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Date 02-01-25 13:24

Permanent Link Rules

groxmagic
Vs.

Zambu


Starts the fight of the journey of the XVIII. 1.253º league.
Today have gathered at the Stadium 332 Llivia_Arena freaks boxing.

In the left corner with 43,68 Lb wearing red pants we have groxmagic ESPAÑA
His personal record is of 2 victories 504 defeats 1 void ones and 0 KO`s.
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Its not official sponsor is Evobas.

In the corner right with 47,63 Lb and wearing blue pants have to Zambu ESPAÑA
His personal record is of 8 victories 461 defeats 0 void ones and 0 KO`s.
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Its not official sponsor is Kobox.

groxmagic has adopted the position of Basic Guard, Zambu is in the Basic Guard position.
The groxmagic´s most light body increases in +3,95% the probability of throbbing.
The bulk of Zambu gives +3,95% damage.

Round 1º

0,5
Without thinking twice Zambu takes the initiative and launches a LEFT PUNCH to the face .
groxmagic reacts on time blocking the blow with the guard. (-1  Damage to the health. )
1
groxmagic is removed from the sleeve a RIGHT HAND going to the stomach .
Zambu balance your body manages to avoid the blow.
Zambu takes the opportunity to launch a counter. (+1% hit probability)
Without thinking twice Zambu runs a JAB .
groxmagic absorbs part of the impact by stiffening the guard. (-1  Damage to the stamina. )
groxmagic falls collapsed to the ground, the referee is approaching. It seems that it will start the countdown. (kobox punto)
1,5
groxmagic stands on account of 8. (+2 Stamina Recovered.) (-2 Lost Health)
The referee checks his eyes before resuming the fight.
Without thinking twice groxmagic runs a LEFT PUNCH going to the stomach .
Zambu keeps his guard firm. (-1  Damage to the stamina. )
Zambu crashes to the ground. (kobox punto)
2
Although his legs tremble, Zambu achieves to join at the count of 6. (+2 Stamina Recovered.) (-2 Lost Health)
The referee check his health before resuming the fight.
Zambu keeps his rival alert throwing a blow to the body.
2,5
groxmagic attacks with a RIGHT HAND .
Zambu goes back to dodge the blow.
No time to breathe Zambu launches to against. (+1% hit probability)
Zambu not drop the pace and throws a JAB .
groxmagic balance your body manages to avoid the blow.
3
Zambu is pushed into the corner by groxmagic (+50% hit probability)
groxmagic is removed from the sleeve a RIGHT HAND .
A blow too slow since Zambu manages to dodge it.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by groxmagic.
The judges have ruled 6 Fight Points extra points for groxmagic and 7 Fight Points extra points for Zambu.

8 , 62% , 50% .
9 , 75% , 50% .

Round 2º

0,5
Without thinking twice groxmagic takes the initiative and launches a RIGHT HAND searching the jaw .
Zambu keeps his guard firm. (-1  Damage to the health. )
1
groxmagic is removed from the sleeve a RIGHT HAND looking for the face .
Hit the air because Zambu manages to dodged it.
1,5
groxmagic is removed from the sleeve a RIGHT HAND .
Zambu absorbs part of the impact by stiffening the guard. (-1  Damage to the health. )
2
Zambu tries to maintain control of the fight imposing his rhythm.
2,5
groxmagic launches a LEFT PUNCH directed to the body .
Zambu keeps his guard firm. (-1  Damage to the stamina. )
It has been too much for Zambu and kissing the canvas. (kobox punto)
3
Although his legs tremble, Zambu achieves to join at the count of 6. (+2 Stamina Recovered.) (-2 Lost Health)
The referee check his status before resuming the fight.
groxmagic guard down causing his opponent.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by groxmagic.
The judges have ruled 10 Fight Points extra points for groxmagic and 4 Fight Points extra points for Zambu.

20 , 62% , 50% .
13 , 25% , 100% .

Round 3º

0,5
groxmagic takes the initiative and runs a LEFT PUNCH .
Zambu reacts on time blocking the blow with the guard. (-1  Damage to the health. )
1
groxmagic rotates the hip, it has launched a RIGHT HAND .
A blow too slow since Zambu manages to dodge it.
No time to breathe Zambu launches to against. (+100% hit probability)
The opponent of Zambu see coming a JAB directed to the face .
groxmagic balance your body manages to avoid the blow.
1,5
groxmagic is removed from the sleeve a RIGHT HAND directed to the body .
Hit the air because Zambu manages to dodged it.
Zambu manages to balance his body to launch one against. (+1% hit probability)
Zambu rotates the hip, it has launched a JAB .
groxmagic has received a good blow. (-1  Damage to the health. kobox punto)
Not bad.
2
groxmagic push Zambu against the ropes. (+25% hit probability)
groxmagic is removed from the sleeve a RIGHT HAND .
Hit the air because Zambu manages to dodged it.
2,5
groxmagic has led to Zambu against the ropes. (+25% hit probability)
groxmagic rotates the hip, it has launched a RIGHT HAND going to the body .
Hit the air because Zambu manages to dodged it.
3
From the corner of Zambu its second tells to enforce the pace of combat.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by groxmagic.
The judges have ruled 6 Fight Points extra points for groxmagic and 4 Fight Points extra points for Zambu.

