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Date 02-08-25 13:30

Permanent Link Rules

dichiman
Vs.

Locopro


Starts the fight of the journey of the XVIII. 1.533º league.
Today have gathered at the Stadium 375 Arena_Barcelo freaks boxing.

In the corner left with 40 Lb and wearing red pants have to dichiman ESPAÑA
His personal record is of 0 victories 217 defeats 0 void ones and 0 KO`s.
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Its not official sponsor is Kobox.

In the corner right with 40 Lb and wearing blue pants have to Locopro ESPAÑA
His personal record is of 3 victories 196 defeats 0 void ones and 3 KO`s.
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Its not official sponsor is Noa Moda Única.

dichiman has adopted the position of Basic Guard, Locopro is in the Basic Guard position.

Round 1º

0,5
Locopro not drop the pace and throws a RIGHT HAND .
dichiman blocks it with his defense. (-1  Damage to the health. )
1
dichiman keeps his rival alert throwing a blow to the body.
1,5
Locopro attacks with a RIGHT HAND .
dichiman keeps his guard firm. (-1  Damage to the health. )
2
Locopro not drop the pace and throws a RIGHT HAND .
dichiman blocks it with his defense. (-1  Damage to the stamina. )
2,5
dichiman is removed from the sleeve a LEFT PUNCH aiming the body .
Hit the air because Locopro manages to dodged it.
Locopro manages to balance his body to launch one against. (+100% hit probability)
Locopro executed a flawless feint.
After the threat its right does not take long to appear. (+25% hit probability)
Without thinking twice Locopro runs a RIGHT HAND .
dichiman reacts on time blocking the blow with the guard. (-1  Damage to the stamina. )
dichiman crashes to the ground. (kobox punto)
3
dichiman seems to react and manages to rejoin the battle at the count of 5. (+2 Stamina Recovered.) (-2 Lost Health)
The referee checks his eyes before resuming the fight.
They were planted in the middle of the quadrangle and begin to exchange blows in the middle distance, with a nice rocking Locopro managed to impose their blows pushing back the rival.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Locopro.
The judges have ruled 4 Fight Points extra points for dichiman and 10 Fight Points extra points for Locopro.

4 , 50% , 100% .
12 , 100% , 50% .

Round 2º

0,5
dichiman tries again and again looking for weaknesses to break through.
1
dichiman is removed from the sleeve a RIGHT HAND .
Locopro was hit directly (-1  Damage to the health. kobox punto)
Not bad.
1,5
From the corner of dichiman its second tells to enforce the pace of combat.
2
dichiman push Locopro against the ropes. (+25% hit probability)
dichiman not drop the pace and throws a RIGHT HAND to the chin .
Hit the air because Locopro manages to dodged it.
2,5
dichiman has led to Locopro against the ropes. (+25% hit probability)
The opponent of dichiman see coming a RIGHT HAND searching the jaw .
Locopro balance your body manages to avoid the blow.
3
Locopro is pushed into the corner by dichiman (+50% hit probability)
dichiman launches a LEFT PUNCH aiming the body .
Locopro goes back to dodge the blow.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by dichiman.
The judges have ruled 9 Fight Points extra points for dichiman and 4 Fight Points extra points for Locopro.

15 , 50% , 50% .
16 , 87% , 50% .

Round 3º

0,5
dichiman launches a RIGHT HAND .
Locopro goes back to dodge the blow.
Locopro takes the opportunity to launch a counter. (+1% hit probability)
Locopro rotates the hip, it has launched a LEFT PUNCH .
A blow too slow since dichiman manages to dodge it.
1
Locopro attacks with a RIGHT HAND .
Full impact on dichiman. (-1  Damage to the health. kobox punto)
Not bad.
1,5
Locopro not drop the pace and throws a RIGHT HAND looking for the stomach .
A blow too slow since dichiman manages to dodge it.
No time to breathe dichiman launches to against. (+1% hit probability)
dichiman takes the initiative and runs a LEFT PUNCH .
Locopro goes back to dodge the blow.
2
Locopro not drop the pace and throws a LEFT PUNCH searching the jaw .
It goes through dichiman guard and hits (-1  Damage to the health. kobox punto)
2,5
Locopro tries to surprise his opponent with a RIGHT HAND looking for openings .
dichiman goes back to dodge the blow.
3
Locopro has led dichiman against the corner of the ring. (+50% hit probability)
Locopro tries to surprise his opponent with a RIGHT HAND directed to the chin .
dichiman goes back to dodge the blow.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Locopro.
The judges have ruled 4 Fight Points extra points for dichiman and 9 Fight Points extra points for Locopro.

19 , 25% , 50% .
29 , 87% , 50% .

Round 4º

0,5
The opponent of Locopro see coming a RIGHT HAND .
dichiman goes back to dodge the blow.
Without thinking it dichiman prepares to launch a counterattack. (+1% hit probability)
dichiman makes a feint, it seems that he is trying to break. (+25% hit probability)
dichiman takes the initiative and runs a LEFT PUNCH directed to the chin .
Locopro was hit directly (-1  Damage to the health. kobox punto)
1
Locopro is unable to keep pace dichiman and footwork.
1,5
Locopro not drop the pace and throws a LEFT PUNCH to the body .
dichiman keeps his guard firm. (-1  Damage to the stamina. )
dichiman can´t hold any longer and falls (kobox punto)
2
dichiman tries to get up, although that is quite touched, accomplishes this without problems to the 5 account. (+2 Stamina Recovered.) (-2 Lost Health)
The referee check his health before resuming the fight.
Ladies and gentlemen the referee signals the end of combat. K.O.!

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
Locopro is the winner of the match by KO.
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