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Date 12-14-24 13:40

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SpiKMaNN
Vs.

kingdoom


Starts the fight of the journey of the XVIII. 2.084º league.
Today have gathered at the Stadium 890 El_Galpon freaks boxing.

In the left corner with 43,15 Lb wearing red pants we have SpiKMaNN ESPAÑA
His personal record is of 317 victories 124 defeats 0 void ones and 299 KO`s.
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Its not official sponsor is Evobas.com.

In the corner right with 40,83 Lb and wearing blue pants have to kingdoom ESPAÑA
His personal record is of 399 victories 525 defeats 7 void ones and 314 KO`s.
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Its not official sponsor is Indómita Games.

The boxers exchange sportsmanship a greeting in the center of the ring.
SpiKMaNN has adopted the position of Basic Guard, kingdoom is in the Basic Guard position.
SpiKMaNN girth gives you a +2,32% damage.
A lighter body allows kingdoom an increase of +2,32% to the probability of hitting.

Round 1º

0,5
SpiKMaNN launches a combination against the guard of kingdoom.
1
kingdoom launches a JAB going to the body .
SpiKMaNN has received a good blow. (-5  Damage to the stamina. kobox punto)
It is sure he´ll become a great puncher
1,5
kingdoom rotates the hip, it has launched a LEFT PUNCH .
SpiKMaNN absorbs part of the impact by stiffening the guard. (-12  Damage to the stamina. )
2
SpiKMaNN attacks with a UPPERCUT .
Hit the air because kingdoom manages to dodged it.
2,5
The audience cheers to SpiKMaNN.
3
kingdoom prepares the right to launch a STRAIGHT .
A blow too slow since SpiKMaNN manages to dodge it.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 4 Fight Points extra points for SpiKMaNN and 7 Fight Points extra points for kingdoom.

4 , 100% , 71% .
8 , 100% , 100% .

Round 2º

0,5
kingdoom not drop the pace and throws a LEFT PUNCH addressing to the jaw .
SpiKMaNN has received a good blow. (-31  Damage to the health. kobox punto)
1
SpiKMaNN is removed from the sleeve a HOOK .
kingdoom blocks it with his defense. (-24  Damage to the health. )
1,5
kingdoom has surprised his rival with a feint. (+25% hit probability)
Without thinking twice kingdoom runs a STRAIGHT .
SpiKMaNN absorbs part of the impact by stiffening the guard. (-7  Damage to the stamina. )
2
SpiKMaNN keeps his rival alert throwing a blow to the body.
2,5
SpiKMaNN He prepares his right to lunch a HOOK .
Hit the air because kingdoom manages to dodged it.
3
SpiKMaNN has locked kingdoom in the corner of the ring. (+50% hit probability)
SpiKMaNN are very tired with what his punches do less damage.
SpiKMaNN rotates the hip, it has launched a right HOOK directed to the face .
kingdoom goes back to dodge the blow.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by SpiKMaNN.
The judges have ruled 6 Fight Points extra points for SpiKMaNN and 8 Fight Points extra points for kingdoom.

10 , 80% , 18% .
18 , 88% , 100% .

Round 3º

0,5
kingdoom is removed from the sleeve a JAB looking for the stomach .
Hit full SpiKMaNN. (-9  Damage to the stamina. kobox punto)
1
Without thinking twice kingdoom takes the initiative and launches a LEFT PUNCH searching the jaw .
Goes throught the guard of SpiKMaNN and hits. (-29  Damage to the health. kobox punto)
1,5
In the ring only listens to the fans of Amamos a kingdoom.
2
It seems that fatigue has reduced the force in the blows of SpiKMaNN.
SpiKMaNN left positioned to execute a CROCHET .
Hit the air because kingdoom manages to dodged it.
2,5
SpiKMaNN dominates the rhythm of the fight by using his footwork
3
SpiKMaNN prepares the right to launch a STRAIGHT looking for the chin .
A blow too slow since kingdoom manages to dodge it.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 4 Fight Points extra points for SpiKMaNN and 8 Fight Points extra points for kingdoom.

14 , 62% , 12% .
29 , 91% , 100% .

