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Date 01-11-25 13:11

Permanent Link Rules

sir_dal
Vs.

necrosis


Starts the fight of the 13º journey of the XVIII. 650º league.
Today have gathered at the Stadium 427 ThunderCats freaks boxing.

In the left corner with 46,59 Lb wearing red pants we have sir_dal ESPAÑA
His personal record is of 41 victories 318 defeats 0 void ones and 28 KO`s.
boxeo ritmo aspirante
Its not official sponsor is Kobox.

In the corner right with 46 Lb and wearing the breeches blue have necrosis URUGUAY
His personal record is of 3 victories 324 defeats 0 void ones and 1 KO`s.
boxeo ritmo fans
Its not official sponsor is Noa Moda Única.

The boxers exchange sportsmanship a greeting in the center of the ring.
sir_dal has adopted the position of Basic Guard, necrosis is in the Basic Guard position.
sir_dal girth gives you a +0,15% damage.
A lighter body allows necrosis an increase of +0,15% to the probability of hitting.

Round 1º

0,5
sir_dal dominates the rhythm of the fight by using his footwork
1
It seems that fatigue has reduced the force in the blows of sir_dal.
sir_dal is removed from the sleeve a STRAIGHT searching the jaw .
necrosis does not react on time and receives the impact. (-1  Damage to the health. kobox punto)
It is sure he´ll become a great puncher
1,5
necrosis takes the initiative and runs a LEFT PUNCH .
sir_dal goes back to dodge the blow.
Without thinking it sir_dal prepares to launch a counterattack. (+25% hit probability)
sir_dal launches a RIGHT HAND going to the stomach .
Hit the air because necrosis manages to dodged it.
2
Without thinking twice necrosis takes the initiative and launches a RIGHT HAND looking for openings .
sir_dal absorbs part of the impact by stiffening the guard. (-1  Damage to the stamina. )
2,5
necrosis not drop the pace and throws a LEFT PUNCH right to the chin .
Hit the air because sir_dal manages to dodged it.
3
sir_dal is pushed into the corner by necrosis (+50% hit probability)
necrosis not drop the pace and throws a RIGHT HAND .
sir_dal goes back to dodge the blow.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by necrosis.
The judges have ruled 5 Fight Points extra points for sir_dal and 7 Fight Points extra points for necrosis.

7 , 100% , 31% .
7 , 89% , 27% .

Round 2º

0,5
The opponent of necrosis see coming a RIGHT HAND .
Hit the air because sir_dal manages to dodged it.
Without thinking it sir_dal prepares to launch a counterattack. (+1% hit probability)
Without thinking twice sir_dal runs a LEFT PUNCH to the face .
Full impact on necrosis. (-1  Damage to the health. kobox punto)
1
necrosis threatens a PUNCH and preparing his next shot.
Your right does not wait. (+25% hit probability)
necrosis attacks with a RIGHT HAND .
Hit the air because sir_dal manages to dodged it.
1,5
sir_dal is quite fatigued, his punches do less damage.
sir_dal rotates the hip, it has launched a STRAIGHT .
It goes through necrosis guard and hits (-1  Damage to the health. kobox punto)
2
sir_dal takes the initiative and runs a RIGHT HAND directed to the chin .
necrosis keeps his guard firm. (-1  Damage to the health. )
2,5
sir_dal attacks with a LEFT PUNCH going to the body .
necrosis was hit directly (-1  Damage to the stamina. kobox punto)
necrosis tries to hold on to the ropes but falls. (kobox punto)
3
necrosis get on his feets at the count of 5. (+3 Stamina Recovered.) (-3 Lost Health)
After checking their status the referee resumes the fight.
sir_dal has managed to corner necrosis in the corner of the ring. (+50% hit probability)
sir_dal is quite fatigued, his punches do less damage.
Without thinking twice sir_dal takes the initiative and launches a left STRAIGHT .
necrosis blocks it with his defense. (-1  Damage to the health. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by sir_dal.
The judges have ruled 10 Fight Points extra points for sir_dal and 4 Fight Points extra points for necrosis.

24 , 100% , 31% .
11 , 47% , 83% .

