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Date 01-04-25 13:40

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SpiKMaNN
Vs.

Seiya


Starts the fight of the 12º journey of the XVIII. 2.084º league.
Today have gathered at the Stadium 1.900 De_KBG_para_el_mundo freaks boxing.

In the corner left with 43,15 Lb and wearing the breeches red have SpiKMaNN ESPAÑA
His personal record is of 317 victories 124 defeats 0 void ones and 299 KO`s.
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Its not official sponsor is Kobox.

In the corner right with 199,7 Lb and wearing blue pants have to Seiya GRECIA
His personal record is of 642 victories 283 defeats 4 void ones and 534 KO`s.
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Its not official sponsor is Evobas.com.

SpiKMaNN has adopted the position of Basic Guard, Seiya is in the Mixed Guard position.
The SpiKMaNN´s most light body increases in +25% the probability of throbbing.
The bulk of Seiya gives +6,25% damage.

Round 1º

0,5
The opponent of SpiKMaNN see coming a RIGHT HAND directed to the chin .
Seiya has been reached. (-33  Damage to the health. kobox punto)
Not bad.
1
SpiKMaNN tries to surprise his opponent with a CROCHET to the chest .
Seiya blocks it with his defense. (-3  Damage to the stamina. )
1,5
SpiKMaNN is removed from the sleeve a UPPERCUT addressing to the jaw .
Seiya blocks it with his defense. (-16  Damage to the health. )
2
SpiKMaNN has managed to corner Seiya against the ropes. (+25% hit probability)
SpiKMaNN launches a UPPERCUT to the body .
Hit the air because Seiya manages to dodged it.
No time to breathe Seiya launches to against. (+5,8% hit probability)
The opponent of Seiya see coming a RIGHT HAND .
The coup lashes out in full to his opponent. (-36  Damage to the stamina. kobox punto)
Not bad.
2,5
SpiKMaNN launches a combination against the guard of Seiya.
3
Without thinking twice Seiya runs a LEFT PUNCH aiming the body .
Hit full SpiKMaNN. (-2  Damage to the stamina. kobox punto)
Not bad.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by SpiKMaNN.
The judges have ruled 9 Fight Points extra points for SpiKMaNN and 5 Fight Points extra points for Seiya.

11 , 100% , 19% .
7 , 98% , 100% .

Round 2º

0,5
Seiya not drop the pace and throws a JAB .
SpiKMaNN goes back to dodge the blow.
His other hand´s reaction doesn´t take long, Seiya brings with him a STRAIGHT.
SpiKMaNN keeps his guard firm. (-25  Damage to the health. )
1
Seiya attacks with a JAB directed to the face .
SpiKMaNN keeps his guard firm. (-15  Damage to the health. )
1,5
Without thinking twice SpiKMaNN takes the initiative and launches a right STRAIGHT looking for the stomach .
Seiya goes back to dodge the blow.
2
SpiKMaNN tries to impose his rhythm with short punches but Seiya achieves move him back.
2,5
Seiya executed a flawless feint.
Your left does not wait. (+25% hit probability)
Seiya rotates the hip, it has launched a STRAIGHT .
It goes through SpiKMaNN guard and hits (-29  Damage to the health. kobox punto)
3
Seiya supports the pace with a rapid blow.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Seiya.
The judges have ruled 4 Fight Points extra points for SpiKMaNN and 9 Fight Points extra points for Seiya.

15 , 54% , 24% .
18 , 98% , 100% .

Round 3º

0,5
Without thinking twice Seiya takes the initiative and launches a JAB .
Hit the air because SpiKMaNN manages to dodged it.
The first blow was followed by a STRAIGHT.
A blow too slow since SpiKMaNN manages to dodge it.
1
SpiKMaNN not drop the pace and throws a CROCHET .
The coup lashes out in full to his opponent. (-38  Damage to the health. kobox punto)
Not bad.
1,5
Without thinking twice Seiya runs a STRAIGHT .
Hit full SpiKMaNN. (-39  Damage to the health. kobox punto)
2
Without thinking twice Seiya runs a JAB .
SpiKMaNN does not react on time and receives the impact. (-11  Damage to the stamina. kobox punto)
2,5
After study each other SpiKMaNN starts a mid distance exchange of blows and although Seiya doesn´t make him easy he finally goes back.
3
SpiKMaNN is quite fatigued, his punches do less damage.
SpiKMaNN attacks with a UPPERCUT .
Seiya absorbs part of the impact by stiffening the guard. (-1  Damage to the stamina. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 4 Fight Points extra points for SpiKMaNN and 8 Fight Points extra points for Seiya.

