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Date 01-11-25 13:01

Permanent Link Rules

Arashi
Vs.

destructor


Starts the fight of the 13º journey of the XVIII. 117º league.
Today have gathered at the Stadium 2.000 Asgard freaks boxing.

In the corner left with 40 Lb and wearing the breeches red have Arashi ARGENTINA
His personal record is of 679 victories 163 defeats 1 void ones and 639 KO`s.
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Its not official sponsor is Noa Moda Única.

In the corner right with 43,3 Lb and wearing the breeches blue have destructor CHILE
His personal record is of 1.716 victories 391 defeats 7 void ones and 1.579 KO`s.
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Its not official sponsor is Kobox.

The boxers exchange sportsmanship a greeting in the center of the ring.
Arashi has adopted the position of Mixed Guard, destructor is in the Advanced Guard position.
The Arashi´s most light body increases in +3,3% the probability of throbbing.
The bulk of destructor gives +0,82% damage.

Round 1º

0,5
Arashi takes the initiative and runs a JAB .
Hit the air because destructor manages to dodged it.
And a second coup followed by the first, Arashi has launched a STRAIGHT.
destructor balance your body manages to avoid the blow.
1
Without thinking twice Arashi takes the initiative and launches a JAB to the face .
destructor does not react on time and receives the impact. (-48  Damage to the health. kobox punto)
It is sure he´ll become a great puncher
1,5
Without thinking twice Arashi runs a JAB .
Hit the air because destructor manages to dodged it.
His other hand´s reaction doesn´t take long, Arashi brings with him a STRAIGHT.
destructor reacts on time blocking the blow with the guard. (-42  Damage to the health. )
2
Arashi has led to destructor against the ropes. (+25% hit probability)
The opponent of Arashi see coming a STRAIGHT going to the stomach .
A blow too slow since destructor manages to dodge it.
2,5
destructor has Arashi push back after a succession of jabs.
3
The opponent of destructor see coming a LEFT PUNCH .
Arashi absorbs part of the impact by stiffening the guard. (-56  Damage to the stamina. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Arashi.
The judges have ruled 9 Fight Points extra points for Arashi and 5 Fight Points extra points for destructor.

11 , 100% , 93% .
5 , 97% , 100% .

Round 2º

0,5
Arashi is removed from the sleeve a JAB directed to the body .
destructor blocks it with his defense. (-6  Damage to the stamina. ) (+5% hit probability)
Taking advantage from the JAB, his STRAIGHT approaches unstoppably.
destructor reacts on time blocking the blow with the guard. (-74  Damage to the health. )
1
Arashi attacks with a JAB to the stomach .
destructor goes back to dodge the blow.
His other hand´s reaction doesn´t take long, Arashi brings with him a STRAIGHT.
Hit the air because destructor manages to dodged it.
1,5
Arashi attacks with a JAB addressing to the jaw .
destructor reacts on time blocking the blow with the guard. (-11  Damage to the health. ) (+5% hit probability)
After JAB is soon to appear STRAIGHT Arashi.
destructor was hit directly (-106  Damage to the stamina. kobox punto)
A perfectly executed ONE TWO!
2
Arashi has led to destructor against the ropes. (+25% hit probability)
Arashi not drop the pace and throws a JAB .
destructor goes back to dodge the blow.
2,5
Arashi has managed to corner destructor against the ropes. (+25% hit probability)
The opponent of Arashi see coming a JAB .
A blow too slow since destructor manages to dodge it.
No time to breathe destructor launches to against. (+8,2% hit probability)
destructor not drop the pace and throws a STRAIGHT .
Arashi was hit directly (-477  Damage to the health. kobox punto)
3
Arashi has locked destructor in the corner of the ring. (+50% hit probability)
Arashi launches a LEFT PUNCH .
destructor goes back to dodge the blow.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Arashi.
The judges have ruled 7 Fight Points extra points for Arashi and 7 Fight Points extra points for destructor.

19 , 60% , 98% .
14 , 96% , 95% .

