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Date 01-11-25 13:26

Permanent Link Rules

interno
Vs.

IppoMakunouchi


Starts the fight of the 13º journey of the XVIII. 1.353º league.
Today have gathered at the Stadium 333 Club_507 freaks boxing.

In the corner left with 41,03 Lb and wearing the breeches red have interno ESPAÑA
His personal record is of 2 victories 347 defeats 0 void ones and 0 KO`s.
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Its not official sponsor is Evobas.

In the corner right with 44,18 Lb and wearing blue pants have to IppoMakunouchi ESPAÑA
His personal record is of 2 victories 337 defeats 0 void ones and 0 KO`s.
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Its not official sponsor is Mirmeco.

The boxers exchange sportsmanship a greeting in the center of the ring.
interno has adopted the position of Basic Guard, IppoMakunouchi is in the Basic Guard position.
The interno´s most light body increases in +3,16% the probability of throbbing.
The bulk of IppoMakunouchi gives +3,16% damage.

Round 1º

0,5
IppoMakunouchi is unable to keep pace interno and footwork.
1
The opponent of interno see coming a LEFT PUNCH directed to the body .
Hit the air because IppoMakunouchi manages to dodged it.
IppoMakunouchi manages to balance his body to launch one against. (+100% hit probability)
IppoMakunouchi tries to surprise his opponent with a RIGHT HAND .
A blow too slow since interno manages to dodge it.
1,5
interno not drop the pace and throws a RIGHT HAND directed to the body .
IppoMakunouchi keeps his guard firm. (-1  Damage to the stamina. )
It has been too much for IppoMakunouchi and kissing the canvas. (kobox punto)
2
IppoMakunouchi get on his feets at the count of 4. (+2 Stamina Recovered.) (-2 Lost Health)
The referee check his status before resuming the fight.
interno has managed to corner IppoMakunouchi against the ropes. (+25% hit probability)
interno takes the initiative and runs a RIGHT HAND .
IppoMakunouchi balance your body manages to avoid the blow.
2,5
The audience cheers to IppoMakunouchi.
3
interno has led IppoMakunouchi against the corner of the ring. (+50% hit probability)
interno makes a feint, it seems that he is trying to break.
Your left approaching unstoppable. (+25% hit probability)
Without thinking twice interno runs a LEFT PUNCH directed to the chin .
Hit the air because IppoMakunouchi manages to dodged it.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by interno.
The judges have ruled 9 Fight Points extra points for interno and 4 Fight Points extra points for IppoMakunouchi.

11 , 100% , 50% .
4 , 75% , 100% .

Round 2º

0,5
Both fighters hit their heads on a short range exchange of punches in which interno push IppoMakunouchi back.
1
IppoMakunouchi launches a LEFT PUNCH going to the body .
interno goes back to dodge the blow.
interno manages to balance his body to launch one against. (+1% hit probability)
The opponent of interno see coming a RIGHT HAND right to the chin .
A blow too slow since IppoMakunouchi manages to dodge it.
1,5
interno is removed from the sleeve a LEFT PUNCH .
IppoMakunouchi reacts on time blocking the blow with the guard. (-1  Damage to the health. )
2
IppoMakunouchi is removed from the sleeve a RIGHT HAND going to the body .
interno balance your body manages to avoid the blow.
2,5
IppoMakunouchi rotates the hip, it has launched a RIGHT HAND .
interno balance your body manages to avoid the blow.
3
Without thinking twice interno takes the initiative and launches a LEFT PUNCH .
Hit the air because IppoMakunouchi manages to dodged it.
IppoMakunouchi manages to balance his body to launch one against. (+1% hit probability)
IppoMakunouchi launches a RIGHT HAND .
interno balance your body manages to avoid the blow.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 7 Fight Points extra points for interno and 4 Fight Points extra points for IppoMakunouchi.

18 , 100% , 50% .
8 , 62% , 50% .

