players Community: 36,288conectados On-line: 85 conectados Today: 90 directo Live: 5

Watch Fight




Date 12-28-24 13:37

Permanent Link Rules

tinkerbell
Vs.

Suck1


Starts the fight of the 11º journey of the XVIII. 1.945º league.
Today have gathered at the Stadium 443 Palacio_Peñarol2 freaks boxing.

In the corner left with 40,8 Lb and wearing red pants have to tinkerbell ESPAÑA
His personal record is of 12 victories 113 defeats 0 void ones and 10 KO`s.
boxeo ritmo extra dieta boxeo ritmo aspirante
Its not official sponsor is Noa Moda Única.

In the right corner with 40 Lb wearing blue pants we have Suck1 ESPAÑA
His personal record is of 3 victories 143 defeats 0 void ones and 3 KO`s.
boxeo ritmo fans
Its not official sponsor is Noa Moda Única.

The boxers exchange sportsmanship a greeting in the center of the ring.
tinkerbell has adopted the position of Basic Guard, Suck1 is in the Basic Guard position.
tinkerbell girth gives you a +0,8% damage.
A lighter body allows Suck1 an increase of +0,2% to the probability of hitting.

Round 1º

0,5
Without thinking twice Suck1 takes the initiative and launches a RIGHT HAND to the face .
tinkerbell absorbs part of the impact by stiffening the guard. (-1  Damage to the health. )
1
tinkerbell takes the initiative and runs a LEFT PUNCH to the stomach .
Suck1 reacts on time blocking the blow with the guard. (-1  Damage to the stamina. )
1,5
tinkerbell tries to surprise his opponent with a RIGHT HAND searching the jaw .
Suck1 blocks it with his defense. (-1  Damage to the health. )
2
Amamos a tinkerbell fans broke out at the stadium.
2,5
Suck1 not drop the pace and throws a RIGHT HAND directed to the chin .
tinkerbell keeps his guard firm. (-1  Damage to the health. )
3
Without thinking twice Suck1 runs a LEFT PUNCH to the chin .
tinkerbell blocks it with his defense. (-1  Damage to the health. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 5 Fight Points extra points for tinkerbell and 7 Fight Points extra points for Suck1.

5 , 91% , 33% .
7 , 89% , 27% .

Round 2º

0,5
Suck1 tries to impose his style over tinkerbell with blows of short-range.
1
tinkerbell attacks with a LEFT PUNCH to the stomach .
Goes throught the guard of Suck1 and hits. (-1  Damage to the stamina. kobox punto)
Suck1 falls collapsed to the ground, the referee is approaching. It seems that it will start the countdown. (kobox punto)
1,5
Suck1 grabs the ropes to get up just when the account is on 5. (+3 Stamina Recovered.) (-3 Lost Health)
The referee checks his eyes before resuming the fight.
Amamos a Suck1 fans are doing the wave.
2
Suck1 launches a RIGHT HAND directed to the face .
tinkerbell absorbs part of the impact by stiffening the guard. (-1  Damage to the health. )
2,5
Suck1 launches a RIGHT HAND .
tinkerbell goes back to dodge the blow.
3
Suck1 has managed to corner tinkerbell in the corner of the ring. (+50% hit probability)
Suck1 takes the initiative and runs a LEFT PUNCH right to the chin .
tinkerbell keeps his guard firm. (-1  Damage to the health. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Suck1.
The judges have ruled 5 Fight Points extra points for tinkerbell and 9 Fight Points extra points for Suck1.

13 , 85% , 33% .
16 , 68% , 27% .

Round 3º

0,5
tinkerbell not drop the pace and throws a LEFT PUNCH .
Suck1 absorbs part of the impact by stiffening the guard. (-1  Damage to the health. )
1
Suck1 rotates the hip, it has launched a RIGHT HAND directed to the face .
Hit the air because tinkerbell manages to dodged it.
1,5
The opponent of tinkerbell see coming a LEFT PUNCH .
Suck1 balance your body manages to avoid the blow.
2
Suck1 is removed from the sleeve a LEFT PUNCH directed to the face .
tinkerbell balance your body manages to avoid the blow.
No time to breathe tinkerbell launches to against. (+1% hit probability)
tinkerbell takes the initiative and runs a RIGHT HAND to the body .
The coup lashes out in full to his opponent. (-1  Damage to the stamina. kobox punto)
Suck1 falls to the ground. (kobox punto)
2,5
Suck1 grabs the ropes to get up just when the account is on 8. (+3 Stamina Recovered.) (-3 Lost Health)
The referee checks his eyes before resuming the fight.
tinkerbell has been imposed to Suck1 in an exchange of jabs.
3
Suck1 has surprised his rival with a feint. (+25% hit probability)
Suck1 not drop the pace and throws a RIGHT HAND to the face .
A blow too slow since tinkerbell manages to dodge it.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 8 Fight Points extra points for tinkerbell and 4 Fight Points extra points for Suck1.

