Date 12-21-24 13:28
sergiorp |
Round 1º |
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0,5 sergiorp attacks with a LEFT PUNCH . Goes throught the guard of SnakeR and hits. (-1 ) Not bad. |
1 sergiorp is removed from the sleeve a RIGHT HAND . SnakeR balance your body manages to avoid the blow. SnakeR takes the opportunity to launch a counter. (+1% ) SnakeR attacks with a LEFT PUNCH . A blow too slow since sergiorp manages to dodge it. |
1,5 sergiorp takes the initiative and runs a RIGHT HAND right to the chin . It goes through SnakeR guard and hits (-1 ) |
2 SnakeR throws a combination, it seems that he looks for openings in the guard of sergiorp. |
2,5 SnakeR not drop the pace and throws a LEFT PUNCH . It has exploited fully in sergiorp. (-1 ) |
3 sergiorp has locked SnakeR in the corner of the ring. (+50% ) The opponent of sergiorp see coming a LEFT PUNCH directed to the body . SnakeR blocks it with his defense. (-1 ) SnakeR legs do not stop shaking and plummet. () SnakeR grabs the ropes to get up just when the account is on 6. (+2 ) (-2 ) The referee check his status before resuming the fight. |
End of round
Boxers go to their respective corners. The rythm of the assault has been imposed by sergiorp. The judges have ruled 9 extra points for sergiorp and 4 extra points for SnakeR. 14 , 87% , 50% . 6 , 62% , 100% . |
Round 2º |
0,5 sergiorp feel comfortable in exchanging punches midway, we can not say the same for SnakeR yielding before the advancing sergiorp. |
1 The opponent of sergiorp see coming a RIGHT HAND directed to the chin . Hit the air because SnakeR manages to dodged it. |
1,5 sergiorp has surprised his rival with a feint. Your left approaching unstoppable. (+25% ) sergiorp takes the initiative and runs a LEFT PUNCH . Hit the air because SnakeR manages to dodged it. |
2 sergiorp has pushed SnakeR against the ropes. (+25% ) Without thinking twice sergiorp runs a RIGHT HAND to the face . A blow too slow since SnakeR manages to dodge it. |
2,5 sergiorp has pushed SnakeR against the ropes. (+25% ) sergiorp rotates the hip, it has launched a LEFT PUNCH directed to the body . SnakeR balance your body manages to avoid the blow. No time to breathe SnakeR launches to against. (+100% ) SnakeR takes the initiative and runs a RIGHT HAND . Hit the air because sergiorp manages to dodged it. |
3 sergiorp has locked SnakeR in the corner of the ring. (+50% ) sergiorp takes the initiative and runs a RIGHT HAND to the body . SnakeR has received a good blow. (-1 ) SnakeR falls collapsed to the ground, the referee is approaching. It seems that it will start the countdown. () SnakeR stands on account of 6. (+2 ) (-2 ) The referee is ready to resume the match. |
End of round
Boxers go to their respective corners. The rythm of the assault has been imposed by sergiorp. The judges have ruled 9 extra points for sergiorp and 4 extra points for SnakeR. 26 , 87% , 50% . 10 , 37% , 100% . |
Round 3º |
0,5 sergiorp attacks with a RIGHT HAND . A blow too slow since SnakeR manages to dodge it. SnakeR manages to balance his body to launch one against. (+100% ) SnakeR is removed from the sleeve a LEFT PUNCH . Hit the air because sergiorp manages to dodged it. |
1 sergiorp is removed from the sleeve a LEFT PUNCH . SnakeR keeps his guard firm. (-1 ) |
1,5 sergiorp launches a LEFT PUNCH searching the jaw . Hit the air because SnakeR manages to dodged it. |
2 sergiorp has managed to corner SnakeR against the ropes. (+25% ) sergiorp launches a LEFT PUNCH . Hit the air because SnakeR manages to dodged it. |
2,5 SnakeR rotates the hip, it has launched a RIGHT HAND . A blow too slow since sergiorp manages to dodge it. No time to breathe sergiorp launches to against. (+1% ) sergiorp is removed from the sleeve a LEFT PUNCH . SnakeR balance your body manages to avoid the blow. |
3 SnakeR attacks with a LEFT PUNCH . sergiorp balance your body manages to avoid the blow. |
End of round
Boxers go to their respective corners. The rythm of the assault has been imposed by sergiorp. The judges have ruled 9 extra points for sergiorp and 4 extra points for SnakeR. 35 , 87% , 50% . 14 , 25% , 50% . |
Round 4º |
0,5 sergiorp rotates the hip, it has launched a RIGHT HAND . SnakeR has received a good blow. (-1 ) |
1 sergiorp takes the initiative and runs a RIGHT HAND . SnakeR reacts on time blocking the blow with the guard. (-1 ) SnakeR crashes to the ground. () |
1,5 SnakeR seemed stunned but he´s on his feet at the count of 4. (-1 ) (+1 ) The referee check his status before resuming the fight. SnakeR are very tired with what his punches do less damage. The opponent of SnakeR see coming a RIGHT HAND . A blow too slow since sergiorp manages to dodge it. |
2 SnakeR moves for the quadrilateral one with total tranquility since sergiorp seems to be unable to follow the pace of his game of feet. |
2,5 Without thinking twice sergiorp runs a RIGHT HAND going to the stomach . SnakeR balance your body manages to avoid the blow. SnakeR manages to balance his body to launch one against. (+100% ) SnakeR is quite fatigued, his punches do less damage. SnakeR rotates the hip, it has launched a LEFT PUNCH . Hit the air because sergiorp manages to dodged it. |
3 SnakeR are very tired with what his punches do less damage. SnakeR rotates the hip, it has launched a LEFT PUNCH to the body . sergiorp absorbs part of the impact by stiffening the guard. (-1 ) sergiorp has fallen, the referee approaches. () sergiorp get on his feets at the count of 5. (+2 ) (-2 ) The referee checks his eyes before resuming the fight. |
End of round
Boxers go to their respective corners. The rythm of the assault has been imposed by both boxers. The judges have ruled 7 extra points for sergiorp and 5 extra points for SnakeR. 46 , 62% , 100% . 21 , 12% , 50% . |
Round 5º |
0,5 SnakeR attacks with a LEFT PUNCH . sergiorp goes back to dodge the blow. |
1 SnakeR tries to surprise his opponent with a RIGHT HAND directed to the chin . Hit the air because sergiorp manages to dodged it. |
1,5 sergiorp attacks with a LEFT PUNCH . A blow too slow since SnakeR manages to dodge it. SnakeR takes the opportunity to launch a counter. (+1% ) Without thinking twice SnakeR takes the initiative and launches a RIGHT HAND . sergiorp reacts on time blocking the blow with the guard. (-1 ) sergiorp collapses. () |
2 sergiorp stands on account of 6. (+2 ) (-2 ) The referee checks his eyes before resuming the fight. sergiorp not drop the pace and throws a LEFT PUNCH looking for the face . SnakeR has received a good blow. (-1 ) Not bad. SnakeR crashes to the ground. () sergiorp has won by technical knockout since SnakeR has accumulated 4 falls throughout the match. |
EndThe battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner. sergiorp is the winner of the match by KO. |