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Date 12-28-24 13:30

Permanent Link Rules

FedeMP
Vs.

Chispa_mike


Starts the fight of the 11º journey of the XVIII. 1.592º league.
Today have gathered at the Stadium 261 PoseidoS freaks boxing.

In the left corner with 40 Lb wearing red pants we have FedeMP ESPAÑA
His personal record is of 0 victories 202 defeats 0 void ones and 0 KO`s.
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Its not official sponsor is Noa Moda Única.

In the corner right with 40 Lb and wearing the breeches blue have Chispa_mike ESPAÑA
His personal record is of 2 victories 214 defeats 0 void ones and 2 KO`s.
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Its not official sponsor is Indómita Games.

FedeMP has adopted the position of Basic Guard, Chispa_mike is in the Basic Guard position.

Round 1º

0,5
FedeMP tries to maintain control of the fight imposing his rhythm.
1
FedeMP launches a RIGHT HAND to the body .
Chispa_mike blocks it with his defense. (-1  Damage to the stamina. )
1,5
Without thinking twice FedeMP takes the initiative and launches a RIGHT HAND .
Chispa_mike keeps his guard firm. (-1  Damage to the health. )
2
Chispa_mike is removed from the sleeve a LEFT PUNCH aiming the body .
FedeMP balance your body manages to avoid the blow.
FedeMP manages to balance his body to launch one against. (+1% hit probability)
FedeMP not drop the pace and throws a RIGHT HAND looking for the stomach .
A blow too slow since Chispa_mike manages to dodge it.
2,5
FedeMP guard down causing his opponent.
3
Chispa_mike not drop the pace and throws a RIGHT HAND .
FedeMP blocks it with his defense. (-1  Damage to the health. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by FedeMP.
The judges have ruled 9 Fight Points extra points for FedeMP and 4 Fight Points extra points for Chispa_mike.

9 , 87% , 50% .
4 , 87% , 50% .

Round 2º

0,5
Without thinking twice FedeMP takes the initiative and launches a RIGHT HAND to the stomach .
Hit the air because Chispa_mike manages to dodged it.
Chispa_mike manages to balance his body to launch one against. (+1% hit probability)
Chispa_mike rotates the hip, it has launched a LEFT PUNCH .
FedeMP goes back to dodge the blow.
1
FedeMP tries to surprise his opponent with a LEFT PUNCH to the chin .
It goes through Chispa_mike guard and hits (-1  Damage to the health. kobox punto)
1,5
The referee warns Chispa_mike by head down too in the confrontation.
2
FedeMP is removed from the sleeve a LEFT PUNCH searching the jaw .
Chispa_mike absorbs part of the impact by stiffening the guard. (-1  Damage to the health. )
2,5
Chispa_mike throws a combination, it seems that he looks for openings in the guard of FedeMP.
3
FedeMP has locked Chispa_mike in the corner of the ring. (+50% hit probability)
FedeMP takes the initiative and runs a RIGHT HAND to the chin .
Hit the air because Chispa_mike manages to dodged it.
No time to breathe Chispa_mike launches to against. (+1% hit probability)
Without thinking twice Chispa_mike takes the initiative and launches a LEFT PUNCH .
A blow too slow since FedeMP manages to dodge it.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by FedeMP.
The judges have ruled 9 Fight Points extra points for FedeMP and 4 Fight Points extra points for Chispa_mike.

20 , 87% , 50% .
8 , 62% , 50% .

Round 3º

0,5
FedeMP takes the initiative and runs a LEFT PUNCH .
Chispa_mike has been reached. (-1  Damage to the health. kobox punto)
1
FedeMP launches a RIGHT HAND to the face .
Chispa_mike goes back to dodge the blow.
Without thinking it Chispa_mike prepares to launch a counterattack. (+1% hit probability)
Chispa_mike is removed from the sleeve a LEFT PUNCH .
A blow too slow since FedeMP manages to dodge it.
1,5
FedeMP tries again and again looking for weaknesses to break through.
2
Chispa_mike takes the initiative and runs a RIGHT HAND .
A blow too slow since FedeMP manages to dodge it.
2,5
Chispa_mike attacks with a LEFT PUNCH .
FedeMP blocks it with his defense. (-1  Damage to the stamina. )
FedeMP falls to the ground. (kobox punto)
3
FedeMP tries to get up, although that is quite touched, accomplishes this without problems to the 6 account. (+2 Stamina Recovered.) (-2 Lost Health)
After checking their status the referee resumes the fight.
FedeMP launches a combination against the guard of Chispa_mike.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by FedeMP.
The judges have ruled 7 Fight Points extra points for FedeMP and 5 Fight Points extra points for Chispa_mike.

