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Date 12-28-24 13:15

Permanent Link Rules

Xenover
Vs.

J_A_K_U_N_A_S


Starts the fight of the 11º journey of the XVIII. 818º league.
Today have gathered at the Stadium 388 Positive_vibration freaks boxing.

In the left corner with 40,4 Lb wearing red pants we have Xenover ESPAÑA
His personal record is of 5 victories 66 defeats 0 void ones and 5 KO`s.
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Its not official sponsor is Indómita Games.

In the corner right with 40,8 Lb and wearing the breeches blue have J_A_K_U_N_A_S ESPAÑA
His personal record is of 12 victories 75 defeats 0 void ones and 11 KO`s.
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Its not official sponsor is Noa Moda Única.

The boxers exchange sportsmanship a greeting in the center of the ring.
Xenover has adopted the position of Basic Guard, J_A_K_U_N_A_S is in the Basic Guard position.
The Xenover´s most light body increases in +0,4% the probability of throbbing.
The bulk of J_A_K_U_N_A_S gives +0,1% damage.

Round 1º

0,5
Xenover tries to surprise his opponent with a LEFT PUNCH looking for the stomach .
A blow too slow since J_A_K_U_N_A_S manages to dodge it.
Without thinking it J_A_K_U_N_A_S prepares to launch a counterattack. (+33,3% hit probability)
J_A_K_U_N_A_S launches a JAB .
Xenover goes back to dodge the blow.
1
Xenover tries again and again looking for weaknesses to break through.
1,5
Xenover launches a LEFT PUNCH to the stomach .
J_A_K_U_N_A_S balance your body manages to avoid the blow.
2
Xenover is unable to keep pace J_A_K_U_N_A_S and footwork.
2,5
Xenover is removed from the sleeve a RIGHT HAND looking for the face .
It has exploited fully in J_A_K_U_N_A_S. (-2  Damage to the health. kobox punto)
3
J_A_K_U_N_A_S tries to impose his rhythm with short punches but Xenover achieves move him back.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Xenover.
The judges have ruled 9 Fight Points extra points for Xenover and 4 Fight Points extra points for J_A_K_U_N_A_S.

11 , 100% , 33% .
4 , 87% , 96% .

Round 2º

0,5
Xenover is removed from the sleeve a RIGHT HAND to the chin .
Hit full J_A_K_U_N_A_S. (-2  Damage to the health. kobox punto)
1
Xenover rotates the hip, it has launched a LEFT PUNCH to the chin .
J_A_K_U_N_A_S has been reached. (-1  Damage to the health. kobox punto)
Not bad.
1,5
J_A_K_U_N_A_S not drop the pace and throws a JAB .
Xenover goes back to dodge the blow.
2
Xenover helped wrong foot and J_A_K_U_N_A_S does not hesitate to take the initiative.
2,5
Without thinking twice Xenover runs a RIGHT HAND .
Hit the air because J_A_K_U_N_A_S manages to dodged it.
3
J_A_K_U_N_A_S feel comfortable in exchanging punches midway, we can not say the same for Xenover yielding before the advancing J_A_K_U_N_A_S.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 7 Fight Points extra points for Xenover and 4 Fight Points extra points for J_A_K_U_N_A_S.

22 , 100% , 33% .
8 , 72% , 100% .

Round 3º

0,5
Xenover takes the initiative and runs a LEFT PUNCH to the face .
J_A_K_U_N_A_S blocks it with his defense. (-1  Damage to the health. )
1
J_A_K_U_N_A_S tries to impose his pace of feet but Xenover imposes himself.
1,5
The opponent of Xenover see coming a RIGHT HAND .
A blow too slow since J_A_K_U_N_A_S manages to dodge it.
Without thinking it J_A_K_U_N_A_S prepares to launch a counterattack. (+1% hit probability)
J_A_K_U_N_A_S rotates the hip, it has launched a LEFT PUNCH .
Xenover balance your body manages to avoid the blow.
2
Without thinking twice J_A_K_U_N_A_S takes the initiative and launches a LEFT PUNCH directed to the chin .
Xenover balance your body manages to avoid the blow.
2,5
Without thinking twice J_A_K_U_N_A_S runs a JAB .
Xenover has been reached. (-2  Damage to the health. kobox punto)
Not bad.
3
Xenover has led J_A_K_U_N_A_S against the corner of the ring. (+50% hit probability)
Xenover launches a feint, fooling his rival completely.
Your right does not wait. (+25% hit probability)
Xenover tries to surprise his opponent with a RIGHT HAND looking for the stomach .
Full impact on J_A_K_U_N_A_S. (-1  Damage to the stamina. kobox punto)
It is sure he´ll become a great puncher
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Xenover.
The judges have ruled 7 Fight Points extra points for Xenover and 5 Fight Points extra points for J_A_K_U_N_A_S.