Round 3º

0,5
sir_dal takes the initiative and runs a RIGHT HAND .
necrosis does not react on time and receives the impact. (-1  Damage to the stamina. kobox punto)
1
necrosis launches a LEFT PUNCH to the chin .
A blow too slow since sir_dal manages to dodge it.
No time to breathe sir_dal launches to against. (+25% hit probability)
sir_dal rotates the hip, it has launched a RIGHT HAND aiming the body .
necrosis absorbs part of the impact by stiffening the guard. (-1  Damage to the stamina. )
It has been too much for necrosis and falls. (kobox punto)
1,5
necrosis grabs the ropes to get up just when the account is on 7. (+3 Stamina Recovered.) (-3 Lost Health)
The referee is ready to resume the match.
sir_dal are very tired with what his punches do less damage.
sir_dal takes the initiative and runs a right STRAIGHT to the body .
necrosis has received a good blow. (-1  Damage to the stamina. kobox punto)
2
necrosis not drop the pace and throws a RIGHT HAND .
sir_dal balance your body manages to avoid the blow.
2,5
necrosis takes the initiative and runs a LEFT PUNCH .
It has exploited fully in sir_dal. (-1  Damage to the health. kobox punto)
3
sir_dal is pushed into the corner by necrosis (+50% hit probability)
necrosis rotates the hip, it has launched a RIGHT HAND .
Hit the air because sir_dal manages to dodged it.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by necrosis.
The judges have ruled 7 Fight Points extra points for sir_dal and 7 Fight Points extra points for necrosis.

35 , 93% , 31% .
20 , 29% , 27% .

Round 4º

0,5
They started exchanging jabs, it seems too necrosis as it is unable to hold the position and push back against sir_dal.
1
The fatigue does that sir_dal´s blows come with minor intensity.
sir_dal rotates the hip, it has launched a STRAIGHT .
necrosis goes back to dodge the blow.
No time to breathe necrosis launches to against. (+1% hit probability)
Without thinking twice necrosis runs a LEFT PUNCH .
A blow too slow since sir_dal manages to dodge it.
1,5
Without thinking twice necrosis takes the initiative and launches a RIGHT HAND .
sir_dal balance your body manages to avoid the blow.
2
The fatigue does that sir_dal´s blows come with minor intensity.
sir_dal attacks with a STRAIGHT right to the chin .
necrosis goes back to dodge the blow.
2,5
sir_dal is quite fatigued, his punches do less damage.
sir_dal launches a STRAIGHT directed to the chin .
necrosis blocks it with his defense. (-1  Damage to the health. )
3
necrosis is pushed into the corner by sir_dal (+50% hit probability)
sir_dal rotates the hip, it has launched a LEFT PUNCH to the face .
necrosis balance your body manages to avoid the blow.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by sir_dal.
The judges have ruled 9 Fight Points extra points for sir_dal and 4 Fight Points extra points for necrosis.

44 , 93% , 31% .
24 , 23% , 27% .

Round 5º

0,5
The fatigue does that sir_dal´s blows come with minor intensity.
sir_dal is removed from the sleeve a right STRAIGHT .
necrosis balance your body manages to avoid the blow.
1
The fatigue does that sir_dal´s blows come with minor intensity.
sir_dal rotates the hip, it has launched a left STRAIGHT going to the stomach .
A blow too slow since necrosis manages to dodge it.
1,5
necrosis tries to surprise his opponent with a RIGHT HAND going to the stomach .
A blow too slow since sir_dal manages to dodge it.
2
Without thinking twice necrosis runs a RIGHT HAND .
It looks like a very solid punch.
sir_dal absorbs part of the impact by stiffening the guard. (-1 Extra Damage to the health. )
2,5
sir_dal rotates the hip, it has launched a LEFT PUNCH .
Full impact on necrosis. (-1  Damage to the stamina. kobox punto)
necrosis has fallen, the referee approaches. (kobox punto)
3
necrosis stands on account of 8. (+3 Stamina Recovered.) (-3 Lost Health)
The referee checks his eyes before resuming the fight.
sir_dal has locked necrosis in the corner of the ring. (+50% hit probability)
sir_dal is quite fatigued, his punches do less damage.
sir_dal launches a feint, fooling his rival completely. (+25% hit probability)
sir_dal rotates the hip, it has launched a STRAIGHT .
necrosis was hit directly (-1  Damage to the stamina. kobox punto)
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by sir_dal.
The judges have ruled 9 Fight Points extra points for sir_dal and 5 Fight Points extra points for necrosis.

57 , 87% , 31% .
29 , 5% , 55% .

Round 6º

0,5
sir_dal feel comfortable in exchanging punches midway, we can not say the same for necrosis yielding before the advancing sir_dal.
1
The opponent of necrosis see coming a LEFT PUNCH .
sir_dal goes back to dodge the blow.
Without thinking it sir_dal prepares to launch a counterattack. (+25% hit probability)
sir_dal is quite fatigued, his punches do less damage.
sir_dal is positioned to launch with his/her right hand a STRAIGHT .
It has exploited fully in necrosis. (-1  Damage to the health. kobox punto)
necrosis tries to hold on to the ropes but falls. (kobox punto)
sir_dal has won by technical knockout since necrosis has accumulated 4 falls throughout the match.

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
sir_dal is the winner of the match by KO.
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