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Date 01-18-25 13:03

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Fenrir
Vs.

DonKO


Starts the fight of the 14º journey of the XVIII. 214º league.
Today have gathered at the Stadium 1.787 Dojo_Serpiente freaks boxing.

In the corner left with 41,94 Lb and wearing the breeches red have Fenrir CHILE
His personal record is of 1.202 victories 197 defeats 1 void ones and 1.179 KO`s.
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Its not official sponsor is Kobox.

In the right corner with 40,3 Lb wearing blue pants we have DonKO ESPAÑA
His personal record is of 791 victories 174 defeats 0 void ones and 755 KO`s.
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Its not official sponsor is Kobox.

Fenrir has adopted the position of Peek a Boo, DonKO is in the Mixed Guard position.
Fenrir girth gives you a +1,64% damage.
A lighter body allows DonKO an increase of +1,64% to the probability of hitting.

Round 1º

0,5
Fenrir launches a STRAIGHT .
It has exploited fully in DonKO. (-63  Damage to the health. kobox punto)
It is sure he´ll become a great puncher
1
Without thinking twice Fenrir takes the initiative and launches a RIGHT HAND .
DonKO goes back to dodge the blow.
1,5
DonKO rotates the hip, it has launched a JAB .
It has exploited fully in Fenrir. (-61  Damage to the health. kobox punto)
2
DonKO tries to surprise his opponent with a RIGHT HAND .
Fenrir keeps his guard firm. (-8  Damage to the stamina. )
2,5
DonKO launches a UPPERCUT .
Fenrir goes back to dodge the blow.
Fenrir manages to balance his body to launch one against. (+11,8% hit probability)
Fenrir launches a feint, fooling his rival completely. (+25% hit probability)
Fenrir tries to surprise his opponent with a CROSS to the chin .
A blow too slow since DonKO manages to dodge it.
3
Fenrir takes the initiative and runs a LEFT PUNCH . DonKO harassed with a JAB, Fenrir does not lose the balance and it continues to advance.
Hit the air because DonKO manages to dodged it.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 5 Fight Points extra points for Fenrir and 7 Fight Points extra points for DonKO.

7 , 86% , 92% .
9 , 90% , 94% .

Round 2º

0,5
DonKO launches a JAB .
A blow too slow since Fenrir manages to dodge it.
Fenrir takes the opportunity to launch a counter. (+13,2% hit probability)
The opponent of Fenrir see coming a STRAIGHT .
DonKO keeps his guard firm. (-32  Damage to the stamina. )
1
Fenrir attacks with a STRAIGHT looking for the stomach .
Hit the air because DonKO manages to dodged it.
1,5
Fenrir launches a STRAIGHT .
DonKO does not react on time and receives the impact. (-44  Damage to the health. kobox punto)
Not bad.
2
Without thinking twice Fenrir takes the initiative and launches a CROCHET to the pit of the stomach .
A blow too slow since DonKO manages to dodge it.
2,5
The audience cheers to DonKO.
3
Fenrir has locked DonKO in the corner of the ring. (+50% hit probability)
Fenrir rotates the hip, it has launched a RIGHT HAND directed to the body .
DonKO keeps his guard firm. (-5  Damage to the stamina. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Fenrir.
The judges have ruled 10 Fight Points extra points for Fenrir and 4 Fight Points extra points for DonKO.

19 , 87% , 85% .
13 , 85% , 70% .

Round 3º

0,5
Fenrir takes the initiative and runs a STRAIGHT .
DonKO keeps his guard firm. (-12  Damage to the stamina. )
1
Fenrir rotates the hip, it has launched a RIGHT HAND directed to the jaw .
Hit the air because DonKO manages to dodged it.
DonKO takes the opportunity to launch a counter. (+20,3% hit probability)
DonKO is removed from the sleeve a STRAIGHT going to the body .
Fenrir blocks it with his defense. (-8  Damage to the stamina. )
1,5
Fenrir manages to impose his rhythm to DonKO boasting feet game.
2
Fenrir has pushed DonKO against the ropes. (+25% hit probability)
Without thinking twice Fenrir takes the initiative and launches a RIGHT HAND .
DonKO absorbs part of the impact by stiffening the guard. (-23  Damage to the stamina. )
2,5
Fenrir has cornered to DonKO against the ropes. (+25% hit probability)
The opponent of Fenrir see coming a STRAIGHT looking for openings .
DonKO balance your body manages to avoid the blow.
No time to breathe DonKO launches to against. (+15% hit probability)
DonKO launches a LEFT PUNCH going to the body .
Fenrir has been reached. (-23  Damage to the stamina. kobox punto)
3
DonKO is pushed into the corner by Fenrir (+50% hit probability)
Fenrir takes the initiative and runs a right STRAIGHT to the face .
DonKO goes back to dodge the blow.
DonKO takes the opportunity to launch a counter. (+12,1% hit probability)
DonKO tries to surprise his opponent with a CROCHET .
Fenrir absorbs part of the impact by stiffening the guard. (-7  Damage to the stamina. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Fenrir.
The judges have ruled 6 Fight Points extra points for Fenrir and 7 Fight Points extra points for DonKO.

