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Date 12-14-24 15:10

Permanent Link Rules

Zorkevil
Vs.

samurai


Starts the fight of the journey of the III. Bronce league.
Today have gathered at the Stadium 4.500 Gun_Club freaks boxing.

In the left corner with 69,2 Lb wearing red pants we have Zorkevil ARGENTINA
His personal record is of 4.249 victories 254 defeats 2 void ones and 4.176 KO`s.
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Its not official sponsor is Kobox.

In the right corner with 70,39 Lb wearing blue pants we have samurai ESTADOS FEDERADOS DE MICRONESIA
His personal record is of 4.875 victories 1.373 defeats 36 void ones and 3.721 KO`s.
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Its not official sponsor is Kobox.

Zorkevil has adopted the position of Reversed Guard, samurai is in the Advanced Guard position.
The Zorkevil´s most light body increases in +1,19% the probability of throbbing.
The bulk of samurai gives +0,3% damage.

Round 1º

0,5
Zorkevil attacks with a BULLET directed to the face .
samurai does not react on time and receives the impact. (-1.945  Damage to the health. atravesar guardia kobox punto)
Appears to be hurt with that punch.
1
samurai tries to maintain control of the fight imposing his rhythm.
1,5
samurai attacks with a STRAIGHT .
Hit the air because Zorkevil manages to dodged it.
No time to breathe Zorkevil launches to against. (+26,2% hit probability)
Zorkevil is removed from the sleeve a BULLET .
It has exploited fully in samurai. (-968  Damage to the health. kobox punto)
2
samurai tries to impose his rhythm with short punches but Zorkevil achieves move him back.
2,5
Zorkevil has feint a RIP (+25% hit probability)
After not long Zorkevil feint a RIP to the liver appear.
The coup lashes out in full to his opponent. (-875  Damage to the stamina. kobox punto)
It has been an excellent book HEPATIC HOOK.
3
Zorkevil has managed to corner samurai in the corner of the ring. (+50% hit probability)
Zorkevil attacks with a UPPERCUT to the face .
samurai has received a good blow. (-2.245  Damage to the health. kobox punto)
It had to hurt!!!
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Zorkevil.
The judges have ruled 10 Fight Points extra points for Zorkevil and 4 Fight Points extra points for samurai.

17 , 100% , 99% .
4 , 79% , 98% .

Round 2º

0,5
Both fighters hit their heads on a short range exchange of punches in which samurai push Zorkevil back.
1
Zorkevil is removed from the sleeve a RIP to the kidneys .
A blow too slow since samurai manages to dodge it.
Zorkevil turns his posture, he is going to launch a UPPERCUT.
samurai goes back to dodge the blow.
1,5
Without thinking twice Zorkevil runs a BOLADO to the body .
Hit the air because samurai manages to dodged it.
Without thinking it samurai prepares to launch a counterattack. (+17,9% hit probability)
samurai attacks with a SMASH going to the stomach .
It has exploited fully in Zorkevil. (-2.282  Damage to the stamina. kobox punto)
2
Zorkevil is unable to keep pace samurai and footwork.
2,5
samurai prepares the left to launch a GAZELLE PUNCH addresing to the side .
Zorkevil has been reached. (-3.047  Damage to the stamina. kobox punto)
A standing ovation covers the stadium!
Already you can not hold standing and Zorkevil falls. (kobox punto)
3
Zorkevil awaits the referee count to 5 to get up. (+5.393 Stamina Recovered.) (-5.393 Lost Health)
The referee is ready to resume the match.
Zorkevil launches a BOLADO .
samurai goes back to dodge the blow.
Without thinking it samurai prepares to launch a counterattack. (+18,4% hit probability)
samurai is removed from the sleeve a SMASH .
It looks like a very solid punch.
Zorkevil absorbs part of the impact by stiffening the guard. (-2.744 Extra Damage to the health. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 4 Fight Points extra points for Zorkevil and 8 Fight Points extra points for samurai.

21 , 61% , 99% .
16 , 81% , 87% .

Round 3º

0,5
Zorkevil tries again and again looking for weaknesses to break through.
1
samurai launches a STRAIGHT to the face .
A blow too slow since Zorkevil manages to dodge it.
1,5
Zorkevil makes a feint but samurai anticipates him and waits for his next move. (-20% hit probability)
Your other hand is not expected, Zorkevil brings with it a RIP looking for the liver.
samurai balance your body manages to avoid the blow.
2
Zorkevil not drop the pace and throws a BOLADO .
samurai balance your body manages to avoid the blow.
2,5
Without thinking twice Zorkevil runs a right FINNING SWALLOW directed to the face .
samurai reacts on time blocking the blow with the guard. (-1.234  Damage to the health. )
3
samurai is pushed into the corner by Zorkevil (+50% hit probability)
Without thinking twice Zorkevil runs a left RIP searching the kidneys .
Hit the air because samurai manages to dodged it.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Zorkevil.
The judges have ruled 9 Fight Points extra points for Zorkevil and 4 Fight Points extra points for samurai.

