players Community: 36,289conectados On-line: 73 conectados Today: 429 directo Live: 10

Watch Fight




Date 01-18-25 13:32

Permanent Link Rules

WiiLs0N
Vs.

Rikimaru


Starts the fight of the 14º journey of the XVIII. 1.663º league.
Today have gathered at the Stadium 299 Los_elegidos_con_poder freaks boxing.

In the left corner with 44,59 Lb wearing red pants we have WiiLs0N URUGUAY
His personal record is of 58 victories 415 defeats 1 void ones and 28 KO`s.
boxeo ritmo extra dieta boxeo ritmo experiencia boxeo ritmo aspirante
Its not official sponsor is Indómita Games.

In the right corner with 40 Lb wearing blue pants we have Rikimaru ESPAÑA
His personal record is of 1 victories 244 defeats 0 void ones and 1 KO`s.
boxeo ritmo extra dieta boxeo ritmo fans
Its not official sponsor is Evobas.com.

The boxers exchange sportsmanship a greeting in the center of the ring.
WiiLs0N has adopted the position of Basic Guard, Rikimaru is in the Basic Guard position.
WiiLs0N girth gives you a +4,59% damage.
A lighter body allows Rikimaru an increase of +4,59% to the probability of hitting.

Round 1º

0,5
Rikimaru makes a feint, it seems that he is trying to break. (+25% hit probability)
Rikimaru is removed from the sleeve a RIGHT HAND .
WiiLs0N balance your body manages to avoid the blow.
Without thinking it WiiLs0N prepares to launch a counterattack. (+50% hit probability)
WiiLs0N tries to surprise his opponent with a LEFT PUNCH searching the jaw .
Rikimaru goes back to dodge the blow.
1
Rikimaru rotates the hip, it has launched a RIGHT HAND .
A blow too slow since WiiLs0N manages to dodge it.
1,5
WiiLs0N makes a feint, it seems that he is trying to break. (+25% hit probability)
WiiLs0N takes the initiative and runs a LEFT PUNCH .
Rikimaru absorbs part of the impact by stiffening the guard. (-1  Damage to the health. )
2
Rikimaru is removed from the sleeve a LEFT PUNCH directed to the face .
WiiLs0N goes back to dodge the blow.
Without thinking it WiiLs0N prepares to launch a counterattack. (+1% hit probability)
WiiLs0N takes the initiative and runs a RIGHT HAND .
Hit the air because Rikimaru manages to dodged it.
2,5
WiiLs0N tries to maintain control of the fight imposing his rhythm.
3
WiiLs0N is pushed into the corner by Rikimaru (+50% hit probability)
The opponent of Rikimaru see coming a LEFT PUNCH searching the jaw .
WiiLs0N reacts on time blocking the blow with the guard. (-1  Damage to the health. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Rikimaru.
The judges have ruled 4 Fight Points extra points for WiiLs0N and 6 Fight Points extra points for Rikimaru.

4 , 93% , 55% .
6 , 87% , 50% .

Round 2º

0,5
WiiLs0N starts turning over rival keeping the distance with long range shots.
1
WiiLs0N launches a JAB to the face .
Rikimaru has received a good blow. (-1  Damage to the health. kobox punto)
1,5
Rikimaru launches a LEFT PUNCH right to the chin .
WiiLs0N blocks it with his defense. (-1  Damage to the health. )
2
Long arms of WiiLs0N arrive without restguard against of Rikimaru that just giving before advancing your opponent
2,5
Rikimaru attacks with a LEFT PUNCH directed to the face .
A blow too slow since WiiLs0N manages to dodge it.
No time to breathe WiiLs0N launches to against. (+1% hit probability)
WiiLs0N launches a RIGHT HAND looking for the chin .
Rikimaru reacts on time blocking the blow with the guard. (-2  Damage to the health. )
3
WiiLs0N tries to maintain control of the fight imposing his rhythm.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by WiiLs0N.
The judges have ruled 9 Fight Points extra points for WiiLs0N and 4 Fight Points extra points for Rikimaru.

15 , 87% , 27% .
10 , 50% , 50% .

