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Date 02-13-25 12:45

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matteGuido
Vs.

Wicca


Starts the of ranking fight of the "Real Sub 3.000" title
Today have gathered at the Stadium 825 DreadLove freaks boxing.

In the corner left with 41,32 Lb and wearing red pants have to matteGuido ITALIA
His record in the competition is 1 victories 0 loss and 0 draws with 0 KO.
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In the corner right with 198,16 Lb and wearing blue pants have to Wicca REINO UNIDO
His record in the competition is 4 victories 0 loss and 0 draws with 1 KO.
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matteGuido has adopted the position of Mixed Guard, Wicca is in the Peek a Boo position.
The matteGuido´s most light body increases in +25% the probability of throbbing.
The bulk of Wicca gives +25% damage.

Round 1º

0,5
matteGuido feint a left PUNCH, tries to take the opponent off guard. (+25% hit probability)
matteGuido tries to surprise his opponent with a RIGHT HAND directed to the jaw .
Wicca reacts on time blocking the blow with the guard. (-40  Damage to the health. )
1
Wicca takes the initiative and runs a RIP .
Going to do much damage with that hit.
The coup lashes out in full to his opponent. (-787 Extra Damage to the stamina. kobox punto)
1,5
matteGuido seems to float around Wicca with its magnificent footwork.
2
Wicca threatens a RIP and preparing his next shot. (+25% hit probability)
After not long Wicca feint a RIP to the liver appear.
matteGuido goes back to dodge the blow.
2,5
matteGuido tried feint but Wicca not intimidated. (-20% hit probability)
matteGuido attacks with a LEFT PUNCH .
Wicca balance your body manages to avoid the blow.
3
Wicca is pushed into the corner by matteGuido (+50% hit probability)
matteGuido launches a LEFT PUNCH looking for the chin .
Wicca absorbs part of the impact by stiffening the guard. (-8  Damage to the health. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by matteGuido.
The judges have ruled 7 Fight Points extra points for matteGuido and 7 Fight Points extra points for Wicca.

7 , 100% , 45% .
8 , 100% , 100% .

Round 2º

0,5
The referee warns matteGuido by head down too in the confrontation.
1
matteGuido attacks with a LEFT PUNCH directed to the face .
Wicca does not react on time and receives the impact. (-135  Damage to the health. kobox punto)
1,5
matteGuido is removed from the sleeve a LEFT PUNCH to the chin .
Wicca goes back to dodge the blow.
Wicca takes the opportunity to launch a counter. (+5,6% hit probability)
Without thinking twice Wicca takes the initiative and launches a RIP searching the jaw .
A blow too slow since matteGuido manages to dodge it.
2
matteGuido has led to Wicca against the ropes. (+25% hit probability)
The opponent of matteGuido see coming a LEFT PUNCH .
It has exploited fully in Wicca. (-163  Damage to the health. kobox punto)
2,5
Wicca initiates an exchange of jabs that achieve matteGuido push back.
3
matteGuido has led Wicca against the corner of the ring. (+50% hit probability)
matteGuido not drop the pace and throws a RIGHT HAND .
Wicca reacts on time blocking the blow with the guard. (-24  Damage to the health. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by matteGuido.
The judges have ruled 9 Fight Points extra points for matteGuido and 4 Fight Points extra points for Wicca.

20 , 100% , 76% .
12 , 96% , 100% .

Round 3º

0,5
Wicca prepares the left to launch a RIP looking for the liver .
Going to do much damage with that hit.
matteGuido reacts on time blocking the blow with the guard. (-141 Extra Damage to the stamina. )
1
Without thinking twice matteGuido runs a RIGHT HAND .
Wicca goes back to dodge the blow.
No time to breathe Wicca launches to against. (+9,5% hit probability)
Wicca rotates the hip, it has launched a RIP to the chin .
It goes through matteGuido guard and hits (-534  Damage to the health. kobox punto)
1,5
The fight was stopped temporaly because of a Wicca´s low blow
2
matteGuido rotates the hip, it has launched a RIGHT HAND going to the stomach .
A blow too slow since Wicca manages to dodge it.
No time to breathe Wicca launches to against. (+7,2% hit probability)
Wicca not drop the pace and throws a RIP .
The coup lashes out in full to his opponent. (-182  Damage to the stamina. kobox punto)
2,5
Wicca tries to surprise his opponent with a RIP searching the jaw .
It has exploited fully in matteGuido. (-616  Damage to the health. kobox punto)
3
Wicca has locked matteGuido in the corner of the ring. (+50% hit probability)
Without thinking twice Wicca takes the initiative and launches a LEFT PUNCH .
It has exploited fully in matteGuido. (-335  Damage to the health. kobox punto)
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Wicca.
The judges have ruled 4 Fight Points extra points for matteGuido and 10 Fight Points extra points for Wicca.

