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Date 12-28-24 13:00

Permanent Link Rules

wahnsinn
Vs.

Punch_Bill


Starts the fight of the 11º journey of the XVIII. 92º league.
Today have gathered at the Stadium 2.800 CJCL freaks boxing.

In the corner left with 100,95 Lb and wearing red pants have to wahnsinn ARGENTINA
His personal record is of 5.787 victories 214 defeats 2 void ones and 5.680 KO`s.
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Its not official sponsor is Kobox.

In the right corner with 85,45 Lb wearing blue pants we have Punch_Bill ESPAÑA
His personal record is of 1.851 victories 1.596 defeats 34 void ones and 791 KO`s.
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Its not official sponsor is Indómita Games.

wahnsinn has adopted the position of Mixed Guard, Punch_Bill is in the Advanced Guard position.
wahnsinn girth gives you a +3,88% damage.
A lighter body allows Punch_Bill an increase of +3,88% to the probability of hitting.

Round 1º

0,5
The opponent of Punch_Bill see coming a left FINNING SWALLOW .
A blow too slow since wahnsinn manages to dodge it.
1
wahnsinn tries to maintain control of the fight imposing his rhythm.
1,5
Punch_Bill has feint a HOOK
Taking advantage of the feint its left approaching unstoppable. (+25% hit probability)
Punch_Bill attacks with a JAB .
wahnsinn keeps his guard firm. (-53  Damage to the health. )
2
Punch_Bill attacks with a BOLADO .
Hit the air because wahnsinn manages to dodged it.
wahnsinn manages to balance his body to launch one against. (+24,1% hit probability)
wahnsinn takes the initiative and runs a FLICKER .
Punch_Bill absorbs part of the impact by stiffening the guard. (-163  Damage to the stamina. )
2,5
From the corner of wahnsinn its second tells to enforce the pace of combat.
3
Punch_Bill has locked wahnsinn in the corner of the ring. (+50% hit probability)
Punch_Bill not drop the pace and throws a SMASH .
wahnsinn reacts on time blocking the blow with the guard. (-189  Damage to the stamina. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Punch_Bill.
The judges have ruled 4 Fight Points extra points for wahnsinn and 10 Fight Points extra points for Punch_Bill.

4 , 100% , 92% .
10 , 100% , 53% .

Round 2º

0,5
Punch_Bill is removed from the sleeve a SMASH directed to the body .
wahnsinn reacts on time blocking the blow with the guard. (-138  Damage to the stamina. )
1
Punch_Bill supports the pace with a rapid blow.
1,5
wahnsinn attacks with a STRAIGHT .
Punch_Bill absorbs part of the impact by stiffening the guard. (-93  Damage to the stamina. )
2
Punch_Bill attacks with a FLICKER .
wahnsinn reacts on time blocking the blow with the guard. (-68  Damage to the stamina. )
2,5
Punch_Bill tries to surprise his opponent with a CROCHET .
Hit full wahnsinn. (-471  Damage to the stamina. kobox punto)
Not bad.
3
wahnsinn is pushed into the corner by Punch_Bill (+50% hit probability)
The opponent of Punch_Bill see coming a FINNING SWALLOW .
Hit the air because wahnsinn manages to dodged it.
Without thinking it wahnsinn prepares to launch a counterattack. (+7,2% hit probability)
wahnsinn not drop the pace and throws a STRAIGHT .
Punch_Bill absorbs part of the impact by stiffening the guard. (-117  Damage to the health. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Punch_Bill.
The judges have ruled 5 Fight Points extra points for wahnsinn and 9 Fight Points extra points for Punch_Bill.

9 , 100% , 45% .
20 , 95% , 35% .

Round 3º

0,5
Punch_Bill combines one, two, three ... FLURRY beats are extremely fast!.
wahnsinn manages to block most of the blows (-183  Damage to the health. )
Punch_Bill plunges again, the combination of his punches accelerates, here comes another FLURRY!.
wahnsinn deviates quite a few blows with his guard (-337  Damage to the health. )
A perfect FLURRY!
1
Punch_Bill left positioned to execute a HOOK . wahnsinn harassed by throwing a FLICKER. (-18% reduced probability of scrimmage)
wahnsinn goes back to dodge the blow.
1,5
Without thinking twice Punch_Bill takes the initiative and launches a FINNING SWALLOW .
wahnsinn reacts on time blocking the blow with the guard. (-94  Damage to the health. )
2
Punch_Bill has pushed wahnsinn against the ropes. (+25% hit probability)
Punch_Bill attacks with a CROCHET . wahnsinn not makes it easy and throws a flurry of FLICKERs to stop their advance. (-15% reduced probability of scrimmage)
Goes throught the guard of wahnsinn and hits. (-842  Damage to the health. kobox punto)
2,5
Punch_Bill has managed to corner wahnsinn against the ropes. (+25% hit probability)
Punch_Bill He prepares his left to lunch a HOOK directed to the body .
wahnsinn does not react on time and receives the impact. (-297  Damage to the stamina. kobox punto)
3
wahnsinn tries to surprise his opponent with a FLICKER to the chin .
Punch_Bill goes back to dodge the blow.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Punch_Bill.
The judges have ruled 4 Fight Points extra points for wahnsinn and 10 Fight Points extra points for Punch_Bill.

