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Date 01-11-25 13:36

Permanent Link Rules

Skullsfire
Vs.

CrissC2


Starts the fight of the 13º journey of the XVIII. 1.868º league.
Today have gathered at the Stadium 474 FALCON freaks boxing.

In the corner left with 40 Lb and wearing the breeches red have Skullsfire ESPAÑA
His personal record is of 2 victories 167 defeats 0 void ones and 2 KO`s.
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Its not official sponsor is Evobas.

In the corner right with 40 Lb and wearing blue pants have to CrissC2 ESPAÑA
His personal record is of 0 victories 195 defeats 0 void ones and 0 KO`s.
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Its not official sponsor is Indómita Games.

Skullsfire has adopted the position of Basic Guard, CrissC2 is in the Basic Guard position.

Round 1º

0,5
Skullsfire takes the initiative and runs a RIGHT HAND aiming the body .
CrissC2 goes back to dodge the blow.
1
Skullsfire launches a RIGHT HAND .
Hit full CrissC2. (-1  Damage to the health. kobox punto)
1,5
CrissC2 attacks with a RIGHT HAND .
Hit full Skullsfire. (-1  Damage to the health. kobox punto)
Not bad.
2
CrissC2 not drop the pace and throws a LEFT PUNCH .
Skullsfire reacts on time blocking the blow with the guard. (-1  Damage to the health. )
2,5
CrissC2 feel comfortable in exchanging punches midway, we can not say the same for Skullsfire yielding before the advancing CrissC2.
3
CrissC2 has led Skullsfire against the corner of the ring. (+50% hit probability)
Without thinking twice CrissC2 takes the initiative and launches a LEFT PUNCH .
Skullsfire does not react on time and receives the impact. (-1  Damage to the stamina. kobox punto)
Skullsfire falls to the ground. (kobox punto)
Skullsfire stands on account of 7. (+2 Stamina Recovered.) (-2 Lost Health)
The referee checks his eyes before resuming the fight.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by CrissC2.
The judges have ruled 4 Fight Points extra points for Skullsfire and 10 Fight Points extra points for CrissC2.

6 , 50% , 100% .
15 , 87% , 50% .

Round 2º

0,5
Skullsfire takes the initiative and runs a LEFT PUNCH aiming the body .
A blow too slow since CrissC2 manages to dodge it.
Without thinking it CrissC2 prepares to launch a counterattack. (+1% hit probability)
CrissC2 has surprised his rival with a feint.
After the threat its right does not take long to appear. (+25% hit probability)
CrissC2 launches a RIGHT HAND to the body .
Hit the air because Skullsfire manages to dodged it.
1
Skullsfire takes the initiative and runs a LEFT PUNCH directed to the chin .
CrissC2 was hit directly (-1  Damage to the health. kobox punto)
1,5
CrissC2 attacks with a LEFT PUNCH .
Hit the air because Skullsfire manages to dodged it.
2
Skullsfire launches a LEFT PUNCH to the chin .
CrissC2 does not react on time and receives the impact. (-1  Damage to the health. kobox punto)
2,5
Skullsfire is removed from the sleeve a LEFT PUNCH to the body .
A blow too slow since CrissC2 manages to dodge it.
3
Skullsfire has led CrissC2 against the corner of the ring. (+50% hit probability)
Skullsfire launches a RIGHT HAND .
A blow too slow since CrissC2 manages to dodge it.
CrissC2 manages to balance his body to launch one against. (+1% hit probability)
Without thinking twice CrissC2 takes the initiative and launches a LEFT PUNCH to the body .
Skullsfire goes back to dodge the blow.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Skullsfire.
The judges have ruled 9 Fight Points extra points for Skullsfire and 4 Fight Points extra points for CrissC2.

19 , 50% , 50% .
19 , 62% , 50% .

