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Date 02-07-25 20:59

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Kenshiro
Vs.

albermans


The Torneo de Veteranos Cuartos combat begins.
Today have gathered at the Stadium 72.543 CLUB_BOXING_CALIXTO freaks boxing.

In the left corner with 70,98 Lb wearing red pants we have Kenshiro ARGENTINA
His personal record is of 9.525 victories 5.146 defeats 68 void ones and 7.951 KO`s.
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In the corner right with 81,39 Lb and wearing the breeches blue have albermans ESPAÑA
His personal record is of 7.037 victories 1.729 defeats 65 void ones and 4.763 KO`s.
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Kenshiro has adopted the position of Cross Defense, albermans is in the Advanced Guard position.
The Kenshiro´s most light body increases in +10,41% the probability of throbbing.
The bulk of albermans gives +10,41% damage.

Round 1º

0,5
Kenshiro accelerates its balancing, undoubtedly is going to throw the DEMPSEY ROLL (+25% Dempsey Roll)
The left does not expect.
albermans reacts on time blocking the blow with the guard. (-776  Damage to the stamina. romper guardia ) (+1% boost)
Kenshiro never stops, changes the weight of leg and throws another blow.
A blow too slow since albermans manages to dodge it.
Kenshiro leverages the inertia of the rotation to drive his next shot.
Hit the air because albermans manages to dodged it.
Taking advantage of the rotating inertia Kenshiro launches another blow.
albermans has received a good blow. (-3.430  Damage to the health. kobox punto)
It has been an excellent book DEMPSEY ROLL.
1
albermans not slow down and throws a hook to the SOLAR PLEXUS!.
Kenshiro balance your body manages to avoid the blow.
1,5
Kenshiro dominates the rhythm of the fight by using his footwork
2
albermans attacks with a CROCHET Aiming to the chest .
Goes throught the guard of Kenshiro and hits. (-691  Damage to the stamina. atravesar guardia kobox punto)
2,5
albermans dominates the rhythm of the fight by using his footwork
3
albermans has managed to corner Kenshiro in the corner of the ring. (+50% hit probability)
The opponent of albermans see coming a RIGHT HAND .
Kenshiro blocks it with his defense. (-87  Damage to the health. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by albermans.
The judges have ruled 8 Fight Points extra points for Kenshiro and 6 Fight Points extra points for albermans.

10 , 100% , 100% .
7 , 94% , 100% .

Round 2º

0,5
albermans is removed from the sleeve a JAB .
Kenshiro goes back to dodge the blow.
1
Kenshiro tries to surprise his opponent with a SMASH .
It looks like a very solid punch.
The coup lashes out in full to his opponent. (-18.828 Extra Damage to the health. kobox punto)
The stadium erupts in applause!
1,5
Kenshiro accelerates its balancing, undoubtedly is going to throw the DEMPSEY ROLL (+25% Dempsey Roll)
Kenshiro charges with the first punch.
A blow too slow since albermans manages to dodge it.
Kenshiro never stops, changes the weight of leg and throws another blow.
albermans balance your body manages to avoid the blow.
Kenshiro changes the weight again to run another blow. albermans harassed by throwing a JAB but Kenshiro dodge it with ease.
Hit the air because albermans manages to dodged it.
It will not stop, after the change of weight Kenshiro attacks with another blow
.
albermans goes back to dodge the blow.
2
Without thinking twice Kenshiro runs a right SMASH directed to the face .
A blow too slow since albermans manages to dodge it.
2,5
Kenshiro balances your body forming the symbol of infinity, is preparing to launch the DEMPSEY ROLL! (+25% Dempsey Roll)
Kenshiro changes weight upwards with his left..
albermans has received a good blow. (-2.588  Damage to the health. kobox punto) (+2% boost)
Kenshiro rises again, he´s going to try to hit his opponent with the weight of his body
.
Hit the air because albermans manages to dodged it.
Kenshiro changes the weight again to run another blow.
albermans goes back to dodge the blow.
Kenshiro continues to accelerate, turn your hips to combine another blow.
albermans blocks it with his defense. (-970  Damage to the stamina. romper guardia )
A perfect DEMPSEY ROLL!
3
albermans is removed from the sleeve a BOLADO .
Kenshiro has been reached. (-3.375  Damage to the stamina. kobox punto)
Already you can not hold standing and Kenshiro falls. (kobox punto)
Kenshiro seems to react and manages to rejoin the battle at the count of 4. (+5.343 Stamina Recovered.) (-5.343 Lost Health)
The referee check his health before resuming the fight.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Kenshiro.
The judges have ruled 9 Fight Points extra points for Kenshiro and 5 Fight Points extra points for albermans.

