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Date 01-18-25 13:41

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JaspOne
Vs.

danixulo2000


Starts the fight of the 14º journey of the XVIII. 2.126º league.
Today have gathered at the Stadium 431 Circo_Criollo freaks boxing.

In the left corner with 40 Lb wearing red pants we have JaspOne ESPAÑA
His personal record is of 2 victories 105 defeats 0 void ones and 2 KO`s.
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Its not official sponsor is Evobas.com.

In the corner right with 40 Lb and wearing the breeches blue have danixulo2000 ESPAÑA
His personal record is of 3 victories 120 defeats 0 void ones and 3 KO`s.
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Its not official sponsor is Noa Moda Única.

JaspOne has adopted the position of Basic Guard, danixulo2000 is in the Basic Guard position.

Round 1º

0,5
They started exchanging jabs, it seems too JaspOne as it is unable to hold the position and push back against danixulo2000.
1
Without thinking twice JaspOne runs a RIGHT HAND going to the stomach .
danixulo2000 absorbs part of the impact by stiffening the guard. (-1  Damage to the stamina. )
1,5
danixulo2000 is removed from the sleeve a LEFT PUNCH .
Full impact on JaspOne. (-1  Damage to the health. kobox punto)
2
The audience cheers to JaspOne.
2,5
The opponent of JaspOne see coming a LEFT PUNCH .
A blow too slow since danixulo2000 manages to dodge it.
3
danixulo2000 is pushed into the corner by JaspOne (+50% hit probability)
JaspOne has feint a PUNCH
Taking advantage of the feint its right approaching unstoppable. (+25% hit probability)
Without thinking twice JaspOne runs a RIGHT HAND .
A blow too slow since danixulo2000 manages to dodge it.
danixulo2000 manages to balance his body to launch one against. (+1% hit probability)
danixulo2000 rotates the hip, it has launched a LEFT PUNCH .
JaspOne balance your body manages to avoid the blow.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by JaspOne.
The judges have ruled 7 Fight Points extra points for JaspOne and 5 Fight Points extra points for danixulo2000.

7 , 87% , 50% .
7 , 100% , 50% .

Round 2º

0,5
Amamos a danixulo2000-cry filled the stadium without pause.
1
JaspOne is removed from the sleeve a RIGHT HAND searching the jaw .
Full impact on danixulo2000. (-1  Damage to the health. kobox punto)
1,5
JaspOne not drop the pace and throws a LEFT PUNCH directed to the body .
Hit the air because danixulo2000 manages to dodged it.
Without thinking it danixulo2000 prepares to launch a counterattack. (+100% hit probability)
danixulo2000 launches a RIGHT HAND directed to the jaw .
JaspOne goes back to dodge the blow.
2
JaspOne attacks with a RIGHT HAND .
danixulo2000 balance your body manages to avoid the blow.
No time to breathe danixulo2000 launches to against. (+1% hit probability)
danixulo2000 launches a LEFT PUNCH aiming the body .
JaspOne does not react on time and receives the impact. (-1  Damage to the stamina. kobox punto)
Not bad.
JaspOne can´t hold any longer and falls (kobox punto)
2,5
JaspOne awaits the referee count to 7 to get up. (+2 Stamina Recovered.) (-2 Lost Health)
After checking their status the referee resumes the fight.
JaspOne is removed from the sleeve a LEFT PUNCH aiming the body .
The coup lashes out in full to his opponent. (-1  Damage to the stamina. kobox punto)
Not bad.
danixulo2000 has fallen, the referee approaches. (kobox punto)
3
danixulo2000 awaits the referee count to 5 to get up. (+2 Stamina Recovered.) (-2 Lost Health)
The referee is making him some questions to check that he is in good condition.
danixulo2000 uses its set of feet to impose the pace but JaspOne exceeds him.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by JaspOne.
The judges have ruled 9 Fight Points extra points for JaspOne and 4 Fight Points extra points for danixulo2000.

21 , 62% , 50% .
14 , 62% , 100% .

Round 3º

0,5
danixulo2000 launches a feint, fooling his rival completely.
After the threat its right does not take long to appear. (+25% hit probability)
Without thinking twice danixulo2000 runs a RIGHT HAND .
JaspOne keeps his guard firm. (-1  Damage to the stamina. )
JaspOne legs do not stop shaking and plummet. (kobox punto)
1
JaspOne get on his feets at the count of 5. (+2 Stamina Recovered.) (-2 Lost Health)
The referee is ready to resume the match.
JaspOne launches a LEFT PUNCH .
danixulo2000 absorbs part of the impact by stiffening the guard. (-1  Damage to the health. )
1,5
JaspOne not drop the pace and throws a RIGHT HAND aiming the body .
danixulo2000 goes back to dodge the blow.
No time to breathe danixulo2000 launches to against. (+100% hit probability)
Without thinking twice danixulo2000 runs a LEFT PUNCH .
Hit the air because JaspOne manages to dodged it.
2
JaspOne slips allowing danixulo2000 to pick up the pace of the match.
2,5
JaspOne is removed from the sleeve a LEFT PUNCH directed to the face .
danixulo2000 has been reached. (-1  Damage to the health. kobox punto)
3
JaspOne gets danixulo2000 to the corner (+50% hit probability)
JaspOne tries to surprise his opponent with a RIGHT HAND to the chin .
It goes through danixulo2000 guard and hits (-1  Damage to the health. kobox punto)
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by JaspOne.
The judges have ruled 9 Fight Points extra points for JaspOne and 5 Fight Points extra points for danixulo2000.

34 , 37% , 50% .
21 , 25% , 50% .

Round 4º

0,5
JaspOne is removed from the sleeve a LEFT PUNCH to the face .
danixulo2000 goes back to dodge the blow.
1
danixulo2000 moves for the quadrilateral one with total tranquility since JaspOne seems to be unable to follow the pace of his game of feet.
1,5
danixulo2000 attacks with a LEFT PUNCH right to the chin .
JaspOne absorbs part of the impact by stiffening the guard. (-1  Damage to the health. )
2
danixulo2000 not drop the pace and throws a RIGHT HAND .
JaspOne does not react on time and receives the impact. (-1  Damage to the health. kobox punto)
2,5
JaspOne attacks with a RIGHT HAND looking for the chin .
danixulo2000 absorbs part of the impact by stiffening the guard. (-1  Damage to the health. )
3
JaspOne is removed from the sleeve a RIGHT HAND looking for openings .
Hit the air because danixulo2000 manages to dodged it.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 4 Fight Points extra points for JaspOne and 7 Fight Points extra points for danixulo2000.

38 , 12% , 50% .
30 , 12% , 50% .

Round 5º

0,5
JaspOne is removed from the sleeve a RIGHT HAND .
danixulo2000 blocks it with his defense. (-1  Damage to the stamina. )
danixulo2000 can´t hold any longer and falls (kobox punto)
1
Although his legs tremble, danixulo2000 achieves to join at the count of 7. (+1 Stamina Recovered.) (-1 Lost Health)
The referee check his health before resuming the fight.
Ladies and gentlemen the referee signals the end of combat. K.O.!

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
JaspOne is the winner of the match by KO.
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