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Date 12-28-24 13:46

Permanent Link Rules

WarMachine
Vs.

thejeffix


Starts the fight of the 11º journey of the XVIII. 2.370º league.
Today have gathered at the Stadium 954 CABJ freaks boxing.

In the corner left with 56,35 Lb and wearing the breeches red have WarMachine ARGENTINA
His personal record is of 83 victories 43 defeats 2 void ones and 64 KO`s.
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Its not official sponsor is Evobas.com.

In the right corner with 44,68 Lb wearing blue pants we have thejeffix VENEZUELA
His personal record is of 542 victories 257 defeats 2 void ones and 474 KO`s.
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Its not official sponsor is Kobox.

WarMachine has adopted the position of Basic Guard, thejeffix is in the Mixed Guard position.
WarMachine girth gives you a +2,92% damage.
A lighter body allows thejeffix an increase of +11,67% to the probability of hitting.

Round 1º

0,5
thejeffix is unable to keep pace WarMachine and footwork.
1
WarMachine tries to surprise his opponent with a LEFT PUNCH .
thejeffix reacts on time blocking the blow with the guard. (-3  Damage to the health. )
1,5
thejeffix tries to surprise his opponent with a JAB .
WarMachine reacts on time blocking the blow with the guard. (-2  Damage to the health. )
2
The opponent of thejeffix see coming a LEFT PUNCH .
WarMachine keeps his guard firm. (-6  Damage to the health. )
2,5
thejeffix tries again and again looking for weaknesses to break through.
3
WarMachine is removed from the sleeve a JAB .
thejeffix goes back to dodge the blow.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 4 Fight Points extra points for WarMachine and 7 Fight Points extra points for thejeffix.

4 , 100% , 100% .
7 , 100% , 100% .

Round 2º

0,5
thejeffix launches a RIGHT HAND .
WarMachine does not react on time and receives the impact. (-24  Damage to the health. kobox punto)
It is sure he´ll become a great puncher
1
Without thinking twice WarMachine runs a JAB .
thejeffix reacts on time blocking the blow with the guard. (-8  Damage to the health. )
1,5
thejeffix not drop the pace and throws a JAB looking for the stomach .
WarMachine has been reached. (-3  Damage to the stamina. kobox punto)
2
WarMachine rotates the hip, it has launched a LEFT PUNCH looking for the face .
Hit the air because thejeffix manages to dodged it.
2,5
Without thinking twice thejeffix takes the initiative and launches a JAB .
A blow too slow since WarMachine manages to dodge it.
3
thejeffix gets WarMachine to the corner (+50% hit probability)
The opponent of thejeffix see coming a RIGHT HAND looking for the stomach .
WarMachine absorbs part of the impact by stiffening the guard. (-7  Damage to the stamina. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by thejeffix.
The judges have ruled 4 Fight Points extra points for WarMachine and 10 Fight Points extra points for thejeffix.

8 , 98% , 100% .
20 , 99% , 100% .

Round 3º

0,5
thejeffix tries to surprise his opponent with a LEFT PUNCH . WarMachine tries to slow its advance with a JAB but fails.
WarMachine keeps his guard firm. (-1  Damage to the stamina. )
1
The opponent of WarMachine see coming a left STRAIGHT directed to the body .
thejeffix blocks it with his defense. (-13  Damage to the stamina. )
1,5
WarMachine not drop the pace and throws a LEFT PUNCH directed to the chin .
thejeffix balance your body manages to avoid the blow.
2
thejeffix launches a feint, fooling his rival completely. (+25% hit probability)
thejeffix not drop the pace and throws a JAB .
WarMachine keeps his guard firm. (-9  Damage to the health. )
2,5
thejeffix is removed from the sleeve a LEFT PUNCH to the chin .
WarMachine balance your body manages to avoid the blow.
3
thejeffix has led WarMachine against the corner of the ring. (+50% hit probability)
thejeffix launches a JAB .
Hit the air because WarMachine manages to dodged it.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by thejeffix.
The judges have ruled 7 Fight Points extra points for WarMachine and 7 Fight Points extra points for thejeffix.

15 , 98% , 100% .
27 , 100% , 98% .