23 , 83% , 100% .
15 , 44% , 100% .

Round 3º

0,5
Kenshiro starts moving her head forming eight inverted rival prepares to receive the DEMPSEY ROLL (+25% Dempsey Roll)
Here comes a crushing left.
albermans absorbs part of the impact by stiffening the guard. (-1.000  Damage to the health. romper guardia ) (+1% boost)
Kenshiro rises again, he´s going to try to hit his opponent with the weight of his body
. albermans harassed with a JAB that unbalanced momentarily to Kenshiro. (-9% reduced probability of scrimmage)
albermans goes back to dodge the blow.
Taking advantage of the rotating inertia Kenshiro launches another blow.
albermans balance your body manages to avoid the blow.
Without thinking it albermans prepares to launch a counterattack. (+9,8% hit probability)
albermans not drop the pace and throws a BOLADO looking for openings .
Hit the air because Kenshiro manages to dodged it.
1
Kenshiro rotates the hip, it has launched a LEFT PUNCH looking for the face .
albermans balance your body manages to avoid the blow.
1,5
The opponent of albermans see coming a CROCHET .
Kenshiro goes back to dodge the blow.
2
Kenshiro attacks with a SMASH searching the jaw .
albermans blocks it with his defense. (-1.661  Damage to the health. )
2,5
albermans prepares the left to launch a SWING to the kidneys .
Kenshiro blocks it with his defense. (-352  Damage to the stamina. )
3
albermans takes the initiative and runs a CROCHET searching the jaw .
It´s a perfect punch
Kenshiro blocks it with his defense. (-753 Extra Damage to the health. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 7 Fight Points extra points for Kenshiro and 5 Fight Points extra points for albermans.

30 , 83% , 100% .
20 , 40% , 100% .

Round 4º

0,5
Kenshiro launches a LEFT PUNCH aiming the body .
albermans absorbs part of the impact by stiffening the guard. (-322  Damage to the stamina. )
1
Kenshiro takes the position to get left one SMASH aiming the body .
A blow too slow since albermans manages to dodge it.
1,5
In the ring only listens to the fans of Amamos a albermans.
2
Kenshiro launches a right SMASH going to the stomach . albermans harassed with a barrage of JABs that achieve Kenshiro disturbing. (-24% reduced probability of scrimmage)
albermans goes back to dodge the blow.
No time to breathe albermans launches to against. (+10,6% hit probability)
albermans not drop the pace and throws a left HOOK to the chin .
It´s a perfect punch
Kenshiro has been reached. (-3.247 Extra Damage to the health. kobox punto)
2,5
Kenshiro is removed from the sleeve a left SMASH to the face .
albermans balance your body manages to avoid the blow.
3
Kenshiro has led albermans against the corner of the ring. (+50% hit probability)
Without thinking twice Kenshiro takes the initiative and launches a SMASH .
albermans goes back to dodge the blow.
albermans manages to balance his body to launch one against. (+13,6% hit probability)
albermans tries to surprise his opponent with a LEFT PUNCH .
Kenshiro reacts on time blocking the blow with the guard. (-72  Damage to the health. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Kenshiro.
The judges have ruled 7 Fight Points extra points for Kenshiro and 7 Fight Points extra points for albermans.

37 , 74% , 100% .
29 , 43% , 100% .