25 , 89% , 59% .
21 , 86% , 37% .

Round 4º

0,5
Fenrir try to keep the distance with long shots but DonKO imposed on exchange.
1
Fenrir tries to surprise his opponent with a RIGHT HAND looking for openings .
DonKO goes back to dodge the blow.
Without thinking it DonKO prepares to launch a counterattack. (+14,4% hit probability)
DonKO attacks with a left CROCHET .
Fenrir has been reached. (-58  Damage to the health. kobox punto)
It is sure he´ll become a great puncher
1,5
The opponent of DonKO see coming a LEFT PUNCH .
Fenrir blocks it with his defense. (-6  Damage to the stamina. )
2
Fenrir not drop the pace and throws a LEFT PUNCH to the stomach .
DonKO balance your body manages to avoid the blow.
2,5
Fenrir attacks with a CROCHET directed to the face .
DonKO reacts on time blocking the blow with the guard. (-37  Damage to the health. )
3
Both fighters exchanged blows long around the ring but DonKO just overwhelmed by the impossibility of striking back against Fenrir.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Fenrir.
The judges have ruled 6 Fight Points extra points for Fenrir and 8 Fight Points extra points for DonKO.

31 , 76% , 55% .
31 , 81% , 40% .

Round 5º

0,5
Without thinking twice DonKO runs a right STRAIGHT directed to the chin .
Hit the air because Fenrir manages to dodged it.
1
Fenrir loaded with intensity to break the rhythm of DonKO.
1,5
Without thinking twice Fenrir takes the initiative and launches a right STRAIGHT .
DonKO was hit directly (-78  Damage to the health. kobox punto)
2
Fenrir not drop the pace and throws a CROCHET .
DonKO absorbs part of the impact by stiffening the guard. (-3  Damage to the stamina. )
2,5
The opponent of Fenrir see coming a LEFT PUNCH to the face .
It goes through DonKO guard and hits (-59  Damage to the health. kobox punto)
3
DonKO rotates the hip, it has launched a STRAIGHT directed to the chin .
Fenrir keeps his guard firm. (-8  Damage to the health. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Fenrir.
The judges have ruled 10 Fight Points extra points for Fenrir and 4 Fight Points extra points for DonKO.

45 , 75% , 54% .
35 , 60% , 45% .

Round 6º

0,5
Fenrir launches a CROCHET looking for the liver .
DonKO goes back to dodge the blow.
1
They started exchanging jabs, it seems too Fenrir as it is unable to hold the position and push back against DonKO.
1,5
Fenrir prepares the right to launch a CROCHET right to the chin .
Hit the air because DonKO manages to dodged it.
2
Fenrir threatens a PUNCH and preparing his next shot.
Taking advantage of the feint its left approaching unstoppable. (+25% hit probability)
Without thinking twice Fenrir runs a CROCHET looking for the liver .
DonKO absorbs part of the impact by stiffening the guard. (-10  Damage to the stamina. )
2,5
Without thinking twice Fenrir takes the initiative and launches a RIGHT HAND .
Hit the air because DonKO manages to dodged it.
3
Fenrir has locked DonKO in the corner of the ring. (+50% hit probability)
Fenrir not drop the pace and throws a CROCHET directed to the face .
DonKO absorbs part of the impact by stiffening the guard. (-12  Damage to the health. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Fenrir.
The judges have ruled 10 Fight Points extra points for Fenrir and 4 Fight Points extra points for DonKO.

55 , 77% , 37% .
39 , 59% , 47% .

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
The judges have dictaminated the fight by points.
The winner is Fenrir with a total of 55 points over the 39 points scored by DonKO.
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