Round 4º

0,5
WarMachine attacks with a JAB .
thejeffix absorbs part of the impact by stiffening the guard. (-5  Damage to the stamina. )
1
The opponent of WarMachine see coming a RIGHT HAND to the chin .
thejeffix was hit directly (-30  Damage to the health. kobox punto)
1,5
thejeffix not drop the pace and throws a STRAIGHT going to the stomach .
A blow too slow since WarMachine manages to dodge it.
No time to breathe WarMachine launches to against. (+7,9% hit probability)
WarMachine rotates the hip, it has launched a LEFT PUNCH looking for the chin .
The coup lashes out in full to his opponent. (-31  Damage to the health. kobox punto)
2
The opponent of WarMachine see coming a RIGHT HAND directed to the jaw .
thejeffix balance your body manages to avoid the blow.
thejeffix manages to balance his body to launch one against. (+12,2% hit probability)
thejeffix launches a LEFT PUNCH .
Goes throught the guard of WarMachine and hits. (-4  Damage to the health. kobox punto)
2,5
WarMachine is removed from the sleeve a JAB right to the chin .
thejeffix reacts on time blocking the blow with the guard. (-15  Damage to the health. )
3
thejeffix is pushed into the corner by WarMachine (+50% hit probability)
WarMachine is positioned to launch with his/her right hand a STRAIGHT to the body .
thejeffix goes back to dodge the blow.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by WarMachine.
The judges have ruled 10 Fight Points extra points for WarMachine and 4 Fight Points extra points for thejeffix.

29 , 99% , 100% .
33 , 53% , 100% .

Round 5º

0,5
Without thinking twice thejeffix runs a JAB . WarMachine harassed by throwing a JAB but thejeffix dodge it with ease.
Hit full WarMachine. (-2  Damage to the health. kobox punto)
1
thejeffix takes the initiative and runs a STRAIGHT looking for the chin .
WarMachine goes back to dodge the blow.
WarMachine takes the opportunity to launch a counter. (+4,3% hit probability)
WarMachine launches a left STRAIGHT .
thejeffix reacts on time blocking the blow with the guard. (-14  Damage to the stamina. )
1,5
thejeffix attacks with a RIGHT HAND to the face .
WarMachine reacts on time blocking the blow with the guard. (-9  Damage to the health. )
2
thejeffix has pushed WarMachine against the ropes. (+25% hit probability)
Without thinking twice thejeffix takes the initiative and launches a RIGHT HAND addressing to the jaw .
WarMachine keeps his guard firm. (-13  Damage to the health. )
2,5
WarMachine tries to surprise his opponent with a STRAIGHT .
Hit full thejeffix. (-18  Damage to the stamina. kobox punto)
Not bad.
3
thejeffix has managed to corner WarMachine in the corner of the ring. (+50% hit probability)
thejeffix takes the position to get left one STRAIGHT .
A blow too slow since WarMachine manages to dodge it.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by thejeffix.
The judges have ruled 7 Fight Points extra points for WarMachine and 7 Fight Points extra points for thejeffix.

37 , 98% , 100% .
42 , 58% , 84% .

Round 6º

0,5
WarMachine has launched a frantic exchange of blows in the middle distance, thejeffix unable to cope with his rival just giving the position.
1
thejeffix is removed from the sleeve a JAB .
A blow too slow since WarMachine manages to dodge it.
1,5
thejeffix attacks with a JAB .
WarMachine keeps his guard firm. (-1  Damage to the stamina. )
2
WarMachine hits frantically, it seems to have gone into a trance.
2,5
WarMachine makes a feint, it seems that trying to break.
Your left does not wait. (+25% hit probability)
The opponent of WarMachine see coming a JAB .
thejeffix absorbs part of the impact by stiffening the guard. (-9  Damage to the health. )
3
The opponent of thejeffix see coming a right STRAIGHT directed to the body .
WarMachine absorbs part of the impact by stiffening the guard. (-10  Damage to the stamina. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 5 Fight Points extra points for WarMachine and 7 Fight Points extra points for thejeffix.

42 , 98% , 100% .
49 , 57% , 89% .

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
The judges have dictaminated the fight by points.
The winner is thejeffix with a total of 49 points over the 42 points scored by WarMachine.
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