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Date 02-08-25 13:12

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GothFlame2
Vs.

MARIOMONTOYA


Starts the fight of the journey of the XVIII. 518º league.
Today have gathered at the Stadium 110 Viva_chile freaks boxing.

In the left corner with 40 Lb wearing red pants we have GothFlame2 ESPAÑA
His personal record is of 1 victories 14 defeats 0 void ones and 1 KO`s.
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Its not official sponsor is Evobas.com.

In the corner right with 40 Lb and wearing blue pants have to MARIOMONTOYA ESPAÑA
His personal record is of 0 victories 12 defeats 0 void ones and 0 KO`s.
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Its not official sponsor is Kobox.

GothFlame2 has adopted the position of Basic Guard, MARIOMONTOYA is in the Basic Guard position.

Round 1º

0,5
The opponent of GothFlame2 see coming a LEFT PUNCH going to the stomach .
MARIOMONTOYA absorbs part of the impact by stiffening the guard. (-1  Damage to the stamina. )
1
MARIOMONTOYA has feint a PUNCH (+25% hit probability)
MARIOMONTOYA attacks with a LEFT PUNCH .
GothFlame2 reacts on time blocking the blow with the guard. (-1  Damage to the health. )
1,5
GothFlame2 launches a LEFT PUNCH .
MARIOMONTOYA absorbs part of the impact by stiffening the guard. (-1  Damage to the health. )
2
GothFlame2 takes the initiative and runs a RIGHT HAND going to the body .
MARIOMONTOYA balance your body manages to avoid the blow.
2,5
GothFlame2 not drop the pace and throws a LEFT PUNCH looking for the face .
Hit the air because MARIOMONTOYA manages to dodged it.
MARIOMONTOYA takes the opportunity to launch a counter. (+16,7% hit probability)
Without thinking twice MARIOMONTOYA takes the initiative and launches a RIGHT HAND directed to the chin .
A blow too slow since GothFlame2 manages to dodge it.
3
GothFlame2 has locked MARIOMONTOYA in the corner of the ring. (+50% hit probability)
Without thinking twice GothFlame2 runs a RIGHT HAND to the face .
MARIOMONTOYA absorbs part of the impact by stiffening the guard. (-3  Damage to the health. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by GothFlame2.
The judges have ruled 10 Fight Points extra points for GothFlame2 and 4 Fight Points extra points for MARIOMONTOYA.

10 , 99% , 37% .
4 , 97% , 62% .

Round 2º

0,5
Amamos a MARIOMONTOYA fans broke out at the stadium.
1
MARIOMONTOYA launches a RIGHT HAND directed to the face .
A blow too slow since GothFlame2 manages to dodge it.
1,5
MARIOMONTOYA helped wrong foot and GothFlame2 does not hesitate to take the initiative.
2
MARIOMONTOYA tries to surprise his opponent with a RIGHT HAND .
GothFlame2 goes back to dodge the blow.
2,5
MARIOMONTOYA hits frantically, it seems to have gone into a trance.
3
GothFlame2 is removed from the sleeve a RIGHT HAND .
MARIOMONTOYA keeps his guard firm. (-2  Damage to the stamina. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by MARIOMONTOYA.
The judges have ruled 7 Fight Points extra points for GothFlame2 and 6 Fight Points extra points for MARIOMONTOYA.

17 , 99% , 25% .
10 , 97% , 12% .

Round 3º

0,5
The opponent of MARIOMONTOYA see coming a LEFT PUNCH looking for the stomach .
GothFlame2 goes back to dodge the blow.
1
MARIOMONTOYA feint a left PUNCH, tries to take the opponent off guard. (+25% hit probability)
MARIOMONTOYA is removed from the sleeve a RIGHT HAND directed to the jaw .
GothFlame2 absorbs part of the impact by stiffening the guard. (-1  Damage to the health. )
1,5
MARIOMONTOYA tries to surprise his opponent with a LEFT PUNCH .
GothFlame2 goes back to dodge the blow.
2
GothFlame2 tries to surprise his opponent with a RIGHT HAND directed to the face .
Hit the air because MARIOMONTOYA manages to dodged it.
No time to breathe MARIOMONTOYA launches to against. (+16,7% hit probability)
The opponent of MARIOMONTOYA see coming a LEFT PUNCH .
GothFlame2 absorbs part of the impact by stiffening the guard. (-1  Damage to the stamina. )
GothFlame2 legs do not stop shaking and plummet. (kobox punto)
2,5
GothFlame2 grabs the ropes to get up just when the account is on 5. (+8 Stamina Recovered.) (-8 Lost Health)
The referee checks his eyes before resuming the fight.
MARIOMONTOYA attacks with a RIGHT HAND looking for openings .
GothFlame2 blocks it with his defense. (-1  Damage to the stamina. )
3
MARIOMONTOYA has locked GothFlame2 in the corner of the ring. (+50% hit probability)
MARIOMONTOYA tries to surprise his opponent with a RIGHT HAND .
GothFlame2 keeps his guard firm. (-1  Damage to the stamina. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by MARIOMONTOYA.
The judges have ruled 4 Fight Points extra points for GothFlame2 and 10 Fight Points extra points for MARIOMONTOYA.

