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Date 12-28-24 13:00

Permanent Link Rules

Kampa
Vs.

SAMURAI_JR


Starts the fight of the 11º journey of the XVIII. 76º league.
Today have gathered at the Stadium 4.100 Troyanos freaks boxing.

In the left corner with 45,27 Lb wearing red pants we have Kampa ARGENTINA
His personal record is of 4.739 victories 1.409 defeats 6 void ones and 4.357 KO`s.
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Its not official sponsor is Mirmeco.

In the right corner with 59,19 Lb wearing blue pants we have SAMURAI_JR ESTADOS FEDERADOS DE MICRONESIA
His personal record is of 2.090 victories 210 defeats 5 void ones and 1.661 KO`s.
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Its not official sponsor is Indómita Games.

Kampa has adopted the position of Reversed Guard, SAMURAI_JR is in the Hitman position.
The Kampa´s most light body increases in +13,92% the probability of throbbing.
The bulk of SAMURAI_JR gives +13,92% damage.

Round 1º

0,5
Kampa launches a JAB looking for the face .
A blow too slow since SAMURAI_JR manages to dodge it.
Kampa surrounds his opponent with another blinding JAB.
SAMURAI_JR blocks it with his defense. (-318  Damage to the health. ) (+10% hit probability)
Kampa combines his right with a STRAIGHT.
SAMURAI_JR keeps his guard firm. (-445  Damage to the stamina. )
1
Kampa not drop the pace and throws a GAZELLE PUNCH . SAMURAI_JR not makes it easy and throws a flurry of JABs to stop their advance. (-19% reduced probability of scrimmage)
It´s a perfect punch
SAMURAI_JR reacts on time blocking the blow with the guard. (-286 Extra Damage to the health. atravesar guardia )
1,5
The opponent of SAMURAI_JR see coming a SWING looking for the chest .
It has exploited fully in Kampa. (-488  Damage to the stamina. kobox punto)
2
Kampa is removed from the sleeve a LEFT PUNCH .
SAMURAI_JR goes back to dodge the blow.
2,5
SAMURAI_JR launches a SWING .
Kampa absorbs part of the impact by stiffening the guard. (-281  Damage to the stamina. )
3
SAMURAI_JR tries to maintain control of the fight imposing his rhythm.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 7 Fight Points extra points for Kampa and 5 Fight Points extra points for SAMURAI_JR.

7 , 100% , 79% .
6 , 95% , 84% .

Round 2º

0,5
Kampa launches a JAB directed to the face .
Hit the air because SAMURAI_JR manages to dodged it.
No time to breathe SAMURAI_JR launches to against. (+25,8% hit probability)
SAMURAI_JR attacks with a JAB .
Kampa reacts on time blocking the blow with the guard. (-84  Damage to the stamina. )
1
Without thinking twice Kampa takes the initiative and launches a JAB directed to the jaw .
SAMURAI_JR keeps his guard firm. (-354  Damage to the health. ) (+5% hit probability)
Kampa´s rival can´t react as he has launched another JAB.
SAMURAI_JR does not react on time and receives the impact. (-637  Damage to the health. kobox punto) (+20% hit probability)
After the jabs his right does not wait, Kampa executes a STRAIGHT.
Goes throught the guard of SAMURAI_JR and hits. (-1.279  Damage to the health. kobox punto)
A perfect CIRCULAR 1-1-2!
1,5
The fight was stopped temporaly because of a Kampa´s low blow
2
Kampa has managed to corner SAMURAI_JR against the ropes. (+25% hit probability)
Kampa launches a GAZELLE PUNCH to the kidneys .
SAMURAI_JR blocks it with his defense. (-230  Damage to the stamina. atravesar guardia romper guardia )
2,5
Kampa has cornered to SAMURAI_JR against the ropes. (+25% hit probability)
Kampa rotates the hip, it has launched a GAZELLE PUNCH searching the kidneys .
SAMURAI_JR keeps his guard firm. (-179  Damage to the stamina. atravesar guardia romper guardia )
3
Kampa has managed to corner SAMURAI_JR in the corner of the ring. (+50% hit probability)
Kampa takes the initiative and runs a JAB looking for the chin .
SAMURAI_JR reacts on time blocking the blow with the guard. (-355  Damage to the health. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Kampa.
The judges have ruled 10 Fight Points extra points for Kampa and 4 Fight Points extra points for SAMURAI_JR.

