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Date 01-18-25 13:11

Permanent Link Rules

ardide
Vs.

noise_01


Starts the fight of the 14º journey of the XVIII. 633º league.
Today have gathered at the Stadium 429 River_plate freaks boxing.

In the left corner with 40,4 Lb wearing red pants we have ardide ESPAÑA
His personal record is of 27 victories 450 defeats 0 void ones and 6 KO`s.
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Its not official sponsor is Evobas.com.

In the corner right with 42,98 Lb and wearing the breeches blue have noise_01 CHILE
His personal record is of 33 victories 495 defeats 1 void ones and 11 KO`s.
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Its not official sponsor is Kobox.

The boxers exchange sportsmanship a greeting in the center of the ring.
ardide has adopted the position of Basic Guard, noise_01 is in the Basic Guard position.
The ardide´s most light body increases in +0,65% the probability of throbbing.
The bulk of noise_01 gives +0,65% damage.

Round 1º

0,5
ardide attacks with a JAB going to the stomach . noise_01 harassed by throwing a JAB but ardide dodge it with ease.
Hit full noise_01. (-1  Damage to the stamina. kobox punto)
1
The opponent of ardide see coming a RIGHT HAND .
noise_01 balance your body manages to avoid the blow.
1,5
noise_01 supports the pace with a rapid blow.
2
ardide is removed from the sleeve a JAB directed to the body .
noise_01 absorbs part of the impact by stiffening the guard. (-1  Damage to the stamina. )
2,5
noise_01 are very tired with what his punches do less damage.
noise_01 takes the initiative and runs a STRAIGHT looking for the chin .
Hit the air because ardide manages to dodged it.
3
ardide loaded with intensity to break the rhythm of noise_01.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by ardide.
The judges have ruled 9 Fight Points extra points for ardide and 4 Fight Points extra points for noise_01.

10 , 100% , 43% .
4 , 100% , 26% .

Round 2º

0,5
noise_01 attacks with a JAB looking for the chin .
ardide absorbs part of the impact by stiffening the guard. (-1  Damage to the health. )
1
Without thinking twice noise_01 takes the initiative and launches a LEFT PUNCH directed to the face .
ardide absorbs part of the impact by stiffening the guard. (-1  Damage to the health. )
1,5
ardide attacks with a RIGHT HAND directed to the jaw .
It has exploited fully in noise_01. (-1  Damage to the health. kobox punto)
Not bad.
2
The opponent of ardide see coming a JAB .
noise_01 has received a good blow. (-1  Damage to the stamina. kobox punto)
noise_01 crashes to the ground. (kobox punto)
2,5
noise_01 seemed stunned but he´s on his feet at the count of 4. (+3 Stamina Recovered.) (-3 Lost Health)
The referee check his status before resuming the fight.
ardide tries to surprise his opponent with a RIGHT HAND directed to the face .
noise_01 does not react on time and receives the impact. (-1  Damage to the health. kobox punto)
Not bad.
3
ardide gets noise_01 to the corner (+50% hit probability)
ardide tries to surprise his opponent with a JAB .
It goes through noise_01 guard and hits (-1  Damage to the health. kobox punto)
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by ardide.
The judges have ruled 10 Fight Points extra points for ardide and 4 Fight Points extra points for noise_01.

29 , 85% , 21% .
8 , 66% , 78% .