26 , 50% , 50% .
19 , 12% , 50% .

Round 4º

0,5
groxmagic throws a combination, it seems that he looks for openings in the guard of Zambu.
1
The opponent of Zambu see coming a LEFT PUNCH looking for the stomach .
groxmagic balance your body manages to avoid the blow.
groxmagic manages to balance his body to launch one against. (+100% hit probability)
groxmagic tries to surprise his opponent with a RIGHT HAND to the body .
Zambu goes back to dodge the blow.
1,5
Zambu rotates the hip, it has launched a JAB aiming the body .
groxmagic keeps his guard firm. (-1  Damage to the stamina. )
It has been too much for groxmagic and falls. (kobox punto)
2
groxmagic seemed stunned but he´s on his feet at the count of 8. (+2 Stamina Recovered.) (-2 Lost Health)
The referee is ready to resume the match.
The opponent of Zambu see coming a RIGHT HAND going to the body .
A blow too slow since groxmagic manages to dodge it.
2,5
From the corner of groxmagic its second tells to enforce the pace of combat.
3
groxmagic has surprised his rival with a feint. (+25% hit probability)
groxmagic tries to surprise his opponent with a RIGHT HAND going to the body .
A blow too slow since Zambu manages to dodge it.
Zambu takes the opportunity to launch a counter. (+1% hit probability)
Zambu attacks with a JAB .
Hit the air because groxmagic manages to dodged it.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 4 Fight Points extra points for groxmagic and 7 Fight Points extra points for Zambu.

30 , 25% , 50% .
28 , 12% , 50% .

Round 5º

0,5
Zambu tries to surprise his opponent with a JAB .
groxmagic was hit directly (-1  Damage to the health. kobox punto)
1
groxmagic launches a feint, fooling his rival completely. (+25% hit probability)
groxmagic takes the initiative and runs a RIGHT HAND .
Hit the air because Zambu manages to dodged it.
No time to breathe Zambu launches to against. (+100% hit probability)
Without thinking twice Zambu runs a LEFT PUNCH to the chin .
A blow too slow since groxmagic manages to dodge it.
1,5
groxmagic tries to surprise his opponent with a RIGHT HAND looking for the chin .
Zambu goes back to dodge the blow.
Without thinking it Zambu prepares to launch a counterattack. (+100% hit probability)
Without thinking twice Zambu takes the initiative and launches a LEFT PUNCH .
It´s a perfect punch
groxmagic was hit directly (-1 Extra Damage to the health. kobox punto)
Already you can not hold standing and groxmagic falls. (kobox punto)
2
groxmagic seems to react and manages to rejoin the battle at the count of 7. (-1 Loss Stamina) (+1 Recovered Health)
The referee check his status before resuming the fight.
Due to fatigue groxmagic blows come with less intensity.
groxmagic rotates the hip, it has launched a RIGHT HAND right to the chin . Zambu slows his progress with a JAB. (-14% reduced probability of scrimmage)
A blow too slow since Zambu manages to dodge it.
No time to breathe Zambu launches to against. (+100% hit probability)
Zambu launches a LEFT PUNCH .
Hit the air because groxmagic manages to dodged it.
2,5
It seems that fatigue has reduced the force in the blows of groxmagic.
The threat of groxmagic has not been enough to disturb Zambu. (-20% hit probability)
The opponent of groxmagic see coming a RIGHT HAND looking for the face .
Zambu reacts on time blocking the blow with the guard. (-1  Damage to the health. )
Zambu has fallen, the referee approaches. (kobox punto)
3
Zambu stands on account of 6. (-1 Loss Stamina) (+1 Recovered Health)
The referee checks his eyes before resuming the fight.
Zambu is pushed into the corner by groxmagic (+50% hit probability)
groxmagic are very tired with what his punches do less damage.
Without thinking twice groxmagic runs a LEFT PUNCH .
Hit the air because Zambu manages to dodged it.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by groxmagic.
The judges have ruled 6 Fight Points extra points for groxmagic and 7 Fight Points extra points for Zambu.

38 , 12% , 50% .
41 , 12% , 50% .

Round 6º

0,5
groxmagic not drop the pace and throws a LEFT PUNCH to the chin .
Hit the air because Zambu manages to dodged it.
1
Zambu loaded with intensity to break the rhythm of groxmagic.
1,5
groxmagic not drop the pace and throws a RIGHT HAND .
Zambu keeps his guard firm. (-1  Damage to the stamina. )
Zambu has fallen, the referee approaches. (kobox punto)
groxmagic has won by technical knockout since Zambu has accumulated 4 falls throughout the match.

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
groxmagic is the winner of the match by KO.
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