21 , 100% , 78% .
10 , 74% , 77% .

Round 3º

0,5
Kampa rotates the hip, it has launched a RIGHT HAND .
A blow too slow since SAMURAI_JR manages to dodge it.
SAMURAI_JR takes the opportunity to launch a counter. (+24,5% hit probability)
Without thinking twice SAMURAI_JR runs a SWING .
Goes throught the guard of Kampa and hits. (-1.534  Damage to the health. kobox punto)
1
Kampa takes the initiative and runs a left STRAIGHT looking for the face .
A blow too slow since SAMURAI_JR manages to dodge it.
1,5
Kampa launches a JAB .
SAMURAI_JR blocks it with his defense. (-337  Damage to the health. ) (+5% hit probability)
Kampa throws a second blinding JAB.
SAMURAI_JR reacts on time blocking the blow with the guard. (-333  Damage to the health. ) (+10% hit probability)
Making good use of the inertia of the spin Kampa throws a STRAIGHT.
SAMURAI_JR keeps his guard firm. (-318  Damage to the stamina. )
2
SAMURAI_JR hits frantically, it seems to have gone into a trance.
2,5
Kampa takes the initiative and runs a JAB directed to the chin .
A blow too slow since SAMURAI_JR manages to dodge it.
Kampa´s rival can´t react as he has launched another JAB.
Hit the air because SAMURAI_JR manages to dodged it.
Kampa leverages the rotational inertia to throw a STRAIGHT.
SAMURAI_JR blocks it with his defense. (-708  Damage to the health. )
3
Kampa has led SAMURAI_JR against the corner of the ring. (+50% hit probability)
Kampa tries to surprise his opponent with a STRAIGHT . SAMURAI_JR harassed by throwing a JAB. (-31% reduced probability of scrimmage)
Full impact on SAMURAI_JR. (-942  Damage to the health. kobox punto)
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Kampa.
The judges have ruled 10 Fight Points extra points for Kampa and 4 Fight Points extra points for SAMURAI_JR.

33 , 86% , 85% .
16 , 55% , 71% .

Round 4º

0,5
Kampa rotates the hip, it has launched a JAB searching the jaw .
SAMURAI_JR goes back to dodge the blow.
His other hand´s reaction doesn´t take long, Kampa brings with him a STRAIGHT.
SAMURAI_JR balance your body manages to avoid the blow.
1
Both fighters have engaged in an exchange of short range blows and gradually we can see how Kampa´s body recoils against SAMURAI_JR blows.
1,5
Kampa attacks with a JAB . SAMURAI_JR slows his progress with a JAB. (-24% reduced probability of scrimmage)
SAMURAI_JR goes back to dodge the blow.
Without thinking it SAMURAI_JR prepares to launch a counterattack. (+27,2% hit probability)
SAMURAI_JR feint a right CROCHET, tries to take the opponent off guard.
Your left approaching unstoppable. (+25% hit probability)
SAMURAI_JR launches a BOLADO .
Kampa absorbs part of the impact by stiffening the guard. (-651  Damage to the health. )
2
Kampa attacks with a STRAIGHT .
SAMURAI_JR blocks it with his defense. (-522  Damage to the health. )
2,5
SAMURAI_JR not drop the pace and throws a JAB directed to the chin .
It has exploited fully in Kampa. (-653  Damage to the health. kobox punto) (+10% hit probability)
His other hand´s reaction doesn´t take long, SAMURAI_JR brings with him a STRAIGHT.
Kampa absorbs part of the impact by stiffening the guard. (-281  Damage to the stamina. )
3
Kampa has led SAMURAI_JR against the corner of the ring. (+50% hit probability)
Kampa is removed from the sleeve a GAZELLE PUNCH .
SAMURAI_JR keeps his guard firm. (-136  Damage to the stamina. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Kampa.
The judges have ruled 6 Fight Points extra points for Kampa and 8 Fight Points extra points for SAMURAI_JR.

