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Date 01-04-25 13:23

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kuko10
Vs.

BaDMiLk


Starts the fight of the 12º journey of the XVIII. 1.213º league.
Today have gathered at the Stadium 299 Aguante_Messi freaks boxing.

In the corner left with 40,16 Lb and wearing the breeches red have kuko10 ESPAÑA
His personal record is of 6 victories 470 defeats 2 void ones and 0 KO`s.
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Its not official sponsor is Noa Moda Única.

In the right corner with 41,18 Lb wearing blue pants we have BaDMiLk ESPAÑA
His personal record is of 3 victories 405 defeats 0 void ones and 1 KO`s.
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Its not official sponsor is Indómita Games.

The boxers exchange sportsmanship a greeting in the center of the ring.
kuko10 has adopted the position of Basic Guard, BaDMiLk is in the Basic Guard position.
The kuko10´s most light body increases in +1,02% the probability of throbbing.
The bulk of BaDMiLk gives +1,02% damage.

Round 1º

0,5
After study each other kuko10 starts a mid distance exchange of blows and although BaDMiLk doesn´t make him easy he finally goes back.
1
kuko10 takes the initiative and runs a RIGHT HAND .
BaDMiLk goes back to dodge the blow.
1,5
kuko10 attacks with a LEFT PUNCH to the body .
BaDMiLk keeps his guard firm. (-1  Damage to the stamina. )
2
kuko10 has led to BaDMiLk against the ropes. (+25% hit probability)
kuko10 tries to surprise his opponent with a RIGHT HAND to the stomach .
Hit the air because BaDMiLk manages to dodged it.
2,5
BaDMiLk is removed from the sleeve a JAB .
Hit the air because kuko10 manages to dodged it.
3
kuko10 has led BaDMiLk against the corner of the ring. (+50% hit probability)
kuko10 tries to surprise his opponent with a RIGHT HAND aiming the body . BaDMiLk slows his progress with a JAB. (-24% reduced probability of scrimmage)
BaDMiLk goes back to dodge the blow.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by kuko10.
The judges have ruled 9 Fight Points extra points for kuko10 and 4 Fight Points extra points for BaDMiLk.

9 , 100% , 50% .
4 , 100% , 50% .

Round 2º

0,5
The opponent of kuko10 see coming a RIGHT HAND .
BaDMiLk balance your body manages to avoid the blow.
No time to breathe BaDMiLk launches to against. (+100% hit probability)
BaDMiLk not drop the pace and throws a JAB .
Hit the air because kuko10 manages to dodged it.
1
After a break both fighters started an exchange of long range blows in which BaDMiLk prevail over his opponent.
1,5
Without thinking twice kuko10 takes the initiative and launches a LEFT PUNCH looking for the chin .
BaDMiLk balance your body manages to avoid the blow.
BaDMiLk manages to balance his body to launch one against. (+100% hit probability)
BaDMiLk tries to surprise his opponent with a JAB .
kuko10 keeps his guard firm. (-1  Damage to the stamina. )
kuko10 crashes to the ground. (kobox punto)
2
kuko10 grabs the ropes to get up just when the account is on 7. (+2 Stamina Recovered.) (-2 Lost Health)
The referee is making him some questions to check that he is in good condition.
kuko10 tries to impose his pace of feet but BaDMiLk imposes himself.
2,5
kuko10 tries to surprise his opponent with a RIGHT HAND looking for the face .
A blow too slow since BaDMiLk manages to dodge it.
3
kuko10 has locked BaDMiLk in the corner of the ring. (+50% hit probability)
Without thinking twice kuko10 takes the initiative and launches a LEFT PUNCH .
A blow too slow since BaDMiLk manages to dodge it.
BaDMiLk takes the opportunity to launch a counter. (+1% hit probability)
BaDMiLk tries to surprise his opponent with a JAB .
kuko10 keeps his guard firm. (-1  Damage to the stamina. )
It has been too much for kuko10 and kissing the canvas. (kobox punto)
kuko10 grabs the ropes to get up just when the account is on 8. (+2 Stamina Recovered.) (-2 Lost Health)
The referee checks his eyes before resuming the fight.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by kuko10.
The judges have ruled 6 Fight Points extra points for kuko10 and 7 Fight Points extra points for BaDMiLk.

15 , 50% , 100% .
15 , 100% , 50% .