29 , 62% , 100% .
15 , 50% , 50% .

Round 4º

0,5
They started exchanging jabs, it seems too FedeMP as it is unable to hold the position and push back against Chispa_mike.
1
Chispa_mike not drop the pace and throws a RIGHT HAND to the chin .
Hit the air because FedeMP manages to dodged it.
1,5
Chispa_mike initiates an exchange of jabs that achieve FedeMP push back.
2
Chispa_mike push FedeMP against the ropes. (+25% hit probability)
Chispa_mike not drop the pace and throws a LEFT PUNCH looking for the chin .
FedeMP keeps his guard firm. (-1  Damage to the health. )
2,5
Without thinking twice FedeMP runs a LEFT PUNCH .
Chispa_mike absorbs part of the impact by stiffening the guard. (-1  Damage to the health. )
3
Chispa_mike feels comfortable exchanging short blows, we cannot say the same of FedeMP that yields before Chispa_mike´s advance.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Chispa_mike.
The judges have ruled 4 Fight Points extra points for FedeMP and 6 Fight Points extra points for Chispa_mike.

33 , 50% , 50% .
21 , 37% , 50% .

Round 5º

0,5
FedeMP not drop the pace and throws a LEFT PUNCH directed to the face .
Hit the air because Chispa_mike manages to dodged it.
Without thinking it Chispa_mike prepares to launch a counterattack. (+100% hit probability)
Without thinking twice Chispa_mike takes the initiative and launches a RIGHT HAND to the face .
FedeMP reacts on time blocking the blow with the guard. (-1  Damage to the health. )
1
Without thinking twice FedeMP runs a RIGHT HAND .
Chispa_mike balance your body manages to avoid the blow.
1,5
Chispa_mike is unable to keep pace FedeMP and footwork.
2
FedeMP has pushed Chispa_mike against the ropes. (+25% hit probability)
FedeMP attacks with a LEFT PUNCH .
A blow too slow since Chispa_mike manages to dodge it.
2,5
Chispa_mike tries to surprise his opponent with a LEFT PUNCH .
FedeMP reacts on time blocking the blow with the guard. (-1  Damage to the health. )
3
FedeMP has managed to corner Chispa_mike in the corner of the ring. (+50% hit probability)
Without thinking twice FedeMP takes the initiative and launches a RIGHT HAND to the face .
Chispa_mike has received a good blow. (-1  Damage to the health. kobox punto)
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by FedeMP.
The judges have ruled 6 Fight Points extra points for FedeMP and 7 Fight Points extra points for Chispa_mike.

41 , 25% , 50% .
28 , 25% , 50% .

Round 6º

0,5
Without thinking twice FedeMP runs a RIGHT HAND to the chin .
Chispa_mike balance your body manages to avoid the blow.
1
Chispa_mike not drop the pace and throws a RIGHT HAND to the chin .
FedeMP goes back to dodge the blow.
1,5
The opponent of Chispa_mike see coming a RIGHT HAND directed to the body .
Hit the air because FedeMP manages to dodged it.
FedeMP manages to balance his body to launch one against. (+100% hit probability)
FedeMP feint a right PUNCH, tries to take the opponent off guard. (+25% hit probability)
Without thinking twice FedeMP takes the initiative and launches a LEFT PUNCH directed to the face .
Chispa_mike goes back to dodge the blow.
2
Without thinking twice Chispa_mike takes the initiative and launches a LEFT PUNCH to the chin .
A blow too slow since FedeMP manages to dodge it.
Without thinking it FedeMP prepares to launch a counterattack. (+100% hit probability)
FedeMP tries to surprise his opponent with a RIGHT HAND .
Chispa_mike balance your body manages to avoid the blow.
2,5
The opponent of FedeMP see coming a LEFT PUNCH to the stomach .
Chispa_mike does not react on time and receives the impact. (-1  Damage to the stamina. kobox punto)
Chispa_mike crashes to the ground. (kobox punto)
3
Chispa_mike grabs the ropes to get up just when the account is on 8. (+2 Stamina Recovered.) (-2 Lost Health)
The referee check his health before resuming the fight.
Ladies and gentlemen the referee signals the end of combat. K.O.!
Ladies and gentlemen the referee signals the end of combat. K.O.!

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
FedeMP is the winner of the match by KO.
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