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Date 02-01-25 13:02

Permanent Link Rules

darkfenix
Vs.

_Ippo_


Starts the fight of the journey of the XVIII. 190º league.
Today have gathered at the Stadium 685 Cantera_Academia_Kobox freaks boxing.

In the left corner with 40,81 Lb wearing red pants we have darkfenix ESPAÑA
His personal record is of 897 victories 845 defeats 10 void ones and 639 KO`s.
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Its not official sponsor is Evobas.com.

In the corner right with 44,64 Lb and wearing the breeches blue have _Ippo_ ESPAÑA
His personal record is of 706 victories 320 defeats 0 void ones and 649 KO`s.
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Its not official sponsor is Kobox.

darkfenix has adopted the position of Mixed Guard, _Ippo_ is in the Mixed Guard position.
The darkfenix´s most light body increases in +3,83% the probability of throbbing.
The bulk of _Ippo_ gives +0,96% damage.

Round 1º

0,5
darkfenix throws a combination, it seems that he looks for openings in the guard of _Ippo_.
1
Without thinking twice _Ippo_ runs a RIGHT HAND directed to the face .
Hit full darkfenix. (-71  Damage to the health. kobox punto)
Not bad.
1,5
darkfenix feint a right CROCHET, tries to take the opponent off guard. (+25% hit probability)
darkfenix rotates the hip, it has launched a HOOK going to the stomach .
_Ippo_ keeps his guard firm. (-24  Damage to the stamina. )
2
The fight was stopped temporaly because of a _Ippo_´s low blow
2,5
The opponent of _Ippo_ see coming a CROCHET searching the jaw .
Going to do much damage with that hit.
darkfenix reacts on time blocking the blow with the guard. (-81 Extra Damage to the health. )
3
darkfenix is pushed into the corner by _Ippo_ (+50% hit probability)
Without thinking twice _Ippo_ takes the initiative and launches a right FINNING SWALLOW .
A blow too slow since darkfenix manages to dodge it.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by _Ippo_.
The judges have ruled 5 Fight Points extra points for darkfenix and 9 Fight Points extra points for _Ippo_.

5 , 72% , 97% .
11 , 100% , 86% .

Round 2º

0,5
The opponent of _Ippo_ see coming a FINNING SWALLOW to the pit of the stomach .
darkfenix was hit directly (-101  Damage to the stamina. kobox punto)
Not bad.
1
_Ippo_ attacks with a LEFT PUNCH .
It goes through darkfenix guard and hits (-56  Damage to the health. kobox punto)
1,5
_Ippo_ tries to surprise his opponent with a SMASH aiming the body .
darkfenix balance your body manages to avoid the blow.
2
_Ippo_ has managed to corner darkfenix against the ropes. (+25% hit probability)
Without thinking twice _Ippo_ runs a LEFT PUNCH right to the chin .
Hit the air because darkfenix manages to dodged it.
darkfenix manages to balance his body to launch one against. (+12% hit probability)
darkfenix rotates the hip, it has launched a right SWING .
_Ippo_ balance your body manages to avoid the blow.
2,5
_Ippo_ has led to darkfenix against the ropes. (+25% hit probability)
_Ippo_ launches a HOOK .
darkfenix blocks it with his defense. (-25  Damage to the stamina. )
3
darkfenix is pushed into the corner by _Ippo_ (+50% hit probability)
_Ippo_ launches a LEFT PUNCH .
darkfenix has been reached. (-34  Damage to the stamina. kobox punto)
It has been too much for darkfenix and falls. (kobox punto)
Although his legs tremble, darkfenix achieves to join at the count of 6. (+162 Stamina Recovered.) (-162 Lost Health)
The referee check his health before resuming the fight.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by _Ippo_.
The judges have ruled 4 Fight Points extra points for darkfenix and 10 Fight Points extra points for _Ippo_.

9 , 32% , 89% .
27 , 100% , 52% .

Round 3º

0,5
_Ippo_ is removed from the sleeve a HOOK addressing to the jaw .
darkfenix goes back to dodge the blow.
darkfenix manages to balance his body to launch one against. (+10,2% hit probability)
The opponent of darkfenix see coming a HOOK to the body .
_Ippo_ was hit directly (-91  Damage to the stamina. kobox punto)
1
darkfenix seems to float around _Ippo_ with its magnificent footwork.
1,5
Without thinking twice darkfenix takes the initiative and launches a right STRAIGHT .
_Ippo_ reacts on time blocking the blow with the guard. (-15  Damage to the stamina. )
2
darkfenix tries to surprise his opponent with a LEFT PUNCH .
Hit the air because _Ippo_ manages to dodged it.
_Ippo_ takes the opportunity to launch a counter. (+11,5% hit probability)
_Ippo_ attacks with a RIGHT HAND .
darkfenix has been reached. (-72  Damage to the stamina. kobox punto)
Not bad.
2,5
darkfenix feint a left HOOK, tries to take the opponent off guard. (+25% hit probability)
darkfenix takes the initiative and runs a CROCHET Aiming to the chest .
Hit the air because _Ippo_ manages to dodged it.
3
_Ippo_ not drop the pace and throws a RIGHT HAND .
Hit full darkfenix. (-78  Damage to the health. kobox punto)
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by darkfenix.
The judges have ruled 7 Fight Points extra points for darkfenix and 7 Fight Points extra points for _Ippo_.

