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Date 01-11-25 14:15

Permanent Link Rules

shuntaro
Vs.

Anardi666


Starts the fight of the 13º journey of the XVI. Bronce league.
Today have gathered at the Stadium 2.600 Luna_park_Argentina freaks boxing.

In the corner left with 198,1 Lb and wearing the breeches red have shuntaro PERÚ
His personal record is of 2.522 victories 469 defeats 14 void ones and 2.416 KO`s.
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In the right corner with 170,6 Lb wearing blue pants we have Anardi666 ESPAÑA
His personal record is of 1.365 victories 371 defeats 2 void ones and 1.233 KO`s.
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Its not official sponsor is Mirmeco.

shuntaro has adopted the position of Advanced Guard, Anardi666 is in the Reversed Guard position.
shuntaro girth gives you a +6,25% damage.
A lighter body allows Anardi666 an increase of +6,25% to the probability of hitting.

Round 1º

0,5
shuntaro rotates the hip, it has launched a left RIP .
Anardi666 goes back to dodge the blow.
Without thinking it Anardi666 prepares to launch a counterattack. (+13,9% hit probability)
Without thinking twice Anardi666 takes the initiative and launches a right OVERHAND .
A blow too slow since shuntaro manages to dodge it.
1
Anardi666 movements are accelerated, combined one, five, ten ... FLURRY!.
shuntaro dodge one after another, it seems impossible to hit him!
Do not stop the party! Anardi666 continues to combine lightning fast punches.
The rapid reaction is allowing shuntaro dodge all the blows
1,5
The opponent of Anardi666 see coming a FLICKER going to the body .
shuntaro absorbs part of the impact by stiffening the guard. (-150  Damage to the stamina. )
2
Anardi666 rotates the hip, it has launched a left GAZELLE PUNCH .
shuntaro goes back to dodge the blow.
2,5
Anardi666 launches a HOOK to the SOLAR PLEXUS.
shuntaro blocks it with his defense. (-250  Damage to the stamina. )
3
Anardi666 has led shuntaro against the corner of the ring. (+50% hit probability)
Anardi666 launches a left HOOK looking for the stomach .
shuntaro does not react on time and receives the impact. (-887  Damage to the stamina. kobox punto)
shuntaro can´t hold any longer and falls (kobox punto)
Although his legs tremble, shuntaro achieves to join at the count of 4. (+1.248 Stamina Recovered.) (-1.248 Lost Health)
The referee check his health before resuming the fight.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Anardi666.
The judges have ruled 4 Fight Points extra points for shuntaro and 9 Fight Points extra points for Anardi666.

4 , 80% , 100% .
12 , 100% , 84% .

Round 2º

0,5
The opponent of Anardi666 see coming a JAB .
A blow too slow since shuntaro manages to dodge it.
Anardi666´s rival can´t react as he has launched another JAB.
shuntaro was hit directly (-398  Damage to the health. kobox punto) (+20% hit probability)
Making good use of the inertia of the spin Anardi666 throws a STRAIGHT.
It has exploited fully in shuntaro. (-909  Damage to the health. kobox punto)
A perfectly executed CIRCULAR 1-1-2!
1
shuntaro launches a combination against the guard of Anardi666.
1,5
The opponent of shuntaro see coming a left HOOK searching the jaw .
Anardi666 goes back to dodge the blow.
2
Anardi666 exchanges long distance blows to maintain his pace but shuntaro returns the blows and also brings more for free.
2,5
shuntaro is removed from the sleeve a SMASH .
Anardi666 reacts on time blocking the blow with the guard. (-309  Damage to the health. )
3
The opponent of Anardi666 see coming a BULLET directed to the jaw .
shuntaro absorbs part of the impact by stiffening the guard. (-144  Damage to the health. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by shuntaro.
The judges have ruled 6 Fight Points extra points for shuntaro and 7 Fight Points extra points for Anardi666.

10 , 58% , 96% .
23 , 99% , 94% .

Round 3º

0,5
Anardi666 rotates the hip, it has launched a right BOLADO .
Goes throught the guard of shuntaro and hits. (-1.624  Damage to the health. kobox punto)
1
The referee warns Anardi666 by head down too in the confrontation.
1,5
shuntaro right positioned to execute a FINNING SWALLOW .
Full impact on Anardi666. (-1.064  Damage to the stamina. kobox punto)
Appears to be hurt with that punch.
2
Anardi666 is removed from the sleeve a left GAZELLE PUNCH .
shuntaro absorbs part of the impact by stiffening the guard. (-828  Damage to the health. )
2,5
Anardi666 launches a SWING going to the stomach .
Hit the air because shuntaro manages to dodged it.
3
They started exchanging jabs, it seems too shuntaro as it is unable to hold the position and push back against Anardi666.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Anardi666.
The judges have ruled 5 Fight Points extra points for shuntaro and 9 Fight Points extra points for Anardi666.

16 , 19% , 100% .
34 , 100% , 41% .