Round 3º

0,5
Both fighters exchanged blows long around the ring but Arashi just overwhelmed by the impossibility of striking back against destructor.
1
Arashi is removed from the sleeve a JAB going to the body .
Goes throught the guard of destructor and hits. (-11  Damage to the stamina. kobox punto) (+10% hit probability)
Arashi does not cease in its efforts and combines a STRAIGHT.
destructor keeps his guard firm. (-64  Damage to the stamina. )
1,5
Without thinking twice Arashi runs a JAB directed to the chin .
Hit full destructor. (-49  Damage to the health. kobox punto)
2
The referee warns destructor by head down too in the confrontation.
2,5
destructor prepares the right to launch a FINNING SWALLOW .
Arashi blocks it with his defense. (-140  Damage to the health. )
3
Arashi takes the initiative and runs a JAB . destructor harassed with a FLICKER that unbalanced momentarily to Arashi. (-22% reduced probability of scrimmage)
destructor goes back to dodge the blow.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 5 Fight Points extra points for Arashi and 7 Fight Points extra points for destructor.

27 , 50% , 100% .
21 , 95% , 90% .

Round 4º

0,5
Arashi is removed from the sleeve a JAB .
Hit full destructor. (-51  Damage to the health. kobox punto) (+10% hit probability)
Arashi tries to fool his opponent with his first blow and launched a very quickly STRAIGHT.
Goes throught the guard of destructor and hits. (-110  Damage to the stamina. kobox punto)
Nice ONE TWO!
1
Without thinking twice Arashi runs a JAB looking for openings .
destructor balance your body manages to avoid the blow.
The first blow was followed by a STRAIGHT.
A blow too slow since destructor manages to dodge it.
1,5
destructor rotates the hip, it has launched a right HOOK addressing to the jaw .
Arashi goes back to dodge the blow.
2
Arashi tries to surprise his opponent with a RIGHT HAND right to the chin . destructor harassed with a FLICKER, Arashi does not lose the balance and it continues to advance.
destructor goes back to dodge the blow.
destructor manages to balance his body to launch one against. (+8,1% hit probability)
destructor is removed from the sleeve a left CROSS directed to the body .
Arashi blocks it with his defense. (-57  Damage to the stamina. )
2,5
Without thinking twice destructor runs a right HOOK .
Arashi keeps his guard firm. (-92  Damage to the health. )
3
The fight was stopped temporaly because of a destructor´s low blow
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 7 Fight Points extra points for Arashi and 5 Fight Points extra points for destructor.

37 , 44% , 94% .
26 , 95% , 79% .

Round 5º

0,5
destructor has feint a HOOK (+25% hit probability)
destructor attacks with a CROCHET .
A blow too slow since Arashi manages to dodge it.
1
Arashi keeps his rival alert throwing a blow to the body.
1,5
Arashi tries to surprise his opponent with a JAB .
destructor has been reached. (-23  Damage to the stamina. kobox punto) (+10% hit probability)
Arashi cleans the way with JAB to make way for his STRAIGHT.
A blow too slow since destructor manages to dodge it.
2
destructor tries to surprise his opponent with a CROCHET .
Arashi keeps his guard firm. (-209  Damage to the health. )
2,5
Without thinking twice destructor runs a HOOK searching the jaw .
Arashi reacts on time blocking the blow with the guard. (-254  Damage to the health. )
3
destructor has led Arashi against the corner of the ring. (+50% hit probability)
destructor launches a HOOK to the stomach .
Arashi reacts on time blocking the blow with the guard. (-42  Damage to the stamina. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by destructor.
The judges have ruled 4 Fight Points extra points for Arashi and 10 Fight Points extra points for destructor.

42 , 6% , 95% .
36 , 96% , 76% .

Round 6º

0,5
destructor takes the initiative and runs a FLICKER .
Arashi blocks it with his defense. (-88  Damage to the stamina. )
1
destructor slips allowing Arashi to pick up the pace of the match.
1,5
Arashi attacks with a left STRAIGHT .
Full impact on destructor. (-118  Damage to the stamina. kobox punto)
It is sure he´ll become a great puncher
2
destructor guard down causing his opponent.
2,5
destructor tries to surprise his opponent with a UPPERCUT .
Arashi does not react on time and receives the impact. (-483  Damage to the health. kobox punto)
Not bad.
Arashi has fallen, the referee approaches. (kobox punto)
3
Arashi remains lying down.
Ladies and gentlemen the referee signals the end of combat. K.O.!
Ladies and gentlemen the referee signals the end of combat. K.O.!

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
destructor is the winner of the match by KO.
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