremble, Nanto achieves to join at the count of 6. (+2 Stamina Recovered.) (-2 Lost Health)
The referee check his status before resuming the fight.
Giimiro not drop the pace and throws a RIGHT HAND .
A blow too slow since Nanto manages to dodge it.
Without thinking it Nanto prepares to launch a counterattack. (+50% hit probability)
Nanto is removed from the sleeve a LEFT PUNCH .
Hit the air because Giimiro manages to dodged it.
2
Giimiro not drop the pace and throws a RIGHT HAND .
Nanto balance your body manages to avoid the blow.
2,5
Without thinking twice Giimiro runs a RIGHT HAND to the stomach .
Nanto goes back to dodge the blow.
Nanto manages to balance his body to launch one against. (+1% hit probability)
Nanto launches a LEFT PUNCH to the face .
Hit the air because Giimiro manages to dodged it.
3
Giimiro gets Nanto to the corner (+50% hit probability)
Giimiro launches a RIGHT HAND to the face .
Hit the air because Nanto manages to dodged it.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Giimiro.
The judges have ruled 9 Fight Points extra points for Giimiro and 4 Fight Points extra points for Nanto.

30 , 37% , 45% .
21 , 22% , 45% .

Round 4º

0,5
Nanto supports the pace with a rapid blow.
1
Without thinking twice Giimiro takes the initiative and launches a RIGHT HAND to the body .
Nanto has received a good blow. (-1  Damage to the stamina. kobox punto)
Nanto can´t hold any longer and falls (kobox punto)
1,5
Nanto tries to get up, although that is quite touched, accomplishes this without problems to the 6 account. (+2 Stamina Recovered.) (-2 Lost Health)
The referee check his health before resuming the fight.
Ladies and gentlemen the referee signals the end of combat. K.O.!

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
Giimiro is the winner of the match by KO.
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