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Date 01-18-25 13:26

Permanent Link Rules

CooLmC
Vs.

Valent1


Starts the fight of the 14º journey of the XVIII. 1.361º league.
Today have gathered at the Stadium 339 LOS_MERCENARIOS freaks boxing.

In the corner left with 44,45 Lb and wearing red pants have to CooLmC ESPAÑA
His personal record is of 0 victories 280 defeats 0 void ones and 0 KO`s.
boxeo ritmo extra dieta boxeo ritmo fans boxeo ritmo aspirante
Its not official sponsor is Indómita Games.

In the corner right with 41,21 Lb and wearing blue pants have to Valent1 ESPAÑA
His personal record is of 1 victories 308 defeats 0 void ones and 0 KO`s.
boxeo ritmo extra dieta
Its not official sponsor is Noa Moda Única.

CooLmC has adopted the position of Basic Guard, Valent1 is in the Basic Guard position.
CooLmC girth gives you a +3,24% damage.
A lighter body allows Valent1 an increase of +3,24% to the probability of hitting.

Round 1º

0,5
Valent1 takes the initiative and runs a RIGHT HAND .
CooLmC reacts on time blocking the blow with the guard. (-1  Damage to the stamina. )
1
Valent1 attacks with a RIGHT HAND directed to the chin .
CooLmC keeps his guard firm. (-1  Damage to the health. )
1,5
CooLmC rotates the hip, it has launched a LEFT PUNCH .
Goes throught the guard of Valent1 and hits. (-1  Damage to the stamina. kobox punto)
Valent1 legs do not stop shaking and plummet. (kobox punto)
2
Valent1 seems to react and manages to rejoin the battle at the count of 6. (+2 Stamina Recovered.) (-2 Lost Health)
The referee is ready to resume the match.
The drums do not stop ringing, the fans of Korea Amamos a CooLmC fanclub: CooLmC! CooLmC!
2,5
CooLmC takes the initiative and runs a LEFT PUNCH .
It looks like a very solid punch.
Valent1 reacts on time blocking the blow with the guard. (-1 Extra Damage to the stamina. )
3
CooLmC has led Valent1 against the corner of the ring. (+50% hit probability)
Without thinking twice CooLmC runs a RIGHT HAND looking for openings .
Hit the air because Valent1 manages to dodged it.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by CooLmC.
The judges have ruled 7 Fight Points extra points for CooLmC and 5 Fight Points extra points for Valent1.

10 , 87% , 50% .
5 , 75% , 50% .

Round 2º

0,5
In the ring only listens to the fans of Amamos a CooLmC.
1
CooLmC tries to surprise his opponent with a LEFT PUNCH directed to the body .
Valent1 balance your body manages to avoid the blow.
Valent1 takes the opportunity to launch a counter. (+100% hit probability)
Without thinking twice Valent1 takes the initiative and launches a RIGHT HAND .
Hit the air because CooLmC manages to dodged it.
1,5
CooLmC exchanges long distance blows to maintain his pace but Valent1 returns the blows and also brings more for free.
2
Without thinking twice Valent1 takes the initiative and launches a RIGHT HAND .
A blow too slow since CooLmC manages to dodge it.
CooLmC takes the opportunity to launch a counter. (+100% hit probability)
Without thinking twice CooLmC runs a LEFT PUNCH .
Valent1 absorbs part of the impact by stiffening the guard. (-1  Damage to the health. )
2,5
CooLmC takes the initiative and runs a LEFT PUNCH .
Valent1 absorbs part of the impact by stiffening the guard. (-1  Damage to the stamina. )
Valent1 tries to hold on to the ropes but falls. (kobox punto)
3
Valent1 get on his feets at the count of 4. (+2 Stamina Recovered.) (-2 Lost Health)
The referee is ready to resume the match.
CooLmC has locked Valent1 in the corner of the ring. (+50% hit probability)
CooLmC attacks with a LEFT PUNCH going to the body .
Hit the air because Valent1 manages to dodged it.
Without thinking it Valent1 prepares to launch a counterattack. (+1% hit probability)
Valent1 has surprised his rival with a feint.
Taking advantage of the feint its right approaching unstoppable. (+25% hit probability)
Without thinking twice Valent1 takes the initiative and launches a RIGHT HAND going to the stomach .
CooLmC keeps his guard firm. (-1  Damage to the stamina. )
CooLmC collapses. (kobox punto)
CooLmC tries to get up, although that is quite touched, accomplishes this without problems to the 8 account. (+2 Stamina Recovered.) (-2 Lost Health)
After checking their status the referee resumes the fight.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by CooLmC.
The judges have ruled 9 Fight Points extra points for CooLmC and 4 Fight Points extra points for Valent1.

21 , 62% , 100% .
11 , 37% , 50% .

Round 3º

0,5
CooLmC tries to surprise his opponent with a LEFT PUNCH .
Valent1 balance your body manages to avoid the blow.
1
CooLmC launches a LEFT PUNCH looking for openings .
Valent1 balance your body manages to avoid the blow.
Without thinking it Valent1 prepares to launch a counterattack. (+1% hit probability)
Valent1 rotates the hip, it has launched a RIGHT HAND right to the chin .
A blow too slow since CooLmC manages to dodge it.
1,5
CooLmC not drop the pace and throws a LEFT PUNCH to the body .
Full impact on Valent1. (-1  Damage to the stamina. kobox punto)
Not bad.
Valent1 has fallen, the referee approaches. (kobox punto)
2
Valent1 manages to get up when the referee pronounces 5. (+2 Stamina Recovered.) (-2 Lost Health)
The referee is making him some questions to check that he is in good condition.
CooLmC has cornered to Valent1 against the ropes. (+25% hit probability)
CooLmC launches a RIGHT HAND .
A blow too slow since Valent1 manages to dodge it.
Valent1 takes the opportunity to launch a counter. (+1% hit probability)
Valent1 is removed from the sleeve a LEFT PUNCH .
CooLmC reacts on time blocking the blow with the guard. (-1  Damage to the stamina. )
CooLmC falls to the ground. (kobox punto)
2,5
CooLmC stands on account of 4. (+2 Stamina Recovered.) (-2 Lost Health)
The referee checks his eyes before resuming the fight.
Amamos a CooLmC fans are doing the wave.
3
Valent1 is pushed into the corner by CooLmC (+50% hit probability)
CooLmC not drop the pace and throws a RIGHT HAND .
Valent1 goes back to dodge the blow.
Valent1 manages to balance his body to launch one against. (+1% hit probability)
Valent1 launches a LEFT PUNCH going to the body .
Full impact on CooLmC. (-1  Damage to the stamina. kobox punto)
CooLmC legs do not stop shaking and plummet. (kobox punto)
CooLmC seems to react and manages to rejoin the battle at the count of 6. (+2 Stamina Recovered.) (-2 Lost Health)
The referee check his health before resuming the fight.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by CooLmC.
The judges have ruled 6 Fight Points extra points for CooLmC and 7 Fight Points extra points for Valent1.

30 , 12% , 100% .
23 , 12% , 50% .

Round 4º

0,5
CooLmC attacks with a LEFT PUNCH .
Valent1 absorbs part of the impact by stiffening the guard. (-1  Damage to the health. )
Valent1 legs do not stop shaking and plummet. (kobox punto)
CooLmC has won by technical knockout since Valent1 has accumulated 4 falls throughout the match.

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
CooLmC is the winner of the match by KO.
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