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Date 02-15-25 13:01

Permanent Link Rules

Jarapo
Vs.

luki10


Starts the fight of the journey of the XVIII. 129º league.
Today have gathered at the Stadium 2.400 Club_PlayBoy freaks boxing.

In the corner left with 68,17 Lb and wearing red pants have to Jarapo ESPAÑA
His personal record is of 1.141 victories 715 defeats 16 void ones and 826 KO`s.
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Its not official sponsor is Mirmeco.

In the corner right with 101,93 Lb and wearing blue pants have to luki10 ESPAÑA
His personal record is of 1.844 victories 767 defeats 7 void ones and 1.690 KO`s.
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Its not official sponsor is Evobas.

Jarapo has adopted the position of Peek a Boo, luki10 is in the Reversed Guard position.
The Jarapo´s most light body increases in +6,25% the probability of throbbing.
The bulk of luki10 gives +6,25% damage.

Round 1º

0,5
Jarapo try to keep the distance with long shots but luki10 imposed on exchange.
1
luki10 attacks with a JAB .
Jarapo keeps his guard firm. (-50  Damage to the health. ) (+5% hit probability)
luki10 surrounds his opponent with another blinding JAB.
Jarapo blocks it with his defense. (-49  Damage to the health. ) (+10% hit probability)
luki10 leverages the rotational inertia to throw a STRAIGHT.
The coup lashes out in full to his opponent. (-867  Damage to the health. kobox punto)
A fabulous CIRCULAR 1-1-2!
1,5
luki10 starts moving her head forming eight inverted rival prepares to receive the DEMPSEY ROLL (+25% Dempsey Roll)
It balances the weight with your legs, hip drives, your first shot is not expected.
Jarapo keeps his guard firm. (-24  Damage to the stamina. ) (+1% boost)
luki10 continues to accelerate, turn your hips to combine another blow.
Jarapo balance your body manages to avoid the blow.
luki10 does not slow down, he synchronizes the weight change, here comes another blow .
Hit the air because Jarapo manages to dodged it.
Taking advantage of the rotating inertia luki10 launches another blow.
Jarapo goes back to dodge the blow.
Nice DEMPSEY ROLL!
Jarapo manages to balance his body to launch one against. (+10,9% hit probability)
Jarapo takes the position to get left one RIP looking for the face .
It goes through luki10 guard and hits (-217  Damage to the health. kobox punto)
It is sure he´ll become a great puncher
2
luki10 has cornered to Jarapo against the ropes. (+25% hit probability)
luki10 is removed from the sleeve a JAB directed to the face . Jarapo harassed with a FLICKER, luki10 does not lose the balance and it continues to advance.
It has exploited fully in Jarapo. (-402  Damage to the health. kobox punto)
2,5
After study each other Jarapo starts a mid distance exchange of blows and although luki10 doesn´t make him easy he finally goes back.
3
luki10 gets Jarapo to the corner (+50% hit probability)
The opponent of luki10 see coming a JAB .
Jarapo absorbs part of the impact by stiffening the guard. (-64  Damage to the stamina. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by luki10.
The judges have ruled 4 Fight Points extra points for Jarapo and 10 Fight Points extra points for luki10.

6 , 44% , 93% .
14 , 89% , 79% .

Round 2º

0,5
luki10 starts moving her head forming eight inverted rival prepares to receive the DEMPSEY ROLL (+25% Dempsey Roll)
luki10 charges with the first punch.
A blow too slow since Jarapo manages to dodge it.
Jarapo takes the opportunity to launch a counter. (+22,6% hit probability)
Jarapo not drop the pace and throws a JAB .
Hit the air because luki10 manages to dodged it.
1
Jarapo throws a combination, it seems that he looks for openings in the guard of luki10.
1,5
Jarapo takes the initiative and runs a JAB .
luki10 absorbs part of the impact by stiffening the guard. (-14  Damage to the stamina. )
2
Jarapo tries to surprise his opponent with a HOOK .
It goes through luki10 guard and hits (-265  Damage to the health. kobox punto)
2,5
Jarapo rotates the hip, it has launched a UPPERCUT .
luki10 has received a good blow. (-478  Damage to the health. kobox punto)
3
Jarapo keeps his rival alert throwing a blow to the body.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Jarapo.
The judges have ruled 10 Fight Points extra points for Jarapo and 4 Fight Points extra points for luki10.

20 , 45% , 100% .
18 , 46% , 78% .

