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Date 01-04-25 13:00

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lo_tropo
Vs.

Spark


Starts the fight of the 12º journey of the XVIII. 91º league.
Today have gathered at the Stadium 2.800 Machu_Picchu_Gold freaks boxing.

In the left corner with 40,4 Lb wearing red pants we have lo_tropo SUAZILANDIA
His personal record is of 2.452 victories 807 defeats 18 void ones and 1.542 KO`s.
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Its not official sponsor is Noa Moda Única.

In the corner right with 79,32 Lb and wearing the breeches blue have Spark ESPAÑA
His personal record is of 3.788 victories 550 defeats 10 void ones and 3.387 KO`s.
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Its not official sponsor is Evobas.com.

lo_tropo has adopted the position of Advanced Guard, Spark is in the Reversed Guard position.
The lo_tropo´s most light body increases in +6,25% the probability of throbbing.
The bulk of Spark gives +6,25% damage.

Round 1º

0,5
Spark attacks with a SWING directed to the chin .
It has exploited fully in lo_tropo. (-779  Damage to the health. kobox punto)
Not bad.
1
Spark takes your left, combines the right, here again a left very fast FLURRY!.
lo_tropo stands firm in his guard blocking the majority of impacts (-69  Damage to the stamina. )
Spark plunges again, the combination of his punches accelerates, here comes another FLURRY!.
lo_tropo guard took cover after making almost every shot block (-101  Damage to the stamina. )
It has been an excellent book FLURRY.
1,5
Spark takes the initiative and runs a left BOLADO going to the body .
lo_tropo blocks it with his defense. (-121  Damage to the stamina. )
2
Spark has led to lo_tropo against the ropes. (+25% hit probability)
Spark is removed from the sleeve a LEFT PUNCH directed to the jaw .
lo_tropo absorbs part of the impact by stiffening the guard. (-12  Damage to the health. )
2,5
Spark has cornered to lo_tropo against the ropes. (+25% hit probability)
Spark makes a feint, it seems that he is trying to break.
After the threat its left does not take long to appear. (+25% hit probability)
Spark launches a STRAIGHT addressing to the jaw .
lo_tropo blocks it with his defense. (-39  Damage to the health. )
3
lo_tropo is pushed into the corner by Spark (+50% hit probability)
Without thinking twice Spark runs a left BOLADO looking for openings . lo_tropo not makes it easy and throws a flurry of FLICKERs to stop their advance. (-15% reduced probability of scrimmage)
A blow too slow since lo_tropo manages to dodge it.
lo_tropo takes the opportunity to launch a counter. (+10,6% hit probability)
lo_tropo rotates the hip, it has launched a BOLADO aiming the body .
Spark goes back to dodge the blow.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Spark.
The judges have ruled 4 Fight Points extra points for lo_tropo and 10 Fight Points extra points for Spark.

4 , 58% , 75% .
12 , 100% , 58% .

Round 2º

0,5
lo_tropo sways more and more quickly, will be difficult to beat him while spear DEMPSEY ROLL! (+25% Dempsey Roll)
lo_tropo body weight load, your left rises unstoppable.
Hit full Spark. (-112  Damage to the health. kobox punto) (+2% boost)
Taking advantage of the rotating inertia lo_tropo launches another blow.
Spark absorbs part of the impact by stiffening the guard. (-51  Damage to the health. ) (+2% boost)
lo_tropo never stops, changes the weight of leg and throws another blow.
Spark blocks it with his defense. (-110  Damage to the health. ) (+3% boost)
lo_tropo changes the weight again to run another blow.
Spark reacts on time blocking the blow with the guard. (-73  Damage to the health. )
A fabulous DEMPSEY ROLL!
1
Spark rotates the hip, it has launched a BOLADO . lo_tropo harassed with a FLICKER, Spark does not lose the balance and it continues to advance.
lo_tropo reacts on time blocking the blow with the guard. (-84  Damage to the health. )
1,5
lo_tropo movements are accelerated, combined one, five, ten ... FLURRY!.
Spark resists blocking the avalanche of blows (-129  Damage to the health. )
lo_tropo plunges again, the combination of his punches accelerates, here comes another FLURRY!.
Spark guard took cover after making almost every shot block (-140  Damage to the stamina. )
A perfect FLURRY!
2
lo_tropo attacks with a SMASH .
Spark absorbs part of the impact by stiffening the guard. (-179  Damage to the stamina. )
2,5
lo_tropo exchanges punches from medium distance to impose the rythim but can`t achieve to turn back Spark
3
lo_tropo has locked Spark in the corner of the ring. (+50% hit probability)
lo_tropo takes the initiative and runs a RIP .
Spark does not react on time and receives the impact. (-509  Damage to the stamina. kobox punto)
It has been too much for Spark and falls. (kobox punto)
Spark get on his feets at the count of 8. (+568 Stamina Recovered.) (-568 Lost Health)
The referee check his health before resuming the fight.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by lo_tropo.
The judges have ruled 10 Fight Points extra points for lo_tropo and 4 Fight Points extra points for Spark.

19 , 57% , 52% .
16 , 37% , 79% .

Round 3º

0,5
Spark He prepares his left to lunch a UPPERCUT .
Full impact on lo_tropo. (-167  Damage to the stamina. kobox punto)
1
lo_tropo feel comfortable in exchanging punches midway, we can not say the same for Spark yielding before the advancing lo_tropo.
1,5
lo_tropo accelerates its balancing, undoubtedly is going to throw the DEMPSEY ROLL (+25% Dempsey Roll)
It balances the weight with your legs, hip drives, your first shot is not expected.
Spark balance your body manages to avoid the blow.
No time to breathe Spark launches to against. (+15,4% hit probability)
Spark takes the position to get right one SWING to the pit of the stomach .
Going to do much damage with that hit.
lo_tropo blocks it with his defense. (-399 Extra Damage to the stamina. )
2
Spark rotates the hip, it has launched a LEFT PUNCH .
lo_tropo balance your body manages to avoid the blow.
2,5
lo_tropo launches a FLICKER .
Going to do much damage with that hit.
Spark blocks it with his defense. (-457 Extra Damage to the health. )
3
lo_tropo has locked Spark in the corner of the ring. (+50% hit probability)
lo_tropo not drop the pace and throws a right RIP to the chin .
Spark absorbs part of the impact by stiffening the guard. (-246  Damage to the health. )
Spark crashes to the ground. (kobox punto)
Spark tries to get up, although that is quite touched, accomplishes this without problems to the 5 account. (-291 Loss Stamina) (+191 Recovered Health)
The referee check his health before resuming the fight.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by lo_tropo.
The judges have ruled 9 Fight Points extra points for lo_tropo and 5 Fight Points extra points for Spark.

30 , 60% , 10% .
22 , 14% , 44% .

Round 4º

0,5
Without thinking twice lo_tropo takes the initiative and launches a RIGHT HAND .
Spark has received a good blow. (-421  Damage to the health. kobox punto)
Not bad.
Spark tries to hold on to the ropes but falls. (kobox punto)
1
Spark adopts the position of fighting but is too stunned to answer the questions of the referee.
Ladies and gentlemen the referee signals the end of combat. K.O.!

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
lo_tropo is the winner of the match by KO.
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