Round 3º

0,5
Without thinking twice CrissC2 runs a LEFT PUNCH going to the body .
Skullsfire goes back to dodge the blow.
Skullsfire manages to balance his body to launch one against. (+100% hit probability)
Skullsfire takes the initiative and runs a RIGHT HAND .
Hit the air because CrissC2 manages to dodged it.
1
CrissC2 launches a RIGHT HAND .
A blow too slow since Skullsfire manages to dodge it.
No time to breathe Skullsfire launches to against. (+100% hit probability)
Skullsfire rotates the hip, it has launched a LEFT PUNCH .
CrissC2 blocks it with his defense. (-1  Damage to the stamina. )
CrissC2 tries to hold on to the ropes but falls. (kobox punto)
1,5
CrissC2 get on his feets at the count of 5. (+2 Stamina Recovered.) (-2 Lost Health)
The referee is making him some questions to check that he is in good condition.
CrissC2 starts turning over rival keeping the distance with long range shots.
2
Skullsfire takes the initiative and runs a RIGHT HAND to the body .
Hit the air because CrissC2 manages to dodged it.
No time to breathe CrissC2 launches to against. (+1% hit probability)
CrissC2 tries to surprise his opponent with a LEFT PUNCH .
Skullsfire blocks it with his defense. (-1  Damage to the health. )
2,5
Skullsfire takes the initiative and runs a RIGHT HAND .
CrissC2 absorbs part of the impact by stiffening the guard. (-1  Damage to the health. )
3
CrissC2 gets Skullsfire to the corner (+50% hit probability)
CrissC2 attacks with a RIGHT HAND directed to the jaw .
A blow too slow since Skullsfire manages to dodge it.
Without thinking it Skullsfire prepares to launch a counterattack. (+100% hit probability)
Skullsfire is removed from the sleeve a LEFT PUNCH .
Hit the air because CrissC2 manages to dodged it.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by CrissC2.
The judges have ruled 7 Fight Points extra points for Skullsfire and 6 Fight Points extra points for CrissC2.

28 , 37% , 50% .
25 , 25% , 50% .

Round 4º

0,5
Without thinking twice CrissC2 runs a RIGHT HAND aiming the body .
A blow too slow since Skullsfire manages to dodge it.
Without thinking it Skullsfire prepares to launch a counterattack. (+1% hit probability)
Skullsfire launches a LEFT PUNCH .
CrissC2 balance your body manages to avoid the blow.
1
Without thinking twice Skullsfire runs a RIGHT HAND .
CrissC2 keeps his guard firm. (-1  Damage to the health. )
1,5
CrissC2 initiates an exchange of jabs that achieve Skullsfire push back.
2
Skullsfire launches a RIGHT HAND directed to the face .
CrissC2 blocks it with his defense. (-1  Damage to the health. )
Already you can not hold standing and CrissC2 falls. (kobox punto)
2,5
CrissC2 seemed stunned but he´s on his feet at the count of 7. (-1 Loss Stamina) (+1 Recovered Health)
The referee check his status before resuming the fight.
CrissC2 is quite fatigued, his punches do less damage.
CrissC2 takes the initiative and runs a LEFT PUNCH directed to the jaw .
Skullsfire balance your body manages to avoid the blow.
3
CrissC2 moves for the quadrilateral one with total tranquility since Skullsfire seems to be unable to follow the pace of his game of feet.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by CrissC2.
The judges have ruled 7 Fight Points extra points for Skullsfire and 6 Fight Points extra points for CrissC2.

37 , 37% , 50% .
31 , 12% , 50% .

Round 5º

0,5
Skullsfire supports the pace with a rapid blow.
1
Skullsfire not drop the pace and throws a LEFT PUNCH .
It has exploited fully in CrissC2. (-1  Damage to the stamina. kobox punto)
Not bad.
CrissC2 tries to hold on to the ropes but falls. (kobox punto)
1,5
CrissC2 rises when the referee pronounced 7. (+1 Stamina Recovered.) (-1 Lost Health)
After checking their status the referee resumes the fight.
Ladies and gentlemen the referee signals the end of combat. K.O.!

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
Skullsfire is the winner of the match by KO.
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