13 , 80% , 29% .
33 , 97% , 17% .

Round 4º

0,5
wahnsinn launches a FLICKER . While Punch_Bill harassed with a barrage of FLICKERs cannot stop the advance of wahnsinn.
Punch_Bill balance your body manages to avoid the blow.
1
wahnsinn dominates the rhythm of the fight by using his footwork
1,5
Without thinking twice Punch_Bill runs a FLICKER .
wahnsinn does not react on time and receives the impact. (-142  Damage to the health. kobox punto)
2
wahnsinn hits frantically, it seems to have gone into a trance.
2,5
wahnsinn not drop the pace and throws a CROCHET .
Punch_Bill blocks it with his defense. (-149  Damage to the health. )
3
Punch_Bill is pushed into the corner by wahnsinn (+50% hit probability)
wahnsinn tries to surprise his opponent with a FLICKER looking for the chin .
Punch_Bill goes back to dodge the blow.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by wahnsinn.
The judges have ruled 9 Fight Points extra points for wahnsinn and 4 Fight Points extra points for Punch_Bill.

22 , 78% , 37% .
39 , 91% , 25% .

Round 5º

0,5
The opponent of Punch_Bill see coming a left SMASH .
wahnsinn balance your body manages to avoid the blow.
No time to breathe wahnsinn launches to against. (+8,5% hit probability)
wahnsinn not drop the pace and throws a STRAIGHT .
Punch_Bill does not react on time and receives the impact. (-321  Damage to the stamina. kobox punto)
Punch_Bill falls to the ground. (kobox punto)
1
Punch_Bill manages to get up when the referee pronounces 7. (+855 Stamina Recovered.) (-855 Lost Health)
The referee check his health before resuming the fight.
Punch_Bill helped wrong foot and wahnsinn does not hesitate to take the initiative.
1,5
The opponent of Punch_Bill see coming a RIGHT HAND .
wahnsinn reacts on time blocking the blow with the guard. (-89  Damage to the health. )
2
Without thinking twice wahnsinn takes the initiative and launches a FINNING SWALLOW looking for the chest .
Hit the air because Punch_Bill manages to dodged it.
2,5
After a break both fighters started an exchange of long range blows in which wahnsinn prevail over his opponent.
3
wahnsinn has managed to corner Punch_Bill in the corner of the ring. (+50% hit probability)
wahnsinn takes the initiative and runs a LEFT PUNCH .
Punch_Bill reacts on time blocking the blow with the guard. (-52  Damage to the stamina. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by wahnsinn.
The judges have ruled 9 Fight Points extra points for wahnsinn and 5 Fight Points extra points for Punch_Bill.

34 , 78% , 42% .
44 , 48% , 100% .

Round 6º

0,5
Punch_Bill threatens a JAB and preparing his next shot.
Your left does not wait. (+25% hit probability)
Punch_Bill takes the initiative and runs a UPPERCUT aiming the body .
wahnsinn absorbs part of the impact by stiffening the guard. (-58  Damage to the stamina. )
1
wahnsinn rotates the hip, it has launched a FINNING SWALLOW .
Punch_Bill blocks it with his defense. (-192  Damage to the stamina. )
1,5
Punch_Bill attacks with a HOOK .
A blow too slow since wahnsinn manages to dodge it.
2
wahnsinn rotates the hip, it has launched a right UPPERCUT .
Punch_Bill blocks it with his defense. (-137  Damage to the health. )
2,5
There is no turning back, Punch_Bill prepares to launch the DEMPSEY ROLL! (+25% Dempsey Roll)
Punch_Bill changes weight upwards with his left..
Hit full wahnsinn. (-154  Damage to the health. kobox punto) (+2% boost)
Punch_Bill never stops, changes the weight of leg and throws another blow.
A blow too slow since wahnsinn manages to dodge it.
It will not stop, after the change of weight Punch_Bill attacks with another blow
.
Hit the air because wahnsinn manages to dodged it.
Without thinking it wahnsinn prepares to launch a counterattack. (+9,1% hit probability)
wahnsinn attacks with a right UPPERCUT going to the stomach .
Punch_Bill absorbs part of the impact by stiffening the guard. (-144  Damage to the stamina. )
3
wahnsinn is pushed into the corner by Punch_Bill (+50% hit probability)
Punch_Bill is removed from the sleeve a UPPERCUT going to the stomach .
Goes throught the guard of wahnsinn and hits. (-87  Damage to the stamina. kobox punto)
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Punch_Bill.
The judges have ruled 7 Fight Points extra points for wahnsinn and 7 Fight Points extra points for Punch_Bill.

41 , 76% , 34% .
54 , 42% , 41% .

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
The judges have dictaminated the fight by points.
The winner is Punch_Bill with a total of 54 points over the 41 points scored by wahnsinn.
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