21 , 93% , 75% .
22 , 97% , 12% .

Round 4º

0,5
MARIOMONTOYA tried feint but GothFlame2 not intimidated. (-20% hit probability)
Without thinking twice MARIOMONTOYA takes the initiative and launches a LEFT PUNCH looking for the chin .
GothFlame2 reacts on time blocking the blow with the guard. (-1  Damage to the health. )
1
GothFlame2 tries to surprise his opponent with a RIGHT HAND .
A blow too slow since MARIOMONTOYA manages to dodge it.
1,5
GothFlame2 launches a LEFT PUNCH .
Full impact on MARIOMONTOYA. (-1  Damage to the health. kobox punto)
2
GothFlame2 tries to surprise his opponent with a LEFT PUNCH to the chin .
MARIOMONTOYA keeps his guard firm. (-1  Damage to the health. )
2,5
MARIOMONTOYA throws a combination, it seems that he looks for openings in the guard of GothFlame2.
3
GothFlame2 gets MARIOMONTOYA to the corner (+50% hit probability)
Without thinking twice GothFlame2 runs a LEFT PUNCH .
MARIOMONTOYA absorbs part of the impact by stiffening the guard. (-1  Damage to the stamina. )
MARIOMONTOYA has fallen, the referee approaches. (kobox punto)
MARIOMONTOYA grabs the ropes to get up just when the account is on 7. (+8 Stamina Recovered.) (-8 Lost Health)
After checking their status the referee resumes the fight.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by GothFlame2.
The judges have ruled 10 Fight Points extra points for GothFlame2 and 4 Fight Points extra points for MARIOMONTOYA.

35 , 92% , 25% .
26 , 90% , 100% .

Round 5º

0,5
MARIOMONTOYA rotates the hip, it has launched a RIGHT HAND going to the stomach .
A blow too slow since GothFlame2 manages to dodge it.
1
Without thinking twice MARIOMONTOYA takes the initiative and launches a LEFT PUNCH .
GothFlame2 blocks it with his defense. (-1  Damage to the stamina. )
1,5
MARIOMONTOYA takes the initiative and runs a RIGHT HAND .
GothFlame2 reacts on time blocking the blow with the guard. (-1  Damage to the stamina. )
GothFlame2 has fallen, the referee approaches. (kobox punto)
2
GothFlame2 stands on account of 8. (+8 Stamina Recovered.) (-8 Lost Health)
The referee is making him some questions to check that he is in good condition.
Both fighters have engaged in an exchange of short range blows and gradually we can see how MARIOMONTOYA´s body recoils against GothFlame2 blows.
2,5
Without thinking twice MARIOMONTOYA runs a LEFT PUNCH looking for the face .
GothFlame2 has been reached. (-1  Damage to the health. kobox punto)
It is sure he´ll become a great puncher
3
The drums do not stop ringing, the fans of Korea Amamos a MARIOMONTOYA fanclub: MARIOMONTOYA! MARIOMONTOYA!
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by MARIOMONTOYA.
The judges have ruled 4 Fight Points extra points for GothFlame2 and 10 Fight Points extra points for MARIOMONTOYA.

39 , 86% , 100% .
40 , 90% , 50% .

Round 6º

0,5
The referee warns MARIOMONTOYA by head down too in the confrontation.
1
GothFlame2 launches a LEFT PUNCH going to the body .
Hit full MARIOMONTOYA. (-1  Damage to the stamina. kobox punto)
Not bad.
1,5
GothFlame2 takes the initiative and runs a RIGHT HAND to the face .
MARIOMONTOYA reacts on time blocking the blow with the guard. (-1  Damage to the health. )
2
MARIOMONTOYA launches a LEFT PUNCH addressing to the jaw .
Goes throught the guard of GothFlame2 and hits. (-2  Damage to the health. kobox punto)
2,5
GothFlame2 attacks with a LEFT PUNCH going to the stomach .
MARIOMONTOYA absorbs part of the impact by stiffening the guard. (-1  Damage to the stamina. )
3
GothFlame2 has led MARIOMONTOYA against the corner of the ring. (+50% hit probability)
The opponent of GothFlame2 see coming a RIGHT HAND going to the stomach .
MARIOMONTOYA goes back to dodge the blow.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by GothFlame2.
The judges have ruled 9 Fight Points extra points for GothFlame2 and 5 Fight Points extra points for MARIOMONTOYA.

49 , 84% , 50% .
47 , 89% , 12% .

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
The judges have dictaminated the fight by points.
The winner is GothFlame2 with a total of 49 points over the 47 points scored by MARIOMONTOYA.
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