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Date 12-17-24 04:09

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bosterman10
Vs.

Alber


Today have gathered at the Stadium 2.831 Mean_Machine freaks boxing.

In the corner left with 79,4 Lb and wearing the breeches red have bosterman10 ARGENTINA
His personal record is of 4.742 victories 655 defeats 33 void ones and 3.583 KO`s.
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In the corner right with 118,23 Lb and wearing the breeches blue have Alber ARGENTINA
His personal record is of 5.646 victories 692 defeats 24 void ones and 4.693 KO`s.
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bosterman10 has adopted the position of Advanced Guard, Alber is in the Hitman position.
The bosterman10´s most light body increases in +25% the probability of throbbing.
The bulk of Alber gives +25% damage.

Round 1º

0,5
There is no turning back, bosterman10 prepares to launch the DEMPSEY ROLL! (+25% Dempsey Roll)
bosterman10 body weight load, your left rises unstoppable.
Alber blocks it with his defense. (-461  Damage to the stamina. ) (+1% boost)
bosterman10 changes the weight again to run another blow.
Alber reacts on time blocking the blow with the guard. (-540  Damage to the stamina. ) (+2% boost)
bosterman10 never stops, changes the weight of leg and throws another blow.
Goes throught the guard of Alber and hits. (-839  Damage to the stamina. kobox punto) (+6% boost)
bosterman10 continues to accelerate, turn your hips to combine another blow.
Alber has received a good blow. (-1.629  Damage to the stamina. kobox punto)
A perfect DEMPSEY ROLL!
1
Without thinking twice bosterman10 takes the initiative and launches a BULLET . Alber not makes it easy and throws a flurry of FLICKERs to stop their advance. (-13% reduced probability of scrimmage)
Alber balance your body manages to avoid the blow.
1,5
Without thinking twice Alber takes the initiative and launches a FLICKER directed to the jaw .
bosterman10 absorbs part of the impact by stiffening the guard. (-1.238  Damage to the health. )
2
bosterman10 exchanges punches from medium distance to impose the rythim but can`t achieve to turn back Alber
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 7 Fight Points extra points for bosterman10 and 5 Fight Points extra points for Alber.

9 , 99% , 100% .
5 , 100% , 70% .

Round 2º

0,5
bosterman10 attacks with a JAB addressing to the jaw .
Alber absorbs part of the impact by stiffening the guard. (-780  Damage to the health. ) (+5% hit probability)
His other hand´s reaction doesn´t take long, bosterman10 brings with him a STRAIGHT.
Alber balance your body manages to avoid the blow.
1
Without thinking twice bosterman10 takes the initiative and launches a SWING looking for the liver .
Hit full Alber. (-2.529  Damage to the stamina. kobox punto)
It had to hurt!!!
1,5
From the corner of bosterman10 its second tells to enforce the pace of combat.
2
bosterman10 has led Alber against the corner of the ring. (+50% hit probability)
bosterman10 has feint a BOLADO (+25% hit probability)
bosterman10 is removed from the sleeve a UPPERCUT right to the chin .
Alber absorbs part of the impact by stiffening the guard. (-3.623  Damage to the health. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by bosterman10.
The judges have ruled 10 Fight Points extra points for bosterman10 and 4 Fight Points extra points for Alber.

20 , 100% , 100% .
9 , 86% , 55% .

Round 3º

0,5
bosterman10 prepares the right to launch a SWING .
Alber does not react on time and receives the impact. (-2.501  Damage to the health. kobox punto)
It had to hurt!!!
1
Without thinking twice bosterman10 runs a SMASH to the body .
Alber reacts on time blocking the blow with the guard. (-4.546  Damage to the stamina. )
Already you can not hold standing and Alber falls. (kobox punto)
1,5
Alber seems to react and manages to rejoin the battle at the count of 4. (+6.655 Stamina Recovered.) (-6.655 Lost Health)
The referee check his health before resuming the fight.
bosterman10 prepares the right to launch a UPPERCUT .
Alber blocks it with his defense. (-856  Damage to the stamina. )
2
They started exchanging jabs, it seems too bosterman10 as it is unable to hold the position and push back against Alber.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by bosterman10.
The judges have ruled 10 Fight Points extra points for bosterman10 and 4 Fight Points extra points for Alber.

34 , 100% , 100% .
13 , 55% , 100% .

Round 4º

0,5
bosterman10 rotates the hip, it has launched a JAB to the stomach .
It goes through Alber guard and hits (-872  Damage to the stamina. kobox punto) (+10% hit probability)
And a second coup followed by the first, bosterman10 has launched a STRAIGHT.
Alber reacts on time blocking the blow with the guard. (-1.456  Damage to the stamina. )
1
There is no turning back, bosterman10 prepares to launch the DEMPSEY ROLL! (+25% Dempsey Roll)
bosterman10 charges with the first punch.
Alber keeps his guard firm. (-432  Damage to the stamina. ) (+1% boost)
bosterman10 rises again, he´s going to try to hit his opponent with the weight of his body
.
Alber has received a good blow. (-4.476  Damage to the health. kobox punto) (+4% boost)
bosterman10 never stops, changes the weight of leg and throws another blow.
Alber blocks it with his defense. (-498  Damage to the stamina. romper guardia ) (+3% boost)
bosterman10 leverages the inertia of the rotation to drive his next shot.
Alber reacts on time blocking the blow with the guard. (-560  Damage to the health. )
A perfectly executed DEMPSEY ROLL!
1,5
bosterman10 attacks with a left HOOK .
A blow too slow since Alber manages to dodge it.
bosterman10 don´t allows opponent´s reaction and throws another HOOK . Alber slows his progress with a FLICKER. (-19% reduced probability of scrimmage)
Alber goes back to dodge the blow.
Without thinking it Alber prepares to launch a counterattack. (+12% hit probability)
Alber launches a FLICKER looking for the pit of the stomach .
bosterman10 absorbs part of the impact by stiffening the guard. (-1.370  Damage to the stamina. )
2
bosterman10 gets Alber to the corner (+50% hit probability)
bosterman10 rotates the hip, it has launched a UPPERCUT .
Alber was hit directly (-1.805  Damage to the stamina. kobox punto)
Appears to be hurt with that punch.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by bosterman10.
The judges have ruled 10 Fight Points extra points for bosterman10 and 4 Fight Points extra points for Alber.

48 , 100% , 89% .
17 , 39% , 46% .

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
The judges have dictaminated the fight by points.
The winner is bosterman10 with a total of 48 points over the 17 points scored by Alber.
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