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Date 01-11-25 13:41

Permanent Link Rules

matteGuido
Vs.

darken316


Starts the fight of the 13º journey of the XVIII. 2.131º league.
Today have gathered at the Stadium 1.458 MORTAL_KOMBAT freaks boxing.

In the corner left with 41,32 Lb and wearing the breeches red have matteGuido ITALIA
His personal record is of 21 victories 22 defeats 0 void ones and 9 KO`s.
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Its not official sponsor is Evobas.

In the right corner with 45,41 Lb wearing blue pants we have darken316 CHILE
His personal record is of 2.221 victories 644 defeats 7 void ones and 1.920 KO`s.
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Its not official sponsor is Kobox.

matteGuido has adopted the position of Mixed Guard, darken316 is in the Peek a Boo position.
The matteGuido´s most light body increases in +4,09% the probability of throbbing.
The bulk of darken316 gives +1,02% damage.

Round 1º

0,5
darken316 takes the initiative and runs a STRAIGHT addressing to the jaw .
matteGuido goes back to dodge the blow.
No time to breathe matteGuido launches to against. (+16% hit probability)
matteGuido launches a LEFT PUNCH .
A blow too slow since darken316 manages to dodge it.
1
darken316 moves for the quadrilateral one with total tranquility since matteGuido seems to be unable to follow the pace of his game of feet.
1,5
Without thinking twice darken316 runs a RIGHT HAND .
matteGuido keeps his guard firm. (-160  Damage to the health. )
2
darken316 has pushed matteGuido against the ropes. (+25% hit probability)
darken316 takes the initiative and runs a RIGHT HAND .
The coup lashes out in full to his opponent. (-266  Damage to the health. kobox punto)
2,5
Without thinking twice matteGuido runs a RIGHT HAND directed to the face .
darken316 keeps his guard firm. (-39  Damage to the health. )
3
darken316 has locked matteGuido in the corner of the ring. (+50% hit probability)
darken316 attacks with a FINNING SWALLOW .
matteGuido keeps his guard firm. (-54  Damage to the stamina. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by darken316.
The judges have ruled 4 Fight Points extra points for matteGuido and 10 Fight Points extra points for darken316.

4 , 92% , 100% .
12 , 98% , 97% .

Round 2º

0,5
matteGuido not drop the pace and throws a LEFT PUNCH to the stomach .
darken316 goes back to dodge the blow.
1
Without thinking twice matteGuido takes the initiative and launches a RIGHT HAND addressing to the jaw .
Hit the air because darken316 manages to dodged it.
No time to breathe darken316 launches to against. (+13,6% hit probability)
darken316 not drop the pace and throws a left SMASH .
matteGuido goes back to dodge the blow.
1,5
Without thinking twice matteGuido takes the initiative and launches a RIGHT HAND directed to the chin .
Hit the air because darken316 manages to dodged it.
Without thinking it darken316 prepares to launch a counterattack. (+13,3% hit probability)
darken316 attacks with a LEFT PUNCH going to the stomach .
The coup lashes out in full to his opponent. (-85  Damage to the stamina. kobox punto)
2
darken316 launches a right FINNING SWALLOW searching the jaw .
matteGuido absorbs part of the impact by stiffening the guard. (-199  Damage to the health. )
2,5
matteGuido supports the pace with a rapid blow.
3
darken316 takes the initiative and runs a FINNING SWALLOW .
matteGuido keeps his guard firm. (-90  Damage to the health. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by matteGuido.
The judges have ruled 6 Fight Points extra points for matteGuido and 8 Fight Points extra points for darken316.

10 , 87% , 100% .
21 , 99% , 67% .

Round 3º

0,5
matteGuido is removed from the sleeve a LEFT PUNCH .
A blow too slow since darken316 manages to dodge it.
1
Without thinking twice matteGuido takes the initiative and launches a LEFT PUNCH .
It goes through darken316 guard and hits (-27  Damage to the stamina. kobox punto)
1,5
matteGuido rotates the hip, it has launched a LEFT PUNCH .
A blow too slow since darken316 manages to dodge it.
2
Without thinking twice darken316 takes the initiative and launches a right FINNING SWALLOW .
matteGuido goes back to dodge the blow.
2,5
matteGuido is removed from the sleeve a RIGHT HAND directed to the face .
darken316 balance your body manages to avoid the blow.
3
darken316 is pushed into the corner by matteGuido (+50% hit probability)
matteGuido not drop the pace and throws a LEFT PUNCH .
darken316 goes back to dodge the blow.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by matteGuido.
The judges have ruled 9 Fight Points extra points for matteGuido and 4 Fight Points extra points for darken316.

20 , 88% , 100% .
25 , 100% , 59% .