Round 5º

0,5
albermans rotates the hip, it has launched a right SWING going to the pit of the stomach .
Kenshiro goes back to dodge the blow.
1
Kenshiro tries to surprise his opponent with a RIGHT HAND addressing to the jaw .
Hit the air because albermans manages to dodged it.
1,5
Without thinking twice Kenshiro runs a SMASH directed to the face .
albermans balance your body manages to avoid the blow.
albermans manages to balance his body to launch one against. (+11,8% hit probability)
albermans He prepares his left to lunch a HOOK .
A blow too slow since Kenshiro manages to dodge it.
2
The audience cheers to albermans.
2,5
albermans tries to surprise his opponent with a LEFT PUNCH searching the jaw .
Kenshiro goes back to dodge the blow.
3
Kenshiro makes a feint, it seems that he is trying to break.
After the threat its right does not take long to appear. (+25% hit probability)
Kenshiro not drop the pace and throws a SMASH .
albermans balance your body manages to avoid the blow.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 4 Fight Points extra points for Kenshiro and 4 Fight Points extra points for albermans.

41 , 77% , 100% .
33 , 46% , 100% .

Round 6º

0,5
The fight was stopped temporaly because of a albermans´s low blow
1
Kenshiro launches a right SMASH addressing to the jaw .
albermans balance your body manages to avoid the blow.
1,5
albermans takes the initiative and runs a right BOLADO .
It has exploited fully in Kenshiro. (-1.173  Damage to the stamina. kobox punto)
2
albermans is positioned to launch with his/her right hand a HOOK directed to the chin .
Kenshiro reacts on time blocking the blow with the guard. (-291  Damage to the health. )
2,5
Kenshiro accelerates its balancing, undoubtedly is going to throw the DEMPSEY ROLL (+25% Dempsey Roll)
It balances the weight with your legs, hip drives, your first shot is not expected.
Hit the air because albermans manages to dodged it.
Kenshiro rises again, he´s going to try to hit his opponent with the weight of his body
.
albermans goes back to dodge the blow.
Kenshiro changes the weight again to run another blow.
albermans balance your body manages to avoid the blow.
Kenshiro never stops, changes the weight of leg and throws another blow.
albermans keeps his guard firm. (-1.390  Damage to the health. romper guardia )
A fabulous DEMPSEY ROLL!
3
Kenshiro takes the initiative and runs a LEFT PUNCH .
albermans goes back to dodge the blow.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 5 Fight Points extra points for Kenshiro and 7 Fight Points extra points for albermans.

46 , 80% , 89% .
41 , 45% , 100% .

Round 7º

0,5
albermans tries to surprise his opponent with a LEFT PUNCH .
Kenshiro reacts on time blocking the blow with the guard. (-153  Damage to the health. )
1
albermans has surprised his rival with a feint. (+25% hit probability)
albermans not drop the pace and throws a UPPERCUT directed to the face .
A blow too slow since Kenshiro manages to dodge it.
1,5
After study each other Kenshiro starts a mid distance exchange of blows and although albermans doesn´t make him easy he finally goes back.
2
albermans is positioned to launch with his/her right hand a CROCHET looking for the chest .
Kenshiro has received a good blow. (-661  Damage to the stamina. kobox punto)
Not bad.
2,5
albermans loaded with intensity to break the rhythm of Kenshiro.
3
albermans gets Kenshiro to the corner (+50% hit probability)
albermans tries to surprise his rival with a hook to the SOLAR PLEXUS.
It looks like a very solid punch.
Kenshiro keeps his guard firm. (-278 Extra Damage to the stamina. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by albermans.
The judges have ruled 4 Fight Points extra points for Kenshiro and 10 Fight Points extra points for albermans.

50 , 82% , 100% .
52 , 48% , 100% .