24 , 85% , 33% .
20 , 41% , 55% .

Round 4º

0,5
tinkerbell feint a right PUNCH, tries to take the opponent off guard. (+25% hit probability)
tinkerbell rotates the hip, it has launched a LEFT PUNCH .
Hit the air because Suck1 manages to dodged it.
1
Suck1 attacks with a LEFT PUNCH looking for the face .
The coup lashes out in full to his opponent. (-1  Damage to the health. kobox punto)
1,5
Without thinking twice Suck1 runs a LEFT PUNCH to the face .
A blow too slow since tinkerbell manages to dodge it.
2
Suck1 rotates the hip, it has launched a RIGHT HAND .
It goes through tinkerbell guard and hits (-2  Damage to the health. kobox punto)
It is sure he´ll become a great puncher
2,5
Suck1 takes the initiative and runs a RIGHT HAND .
tinkerbell reacts on time blocking the blow with the guard. (-1  Damage to the stamina. )
It has been too much for tinkerbell and kissing the canvas. (kobox punto)
3
tinkerbell seems to react and manages to rejoin the battle at the count of 6. (+3 Stamina Recovered.) (-3 Lost Health)
The referee checks his eyes before resuming the fight.
tinkerbell is pushed into the corner by Suck1 (+50% hit probability)
Suck1 launches a RIGHT HAND looking for openings .
tinkerbell has received a good blow. (-1  Damage to the stamina. kobox punto)
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Suck1.
The judges have ruled 4 Fight Points extra points for tinkerbell and 10 Fight Points extra points for Suck1.

28 , 68% , 66% .
37 , 41% , 27% .

Round 5º

0,5
tinkerbell attacks with a RIGHT HAND going to the stomach .
Suck1 reacts on time blocking the blow with the guard. (-1  Damage to the stamina. )
Suck1 has fallen, the referee approaches. (kobox punto)
1
Suck1 tries to get up, although that is quite touched, accomplishes this without problems to the 5 account. (+3 Stamina Recovered.) (-3 Lost Health)
The referee is ready to resume the match.
Suck1 not drop the pace and throws a RIGHT HAND aiming the body .
Full impact on tinkerbell. (-1  Damage to the stamina. kobox punto)
Not bad.
tinkerbell has fallen, the referee approaches. (kobox punto)
1,5
tinkerbell get on his feets at the count of 4. (+3 Stamina Recovered.) (-3 Lost Health)
The referee is ready to resume the match.
Suck1 attacks with a LEFT PUNCH going to the stomach .
tinkerbell has received a good blow. (-1  Damage to the stamina. kobox punto)
Not bad.
2
tinkerbell not drop the pace and throws a RIGHT HAND .
It goes through Suck1 guard and hits (-1  Damage to the health. kobox punto)
2,5
Suck1 has launched a frantic exchange of blows in the middle distance, tinkerbell unable to cope with his rival just giving the position.
3
Suck1 has managed to corner tinkerbell in the corner of the ring. (+50% hit probability)
Suck1 is removed from the sleeve a LEFT PUNCH looking for the chin .
The coup lashes out in full to his opponent. (-1  Damage to the health. kobox punto)
Not bad.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Suck1.
The judges have ruled 4 Fight Points extra points for tinkerbell and 9 Fight Points extra points for Suck1.

36 , 57% , 33% .
52 , 13% , 27% .

Round 6º

0,5
The referee warns tinkerbell by head down too in the confrontation.
1
Suck1 takes the initiative and runs a LEFT PUNCH .
tinkerbell goes back to dodge the blow.
tinkerbell manages to balance his body to launch one against. (+1% hit probability)
tinkerbell rotates the hip, it has launched a RIGHT HAND directed to the chin .
It has exploited fully in Suck1. (-2  Damage to the health. kobox punto)
Not bad.
It has been too much for Suck1 and falls. (kobox punto)
tinkerbell has won by technical knockout since Suck1 has accumulated 4 falls throughout the match.

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
tinkerbell is the winner of the match by KO.
boxeo