21 , 30% , 10% .
29 , 97% , 100% .

Round 4º

0,5
Seiya not drop the pace and throws a JAB .
The coup lashes out in full to his opponent. (-19  Damage to the stamina. kobox punto)
Already you can not hold standing and SpiKMaNN falls. (kobox punto)
1
SpiKMaNN stands on account of 7. (+23 Stamina Recovered.) (-23 Lost Health)
The referee checks his eyes before resuming the fight.
SpiKMaNN has surprised his rival with a feint.
Taking advantage of the feint its right approaching unstoppable. (+25% hit probability)
SpiKMaNN attacks with a HOOK directed to the face .
A blow too slow since Seiya manages to dodge it.
1,5
SpiKMaNN are very tired with what his punches do less damage.
SpiKMaNN rotates the hip, it has launched a STRAIGHT .
Hit full Seiya. (-4  Damage to the health. kobox punto)
Not bad.
2
Seiya feels comfortable exchanging short blows, we cannot say the same of SpiKMaNN that yields before Seiya´s advance.
2,5
Without thinking twice SpiKMaNN runs a JAB . Seiya slows his progress with a JAB. (-37% reduced probability of scrimmage)
Seiya blocks it with his defense. (-2  Damage to the stamina. )
3
Seiya initiates an exchange of jabs that achieve SpiKMaNN push back.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 5 Fight Points extra points for SpiKMaNN and 7 Fight Points extra points for Seiya.

28 , 16% , 9% .
39 , 98% , 100% .

Round 5º

0,5
The opponent of SpiKMaNN see coming a CROCHET looking for the liver .
Seiya goes back to dodge the blow.
Seiya takes the opportunity to launch a counter. (+51,2% hit probability)
Seiya executed a flawless feint. (+25% hit probability)
Seiya is removed from the sleeve a STRAIGHT .
SpiKMaNN has received a good blow. (-36  Damage to the stamina. kobox punto)
SpiKMaNN falls collapsed to the ground, the referee is approaching. It seems that it will start the countdown. (kobox punto)
1
SpiKMaNN manages to get up when the referee pronounces 4. (+13 Stamina Recovered.) (-13 Lost Health)
After checking their status the referee resumes the fight.
Without thinking twice Seiya takes the initiative and launches a JAB going to the body .
It goes through SpiKMaNN guard and hits (-12  Damage to the stamina. kobox punto) (+10% hit probability)
His other hand´s reaction doesn´t take long, Seiya brings with him a STRAIGHT.
SpiKMaNN balance your body manages to avoid the blow.
1,5
Seiya keeps his rival alert throwing a blow to the body.
2
Due to fatigue SpiKMaNN blows come with less intensity.
SpiKMaNN is positioned to launch with his/her left hand a UPPERCUT going to the stomach .
Full impact on Seiya. (-1  Damage to the stamina. kobox punto)
2,5
Seiya launches a JAB .
A blow too slow since SpiKMaNN manages to dodge it.
Taking advantage from the JAB, his STRAIGHT approaches unstoppably.
SpiKMaNN does not react on time and receives the impact. (-29  Damage to the stamina. kobox punto)
A perfectly executed ONE TWO!
SpiKMaNN tries to hold on to the ropes but falls. (kobox punto)
3
SpiKMaNN seemed stunned but he´s on his feet at the count of 6. (+6 Stamina Recovered.) (-6 Lost Health)
The referee is ready to resume the match.
SpiKMaNN supports the pace with a rapid blow.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 4 Fight Points extra points for SpiKMaNN and 7 Fight Points extra points for Seiya.

33 , 5% , 15% .
53 , 98% , 100% .

Round 6º

0,5
Without thinking twice SpiKMaNN takes the initiative and launches a CROCHET speaking to the side .
A blow too slow since Seiya manages to dodge it.
Seiya takes the opportunity to launch a counter. (+31,7% hit probability)
Without thinking twice Seiya runs a JAB looking for the chin .
SpiKMaNN absorbs part of the impact by stiffening the guard. (-46  Damage to the health. )
It has been too much for SpiKMaNN and kissing the canvas. (kobox punto)
Seiya has won by technical knockout since SpiKMaNN has accumulated 4 falls throughout the match.

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
Seiya is the winner of the match by KO.
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