Round 3º

0,5
Without thinking twice Jarapo runs a left SMASH looking for the stomach .
luki10 keeps his guard firm. (-51  Damage to the stamina. )
1
luki10 rotates the hip, it has launched a STRAIGHT .
A blow too slow since Jarapo manages to dodge it.
1,5
Without thinking twice luki10 takes the initiative and launches a JAB .
It has exploited fully in Jarapo. (-329  Damage to the health. kobox punto) (+10% hit probability)
luki10 combines another blinding JAB.
Jarapo goes back to dodge the blow.
luki10 does not stop and throws a STRAIGHT.
Jarapo does not react on time and receives the impact. (-322  Damage to the stamina. kobox punto)
A perfect CIRCULAR 1-1-2!
2
luki10 accelerates its balancing, undoubtedly is going to throw the DEMPSEY ROLL (+25% Dempsey Roll)
luki10 changes weight upwards with his left..
Jarapo reacts on time blocking the blow with the guard. (-79  Damage to the health. ) (+1% boost)
Taking advantage of the rotating inertia luki10 launches another blow.
A blow too slow since Jarapo manages to dodge it.
luki10 changes the weight again to run another blow. Jarapo harassed by throwing a FLICKER. (-20% reduced probability of scrimmage)
Jarapo blocks it with his defense. (-86  Damage to the health. ) (+3% boost)
luki10 continues to accelerate, turn your hips to combine another blow.
Jarapo balance your body manages to avoid the blow.
A perfect DEMPSEY ROLL!
2,5
luki10 tries to surprise his opponent with a JAB .
Hit the air because Jarapo manages to dodged it.
3
luki10 launches a combination against the guard of Jarapo.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by luki10.
The judges have ruled 4 Fight Points extra points for Jarapo and 10 Fight Points extra points for luki10.

24 , 26% , 56% .
31 , 49% , 52% .

Round 4º

0,5
Without thinking twice luki10 takes the initiative and launches a right STRAIGHT .
A blow too slow since Jarapo manages to dodge it.
Jarapo takes the opportunity to launch a counter. (+12,8% hit probability)
The opponent of Jarapo see coming a SMASH right to the chin .
Going to do much damage with that hit.
luki10 reacts on time blocking the blow with the guard. (-179 Extra Damage to the health. )
1
Without thinking twice luki10 runs a JAB .
Jarapo reacts on time blocking the blow with the guard. (-51  Damage to the health. ) (+5% hit probability)
luki10 throws a second blinding JAB.
Jarapo keeps his guard firm. (-29  Damage to the health. ) (+10% hit probability)
luki10 does not stop and throws a STRAIGHT.
A blow too slow since Jarapo manages to dodge it.
1,5
Amamos a luki10 supporters encouraged without a break.
2
Jarapo not drop the pace and throws a right CROCHET .
luki10 goes back to dodge the blow.
2,5
luki10 takes the initiative and runs a LEFT PUNCH .
A blow too slow since Jarapo manages to dodge it.
Jarapo takes the opportunity to launch a counter. (+10,4% hit probability)
Jarapo tries to surprise his opponent with a STRAIGHT .
luki10 blocks it with his defense. (-73  Damage to the stamina. )
3
Jarapo rotates the hip, it has launched a left SWING .
Goes throught the guard of luki10 and hits. (-356  Damage to the stamina. kobox punto)
It has been too much for luki10 and kissing the canvas. (kobox punto)
luki10 get on his feets at the count of 8. (+314 Stamina Recovered.) (-314 Lost Health)
The referee check his health before resuming the fight.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by luki10.
The judges have ruled 8 Fight Points extra points for Jarapo and 6 Fight Points extra points for luki10.

35 , 25% , 50% .
37 , 21% , 46% .

Round 5º

0,5
Jarapo is removed from the sleeve a JAB .
It goes through luki10 guard and hits (-168  Damage to the health. kobox punto)
1
luki10 starts swinging his head, a movement is unmistakable, DEMPSEY ROLL! (+25% Dempsey Roll)
luki10 rises with the entire weight of his body on the left .
Jarapo goes back to dodge the blow.
Jarapo manages to balance his body to launch one against. (+9,7% hit probability)
Jarapo takes the position to get right one SMASH going to the body .
A blow too slow since luki10 manages to dodge it.
1,5
Jarapo exchanges punches from medium distance to impose the rythim but can`t achieve to turn back luki10
2
luki10 not drop the pace and throws a LEFT PUNCH .
Jarapo keeps his guard firm. (-35  Damage to the health. )
2,5
Jarapo launches a SMASH .
luki10 reacts on time blocking the blow with the guard. (-221  Damage to the stamina. )
3
Jarapo is pushed into the corner by luki10 (+50% hit probability)
luki10 is removed from the sleeve a STRAIGHT going to the stomach .
Jarapo has received a good blow. (-313  Damage to the stamina. kobox punto)
Jarapo falls to the ground. (kobox punto)
Jarapo stands on account of 5. (+285 Stamina Recovered.) (-285 Lost Health)
The referee check his health before resuming the fight.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by luki10.
The judges have ruled 7 Fight Points extra points for Jarapo and 7 Fight Points extra points for luki10.

44 , 13% , 50% .
47 , 13% , 21% .

Round 6º

0,5
luki10 not drop the pace and throws a STRAIGHT . Jarapo harassed by throwing a JAB. (-23% reduced probability of scrimmage)
Jarapo goes back to dodge the blow.
1
luki10 launches a STRAIGHT .
It looks like a very solid punch.
It goes through Jarapo guard and hits (-865 Extra Damage to the health. kobox punto)
Jarapo crashes to the ground. (kobox punto)
1,5
Jarapo adopts the position of fighting but is too stunned to answer the questions of the referee.
Ladies and gentlemen the referee signals the end of combat. K.O.!

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
luki10 is the winner of the match by KO.
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