Round 3º

0,5
kuko10 attacks with a LEFT PUNCH .
BaDMiLk goes back to dodge the blow.
1
kuko10 manages to impose his rhythm to BaDMiLk boasting feet game.
1,5
kuko10 rotates the hip, it has launched a RIGHT HAND .
A blow too slow since BaDMiLk manages to dodge it.
2
kuko10 has led to BaDMiLk against the ropes. (+25% hit probability)
Without thinking twice kuko10 takes the initiative and launches a RIGHT HAND to the stomach .
Hit the air because BaDMiLk manages to dodged it.
2,5
kuko10 has cornered to BaDMiLk against the ropes. (+25% hit probability)
kuko10 rotates the hip, it has launched a LEFT PUNCH .
BaDMiLk balance your body manages to avoid the blow.
3
kuko10 has led BaDMiLk against the corner of the ring. (+50% hit probability)
Without thinking twice kuko10 takes the initiative and launches a RIGHT HAND .
A blow too slow since BaDMiLk manages to dodge it.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by kuko10.
The judges have ruled 6 Fight Points extra points for kuko10 and 4 Fight Points extra points for BaDMiLk.

21 , 50% , 50% .
19 , 100% , 50% .

Round 4º

0,5
kuko10 executed a flawless feint. (+25% hit probability)
kuko10 attacks with a LEFT PUNCH to the chin .
Hit the air because BaDMiLk manages to dodged it.
1
kuko10 has set a little dance with the intent to provoke his rival.
1,5
kuko10 takes the initiative and runs a RIGHT HAND directed to the body .
BaDMiLk balance your body manages to avoid the blow.
2
kuko10 has led to BaDMiLk against the ropes. (+25% hit probability)
kuko10 is removed from the sleeve a RIGHT HAND .
BaDMiLk goes back to dodge the blow.
2,5
kuko10 has pushed BaDMiLk against the ropes. (+25% hit probability)
kuko10 takes the initiative and runs a RIGHT HAND aiming the body .
Hit the air because BaDMiLk manages to dodged it.
BaDMiLk takes the opportunity to launch a counter. (+100% hit probability)
Without thinking twice BaDMiLk takes the initiative and launches a JAB to the body .
kuko10 balance your body manages to avoid the blow.
3
kuko10 has locked BaDMiLk in the corner of the ring. (+50% hit probability)
Without thinking twice kuko10 runs a RIGHT HAND .
BaDMiLk keeps his guard firm. (-1  Damage to the health. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by kuko10.
The judges have ruled 9 Fight Points extra points for kuko10 and 4 Fight Points extra points for BaDMiLk.

30 , 50% , 50% .
23 , 87% , 50% .

Round 5º

0,5
kuko10 attacks with a RIGHT HAND looking for the stomach .
BaDMiLk reacts on time blocking the blow with the guard. (-1  Damage to the stamina. )
BaDMiLk has fallen, the referee approaches. (kobox punto)
1
BaDMiLk rises when the referee pronounced 5. (+2 Stamina Recovered.) (-2 Lost Health)
The referee checks his eyes before resuming the fight.
kuko10 try to keep the distance with long shots but BaDMiLk imposed on exchange.
1,5
kuko10 attacks with a RIGHT HAND .
A blow too slow since BaDMiLk manages to dodge it.
2
kuko10 slips allowing BaDMiLk to pick up the pace of the match.
2,5
Without thinking twice kuko10 takes the initiative and launches a LEFT PUNCH .
Hit the air because BaDMiLk manages to dodged it.
3
BaDMiLk is pushed into the corner by kuko10 (+50% hit probability)
kuko10 is removed from the sleeve a LEFT PUNCH .
Hit the air because BaDMiLk manages to dodged it.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by kuko10.
The judges have ruled 9 Fight Points extra points for kuko10 and 4 Fight Points extra points for BaDMiLk.

41 , 50% , 50% .
27 , 62% , 100% .

Round 6º

0,5
Without thinking twice kuko10 runs a LEFT PUNCH .
BaDMiLk goes back to dodge the blow.
1
kuko10 takes the initiative and runs a RIGHT HAND to the stomach .
BaDMiLk balance your body manages to avoid the blow.
1,5
kuko10 takes the initiative and runs a RIGHT HAND .
BaDMiLk goes back to dodge the blow.
2
From the corner of BaDMiLk its second tells to enforce the pace of combat.
2,5
kuko10 takes the initiative and runs a RIGHT HAND .
BaDMiLk blocks it with his defense. (-1  Damage to the health. )
3
kuko10 has led BaDMiLk against the corner of the ring. (+50% hit probability)
Without thinking twice kuko10 takes the initiative and launches a RIGHT HAND .
BaDMiLk absorbs part of the impact by stiffening the guard. (-1  Damage to the health. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by kuko10.
The judges have ruled 9 Fight Points extra points for kuko10 and 4 Fight Points extra points for BaDMiLk.

50 , 50% , 50% .
31 , 37% , 100% .

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
The judges have dictaminated the fight by points.
The winner is kuko10 with a total of 50 points over the 31 points scored by BaDMiLk.
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