24 , 77% , 73% .
29 , 98% , 100% .

Round 4º

0,5
matteGuido takes the initiative and runs a RIGHT HAND .
Wicca blocks it with his defense. (-25  Damage to the stamina. )
1
Without thinking twice matteGuido takes the initiative and launches a RIGHT HAND going to the body .
Wicca does not react on time and receives the impact. (-135  Damage to the stamina. kobox punto)
1,5
Wicca tries to surprise his opponent with a RIGHT HAND .
Hit full matteGuido. (-226  Damage to the stamina. kobox punto)
2
Amamos a Wicca-cry filled the stadium without pause.
2,5
matteGuido takes the initiative and runs a RIGHT HAND to the stomach .
Wicca reacts on time blocking the blow with the guard. (-20  Damage to the stamina. )
3
Wicca not drop the pace and throws a RIP .
A blow too slow since matteGuido manages to dodge it.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 4 Fight Points extra points for matteGuido and 7 Fight Points extra points for Wicca.

29 , 79% , 79% .
37 , 100% , 100% .

Round 5º

0,5
Wicca tries again and again looking for weaknesses to break through.
1
Wicca launches a RIGHT HAND .
matteGuido does not react on time and receives the impact. (-255  Damage to the stamina. kobox punto)
1,5
The opponent of matteGuido see coming a RIGHT HAND .
It has exploited fully in Wicca. (-42  Damage to the stamina. kobox punto)
2
Wicca feel comfortable in exchanging punches midway, we can not say the same for matteGuido yielding before the advancing Wicca.
2,5
Wicca attacks with a RIGHT HAND .
matteGuido keeps his guard firm. (-296  Damage to the health. )
3
Without thinking twice matteGuido runs a RIGHT HAND looking for the stomach .
Wicca balance your body manages to avoid the blow.
Wicca takes the opportunity to launch a counter. (+62,2% hit probability)
Wicca launches a feint but matteGuido is undeterred, it will not be easy to deceive you. (-20% hit probability)
Wicca takes the initiative and runs a LEFT PUNCH .
Goes throught the guard of matteGuido and hits. (-430  Damage to the health. kobox punto)
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Wicca.
The judges have ruled 4 Fight Points extra points for matteGuido and 10 Fight Points extra points for Wicca.

34 , 69% , 83% .
50 , 100% , 100% .

Round 6º

0,5
Wicca keeps some distance throwing long punches, matteGuido strikes back but he is unable fo follow his pace.
1
Wicca attacks with a RIGHT HAND .
matteGuido reacts on time blocking the blow with the guard. (-118  Damage to the stamina. )
1,5
matteGuido try to keep the distance with long shots but Wicca imposed on exchange.
2
Wicca has pushed matteGuido against the ropes. (+25% hit probability)
Wicca launches a RIGHT HAND .
matteGuido balance your body manages to avoid the blow.
2,5
Wicca has led to matteGuido against the ropes. (+25% hit probability)
Wicca attacks with a LEFT PUNCH .
matteGuido has received a good blow. (-205  Damage to the stamina. kobox punto)
3
matteGuido tries to surprise his opponent with a RIGHT HAND .
Wicca balance your body manages to avoid the blow.
Wicca takes the opportunity to launch a counter. (+60,9% hit probability)
Wicca is removed from the sleeve a LEFT PUNCH .
matteGuido blocks it with his defense. (-73  Damage to the stamina. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Wicca.
The judges have ruled 4 Fight Points extra points for matteGuido and 9 Fight Points extra points for Wicca.

38 , 72% , 71% .
60 , 100% , 100% .

