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Date 02-15-25 13:05

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Totoo92
Vs.

zingaro


Starts the fight of the journey of the XVIII. 263º league.
Today have gathered at the Stadium 1.252 BOXINGclub freaks boxing.

In the left corner with 40,1 Lb wearing red pants we have Totoo92 ARGENTINA
His personal record is of 1.082 victories 256 defeats 3 void ones and 964 KO`s.
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Its not official sponsor is Kobox.

In the corner right with 71,94 Lb and wearing the breeches blue have zingaro ARGENTINA
His personal record is of 1.107 victories 157 defeats 1 void ones and 1.089 KO`s.
Its not official sponsor is Evobas.

The boxers exchange sportsmanship a greeting in the center of the ring.
Totoo92 has adopted the position of Mixed Guard, zingaro is in the Mixed Guard position.
The Totoo92´s most light body increases in +25% the probability of throbbing.
The bulk of zingaro gives +6,25% damage.

Round 1º

0,5
Totoo92 makes a feint, it seems that trying to break. (+25% hit probability)
Totoo92 is removed from the sleeve a CROCHET .
zingaro balance your body manages to avoid the blow.
No time to breathe zingaro launches to against. (+16,5% hit probability)
Without thinking twice zingaro runs a SMASH to the stomach .
Totoo92 has received a good blow. (-306  Damage to the stamina. kobox punto)
1
The referee warns Totoo92 by head down too in the confrontation.
1,5
Totoo92 rotates the hip, it has launched a LEFT PUNCH to the chin .
A blow too slow since zingaro manages to dodge it.
2
Totoo92 keeps his rival alert throwing a blow to the body.
2,5
Totoo92 push zingaro against the ropes. (+25% hit probability)
Totoo92 launches a CROCHET .
zingaro blocks it with his defense. (-60  Damage to the health. )
3
Both fighters have engaged in an exchange of short range blows and gradually we can see how zingaro´s body recoils against Totoo92 blows.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Totoo92.
The judges have ruled 7 Fight Points extra points for Totoo92 and 7 Fight Points extra points for zingaro.

7 , 100% , 48% .
8 , 97% , 87% .

Round 2º

0,5
zingaro not drop the pace and throws a CROCHET directed to the jaw .
Totoo92 blocks it with his defense. (-42  Damage to the health. )
1
Totoo92 launches a HOOK .
zingaro blocks it with his defense. (-138  Damage to the health. )
1,5
zingaro not drop the pace and throws a RIGHT HAND .
Totoo92 goes back to dodge the blow.
Without thinking it Totoo92 prepares to launch a counterattack. (+19,4% hit probability)
Without thinking twice Totoo92 takes the initiative and launches a left CROCHET searching the kidneys .
Full impact on zingaro. (-51  Damage to the stamina. kobox punto)
Not bad.
2
The opponent of Totoo92 see coming a CROCHET looking for the liver .
zingaro blocks it with his defense. (-22  Damage to the stamina. )
2,5
Totoo92 loaded with intensity to break the rhythm of zingaro.
3
Totoo92 has led zingaro against the corner of the ring. (+50% hit probability)
Totoo92 executed a flawless feint. (+25% hit probability)
Totoo92 not drop the pace and throws a CROCHET .
It has exploited fully in zingaro. (-64  Damage to the stamina. kobox punto)
Not bad.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Totoo92.
The judges have ruled 10 Fight Points extra points for Totoo92 and 4 Fight Points extra points for zingaro.

19 , 98% , 49% .
12 , 91% , 50% .

