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Date 01-18-25 13:03

Permanent Link Rules

botipunk
Vs.

crackkkk


Starts the fight of the 14º journey of the XVIII. 248º league.
Today have gathered at the Stadium 2.200 KO_TeAm freaks boxing.

In the left corner with 49,35 Lb wearing red pants we have botipunk MÉXICO
His personal record is of 2.975 victories 340 defeats 5 void ones and 2.745 KO`s.
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Its not official sponsor is Noa Moda Única.

In the corner right with 42,21 Lb and wearing the breeches blue have crackkkk ESPAÑA
His personal record is of 470 victories 228 defeats 0 void ones and 450 KO`s.
Its not official sponsor is Noa Moda Única.

botipunk has adopted the position of Orthodox Guard, crackkkk is in the Mixed Guard position.
botipunk girth gives you a +1,79% damage.
A lighter body allows crackkkk an increase of +1,79% to the probability of hitting.

Round 1º

0,5
botipunk tries to maintain control of the fight imposing his rhythm.
1
botipunk launches a SWING to the stomach .
Hit the air because crackkkk manages to dodged it.
1,5
botipunk rotates the hip, it has launched a RIGHT HAND going to the body .
crackkkk blocks it with his defense. (-68  Damage to the stamina. )
2
botipunk has led to crackkkk against the ropes. (+25% hit probability)
botipunk tries to surprise his opponent with a HOOK directed to the jaw .
Hit the air because crackkkk manages to dodged it.
2,5
botipunk push crackkkk against the ropes. (+25% hit probability)
The opponent of botipunk see coming a HOOK .
Hit full crackkkk. (-155  Damage to the stamina. kobox punto)
3
crackkkk is pushed into the corner by botipunk (+50% hit probability)
botipunk takes the position to get left one RIP searching the jaw .
The coup lashes out in full to his opponent. (-297  Damage to the health. kobox punto)
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by botipunk.
The judges have ruled 10 Fight Points extra points for botipunk and 4 Fight Points extra points for crackkkk.

13 , 100% , 82% .
4 , 74% , 63% .

Round 2º

0,5
botipunk keeps his rival alert throwing a blow to the body.
1
crackkkk launches a RIGHT HAND to the stomach . botipunk not makes it easy and throws a flurry of JABs to stop their advance. (-32% reduced probability of scrimmage)
botipunk keeps his guard firm. (-31  Damage to the stamina. )
1,5
Without thinking twice botipunk takes the initiative and launches a FINNING SWALLOW .
Hit full crackkkk. (-232  Damage to the health. kobox punto)
2
botipunk rotates the hip, it has launched a JAB .
Hit the air because crackkkk manages to dodged it.
2,5
From the corner of botipunk its second tells to enforce the pace of combat.
3
botipunk gets crackkkk to the corner (+50% hit probability)
botipunk is removed from the sleeve a right CROCHET to the chest .
It goes through crackkkk guard and hits (-141  Damage to the stamina. kobox punto)
It is sure he´ll become a great puncher
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by botipunk.
The judges have ruled 10 Fight Points extra points for botipunk and 4 Fight Points extra points for crackkkk.

26 , 100% , 76% .
8 , 54% , 44% .

Round 3º

0,5
crackkkk tries to maintain control of the fight imposing his rhythm.
1
Without thinking twice botipunk takes the initiative and launches a UPPERCUT looking for the stomach .
A blow too slow since crackkkk manages to dodge it.
1,5
botipunk tries to surprise his opponent with a JAB .
crackkkk has received a good blow. (-102  Damage to the health. kobox punto)
Not bad.
2
botipunk tries to surprise his opponent with a left SWING .
crackkkk reacts on time blocking the blow with the guard. (-34  Damage to the health. )
2,5
After a break both fighters started an exchange of long range blows in which botipunk prevail over his opponent.
3
crackkkk is pushed into the corner by botipunk (+50% hit probability)
Without thinking twice botipunk runs a HOOK .
crackkkk blocks it with his defense. (-100  Damage to the stamina. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by botipunk.
The judges have ruled 10 Fight Points extra points for botipunk and 4 Fight Points extra points for crackkkk.

38 , 100% , 68% .
12 , 44% , 35% .

Round 4º

0,5
botipunk takes the initiative and runs a left HOOK .
crackkkk absorbs part of the impact by stiffening the guard. (-153  Damage to the health. )
botipunk don´t allows opponent´s reaction and throws another HOOK .
crackkkk has been reached. (-102  Damage to the stamina. kobox punto)
Nice DOUBLE HOOK!
1
crackkkk moves for the quadrilateral one with total tranquility since botipunk seems to be unable to follow the pace of his game of feet.
1,5
botipunk rotates the hip, it has launched a STRAIGHT aiming the body .
crackkkk has been reached. (-195  Damage to the stamina. kobox punto)
It has been too much for crackkkk and falls. (kobox punto)
2
crackkkk rises when the referee pronounced 7. (+159 Stamina Recovered.) (-159 Lost Health)
The referee check his health before resuming the fight.
botipunk rotates the hip, it has launched a HOOK right to the chin .
Has executed a perfect hit.
crackkkk absorbs part of the impact by stiffening the guard. (-274 Extra Damage to the health. )
crackkkk legs do not stop shaking and plummet. (kobox punto)
2,5
crackkkk grabs the ropes to get up ...
Ladies and gentlemen the referee signals the end of combat. K.O.!

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
botipunk is the winner of the match by KO.
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