Round 7º

0,5
Wicca makes a feint but matteGuido anticipates him and waits for his next move. (-20% hit probability)
Leveraging the feint Wicca guard enters the opponent after a liver RIP.
matteGuido has received a good blow. (-179  Damage to the stamina. kobox punto)
1
Wicca is removed from the sleeve a left RIP going to the kidneys .
Has executed a perfect hit.
matteGuido keeps his guard firm. (-116 Extra Damage to the stamina. )
1,5
Wicca launches a feint but matteGuido is undeterred, it will not be easy to deceive you. (-20% hit probability)
Wicca has opened with la finta gap to make way for his liver RIP.
A blow too slow since matteGuido manages to dodge it.
2
Wicca has managed to corner matteGuido against the ropes. (+25% hit probability)
Wicca tries to surprise his opponent with a LEFT PUNCH .
It has exploited fully in matteGuido. (-434  Damage to the health. kobox punto)
Not bad.
2,5
Amamos a Wicca fans broke out at the stadium.
3
Wicca has managed to corner matteGuido in the corner of the ring. (+50% hit probability)
Wicca launches a LEFT PUNCH aiming the body .
Going to do much damage with that hit.
matteGuido reacts on time blocking the blow with the guard. (-224 Extra Damage to the stamina. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Wicca.
The judges have ruled 4 Fight Points extra points for matteGuido and 10 Fight Points extra points for Wicca.

42 , 67% , 46% .
73 , 100% , 100% .

Round 8º

0,5
Wicca not drop the pace and throws a LEFT PUNCH .
A blow too slow since matteGuido manages to dodge it.
Without thinking it matteGuido prepares to launch a counterattack. (+10,6% hit probability)
matteGuido attacks with a RIGHT HAND .
Wicca goes back to dodge the blow.
1
Wicca tries to surprise his opponent with a left RIP right to the chin .
Hit the air because matteGuido manages to dodged it.
Without thinking it matteGuido prepares to launch a counterattack. (+8,2% hit probability)
matteGuido launches a RIGHT HAND .
Wicca reacts on time blocking the blow with the guard. (-23  Damage to the health. )
1,5
Without thinking twice matteGuido runs a LEFT PUNCH going to the stomach .
Wicca has been reached. (-94  Damage to the stamina. kobox punto)
It is sure he´ll become a great puncher
2
Wicca tries to surprise his opponent with a LEFT PUNCH addressing to the jaw .
matteGuido blocks it with his defense. (-147  Damage to the health. )
2,5
matteGuido loaded with intensity to break the rhythm of Wicca.
3
matteGuido tries to surprise his opponent with a LEFT PUNCH .
Wicca reacts on time blocking the blow with the guard. (-6  Damage to the stamina. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 5 Fight Points extra points for matteGuido and 7 Fight Points extra points for Wicca.

48 , 67% , 77% .
80 , 100% , 100% .

Round 9º

0,5
Wicca is removed from the sleeve a RIP .
matteGuido goes back to dodge the blow.
1
Wicca has surprised his rival with a feint. (+25% hit probability)
Leveraging the feint Wicca guard enters the opponent after a liver RIP.
It looks like a very solid punch.
The coup lashes out in full to his opponent. (-569 Extra Damage to the stamina. kobox punto)
1,5
Without thinking twice Wicca takes the initiative and launches a RIGHT HAND looking for the face .
matteGuido absorbs part of the impact by stiffening the guard. (-332  Damage to the health. )
2
Wicca has led to matteGuido against the ropes. (+25% hit probability)
Wicca not drop the pace and throws a right RIP .
matteGuido balance your body manages to avoid the blow.
2,5
matteGuido not drop the pace and throws a LEFT PUNCH .
Hit the air because Wicca manages to dodged it.
No time to breathe Wicca launches to against. (+61,6% hit probability)
Wicca is removed from the sleeve a RIGHT HAND .
It has exploited fully in matteGuido. (-294  Damage to the stamina. kobox punto)
Not bad.
matteGuido collapses. (kobox punto)
3
matteGuido tries to get up, although that is quite touched, accomplishes this without problems to the 5 account. (+925 Stamina Recovered.) (-925 Lost Health)
The referee check his health before resuming the fight.
matteGuido attacks with a RIGHT HAND directed to the jaw .
A blow too slow since Wicca manages to dodge it.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Wicca.
The judges have ruled 4 Fight Points extra points for matteGuido and 10 Fight Points extra points for Wicca.

52 , 48% , 100% .
94 , 100% , 100% .

