players Community: 36,289conectados On-line: 74 conectados Today: 572 directo Live: 3

Watch Fight




Date 01-11-25 13:21

Permanent Link Rules

carabina
Vs.

Orochi


Starts the fight of the 13º journey of the XVIII. 1.109º league.
Today have gathered at the Stadium 656 Euskal_Herria_Boxeo_Elkartea freaks boxing.

In the left corner with 40 Lb wearing red pants we have carabina ESPAÑA
His personal record is of 0 victories 75 defeats 0 void ones and 0 KO`s.
boxeo ritmo extra dieta boxeo ritmo aspirante
Its not official sponsor is Evobas.

In the corner right with 45,47 Lb and wearing blue pants have to Orochi ESPAÑA
His personal record is of 0 victories 688 defeats 0 void ones and 0 KO`s.
boxeo ritmo extra dieta boxeo ritmo fans boxeo ritmo experiencia
Its not official sponsor is Mirmeco.

carabina has adopted the position of Basic Guard, Orochi is in the Basic Guard position.
The carabina´s most light body increases in +5,47% the probability of throbbing.
The bulk of Orochi gives +5,47% damage.

Round 1º

0,5
The referee warns carabina by head down too in the confrontation.
1
The opponent of carabina see coming a LEFT PUNCH to the face .
Orochi goes back to dodge the blow.
1,5
carabina launches a RIGHT HAND directed to the face .
Hit the air because Orochi manages to dodged it.
Orochi manages to balance his body to launch one against. (+1% hit probability)
Orochi is removed from the sleeve a LEFT PUNCH looking for openings .
carabina blocks it with his defense. (-1  Damage to the stamina. )
carabina can´t hold any longer and falls (kobox punto)
2
carabina stands on account of 5. (+2 Stamina Recovered.) (-2 Lost Health)
The referee check his status before resuming the fight.
carabina seems to float around Orochi with its magnificent footwork.
2,5
Without thinking twice Orochi runs a RIGHT HAND .
A blow too slow since carabina manages to dodge it.
3
Without thinking twice Orochi takes the initiative and launches a LEFT PUNCH going to the stomach .
carabina absorbs part of the impact by stiffening the guard. (-1  Damage to the stamina. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by carabina.
The judges have ruled 6 Fight Points extra points for carabina and 7 Fight Points extra points for Orochi.

6 , 75% , 50% .
9 , 100% , 50% .

Round 2º

0,5
carabina tries to surprise his opponent with a RIGHT HAND .
Full impact on Orochi. (-1  Damage to the health. kobox punto)
1
carabina is removed from the sleeve a RIGHT HAND .
A blow too slow since Orochi manages to dodge it.
1,5
carabina attacks with a RIGHT HAND .
Hit full Orochi. (-1  Damage to the health. kobox punto)
2
carabina loaded with intensity to break the rhythm of Orochi.
2,5
carabina push Orochi against the ropes. (+25% hit probability)
carabina takes the initiative and runs a RIGHT HAND .
A blow too slow since Orochi manages to dodge it.
Orochi manages to balance his body to launch one against. (+1% hit probability)
Orochi launches a LEFT PUNCH directed to the body .
Hit the air because carabina manages to dodged it.
3
carabina has managed to corner Orochi in the corner of the ring. (+50% hit probability)
The opponent of carabina see coming a RIGHT HAND aiming the body .
It has exploited fully in Orochi. (-1  Damage to the stamina. kobox punto)
Not bad.
Orochi collapses. (kobox punto)
Orochi tries to get up, although that is quite touched, accomplishes this without problems to the 6 account. (+2 Stamina Recovered.) (-2 Lost Health)
The referee check his health before resuming the fight.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by carabina.
The judges have ruled 10 Fight Points extra points for carabina and 4 Fight Points extra points for Orochi.

23 , 75% , 50% .
13 , 50% , 100% .

Round 3º

0,5
Without thinking twice Orochi runs a RIGHT HAND to the body .
carabina balance your body manages to avoid the blow.
1
Orochi rotates the hip, it has launched a LEFT PUNCH .
carabina goes back to dodge the blow.
1,5
carabina tries to impose his style over Orochi with blows of short-range.
2
Without thinking twice carabina runs a RIGHT HAND .
Orochi absorbs part of the impact by stiffening the guard. (-1  Damage to the stamina. )
It has been too much for Orochi and kissing the canvas. (kobox punto)
2,5
Orochi awaits the referee count to 5 to get up. (+2 Stamina Recovered.) (-2 Lost Health)
After checking their status the referee resumes the fight.
Orochi supports the pace with a rapid blow.
3
Orochi has locked carabina in the corner of the ring. (+50% hit probability)
Without thinking twice Orochi runs a LEFT PUNCH .
carabina absorbs part of the impact by stiffening the guard. (-1  Damage to the stamina. )
It has been too much for carabina and falls. (kobox punto)
carabina rises when the referee pronounced 6. (+2 Stamina Recovered.) (-2 Lost Health)
The referee is making him some questions to check that he is in good condition.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Orochi.
The judges have ruled 4 Fight Points extra points for carabina and 6 Fight Points extra points for Orochi.

29 , 50% , 100% .
21 , 25% , 50% .

Round 4º

0,5
carabina not drop the pace and throws a RIGHT HAND .
Orochi blocks it with his defense. (-1  Damage to the health. )
1
carabina takes the initiative and runs a LEFT PUNCH looking for the chin .
A blow too slow since Orochi manages to dodge it.
Without thinking it Orochi prepares to launch a counterattack. (+100% hit probability)
The opponent of Orochi see coming a RIGHT HAND .
carabina keeps his guard firm. (-1  Damage to the health. )
1,5
carabina has surprised his rival with a feint. (+25% hit probability)
Without thinking twice carabina runs a LEFT PUNCH to the chin .
Hit the air because Orochi manages to dodged it.
2
carabina has cornered to Orochi against the ropes. (+25% hit probability)
carabina is removed from the sleeve a RIGHT HAND directed to the body .
Orochi keeps his guard firm. (-1  Damage to the stamina. )
Orochi can´t hold any longer and falls (kobox punto)
2,5
Orochi tries to get up, although that is quite touched, accomplishes this without problems to the 5 account. (+1 Stamina Recovered.) (-1 Lost Health)
The referee check his status before resuming the fight.
Ladies and gentlemen the referee signals the end of combat. K.O.!

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
carabina is the winner of the match by KO.
boxeo