Round 8º

0,5
Kenshiro is removed from the sleeve a right SMASH going to the stomach .
It has exploited fully in albermans. (-6.650  Damage to the stamina. kobox punto)
It has been too much for albermans and kissing the canvas. (kobox punto)
1
albermans grabs the ropes to get up just when the account is on 8. (+6.352 Stamina Recovered.) (-6.352 Lost Health)
The referee check his status before resuming the fight.
Kenshiro starts moving her head forming eight inverted rival prepares to receive the DEMPSEY ROLL (+25% Dempsey Roll)
Kenshiro changes weight upwards with his left..
albermans goes back to dodge the blow.
Kenshiro rises again, he´s going to try to hit his opponent with the weight of his body
.
A blow too slow since albermans manages to dodge it.
Kenshiro never stops, changes the weight of leg and throws another blow.
Hit the air because albermans manages to dodged it.
Kenshiro leverages the inertia of the rotation to drive his next shot.
albermans does not react on time and receives the impact. (-4.376  Damage to the health. kobox punto)
Nice DEMPSEY ROLL!
1,5
Kenshiro launches a RIGHT HAND searching the jaw .
albermans goes back to dodge the blow.
2
From the corner of Kenshiro its second tells to enforce the pace of combat.
2,5
Kenshiro has managed to corner albermans against the ropes. (+25% hit probability)
Kenshiro takes the position to get right one SMASH .
Hit the air because albermans manages to dodged it.
Without thinking it albermans prepares to launch a counterattack. (+12,2% hit probability)
albermans is removed from the sleeve a left FINNING SWALLOW .
Kenshiro reacts on time blocking the blow with the guard. (-54  Damage to the stamina. )
3
Kenshiro keeps his rival alert throwing a blow to the body.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Kenshiro.
The judges have ruled 10 Fight Points extra points for Kenshiro and 4 Fight Points extra points for albermans.

65 , 86% , 100% .
56 , 24% , 100% .

Round 9º

0,5
Kenshiro is removed from the sleeve a RIGHT HAND going to the stomach .
albermans balance your body manages to avoid the blow.
1
Kenshiro tries to surprise his opponent with a SMASH directed to the body .
albermans balance your body manages to avoid the blow.
1,5
Without thinking twice Kenshiro takes the initiative and launches a left SMASH to the body .
albermans balance your body manages to avoid the blow.
No time to breathe albermans launches to against. (+8,2% hit probability)
albermans tries to surprise his opponent with a right SWING to the chin .
Kenshiro keeps his guard firm. (-1.554  Damage to the health. )
2
albermans is removed from the sleeve a CROCHET .
Hit full Kenshiro. (-1.038  Damage to the health. kobox punto)
Appears to be hurt with that punch.
2,5
albermans takes the initiative and runs a left RIP searching the kidneys .
Kenshiro blocks it with his defense. (-338  Damage to the stamina. )
3
Kenshiro gets albermans to the corner (+50% hit probability)
Without thinking twice Kenshiro runs a SMASH .
It looks like a very solid punch.
albermans blocks it with his defense. (-2.947 Extra Damage to the health. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Kenshiro.
The judges have ruled 9 Fight Points extra points for Kenshiro and 5 Fight Points extra points for albermans.

74 , 79% , 100% .
63 , 20% , 100% .

Round 10º

0,5
Kenshiro has feint a FINNING SWALLOW
After the threat its right does not take long to appear. (+25% hit probability)
Kenshiro launches a FINNING SWALLOW to the chin .
It looks like a very solid punch.
albermans reacts on time blocking the blow with the guard. (-1.514 Extra Damage to the health. )
1
Kenshiro tries to surprise his opponent with a SMASH .
albermans balance your body manages to avoid the blow.
No time to breathe albermans launches to against. (+11,6% hit probability)
albermans is removed from the sleeve a left CROSS right to the chin .
Kenshiro has been reached. (-918  Damage to the health. kobox punto)
1,5
Kenshiro starts moving her head forming eight inverted rival prepares to receive the DEMPSEY ROLL (+25% Dempsey Roll)
Kenshiro rises with the entire weight of his body on the left .
albermans balance your body manages to avoid the blow.
Kenshiro changes the weight again to run another blow.
albermans absorbs part of the impact by stiffening the guard. (-996  Damage to the stamina. ) (+2% boost)
Kenshiro continues to accelerate, turn your hips to combine another blow.
Hit the air because albermans manages to dodged it.
Kenshiro never stops, changes the weight of leg and throws another blow.
A blow too slow since albermans manages to dodge it.
A fabulous DEMPSEY ROLL!
2
Kenshiro has led to albermans against the ropes. (+25% hit probability)
Kenshiro tries to surprise his opponent with a RIGHT HAND searching the jaw .
albermans absorbs part of the impact by stiffening the guard. (-362  Damage to the health. )
2,5
albermans launches a right RIP .
Kenshiro blocks it with his defense. (-1.287  Damage to the health. )
3
albermans is pushed into the corner by Kenshiro (+50% hit probability)
Without thinking twice Kenshiro takes the initiative and launches a LEFT PUNCH looking for the stomach .
albermans does not react on time and receives the impact. (-858  Damage to the stamina. kobox punto)
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Kenshiro.
The judges have ruled 9 Fight Points extra points for Kenshiro and 5 Fight Points extra points for albermans.