17 , 19% , 46% .
37 , 100% , 20% .

Round 4º

0,5
Without thinking twice darkfenix runs a SWING addressing to the jaw .
_Ippo_ balance your body manages to avoid the blow.
Without thinking it _Ippo_ prepares to launch a counterattack. (+11,5% hit probability)
_Ippo_ is quite fatigued, his punches do less damage.
_Ippo_ launches a right SMASH to the body .
darkfenix reacts on time blocking the blow with the guard. (-46  Damage to the stamina. )
darkfenix falls to the ground. (kobox punto)
1
darkfenix get on his feets at the count of 4. (+52 Stamina Recovered.) (-52 Lost Health)
The referee is ready to resume the match.
_Ippo_ is quite fatigued, his punches do less damage.
_Ippo_ takes the initiative and runs a left SMASH .
Hit the air because darkfenix manages to dodged it.
darkfenix takes the opportunity to launch a counter. (+8,7% hit probability)
darkfenix is removed from the sleeve a right HOOK searching the jaw .
_Ippo_ goes back to dodge the blow.
1,5
The fatigue does that darkfenix´s blows come with minor intensity.
darkfenix tries to surprise his opponent with a SWING directed to the face .
_Ippo_ keeps his guard firm. (-6  Damage to the health. )
2
darkfenix keeps some distance throwing long punches, _Ippo_ strikes back but he is unable fo follow his pace.
2,5
Without thinking twice darkfenix runs a left CROCHET .
A blow too slow since _Ippo_ manages to dodge it.
3
darkfenix starts turning over rival keeping the distance with long range shots.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by darkfenix.
The judges have ruled 7 Fight Points extra points for darkfenix and 7 Fight Points extra points for _Ippo_.

24 , 11% , 19% .
46 , 100% , 30% .

Round 5º

0,5
darkfenix has slipped trying to feint. (-20% hit probability)
darkfenix is removed from the sleeve a STRAIGHT .
_Ippo_ absorbs part of the impact by stiffening the guard. (-49  Damage to the stamina. )
1
_Ippo_ exchanges punches from medium distance to impose the rythim but can`t achieve to turn back darkfenix
1,5
darkfenix is quite fatigued, his punches do less damage.
darkfenix takes the initiative and runs a SWING to the face .
A blow too slow since _Ippo_ manages to dodge it.
Without thinking it _Ippo_ prepares to launch a counterattack. (+14,8% hit probability)
_Ippo_ not drop the pace and throws a LEFT PUNCH to the stomach .
Hit the air because darkfenix manages to dodged it.
2
darkfenix has led to _Ippo_ against the ropes. (+25% hit probability)
darkfenix takes the position to get left one STRAIGHT to the stomach .
A blow too slow since _Ippo_ manages to dodge it.
2,5
darkfenix has managed to corner _Ippo_ against the ropes. (+25% hit probability)
darkfenix tries to surprise his opponent with a LEFT PUNCH .
_Ippo_ absorbs part of the impact by stiffening the guard. (-8  Damage to the stamina. )
3
darkfenix has managed to corner _Ippo_ in the corner of the ring. (+50% hit probability)
darkfenix is removed from the sleeve a LEFT PUNCH to the face .
_Ippo_ reacts on time blocking the blow with the guard. (-19  Damage to the health. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by darkfenix.
The judges have ruled 10 Fight Points extra points for darkfenix and 4 Fight Points extra points for _Ippo_.

34 , 13% , 25% .
50 , 99% , 21% .

Round 6º

0,5
Without thinking twice darkfenix takes the initiative and launches a CROCHET right to the chin .
_Ippo_ balance your body manages to avoid the blow.
No time to breathe _Ippo_ launches to against. (+9,8% hit probability)
_Ippo_ launches a RIGHT HAND .
darkfenix does not react on time and receives the impact. (-127  Damage to the health. kobox punto)
Not bad.
darkfenix falls collapsed to the ground, the referee is approaching. It seems that it will start the countdown. (kobox punto)
1
darkfenix adopts the position of fighting but is too stunned to answer the questions of the referee.
Ladies and gentlemen the referee signals the end of combat. K.O.!

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
_Ippo_ is the winner of the match by KO.
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