Round 10º

0,5
Without thinking twice matteGuido runs a LEFT PUNCH .
A blow too slow since Wicca manages to dodge it.
1
The opponent of Wicca see coming a LEFT PUNCH looking for the face .
Hit full matteGuido. (-375  Damage to the health. kobox punto)
It is sure he´ll become a great puncher
1,5
Wicca tries to surprise his opponent with a left RIP looking for the liver .
It looks like a very solid punch.
Goes throught the guard of matteGuido and hits. (-347 Extra Damage to the stamina. kobox punto)
Not bad.
2
matteGuido launches a RIGHT HAND addressing to the jaw .
Wicca reacts on time blocking the blow with the guard. (-16  Damage to the health. )
2,5
Wicca tries to surprise his opponent with a RIP to the body looking for a side opening .
A blow too slow since matteGuido manages to dodge it.
Without thinking it matteGuido prepares to launch a counterattack. (+12,8% hit probability)
matteGuido rotates the hip, it has launched a LEFT PUNCH looking for the chin .
Wicca goes back to dodge the blow.
3
Wicca has led matteGuido against the corner of the ring. (+50% hit probability)
Wicca launches a left RIP looking for the liver .
matteGuido goes back to dodge the blow.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Wicca.
The judges have ruled 4 Fight Points extra points for matteGuido and 10 Fight Points extra points for Wicca.

56 , 44% , 93% .
107 , 100% , 100% .

Round 11º

0,5
Wicca launches a feint but matteGuido is undeterred, it will not be easy to deceive you. (-20% hit probability)
Wicca wanted to confuse with the feit since has launched a very fast RIP to the liver.
Going to do much damage with that hit.
Goes throught the guard of matteGuido and hits. (-593 Extra Damage to the stamina. kobox punto)
1
Wicca launches a feint but matteGuido is undeterred, it will not be easy to deceive you. (-20% hit probability)
Your other hand is not expected, Wicca brings with it a RIP looking for the liver.
matteGuido reacts on time blocking the blow with the guard. (-87  Damage to the stamina. )
It has been an excellent book HEPATIC HOOK.
1,5
Wicca tries to surprise his opponent with a LEFT PUNCH going to the stomach .
matteGuido absorbs part of the impact by stiffening the guard. (-93  Damage to the stamina. )
2
Wicca has managed to corner matteGuido against the ropes. (+25% hit probability)
Wicca takes the initiative and runs a RIP looking for the chin .
matteGuido has received a good blow. (-722  Damage to the health. atravesar guardia kobox punto)
Not bad.
2,5
Wicca has led to matteGuido against the ropes. (+25% hit probability)
Wicca right positioned to execute a RIP .
It goes through matteGuido guard and hits (-255  Damage to the stamina. kobox punto)
Not bad.
matteGuido falls collapsed to the ground, the referee is approaching. It seems that it will start the countdown. (kobox punto)
3
matteGuido stands on account of 7. (+925 Stamina Recovered.) (-925 Lost Health)
The referee check his status before resuming the fight.
Wicca has led matteGuido against the corner of the ring. (+50% hit probability)
Wicca rotates the hip, it has launched a left RIP .
It looks like a very solid punch.
matteGuido absorbs part of the impact by stiffening the guard. (-94 Extra Damage to the stamina. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Wicca.
The judges have ruled 4 Fight Points extra points for matteGuido and 10 Fight Points extra points for Wicca.

60 , 19% , 100% .
123 , 100% , 99% .

Round 12º

0,5
Wicca tries to surprise his opponent with a RIGHT HAND looking for the chin .
Full impact on matteGuido. (-499  Damage to the health. kobox punto)
Not bad.
1
matteGuido tries to surprise his opponent with a LEFT PUNCH looking for the stomach .
Wicca goes back to dodge the blow.
1,5
The fight was stopped temporaly because of a Wicca´s low blow
2
Wicca not drop the pace and throws a LEFT PUNCH directed to the chin .
Has executed a perfect hit.
Hit full matteGuido. (-653 Extra Damage to the health. kobox punto)
matteGuido falls collapsed to the ground, the referee is approaching. It seems that it will start the countdown. (kobox punto)
2,5
matteGuido manages to get up when the referee pronounces 4. (-463 Loss Stamina) (+437 Recovered Health)
The referee is ready to resume the match.
Wicca has slipped trying to feint. (-20% hit probability)
After the feint Wicca throws a RIP to the liver.
Has executed a perfect hit.
matteGuido keeps his guard firm. (-178 Extra Damage to the stamina. )
It has been an excellent book HEPATIC HOOK.
3
Both fighters begin to exchange blows but matteGuido halfway back just before the impossibility of returning Wicca blows.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Wicca.
The judges have ruled 4 Fight Points extra points for matteGuido and 10 Fight Points extra points for Wicca.

64 , 9% , 61% .
139 , 100% , 100% .

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
The judges have dictaminated the fight by points.
The winner is Wicca with a total of 139 points over the 64 points scored by matteGuido.
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