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Date 01-18-25 13:38

Permanent Link Rules

mutamir
Vs.

martincl


Starts the fight of the 14º journey of the XVIII. 1.966º league.
Today have gathered at the Stadium 510 Gun_Club freaks boxing.

In the left corner with 40,2 Lb wearing red pants we have mutamir ESPAÑA
His personal record is of 2 victories 125 defeats 0 void ones and 2 KO`s.
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In the right corner with 40,1 Lb wearing blue pants we have martincl ESPAÑA
His personal record is of 2 victories 98 defeats 0 void ones and 1 KO`s.
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mutamir has adopted the position of Basic Guard, martincl is in the Basic Guard position.
mutamir girth gives you a +0,1% damage.
A lighter body allows martincl an increase of +0,1% to the probability of hitting.

Round 1º

0,5
mutamir dominates the rhythm of the fight by using his footwork
1
Without thinking twice martincl takes the initiative and launches a LEFT PUNCH .
mutamir was hit directly (-1  Damage to the stamina. kobox punto)
Not bad.
1,5
Without thinking twice mutamir takes the initiative and launches a LEFT PUNCH .
A blow too slow since martincl manages to dodge it.
No time to breathe martincl launches to against. (+100% hit probability)
martincl launches a RIGHT HAND .
Full impact on mutamir. (-1  Damage to the health. kobox punto)
2
Without thinking twice martincl takes the initiative and launches a RIGHT HAND looking for the stomach .
Hit the air because mutamir manages to dodged it.
2,5
mutamir tries to surprise his opponent with a LEFT PUNCH directed to the jaw .
martincl balance your body manages to avoid the blow.
Without thinking it martincl prepares to launch a counterattack. (+100% hit probability)
Without thinking twice martincl runs a RIGHT HAND .
Hit the air because mutamir manages to dodged it.
3
martincl loaded with intensity to break the rhythm of mutamir.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 4 Fight Points extra points for mutamir and 8 Fight Points extra points for martincl.

4 , 83% , 41% .
11 , 100% , 45% .

Round 2º

0,5
mutamir is removed from the sleeve a RIGHT HAND going to the body .
A blow too slow since martincl manages to dodge it.
No time to breathe martincl launches to against. (+100% hit probability)
martincl not drop the pace and throws a LEFT PUNCH looking for the stomach .
mutamir goes back to dodge the blow.
1
Without thinking twice mutamir takes the initiative and launches a RIGHT HAND going to the body .
martincl balance your body manages to avoid the blow.
martincl takes the opportunity to launch a counter. (+1% hit probability)
martincl takes the initiative and runs a LEFT PUNCH aiming the body .
mutamir goes back to dodge the blow.
1,5
mutamir launches a LEFT PUNCH looking for the stomach .
martincl does not react on time and receives the impact. (-1  Damage to the stamina. kobox punto)
martincl can´t hold any longer and falls (kobox punto)
2
martincl get on his feets at the count of 7. (+2 Stamina Recovered.) (-2 Lost Health)
The referee is making him some questions to check that he is in good condition.
mutamir push martincl against the ropes. (+25% hit probability)
mutamir attacks with a LEFT PUNCH looking for the stomach .
martincl has been reached. (-1  Damage to the stamina. kobox punto)
2,5
From the corner of mutamir its second tells to enforce the pace of combat.
3
mutamir has led martincl against the corner of the ring. (+50% hit probability)
Without thinking twice mutamir runs a RIGHT HAND .
martincl does not react on time and receives the impact. (-1  Damage to the health. kobox punto)
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by mutamir.
The judges have ruled 10 Fight Points extra points for mutamir and 4 Fight Points extra points for martincl.

20 , 83% , 41% .
15 , 56% , 45% .

Round 3º

0,5
martincl takes the initiative and runs a RIGHT HAND .
Hit the air because mutamir manages to dodged it.
No time to breathe mutamir launches to against. (+1% hit probability)
mutamir launches a LEFT PUNCH to the stomach .
martincl has been reached. (-1  Damage to the stamina. kobox punto)
Not bad.
martincl falls collapsed to the ground, the referee is approaching. It seems that it will start the countdown. (kobox punto)
1
martincl grabs the ropes to get up just when the account is on 5. (+2 Stamina Recovered.) (-2 Lost Health)
The referee check his status before resuming the fight.
Without thinking twice martincl runs a RIGHT HAND addressing to the jaw .
Full impact on mutamir. (-1  Damage to the health. kobox punto)
Not bad.
1,5
Without thinking twice martincl runs a RIGHT HAND .
mutamir goes back to dodge the blow.
2
martincl has pushed mutamir against the ropes. (+25% hit probability)
martincl launches a LEFT PUNCH .
A blow too slow since mutamir manages to dodge it.
2,5
martincl has led to mutamir against the ropes. (+25% hit probability)
martincl tries to surprise his opponent with a LEFT PUNCH to the chin .
mutamir blocks it with his defense. (-1  Damage to the health. )
3
Without thinking twice mutamir takes the initiative and launches a RIGHT HAND .
martincl absorbs part of the impact by stiffening the guard. (-1  Damage to the health. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by martincl.
The judges have ruled 5 Fight Points extra points for mutamir and 7 Fight Points extra points for martincl.

28 , 62% , 41% .
24 , 22% , 45% .

Round 4º

0,5
Without thinking twice mutamir takes the initiative and launches a LEFT PUNCH looking for the stomach .
martincl balance your body manages to avoid the blow.
1
mutamir not drop the pace and throws a RIGHT HAND directed to the chin .
martincl blocks it with his defense. (-1  Damage to the health. )
1,5
mutamir tries to surprise his opponent with a LEFT PUNCH to the face .
martincl reacts on time blocking the blow with the guard. (-1  Damage to the health. )
martincl collapses. (kobox punto)
2
martincl seems to react and manages to rejoin the battle at the count of 7. (-1 Loss Stamina) (+1 Recovered Health)
The referee is making him some questions to check that he is in good condition.
mutamir has cornered to martincl against the ropes. (+25% hit probability)
Without thinking twice mutamir takes the initiative and launches a RIGHT HAND .
martincl goes back to dodge the blow.
No time to breathe martincl launches to against. (+1% hit probability)
martincl is quite fatigued, his punches do less damage.
martincl not drop the pace and throws a LEFT PUNCH .
Hit the air because mutamir manages to dodged it.
2,5
mutamir has managed to corner martincl against the ropes. (+25% hit probability)
Without thinking twice mutamir runs a LEFT PUNCH aiming the body .
Hit full martincl. (-1  Damage to the stamina. kobox punto)
martincl can´t hold any longer and falls (kobox punto)
mutamir has won by technical knockout since martincl has accumulated 4 falls throughout the match.

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
mutamir is the winner of the match by KO.
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