Round 4º

0,5
The opponent of darken316 see coming a FINNING SWALLOW directed to the face .
matteGuido goes back to dodge the blow.
matteGuido manages to balance his body to launch one against. (+11,5% hit probability)
Without thinking twice matteGuido runs a RIGHT HAND to the chin .
Hit the air because darken316 manages to dodged it.
1
darken316 rotates the hip, it has launched a SMASH directed to the body .
Hit the air because matteGuido manages to dodged it.
matteGuido manages to balance his body to launch one against. (+12% hit probability)
matteGuido is removed from the sleeve a LEFT PUNCH .
darken316 absorbs part of the impact by stiffening the guard. (-17  Damage to the stamina. )
1,5
matteGuido attacks with a LEFT PUNCH .
darken316 reacts on time blocking the blow with the guard. (-24  Damage to the stamina. )
2
matteGuido not drop the pace and throws a LEFT PUNCH .
A blow too slow since darken316 manages to dodge it.
2,5
matteGuido takes the initiative and runs a RIGHT HAND aiming the body . darken316 not makes it easy and throws a flurry of JABs to stop their advance. (-24% reduced probability of scrimmage)
darken316 goes back to dodge the blow.
3
darken316 is removed from the sleeve a JAB .
matteGuido blocks it with his defense. (-24  Damage to the health. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 7 Fight Points extra points for matteGuido and 5 Fight Points extra points for darken316.

27 , 88% , 100% .
30 , 100% , 29% .

Round 5º

0,5
matteGuido is removed from the sleeve a LEFT PUNCH .
A blow too slow since darken316 manages to dodge it.
1
darken316 tries to surprise his opponent with a LEFT PUNCH directed to the jaw .
Hit the air because matteGuido manages to dodged it.
No time to breathe matteGuido launches to against. (+10,1% hit probability)
matteGuido launches a RIGHT HAND looking for the chin .
darken316 was hit directly (-95  Damage to the health. kobox punto)
Not bad.
1,5
darken316 not drop the pace and throws a JAB directed to the face .
It goes through matteGuido guard and hits (-23  Damage to the health. kobox punto) (+10% hit probability)
darken316 combines another blinding JAB.
Full impact on matteGuido. (-49  Damage to the health. kobox punto) (+20% hit probability)
darken316 does not slow down, the succession of jabs followed by a STRAIGHT.
A blow too slow since matteGuido manages to dodge it.
2
darken316 is removed from the sleeve a RIGHT HAND looking for the chin .
matteGuido reacts on time blocking the blow with the guard. (-140  Damage to the health. )
2,5
Without thinking twice darken316 runs a JAB going to the stomach .
Full impact on matteGuido. (-59  Damage to the stamina. kobox punto)
It is sure he´ll become a great puncher
3
darken316 gets matteGuido to the corner (+50% hit probability)
darken316 is quite fatigued, his punches do less damage.
darken316 is removed from the sleeve a SMASH going to the body .
matteGuido absorbs part of the impact by stiffening the guard. (-1  Damage to the stamina. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by darken316.
The judges have ruled 4 Fight Points extra points for matteGuido and 10 Fight Points extra points for darken316.

33 , 85% , 100% .
45 , 94% , 24% .

Round 6º

0,5
matteGuido not drop the pace and throws a LEFT PUNCH right to the chin .
darken316 keeps his guard firm. (-17  Damage to the health. )
1
matteGuido rotates the hip, it has launched a LEFT PUNCH .
darken316 reacts on time blocking the blow with the guard. (-15  Damage to the health. )
1,5
matteGuido rotates the hip, it has launched a RIGHT HAND searching the jaw .
darken316 balance your body manages to avoid the blow.
darken316 manages to balance his body to launch one against. (+11,7% hit probability)
darken316 launches a LEFT PUNCH .
Full impact on matteGuido. (-93  Damage to the stamina. kobox punto)
2
matteGuido push darken316 against the ropes. (+25% hit probability)
matteGuido launches a RIGHT HAND looking for the chin .
darken316 reacts on time blocking the blow with the guard. (-42  Damage to the health. )
2,5
darken316 rotates the hip, it has launched a FINNING SWALLOW .
Goes throught the guard of matteGuido and hits. (-755  Damage to the health. kobox punto)
3
matteGuido has managed to corner darken316 in the corner of the ring. (+50% hit probability)
matteGuido attacks with a RIGHT HAND .
darken316 keeps his guard firm. (-17  Damage to the health. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by matteGuido.
The judges have ruled 6 Fight Points extra points for matteGuido and 8 Fight Points extra points for darken316.

39 , 71% , 99% .
56 , 88% , 23% .

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
The judges have dictaminated the fight by points.
The winner is darken316 with a total of 56 points over the 39 points scored by matteGuido.
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