Round 4º

0,5
Anardi666 not stop throwing punches FLURRY is extremely fast!.
The rapid reaction is allowing shuntaro dodge all the blows
No one can stop him! Anardi666 still throwing punches faster and faster .
shuntaro is receiving quite a few clean blows, (-874  Damage to the health. kobox punto)
A fabulous FLURRY!
1
shuntaro tries to surprise his rival with a hook to the SOLAR PLEXUS.
A blow too slow since Anardi666 manages to dodge it.
Without thinking it Anardi666 prepares to launch a counterattack. (+9,1% hit probability)
Anardi666 not drop the pace and throws a left JOLT directed to the chin .
Hit the air because shuntaro manages to dodged it.
1,5
shuntaro starts swinging his head, a movement is unmistakable, DEMPSEY ROLL! (+25% Dempsey Roll)
shuntaro charges with the first punch.
Anardi666 goes back to dodge the blow.
Without thinking it Anardi666 prepares to launch a counterattack. (+8,2% hit probability)
Anardi666 not drop the pace and throws a BULLET .
shuntaro blocks it with his defense. (-355  Damage to the health. )
shuntaro crashes to the ground. (kobox punto)
2
shuntaro grabs the ropes to get up just when the account is on 8. (-525 Loss Stamina) (+471 Recovered Health)
The referee check his status before resuming the fight.
Anardi666 is removed from the sleeve a STRAIGHT .
shuntaro balance your body manages to avoid the blow.
2,5
Anardi666 makes a feint, it seems that trying to break.
Your left approaching unstoppable. (+25% hit probability)
Anardi666 combines a hook to SOLAR PLEXUS.
Hit the air because shuntaro manages to dodged it.
3
Anardi666 gets shuntaro to the corner (+50% hit probability)
Anardi666 attacks with a BULLET .
shuntaro keeps his guard firm. (-100  Damage to the stamina. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Anardi666.
The judges have ruled 4 Fight Points extra points for shuntaro and 10 Fight Points extra points for Anardi666.

20 , 8% , 43% .
48 , 100% , 32% .

Round 5º

0,5
Both fighters exchanged blows long around the ring but shuntaro just overwhelmed by the impossibility of striking back against Anardi666.
1
Anardi666 launches a HOOK to the body .
shuntaro goes back to dodge the blow.
Anardi666 not slow down and dares with another HOOK.
Hit the air because shuntaro manages to dodged it.
1,5
Anardi666 launches a left UPPERCUT going to the stomach .
A blow too slow since shuntaro manages to dodge it.
2
shuntaro is removed from the sleeve a SMASH directed to the face .
Anardi666 absorbs part of the impact by stiffening the guard. (-321  Damage to the health. )
2,5
Anardi666 not stop throwing punches FLURRY is extremely fast!.
shuntaro manages to block most of the blows (-140  Damage to the health. )
Anardi666 does not lose their composure and combines another round of blows very fast.
shuntaro resists blocking the avalanche of blows (-206  Damage to the stamina. )
A fabulous FLURRY!
3
shuntaro are very tired with what his punches do less damage.
shuntaro He prepares his left to lunch a BOLADO directed to the face .
A blow too slow since Anardi666 manages to dodge it.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Anardi666.
The judges have ruled 5 Fight Points extra points for shuntaro and 9 Fight Points extra points for Anardi666.

25 , 7% , 27% .
57 , 99% , 31% .

Round 6º

0,5
shuntaro throws a combination, it seems that he looks for openings in the guard of Anardi666.
1
Anardi666 tries to surprise his opponent with a JAB to the stomach .
shuntaro goes back to dodge the blow.
1,5
Anardi666 not drop the pace and throws a LEFT PUNCH looking for the face .
shuntaro balance your body manages to avoid the blow.
shuntaro takes the opportunity to launch a counter. (+9,9% hit probability)
shuntaro rotates the hip, it has launched a right OVERHAND going to the stomach .
Anardi666 reacts on time blocking the blow with the guard. (-101  Damage to the stamina. )
2
shuntaro keeps some distance throwing long punches, Anardi666 strikes back but he is unable fo follow his pace.
2,5
Anardi666 starts swinging his head, a movement is unmistakable, DEMPSEY ROLL! (+25% Dempsey Roll)
Anardi666 rises with the entire weight of his body on the left .
The coup lashes out in full to his opponent. (-774  Damage to the stamina. kobox punto) (+2% boost)
shuntaro tries to hold on to the ropes but falls. (kobox punto)
3
shuntaro tries to get up, although that is quite touched, accomplishes this without problems to the 8 account. (+228 Stamina Recovered.) (-228 Lost Health)
The referee is ready to resume the match.
shuntaro balances your body forming the symbol of infinity, is preparing to launch the DEMPSEY ROLL! (+25% Dempsey Roll)
The left does not expect.
Anardi666 goes back to dodge the blow.
shuntaro never stops, changes the weight of leg and throws another blow.
A blow too slow since Anardi666 manages to dodge it.
It seems that fatigue has reduced the force in the blows of shuntaro.
shuntaro does not slow down, he synchronizes the weight change, here comes another blow .
Anardi666 reacts on time blocking the blow with the guard. (-1  Damage to the stamina. ) (+3% boost)
The fatigue does that shuntaro´s blows come with minor intensity.
Taking advantage of the rotating inertia shuntaro launches another blow.
Hit the air because Anardi666 manages to dodged it.
A perfect DEMPSEY ROLL!
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 4 Fight Points extra points for shuntaro and 7 Fight Points extra points for Anardi666.

29 , 4% , 13% .
67 , 100% , 35% .

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
The judges have dictaminated the fight by points.
The winner is Anardi666 with a total of 67 points over the 29 points scored by shuntaro.
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