39 , 75% , 83% .
26 , 51% , 66% .

Round 5º

0,5
Kampa dominates the rhythm of the fight by using his footwork
1
SAMURAI_JR launches a SWING right to the liver .
Kampa reacts on time blocking the blow with the guard. (-101  Damage to the stamina. )
1,5
Without thinking twice Kampa runs a left STRAIGHT . SAMURAI_JR harassed by throwing a JAB but Kampa dodge it with ease.
SAMURAI_JR blocks it with his defense. (-439  Damage to the health. )
2
Kampa is removed from the sleeve a JAB aiming the body .
SAMURAI_JR absorbs part of the impact by stiffening the guard. (-226  Damage to the stamina. ) (+5% hit probability)
Kampa tries to fool his opponent with his first blow and launched a very quickly STRAIGHT.
SAMURAI_JR blocks it with his defense. (-676  Damage to the health. )
2,5
SAMURAI_JR attacks with a BOLADO .
Kampa has been reached. (-1.519  Damage to the stamina. kobox punto)
3
Kampa has managed to corner SAMURAI_JR in the corner of the ring. (+50% hit probability)
Kampa tries to surprise his opponent with a left GAZELLE PUNCH looking for the face . SAMURAI_JR not makes it easy and throws a flurry of JABs to stop their advance. (-39% reduced probability of scrimmage)
SAMURAI_JR goes back to dodge the blow.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Kampa.
The judges have ruled 7 Fight Points extra points for Kampa and 7 Fight Points extra points for SAMURAI_JR.

46 , 76% , 35% .
34 , 42% , 54% .

Round 6º

0,5
Kampa tries to surprise his opponent with a JAB .
Hit the air because SAMURAI_JR manages to dodged it.
SAMURAI_JR manages to balance his body to launch one against. (+22,2% hit probability)
SAMURAI_JR launches a feint but Kampa is undeterred, it will not be easy to deceive you. (-20% hit probability)
SAMURAI_JR attacks with a BOLADO to the body .
Kampa keeps his guard firm. (-534  Damage to the stamina. )
1
Kampa launches a LEFT PUNCH .
SAMURAI_JR reacts on time blocking the blow with the guard. (-436  Damage to the health. )
1,5
Kampa rotates the hip, it has launched a STRAIGHT looking for openings .
SAMURAI_JR goes back to dodge the blow.
No time to breathe SAMURAI_JR launches to against. (+18,7% hit probability)
SAMURAI_JR tries to surprise his opponent with a STRAIGHT directed to the face .
Kampa reacts on time blocking the blow with the guard. (-352  Damage to the health. )
2
Kampa has managed to corner SAMURAI_JR against the ropes. (+25% hit probability)
Kampa takes the initiative and runs a JAB .
The coup lashes out in full to his opponent. (-411  Damage to the stamina. kobox punto)
Not bad.
2,5
SAMURAI_JR is positioned to launch with his/her right hand a CROCHET to the pit of the stomach .
Kampa balance your body manages to avoid the blow.
Kampa takes the opportunity to launch a counter. (+51% hit probability)
Without thinking twice Kampa takes the initiative and launches a left GAZELLE PUNCH addressing to the jaw . SAMURAI_JR not makes it easy and throws a flurry of JABs to stop their advance. (-22% reduced probability of scrimmage)
SAMURAI_JR absorbs part of the impact by stiffening the guard. (-481  Damage to the health. contra crítico )
3
Kampa has locked SAMURAI_JR in the corner of the ring. (+50% hit probability)
Without thinking twice Kampa takes the initiative and launches a right STRAIGHT .
SAMURAI_JR balance your body manages to avoid the blow.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Kampa.
The judges have ruled 9 Fight Points extra points for Kampa and 5 Fight Points extra points for SAMURAI_JR.

56 , 75% , 24% .
39 , 36% , 37% .

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
The judges have dictaminated the fight by points.
The winner is Kampa with a total of 56 points over the 39 points scored by SAMURAI_JR.
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