players Community: 36,289conectados On-line: 75 conectados Today: 409 directo Live: 6

Watch Fight




Date 01-18-25 13:33

Permanent Link Rules

feches
Vs.

MORTCINDER


Starts the fight of the 14º journey of the XVIII. 1.713º league.
Today have gathered at the Stadium 309 El_Renacer_Del_Shin freaks boxing.

In the corner left with 40 Lb and wearing the breeches red have feches ESPAÑA
His personal record is of 0 victories 175 defeats 0 void ones and 0 KO`s.
boxeo ritmo extra dieta boxeo ritmo aspirante
Its not official sponsor is Evobas.

In the right corner with 40 Lb wearing blue pants we have MORTCINDER ESPAÑA
His personal record is of 3 victories 151 defeats 0 void ones and 1 KO`s.
boxeo ritmo extra dieta boxeo ritmo fans
Its not official sponsor is Kobox.

feches has adopted the position of Basic Guard, MORTCINDER is in the Basic Guard position.

Round 1º

0,5
feches rotates the hip, it has launched a RIGHT HAND going to the stomach .
MORTCINDER absorbs part of the impact by stiffening the guard. (-1  Damage to the stamina. )
1
MORTCINDER tries to surprise his opponent with a LEFT PUNCH .
A blow too slow since feches manages to dodge it.
1,5
MORTCINDER takes the initiative and runs a RIGHT HAND .
feches does not react on time and receives the impact. (-1  Damage to the health. kobox punto)
2
MORTCINDER tries to surprise his opponent with a RIGHT HAND .
feches has received a good blow. (-1  Damage to the health. kobox punto)
2,5
MORTCINDER not drop the pace and throws a RIGHT HAND .
feches reacts on time blocking the blow with the guard. (-1  Damage to the health. )
3
feches initiates an exchange of jabs that achieve MORTCINDER push back.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by MORTCINDER.
The judges have ruled 5 Fight Points extra points for feches and 9 Fight Points extra points for MORTCINDER.

5 , 62% , 50% .
13 , 100% , 50% .

Round 2º

0,5
MORTCINDER attacks with a RIGHT HAND to the stomach .
Goes throught the guard of feches and hits. (-1  Damage to the stamina. kobox punto)
feches falls collapsed to the ground, the referee is approaching. It seems that it will start the countdown. (kobox punto)
1
feches grabs the ropes to get up just when the account is on 5. (+2 Stamina Recovered.) (-2 Lost Health)
The referee is ready to resume the match.
feches has feint a PUNCH
After the threat its left does not take long to appear. (+25% hit probability)
Without thinking twice feches runs a LEFT PUNCH to the body .
A blow too slow since MORTCINDER manages to dodge it.
MORTCINDER takes the opportunity to launch a counter. (+1% hit probability)
MORTCINDER not drop the pace and throws a RIGHT HAND .
feches has received a good blow. (-1  Damage to the health. kobox punto)
It is sure he´ll become a great puncher
1,5
The fight was stopped temporaly because of a feches´s low blow
2
Without thinking twice MORTCINDER runs a LEFT PUNCH .
A blow too slow since feches manages to dodge it.
feches manages to balance his body to launch one against. (+100% hit probability)
feches attacks with a RIGHT HAND to the chin .
MORTCINDER balance your body manages to avoid the blow.
2,5
MORTCINDER is removed from the sleeve a RIGHT HAND looking for openings .
feches balance your body manages to avoid the blow.
feches manages to balance his body to launch one against. (+100% hit probability)
feches tries to surprise his opponent with a LEFT PUNCH .
Hit the air because MORTCINDER manages to dodged it.
3
MORTCINDER gets feches to the corner (+50% hit probability)
MORTCINDER takes the initiative and runs a RIGHT HAND .
A blow too slow since feches manages to dodge it.
Without thinking it feches prepares to launch a counterattack. (+100% hit probability)
feches is removed from the sleeve a LEFT PUNCH looking for the stomach .
Goes throught the guard of MORTCINDER and hits. (-1  Damage to the stamina. kobox punto)
MORTCINDER can´t hold any longer and falls (kobox punto)
MORTCINDER awaits the referee count to 7 to get up. (+2 Stamina Recovered.) (-2 Lost Health)
The referee is ready to resume the match.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by MORTCINDER.
The judges have ruled 4 Fight Points extra points for feches and 9 Fight Points extra points for MORTCINDER.

12 , 25% , 50% .
27 , 75% , 100% .

Round 3º

0,5
Without thinking twice MORTCINDER takes the initiative and launches a RIGHT HAND .
feches absorbs part of the impact by stiffening the guard. (-1  Damage to the health. )
1
MORTCINDER tries again and again looking for weaknesses to break through.
1,5
feches rotates the hip, it has launched a RIGHT HAND addressing to the jaw .
A blow too slow since MORTCINDER manages to dodge it.
2
MORTCINDER attacks with a LEFT PUNCH aiming the body .
feches goes back to dodge the blow.
2,5
feches takes the initiative and runs a RIGHT HAND .
MORTCINDER goes back to dodge the blow.
3
MORTCINDER has led feches against the corner of the ring. (+50% hit probability)
MORTCINDER rotates the hip, it has launched a LEFT PUNCH .
Hit the air because feches manages to dodged it.
feches manages to balance his body to launch one against. (+1% hit probability)
Without thinking twice feches runs a RIGHT HAND .
A blow too slow since MORTCINDER manages to dodge it.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by MORTCINDER.
The judges have ruled 4 Fight Points extra points for feches and 9 Fight Points extra points for MORTCINDER.

16 , 12% , 50% .
36 , 75% , 50% .

Round 4º

0,5
feches takes the initiative and runs a LEFT PUNCH .
Hit the air because MORTCINDER manages to dodged it.
MORTCINDER manages to balance his body to launch one against. (+100% hit probability)
MORTCINDER tries to surprise his opponent with a RIGHT HAND to the face .
It goes through feches guard and hits (-1  Damage to the health. kobox punto)
Not bad.
feches can´t hold any longer and falls (kobox punto)
1
feches stands on account of 5. (-1 Loss Stamina) (+1 Recovered Health)
The referee is making him some questions to check that he is in good condition.
MORTCINDER helped wrong foot and feches does not hesitate to take the initiative.
1,5
The fatigue does that feches´s blows come with minor intensity.
feches takes the initiative and runs a RIGHT HAND .
MORTCINDER goes back to dodge the blow.
2
feches has pushed MORTCINDER against the ropes. (+25% hit probability)
Due to fatigue feches blows come with less intensity.
feches rotates the hip, it has launched a LEFT PUNCH aiming the body .
MORTCINDER reacts on time blocking the blow with the guard. (-1  Damage to the stamina. )
MORTCINDER tries to hold on to the ropes but falls. (kobox punto)
2,5
MORTCINDER get on his feets at the count of 7. (+2 Stamina Recovered.) (-2 Lost Health)
After checking their status the referee resumes the fight.
feches has cornered to MORTCINDER against the ropes. (+25% hit probability)
feches are very tired with what his punches do less damage.
feches tries to surprise his opponent with a RIGHT HAND directed to the face .
A blow too slow since MORTCINDER manages to dodge it.
3
MORTCINDER launches a LEFT PUNCH .
feches absorbs part of the impact by stiffening the guard. (-1  Damage to the health. )
feches legs do not stop shaking and plummet. (kobox punto)
feches manages to get up but his legs are trembling too much to continue
Ladies and gentlemen the referee signals the end of combat. K.O.!

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
MORTCINDER is the winner of the match by KO.
boxeo