30 , 62% , 93% .
20 , 77% , 98% .

Round 4º

0,5
Zorkevil has slipped trying to feint. (-20% hit probability)
Zorkevil wanted to confuse with the feit since has launched a very fast RIP to the liver.
Hit the air because samurai manages to dodged it.
1
Zorkevil takes the initiative and runs a FINNING SWALLOW right to the chin .
A blow too slow since samurai manages to dodge it.
samurai manages to balance his body to launch one against. (+9,9% hit probability)
samurai not drop the pace and throws a JAB searching the jaw . While Zorkevil harassed with a barrage of BULLETs cannot stop the advance of samurai.
The coup lashes out in full to his opponent. (-1.394  Damage to the health. kobox punto)
Appears to be hurt with that punch.
1,5
Zorkevil tries to surprise his opponent with a left BOLADO .
samurai goes back to dodge the blow.
2
Zorkevil has led to samurai against the ropes. (+25% hit probability)
Zorkevil tries to surprise his opponent with a left FINNING SWALLOW looking for the liver .
A blow too slow since samurai manages to dodge it.
2,5
Zorkevil has cornered to samurai against the ropes. (+25% hit probability)
Without thinking twice Zorkevil takes the initiative and launches a RIP to the chin .
A blow too slow since samurai manages to dodge it.
No time to breathe samurai launches to against. (+15,3% hit probability)
samurai takes the initiative and runs a FLICKER right to the chin .
Goes throught the guard of Zorkevil and hits. (-2.306  Damage to the health. kobox punto)
3
Zorkevil helped wrong foot and samurai does not hesitate to take the initiative.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Zorkevil.
The judges have ruled 6 Fight Points extra points for Zorkevil and 7 Fight Points extra points for samurai.

36 , 46% , 86% .
31 , 79% , 100% .

Round 5º

0,5
Zorkevil rotates the hip, it has launched a left SWING .
Has executed a perfect hit.
samurai absorbs part of the impact by stiffening the guard. (-2.447 Extra Damage to the stamina. )
1
Zorkevil takes the initiative and runs a UPPERCUT to the chin .
samurai balance your body manages to avoid the blow. (+10% hit probability)
Zorkevil launches a OVERHAND .
samurai absorbs part of the impact by stiffening the guard. (-1.247  Damage to the health. )
Nice UPPER OVERHAND!
1,5
samurai tries again and again looking for weaknesses to break through.
2
Zorkevil takes the initiative and runs a RIP searching the jaw .
Hit the air because samurai manages to dodged it.
No time to breathe samurai launches to against. (+12,3% hit probability)
samurai attacks with a FLICKER .
Zorkevil absorbs part of the impact by stiffening the guard. (-677  Damage to the health. )
2,5
Zorkevil rotates the hip, it has launched a right BOLADO .
samurai absorbs part of the impact by stiffening the guard. (-691  Damage to the health. )
3
samurai is unable to keep pace Zorkevil and footwork.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Zorkevil.
The judges have ruled 10 Fight Points extra points for Zorkevil and 4 Fight Points extra points for samurai.

46 , 44% , 77% .
35 , 72% , 75% .

Round 6º

0,5
Zorkevil manages to impose his rhythm to samurai boasting feet game.
1
Zorkevil not drop the pace and throws a UPPERCUT looking for openings . samurai harassed by throwing a FLICKER. (-24% reduced probability of scrimmage)
samurai balance your body manages to avoid the blow.
samurai manages to balance his body to launch one against. (+16,1% hit probability)
samurai launches a LEFT PUNCH to the chin .
Zorkevil absorbs part of the impact by stiffening the guard. (-748  Damage to the health. )
1,5
Zorkevil launches a RIP looking for the face .
A blow too slow since samurai manages to dodge it.
2
Zorkevil has managed to corner samurai against the ropes. (+25% hit probability)
Zorkevil is removed from the sleeve a RIGHT HAND .
A blow too slow since samurai manages to dodge it.
2,5
samurai guard down causing his opponent.
3
Zorkevil has led samurai against the corner of the ring. (+50% hit probability)
Zorkevil tries to surprise his opponent with a right FINNING SWALLOW .
samurai has received a good blow. (-2.283  Damage to the stamina. kobox punto)
It had to hurt!!!
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Zorkevil.
The judges have ruled 9 Fight Points extra points for Zorkevil and 5 Fight Points extra points for samurai.

56 , 42% , 82% .
40 , 74% , 54% .

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
The judges have dictaminated the fight by points.
The winner is Zorkevil with a total of 56 points over the 40 points scored by samurai.
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