84 , 74% , 100% .
70 , 18% , 100% .

Round 11º

0,5
Kenshiro launches a left FINNING SWALLOW looking for the face .
A blow too slow since albermans manages to dodge it.
albermans takes the opportunity to launch a counter. (+14% hit probability)
albermans takes the initiative and runs a right BOLADO .
Kenshiro keeps his guard firm. (-267  Damage to the health. )
1
There is no turning back, Kenshiro prepares to launch the DEMPSEY ROLL! (+25% Dempsey Roll)
Here comes a crushing left.
albermans balance your body manages to avoid the blow.
Kenshiro rises again, he´s going to try to hit his opponent with the weight of his body
.
Hit the air because albermans manages to dodged it.
Kenshiro never stops, changes the weight of leg and throws another blow.
albermans reacts on time blocking the blow with the guard. (-942  Damage to the health. romper guardia ) (+3% boost)
Kenshiro changes the weight again to run another blow.
A blow too slow since albermans manages to dodge it.
A perfectly executed DEMPSEY ROLL!
1,5
albermans has set a little dance with the intent to provoke his rival.
2
There is no turning back, Kenshiro prepares to launch the DEMPSEY ROLL! (+25% Dempsey Roll)
Kenshiro rises with the entire weight of his body on the left .
albermans goes back to dodge the blow.
Kenshiro never stops, changes the weight of leg and throws another blow.
albermans balance your body manages to avoid the blow.
Kenshiro rises again, he´s going to try to hit his opponent with the weight of his body
.
albermans reacts on time blocking the blow with the guard. (-628  Damage to the stamina. ) (+3% boost)
Taking advantage of the rotating inertia Kenshiro launches another blow.
It´s a perfect punch
albermans keeps his guard firm. (-1.999 Extra Damage to the health. romper guardia )
Nice DEMPSEY ROLL!
2,5
Kenshiro keeps his rival alert throwing a blow to the body.
3
Kenshiro has managed to corner albermans in the corner of the ring. (+50% hit probability)
Without thinking twice Kenshiro runs a FINNING SWALLOW .
A blow too slow since albermans manages to dodge it.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Kenshiro.
The judges have ruled 10 Fight Points extra points for Kenshiro and 4 Fight Points extra points for albermans.

94 , 77% , 94% .
74 , 14% , 100% .

Round 12º

0,5
Kenshiro attacks with a RIGHT HAND to the body .
albermans reacts on time blocking the blow with the guard. (-605  Damage to the stamina. )
1
Without thinking twice Kenshiro takes the initiative and launches a SMASH directed to the jaw .
albermans balance your body manages to avoid the blow.
1,5
albermans launches a combination against the guard of Kenshiro.
2
Kenshiro launches a RIGHT HAND looking for the face .
albermans goes back to dodge the blow.
2,5
Kenshiro is positioned to launch with his/her left hand a FINNING SWALLOW directed to the face .
albermans balance your body manages to avoid the blow.
Without thinking it albermans prepares to launch a counterattack. (+8,5% hit probability)
albermans attacks with a RIGHT HAND aiming the body .
Hit the air because Kenshiro manages to dodged it.
3
Kenshiro has locked albermans in the corner of the ring. (+50% hit probability)
Kenshiro attacks with a left FINNING SWALLOW .
albermans keeps his guard firm. (-949  Damage to the stamina. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Kenshiro.
The judges have ruled 9 Fight Points extra points for Kenshiro and 4 Fight Points extra points for albermans.

103 , 80% , 100% .
78 , 16% , 100% .

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
The judges have dictaminated the fight by points.
The winner is Kenshiro with a total of 103 points over the 78 points scored by albermans.
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