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Date 01-18-25 13:03

Permanent Link Rules

FJR10
Vs.

TinTin__


Starts the fight of the 14º journey of the XVIII. 219º league.
Today have gathered at the Stadium 672 Refugio_del_apocalipzi freaks boxing.

In the left corner with 52,25 Lb wearing red pants we have FJR10 ANTÁRTIDA
His personal record is of 195 victories 239 defeats 1 void ones and 181 KO`s.
boxeo ritmo aspirante
Its not official sponsor is Noa Moda Única.

In the corner right with 52,38 Lb and wearing the breeches blue have TinTin__ ESPAÑA
His personal record is of 285 victories 388 defeats 0 void ones and 260 KO`s.
boxeo ritmo fans boxeo ritmo experiencia
Its not official sponsor is Kobox.

The boxers exchange sportsmanship a greeting in the center of the ring.
FJR10 has adopted the position of Basic Guard, TinTin__ is in the Mixed Guard position.
The FJR10´s most light body increases in +0,03% the probability of throbbing.
The bulk of TinTin__ gives +0,03% damage.

Round 1º

0,5
Without thinking twice TinTin__ takes the initiative and launches a RIGHT HAND .
FJR10 goes back to dodge the blow.
1
TinTin__ slips allowing FJR10 to pick up the pace of the match.
1,5
FJR10 launches a left UPPERCUT .
A blow too slow since TinTin__ manages to dodge it.
2
Without thinking twice TinTin__ runs a RIGHT HAND directed to the body .
Hit the air because FJR10 manages to dodged it.
2,5
FJR10 is removed from the sleeve a RIGHT HAND .
TinTin__ balance your body manages to avoid the blow.
3
TinTin__ throws a combination, it seems that he looks for openings in the guard of FJR10.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 4 Fight Points extra points for FJR10 and 4 Fight Points extra points for TinTin__.

4 , 100% , 98% .
4 , 100% , 100% .

Round 2º

0,5
FJR10 supports the pace with a rapid blow.
1
TinTin__ tries to surprise his opponent with a RIGHT HAND .
FJR10 absorbs part of the impact by stiffening the guard. (-79  Damage to the stamina. )
1,5
FJR10 takes the initiative and runs a UPPERCUT .
A blow too slow since TinTin__ manages to dodge it.
2
Without thinking twice FJR10 takes the initiative and launches a LEFT PUNCH .
Hit the air because TinTin__ manages to dodged it.
2,5
TinTin__ has surprised his rival with a feint. (+25% hit probability)
TinTin__ rotates the hip, it has launched a RIGHT HAND going to the stomach .
FJR10 goes back to dodge the blow.
3
TinTin__ is removed from the sleeve a LEFT PUNCH .
Hit the air because FJR10 manages to dodged it.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 4 Fight Points extra points for FJR10 and 7 Fight Points extra points for TinTin__.

8 , 100% , 60% .
11 , 100% , 100% .

Round 3º

0,5
TinTin__ launches a RIGHT HAND .
FJR10 was hit directly (-230  Damage to the health. kobox punto)
Not bad.
1
The opponent of FJR10 see coming a right UPPERCUT to the face .
TinTin__ reacts on time blocking the blow with the guard. (-83  Damage to the health. )
1,5
TinTin__ takes the initiative and runs a LEFT PUNCH .
Hit the air because FJR10 manages to dodged it.
2
FJR10 launches a combination against the guard of TinTin__.
2,5
TinTin__ not drop the pace and throws a LEFT PUNCH .
FJR10 reacts on time blocking the blow with the guard. (-95  Damage to the health. )
3
FJR10 is pushed into the corner by TinTin__ (+50% hit probability)
TinTin__ is removed from the sleeve a RIGHT HAND .
FJR10 absorbs part of the impact by stiffening the guard. (-79  Damage to the stamina. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by TinTin__.
The judges have ruled 4 Fight Points extra points for FJR10 and 10 Fight Points extra points for TinTin__.

12 , 71% , 23% .
23 , 93% , 100% .

Round 4º

0,5
FJR10 is removed from the sleeve a left UPPERCUT .
TinTin__ absorbs part of the impact by stiffening the guard. (-14  Damage to the health. )
1
Without thinking twice TinTin__ takes the initiative and launches a RIGHT HAND to the body .
FJR10 balance your body manages to avoid the blow.
1,5
FJR10 is removed from the sleeve a right UPPERCUT going to the stomach .
A blow too slow since TinTin__ manages to dodge it.
2
Without thinking twice TinTin__ takes the initiative and launches a RIGHT HAND .
Goes throught the guard of FJR10 and hits. (-228  Damage to the health. kobox punto)
Not bad.
2,5
FJR10 trying to impose its rhythm midway shots but manages TinTin__ him back.
3
TinTin__ has led FJR10 against the corner of the ring. (+50% hit probability)
TinTin__ is removed from the sleeve a LEFT PUNCH .
Goes throught the guard of FJR10 and hits. (-88  Damage to the stamina. kobox punto)
FJR10 legs do not stop shaking and plummet. (kobox punto)
FJR10 awaits the referee count to 8 to get up. (+167 Stamina Recovered.) (-167 Lost Health)
The referee is making him some questions to check that he is in good condition.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by TinTin__.
The judges have ruled 4 Fight Points extra points for FJR10 and 10 Fight Points extra points for TinTin__.

16 , 37% , 99% .
38 , 93% , 100% .

Round 5º

0,5
FJR10 has set a little dance with the intent to provoke his rival.
1
FJR10 rotates the hip, it has launched a RIGHT HAND to the chin .
TinTin__ absorbs part of the impact by stiffening the guard. (-36  Damage to the health. )
1,5
Without thinking twice FJR10 runs a LEFT PUNCH .
TinTin__ goes back to dodge the blow.
Without thinking it TinTin__ prepares to launch a counterattack. (+9,1% hit probability)
TinTin__ not drop the pace and throws a RIGHT HAND directed to the jaw .
FJR10 blocks it with his defense. (-158  Damage to the health. )
2
TinTin__ is removed from the sleeve a RIGHT HAND .
Hit full FJR10. (-240  Damage to the health. kobox punto)
2,5
TinTin__ takes the initiative and runs a RIGHT HAND .
FJR10 balance your body manages to avoid the blow.
3
TinTin__ not drop the pace and throws a RIGHT HAND directed to the body .
FJR10 balance your body manages to avoid the blow.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 4 Fight Points extra points for FJR10 and 7 Fight Points extra points for TinTin__.

20 , 3% , 99% .
47 , 91% , 100% .

Round 6º

0,5
FJR10 tries to surprise his opponent with a LEFT PUNCH to the chin .
Full impact on TinTin__. (-16  Damage to the health. kobox punto)
1
TinTin__ not drop the pace and throws a RIGHT HAND .
FJR10 does not react on time and receives the impact. (-237  Damage to the health. kobox punto)
FJR10 falls collapsed to the ground, the referee is approaching. It seems that it will start the countdown. (kobox punto)
1,5
FJR10 adopts the position of fighting but is too stunned to answer the questions of the referee.
Ladies and gentlemen the referee signals the end of combat. K.O.!

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
TinTin__ is the winner of the match by KO.
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