Round 3º

0,5
Rikimaru is removed from the sleeve a LEFT PUNCH .
WiiLs0N balance your body manages to avoid the blow.
WiiLs0N manages to balance his body to launch one against. (+1% hit probability)
Without thinking twice WiiLs0N takes the initiative and launches a RIGHT HAND going to the stomach .
Rikimaru goes back to dodge the blow.
1
WiiLs0N rotates the hip, it has launched a LEFT PUNCH to the body .
Rikimaru balance your body manages to avoid the blow.
1,5
Without thinking twice Rikimaru takes the initiative and launches a RIGHT HAND .
WiiLs0N blocks it with his defense. (-1  Damage to the stamina. )
WiiLs0N has fallen, the referee approaches. (kobox punto)
2
WiiLs0N seems to react and manages to rejoin the battle at the count of 7. (+7 Stamina Recovered.) (-7 Lost Health)
The referee check his health before resuming the fight.
Rikimaru launches a LEFT PUNCH .
WiiLs0N absorbs part of the impact by stiffening the guard. (-1  Damage to the stamina. )
2,5
WiiLs0N launches a JAB to the chin .
Rikimaru has been reached. (-1  Damage to the health. kobox punto)
Not bad.
3
Rikimaru has led WiiLs0N against the corner of the ring. (+50% hit probability)
The opponent of Rikimaru see coming a LEFT PUNCH going to the stomach .
WiiLs0N balance your body manages to avoid the blow.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Rikimaru.
The judges have ruled 5 Fight Points extra points for WiiLs0N and 9 Fight Points extra points for Rikimaru.

22 , 43% , 69% .
21 , 37% , 50% .

Round 4º

0,5
The opponent of Rikimaru see coming a RIGHT HAND .
WiiLs0N reacts on time blocking the blow with the guard. (-1  Damage to the stamina. )
1
After study each other WiiLs0N starts a mid distance exchange of blows and although Rikimaru doesn´t make him easy he finally goes back.
1,5
Rikimaru is removed from the sleeve a RIGHT HAND looking for the stomach .
WiiLs0N goes back to dodge the blow.
WiiLs0N manages to balance his body to launch one against. (+25% hit probability)
The opponent of WiiLs0N see coming a JAB .
Full impact on Rikimaru. (-2  Damage to the health. kobox punto)
2
WiiLs0N feel comfortable in exchanging punches midway, we can not say the same for Rikimaru yielding before the advancing WiiLs0N.
2,5
Rikimaru tries to surprise his opponent with a LEFT PUNCH .
WiiLs0N blocks it with his defense. (-1  Damage to the health. )
3
WiiLs0N throws a combination, it seems that he looks for openings in the guard of Rikimaru.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 5 Fight Points extra points for WiiLs0N and 5 Fight Points extra points for Rikimaru.

29 , 37% , 55% .
26 , 12% , 50% .

Round 5º

0,5
WiiLs0N launches a JAB directed to the face .
Rikimaru blocks it with his defense. (-1  Damage to the health. )
Rikimaru legs do not stop shaking and plummet. (kobox punto)
1
Rikimaru manages to get up when the referee pronounces 4. (-1 Loss Stamina) (+1 Recovered Health)
The referee is ready to resume the match.
It seems that fatigue has reduced the force in the blows of Rikimaru.
The opponent of Rikimaru see coming a RIGHT HAND .
WiiLs0N balance your body manages to avoid the blow.
WiiLs0N takes the opportunity to launch a counter. (+50% hit probability)
WiiLs0N tries to surprise his opponent with a LEFT PUNCH .
It has exploited fully in Rikimaru. (-1  Damage to the stamina. kobox punto)
Rikimaru tries to hold on to the ropes but falls. (kobox punto)
1,5
Rikimaru tries to get up, although that is quite touched, accomplishes this without problems to the 5 account. (+1 Stamina Recovered.) (-1 Lost Health)
The referee is ready to resume the match.
Ladies and gentlemen the referee signals the end of combat. K.O.!

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
WiiLs0N is the winner of the match by KO.
boxeo