30 , 84% , 33% .
15 , 67% , 74% .

Round 4º

0,5
Xenover attacks with a LEFT PUNCH to the chin .
J_A_K_U_N_A_S has received a good blow. (-1  Damage to the health. kobox punto)
1
Xenover is removed from the sleeve a RIGHT HAND to the chin .
J_A_K_U_N_A_S absorbs part of the impact by stiffening the guard. (-1  Damage to the health. )
1,5
J_A_K_U_N_A_S tries to impose his style over Xenover with blows of short-range.
2
J_A_K_U_N_A_S not drop the pace and throws a JAB .
Hit full Xenover. (-1  Damage to the stamina. kobox punto)
Xenover crashes to the ground. (kobox punto)
2,5
Xenover get on his feets at the count of 5. (+3 Stamina Recovered.) (-3 Lost Health)
The referee is making him some questions to check that he is in good condition.
Without thinking twice Xenover takes the initiative and launches a LEFT PUNCH . J_A_K_U_N_A_S not makes it easy and throws a flurry of JABs to stop their advance. (-25% reduced probability of scrimmage)
J_A_K_U_N_A_S keeps his guard firm. (-1  Damage to the health. )
3
Xenover has managed to corner J_A_K_U_N_A_S in the corner of the ring. (+50% hit probability)
Xenover attacks with a LEFT PUNCH .
J_A_K_U_N_A_S blocks it with his defense. (-1  Damage to the health. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Xenover.
The judges have ruled 9 Fight Points extra points for Xenover and 5 Fight Points extra points for J_A_K_U_N_A_S.

41 , 63% , 33% .
23 , 46% , 74% .

Round 5º

0,5
Without thinking twice Xenover takes the initiative and launches a RIGHT HAND .
J_A_K_U_N_A_S balance your body manages to avoid the blow.
No time to breathe J_A_K_U_N_A_S launches to against. (+1% hit probability)
J_A_K_U_N_A_S not drop the pace and throws a JAB .
Xenover goes back to dodge the blow.
1
Xenover not drop the pace and throws a RIGHT HAND to the face .
J_A_K_U_N_A_S reacts on time blocking the blow with the guard. (-1  Damage to the health. )
1,5
J_A_K_U_N_A_S not drop the pace and throws a RIGHT HAND .
Hit the air because Xenover manages to dodged it.
2
Xenover attacks with a RIGHT HAND .
J_A_K_U_N_A_S balance your body manages to avoid the blow.
2,5
J_A_K_U_N_A_S moves for the quadrilateral one with total tranquility since Xenover seems to be unable to follow the pace of his game of feet.
3
Without thinking twice J_A_K_U_N_A_S takes the initiative and launches a JAB aiming the body .
It has exploited fully in Xenover. (-1  Damage to the stamina. kobox punto)
Xenover can´t hold any longer and falls (kobox punto)
Xenover manages to get up when the referee pronounces 5. (+3 Stamina Recovered.) (-3 Lost Health)
The referee is ready to resume the match.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 5 Fight Points extra points for Xenover and 5 Fight Points extra points for J_A_K_U_N_A_S.

46 , 42% , 100% .
31 , 41% , 59% .

Round 6º

0,5
Xenover takes the initiative and runs a LEFT PUNCH looking for the chin .
J_A_K_U_N_A_S has received a good blow. (-1  Damage to the health. kobox punto)
1
Xenover rotates the hip, it has launched a LEFT PUNCH aiming the body .
Hit the air because J_A_K_U_N_A_S manages to dodged it.
1,5
The opponent of Xenover see coming a LEFT PUNCH going to the body .
J_A_K_U_N_A_S keeps his guard firm. (-1  Damage to the stamina. )
2
J_A_K_U_N_A_S guard down causing his opponent.
2,5
Xenover not drop the pace and throws a RIGHT HAND to the chin .
A blow too slow since J_A_K_U_N_A_S manages to dodge it.
No time to breathe J_A_K_U_N_A_S launches to against. (+33,3% hit probability)
J_A_K_U_N_A_S takes the initiative and runs a LEFT PUNCH .
Xenover does not react on time and receives the impact. (-2  Damage to the health. kobox punto)
3
J_A_K_U_N_A_S guard down causing his opponent.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Xenover.
The judges have ruled 7 Fight Points extra points for Xenover and 5 Fight Points extra points for J_A_K_U_N_A_S.

55 , 28% , 33% .
38 , 36% , 51% .

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
The judges have dictaminated the fight by points.
The winner is Xenover with a total of 55 points over the 38 points scored by J_A_K_U_N_A_S.
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