Round 3º

0,5
interno attacks with a RIGHT HAND to the chin .
It goes through IppoMakunouchi guard and hits (-1  Damage to the health. kobox punto)
1
IppoMakunouchi is removed from the sleeve a LEFT PUNCH .
Goes throught the guard of interno and hits. (-1  Damage to the stamina. kobox punto)
Not bad.
interno can´t hold any longer and falls (kobox punto)
1,5
Although his legs tremble, interno achieves to join at the count of 6. (+2 Stamina Recovered.) (-2 Lost Health)
After checking their status the referee resumes the fight.
interno is removed from the sleeve a LEFT PUNCH looking for the face .
IppoMakunouchi balance your body manages to avoid the blow.
2
IppoMakunouchi is removed from the sleeve a RIGHT HAND directed to the jaw .
Full impact on interno. (-1  Damage to the health. kobox punto)
2,5
IppoMakunouchi supports the pace with a rapid blow.
3
IppoMakunouchi has locked interno in the corner of the ring. (+50% hit probability)
IppoMakunouchi tries to surprise his opponent with a LEFT PUNCH directed to the body .
Goes throught the guard of interno and hits. (-1  Damage to the stamina. kobox punto)
interno can´t hold any longer and falls (kobox punto)
interno tries to get up, although that is quite touched, accomplishes this without problems to the 7 account. (+2 Stamina Recovered.) (-2 Lost Health)
The referee check his health before resuming the fight.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by IppoMakunouchi.
The judges have ruled 4 Fight Points extra points for interno and 9 Fight Points extra points for IppoMakunouchi.

24 , 37% , 100% .
25 , 50% , 50% .

Round 4º

0,5
IppoMakunouchi attacks with a RIGHT HAND looking for openings .
Hit full interno. (-1  Damage to the stamina. kobox punto)
1
The opponent of IppoMakunouchi see coming a RIGHT HAND .
Hit the air because interno manages to dodged it.
1,5
interno tries to surprise his opponent with a LEFT PUNCH going to the body .
Hit the air because IppoMakunouchi manages to dodged it.
IppoMakunouchi manages to balance his body to launch one against. (+100% hit probability)
IppoMakunouchi not drop the pace and throws a RIGHT HAND .
A blow too slow since interno manages to dodge it.
2
interno rotates the hip, it has launched a RIGHT HAND .
IppoMakunouchi balance your body manages to avoid the blow.
2,5
IppoMakunouchi takes the initiative and runs a RIGHT HAND .
interno has been reached. (-1  Damage to the health. kobox punto)
Not bad.
3
IppoMakunouchi looks to be in troubles but he successfully went out of they using his footwork.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by IppoMakunouchi.
The judges have ruled 4 Fight Points extra points for interno and 10 Fight Points extra points for IppoMakunouchi.

28 , 25% , 50% .
38 , 50% , 50% .

Round 5º

0,5
IppoMakunouchi not drop the pace and throws a RIGHT HAND looking for the face .
interno goes back to dodge the blow.
1
interno supports the pace with a rapid blow.
1,5
The opponent of interno see coming a LEFT PUNCH .
IppoMakunouchi keeps his guard firm. (-1  Damage to the health. )
2
interno is removed from the sleeve a LEFT PUNCH going to the body .
IppoMakunouchi absorbs part of the impact by stiffening the guard. (-1  Damage to the stamina. )
IppoMakunouchi legs do not stop shaking and plummet. (kobox punto)
2,5
IppoMakunouchi seemed stunned but he´s on his feet at the count of 8. (+2 Stamina Recovered.) (-2 Lost Health)
After checking their status the referee resumes the fight.
After a break both fighters started an exchange of long range blows in which interno prevail over his opponent.
3
IppoMakunouchi rotates the hip, it has launched a RIGHT HAND going to the stomach .
interno balance your body manages to avoid the blow.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by interno.
The judges have ruled 10 Fight Points extra points for interno and 4 Fight Points extra points for IppoMakunouchi.

40 , 25% , 50% .
42 , 12% , 50% .

Round 6º

0,5
interno launches a LEFT PUNCH going to the body .
A blow too slow since IppoMakunouchi manages to dodge it.
IppoMakunouchi manages to balance his body to launch one against. (+1% hit probability)
Without thinking twice IppoMakunouchi takes the initiative and launches a RIGHT HAND .
interno balance your body manages to avoid the blow.
1
The opponent of IppoMakunouchi see coming a LEFT PUNCH looking for openings .
interno has received a good blow. (-1  Damage to the stamina. kobox punto)
It is sure he´ll become a great puncher
interno collapses. (kobox punto)
1,5
interno tries to get up, although that is quite touched, accomplishes this without problems to the 8 account. (+2 Stamina Recovered.) (-2 Lost Health)
The referee is ready to resume the match.
Ladies and gentlemen the referee signals the end of combat. K.O.!

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
IppoMakunouchi is the winner of the match by KO.
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