Round 4º

0,5
SpiKMaNN launches a JAB to the body .
A blow too slow since kingdoom manages to dodge it.
1
SpiKMaNN launches a CROCHET right to the chin .
kingdoom reacts on time blocking the blow with the guard. (-18  Damage to the health. )
1,5
SpiKMaNN are very tired with what his punches do less damage.
SpiKMaNN is removed from the sleeve a UPPERCUT searching the jaw .
kingdoom goes back to dodge the blow.
2
kingdoom trying to impose its rhythm midway shots but manages SpiKMaNN him back.
2,5
SpiKMaNN has cornered to kingdoom against the ropes. (+25% hit probability)
SpiKMaNN are very tired with what his punches do less damage.
SpiKMaNN left positioned to execute a STRAIGHT . kingdoom slows his progress with a JAB. (-36% reduced probability of scrimmage)
Hit the air because kingdoom manages to dodged it.
kingdoom takes the opportunity to launch a counter. (+12,2% hit probability)
The opponent of kingdoom see coming a JAB .
SpiKMaNN reacts on time blocking the blow with the guard. (-3  Damage to the health. )
3
SpiKMaNN has locked kingdoom in the corner of the ring. (+50% hit probability)
SpiKMaNN is quite fatigued, his punches do less damage.
SpiKMaNN takes the initiative and runs a STRAIGHT aiming the body .
kingdoom absorbs part of the impact by stiffening the guard. (-1  Damage to the stamina. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by SpiKMaNN.
The judges have ruled 10 Fight Points extra points for SpiKMaNN and 4 Fight Points extra points for kingdoom.

24 , 62% , 10% .
33 , 83% , 100% .

Round 5º

0,5
kingdoom launches a JAB directed to the jaw .
It has exploited fully in SpiKMaNN. (-28  Damage to the health. kobox punto)
Not bad.
1
The opponent of SpiKMaNN see coming a STRAIGHT .
kingdoom goes back to dodge the blow.
1,5
Without thinking twice SpiKMaNN runs a STRAIGHT .
kingdoom balance your body manages to avoid the blow.
No time to breathe kingdoom launches to against. (+15,6% hit probability)
kingdoom takes the initiative and runs a JAB .
Goes throught the guard of SpiKMaNN and hits. (-14  Damage to the health. kobox punto)
2
Without thinking twice SpiKMaNN takes the initiative and launches a RIGHT HAND .
kingdoom balance your body manages to avoid the blow.
Without thinking it kingdoom prepares to launch a counterattack. (+7,1% hit probability)
kingdoom launches a LEFT PUNCH .
SpiKMaNN keeps his guard firm. (-24  Damage to the health. )
2,5
The fatigue does that SpiKMaNN´s blows come with minor intensity.
SpiKMaNN launches a STRAIGHT going to the body .
kingdoom balance your body manages to avoid the blow.
No time to breathe kingdoom launches to against. (+14,3% hit probability)
The opponent of kingdoom see coming a LEFT PUNCH right to the chin .
The coup lashes out in full to his opponent. (-11  Damage to the health. kobox punto)
3
Amamos a kingdoom fans are doing the wave.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by SpiKMaNN.
The judges have ruled 6 Fight Points extra points for SpiKMaNN and 7 Fight Points extra points for kingdoom.

30 , 12% , 10% .
46 , 85% , 100% .

Round 6º

0,5
kingdoom rotates the hip, it has launched a LEFT PUNCH looking for the chin .
SpiKMaNN was hit directly (-14  Damage to the health. kobox punto)
1
kingdoom tries to impose his style over SpiKMaNN with blows of short-range.
1,5
SpiKMaNN attacks with a JAB aiming the body .
kingdoom absorbs part of the impact by stiffening the guard. (-2  Damage to the stamina. )
2
SpiKMaNN is removed from the sleeve a JAB .
Hit the air because kingdoom manages to dodged it.
The fatigue does that SpiKMaNN´s blows come with minor intensity.
Taking advantage from the JAB, his STRAIGHT approaches unstoppably.
A blow too slow since kingdoom manages to dodge it.
2,5
Due to fatigue SpiKMaNN blows come with less intensity.
The opponent of SpiKMaNN see coming a UPPERCUT .
Hit the air because kingdoom manages to dodged it.
Without thinking it kingdoom prepares to launch a counterattack. (+12,9% hit probability)
kingdoom not drop the pace and throws a STRAIGHT to the body .
The coup lashes out in full to his opponent. (-16  Damage to the stamina. kobox punto)
SpiKMaNN tries to hold on to the ropes but falls. (kobox punto)
3
SpiKMaNN grabs the ropes to get up just when the account is on 4. (+3 Stamina Recovered.) (-3 Lost Health)
The referee checks his eyes before resuming the fight.
The referee warns kingdoom by head down too in the confrontation.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by SpiKMaNN.
The judges have ruled 6 Fight Points extra points for SpiKMaNN and 8 Fight Points extra points for kingdoom.

36 , 2% , 12% .
59 , 87% , 100% .

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
The judges have dictaminated the fight by points.
The winner is kingdoom with a total of 59 points over the 36 points scored by SpiKMaNN.
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