Round 3º

0,5
ardide has surprised his rival with a feint.
After the threat its left does not take long to appear. (+25% hit probability)
Without thinking twice ardide takes the initiative and launches a LEFT PUNCH looking for the face .
noise_01 has been reached. (-1  Damage to the health. kobox punto)
1
ardide keeps some distance throwing long punches, noise_01 strikes back but he is unable fo follow his pace.
1,5
ardide feint a right PUNCH, tries to take the opponent off guard.
After the threat its left does not take long to appear. (+25% hit probability)
ardide is removed from the sleeve a LEFT PUNCH directed to the face .
noise_01 has been reached. (-1  Damage to the health. kobox punto)
2
ardide has managed to corner noise_01 against the ropes. (+25% hit probability)
Without thinking twice ardide runs a LEFT PUNCH . noise_01 not makes it easy and throws a flurry of JABs to stop their advance. (-21% reduced probability of scrimmage)
noise_01 goes back to dodge the blow.
noise_01 takes the opportunity to launch a counter. (+100% hit probability)
noise_01 takes the initiative and runs a RIGHT HAND going to the stomach .
Hit the air because ardide manages to dodged it.
2,5
ardide has pushed noise_01 against the ropes. (+25% hit probability)
Without thinking twice ardide takes the initiative and launches a LEFT PUNCH .
It goes through noise_01 guard and hits (-1  Damage to the stamina. kobox punto)
3
ardide has locked noise_01 in the corner of the ring. (+50% hit probability)
The opponent of ardide see coming a JAB going to the stomach .
noise_01 absorbs part of the impact by stiffening the guard. (-1  Damage to the stamina. )
noise_01 crashes to the ground. (kobox punto)
noise_01 get on his feets at the count of 4. (+3 Stamina Recovered.) (-3 Lost Health)
The referee check his health before resuming the fight.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by ardide.
The judges have ruled 10 Fight Points extra points for ardide and 4 Fight Points extra points for noise_01.

46 , 85% , 21% .
12 , 38% , 78% .

Round 4º

0,5
noise_01 feel comfortable in exchanging punches midway, we can not say the same for ardide yielding before the advancing noise_01.
1
The opponent of ardide see coming a JAB .
It goes through noise_01 guard and hits (-1  Damage to the health. kobox punto)
Not bad.
1,5
ardide attacks with a JAB .
noise_01 blocks it with his defense. (-1  Damage to the health. )
2
noise_01 is unable to keep pace ardide and footwork.
2,5
Due to fatigue noise_01 blows come with less intensity.
Without thinking twice noise_01 runs a STRAIGHT .
ardide blocks it with his defense. (-1  Damage to the stamina. )
ardide has fallen, the referee approaches. (kobox punto)
3
Although his legs tremble, ardide achieves to join at the count of 5. (+4 Stamina Recovered.) (-4 Lost Health)
The referee check his status before resuming the fight.
noise_01 loaded with intensity to break the rhythm of ardide.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 7 Fight Points extra points for ardide and 5 Fight Points extra points for noise_01.

55 , 57% , 86% .
19 , 27% , 78% .

Round 5º

0,5
ardide not drop the pace and throws a RIGHT HAND aiming the body .
noise_01 was hit directly (-1  Damage to the stamina. kobox punto)
It is sure he´ll become a great puncher
1
Without thinking twice ardide runs a JAB directed to the jaw .
noise_01 absorbs part of the impact by stiffening the guard. (-1  Damage to the health. )
1,5
The opponent of ardide see coming a JAB .
Hit full noise_01. (-1  Damage to the health. kobox punto)
2
ardide has led to noise_01 against the ropes. (+25% hit probability)
ardide not drop the pace and throws a RIGHT HAND addressing to the jaw .
noise_01 has received a good blow. (-1  Damage to the health. kobox punto)
2,5
noise_01 is quite fatigued, his punches do less damage.
Without thinking twice noise_01 takes the initiative and launches a STRAIGHT going to the body .
ardide blocks it with his defense. (-1  Damage to the stamina. )
ardide falls to the ground. (kobox punto)
3
ardide stands on account of 5. (+4 Stamina Recovered.) (-4 Lost Health)
The referee check his health before resuming the fight.
ardide gets noise_01 to the corner (+50% hit probability)
ardide launches a RIGHT HAND .
Hit full noise_01. (-1  Damage to the stamina. kobox punto)
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by ardide.
The judges have ruled 10 Fight Points extra points for ardide and 4 Fight Points extra points for noise_01.

71 , 28% , 65% .
25 , 11% , 26% .

Round 6º

0,5
The opponent of ardide see coming a JAB .
It has exploited fully in noise_01. (-1  Damage to the stamina. kobox punto)
Already you can not hold standing and noise_01 falls. (kobox punto)
1
noise_01 grabs the ropes to get up just when the account is on 4. (+2 Stamina Recovered.) (-2 Lost Health)
The referee check his status before resuming the fight.
Ladies and gentlemen the referee signals the end of combat. K.O.!

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
ardide is the winner of the match by KO.
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