Round 3º

0,5
Totoo92 makes a feint but zingaro anticipates him and waits for his next move. (-20% hit probability)
Totoo92 tries to surprise his opponent with a CROCHET searching the jaw .
zingaro keeps his guard firm. (-81  Damage to the health. )
1
Totoo92 attacks with a RIGHT HAND to the body .
zingaro has received a good blow. (-90  Damage to the stamina. kobox punto)
1,5
zingaro tries to impose his rhythm with short punches but Totoo92 achieves move him back.
2
Totoo92 has led to zingaro against the ropes. (+25% hit probability)
Without thinking twice Totoo92 takes the initiative and launches a RIGHT HAND going to the stomach .
A blow too slow since zingaro manages to dodge it.
zingaro manages to balance his body to launch one against. (+21,4% hit probability)
zingaro not drop the pace and throws a left SMASH .
Totoo92 goes back to dodge the blow.
2,5
Totoo92 has led to zingaro against the ropes. (+25% hit probability)
Without thinking twice Totoo92 runs a left HOOK .
zingaro balance your body manages to avoid the blow.
zingaro takes the opportunity to launch a counter. (+15,3% hit probability)
zingaro launches a RIGHT HAND going to the stomach .
Going to do much damage with that hit.
Totoo92 reacts on time blocking the blow with the guard. (-195 Extra Damage to the stamina. )
3
Totoo92 has led zingaro against the corner of the ring. (+50% hit probability)
Totoo92 rotates the hip, it has launched a LEFT PUNCH .
Hit the air because zingaro manages to dodged it.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Totoo92.
The judges have ruled 7 Fight Points extra points for Totoo92 and 7 Fight Points extra points for zingaro.

27 , 100% , 15% .
19 , 87% , 10% .

Round 4º

0,5
zingaro feel comfortable in exchanging punches midway, we can not say the same for Totoo92 yielding before the advancing zingaro.
1
Totoo92 has slipped trying to feint. (-20% hit probability)
The opponent of Totoo92 see coming a CROCHET .
zingaro balance your body manages to avoid the blow.
1,5
zingaro are very tired with what his punches do less damage.
zingaro not drop the pace and throws a right SMASH right to the chin .
Totoo92 balance your body manages to avoid the blow.
2
Totoo92 makes a feint but zingaro anticipates him and waits for his next move. (-20% hit probability)
Totoo92 not drop the pace and throws a CROCHET .
zingaro keeps his guard firm. (-27  Damage to the stamina. )
2,5
zingaro keeps his rival alert throwing a blow to the body.
3
Totoo92 launches a CROCHET .
zingaro was hit directly (-172  Damage to the stamina. kobox punto)
zingaro tries to hold on to the ropes but falls. (kobox punto)
zingaro tries to get up, although that is quite touched, accomplishes this without problems to the 4 account. (+314 Stamina Recovered.) (-314 Lost Health)
The referee is making him some questions to check that he is in good condition.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 7 Fight Points extra points for Totoo92 and 4 Fight Points extra points for zingaro.

37 , 100% , 17% .
23 , 72% , 100% .

Round 5º

0,5
zingaro takes the initiative and runs a SMASH looking for the face .
Totoo92 goes back to dodge the blow.
1
zingaro launches a RIGHT HAND to the chin .
Hit full Totoo92. (-281  Damage to the health. kobox punto)
1,5
Totoo92 rotates the hip, it has launched a CROCHET .
zingaro has received a good blow. (-181  Damage to the health. kobox punto)
2
Totoo92 tries to surprise his opponent with a HOOK .
Hit full zingaro. (-168  Damage to the health. kobox punto)
2,5
zingaro takes the initiative and runs a LEFT PUNCH looking for the face .
Totoo92 reacts on time blocking the blow with the guard. (-141  Damage to the health. )
3
Totoo92 makes a feint but zingaro anticipates him and waits for his next move. (-20% hit probability)
Without thinking twice Totoo92 runs a CROCHET .
Hit the air because zingaro manages to dodged it.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 4 Fight Points extra points for Totoo92 and 7 Fight Points extra points for zingaro.

45 , 64% , 17% .
32 , 55% , 86% .

Round 6º

0,5
Totoo92 has slipped trying to feint. (-20% hit probability)
Totoo92 tries to surprise his opponent with a CROCHET .
It has exploited fully in zingaro. (-97  Damage to the stamina. kobox punto)
A perfect GHOST CROCHET!
1
Totoo92 launches a feint but zingaro is undeterred, it will not be easy to deceive you. (-20% hit probability)
Without thinking twice Totoo92 runs a CROCHET .
zingaro has been reached. (-183  Damage to the health. kobox punto)
A fabulous GHOST CROCHET!
1,5
Totoo92 takes the initiative and runs a HOOK .
Has executed a perfect hit.
zingaro absorbs part of the impact by stiffening the guard. (-145 Extra Damage to the stamina. )
2
Totoo92 push zingaro against the ropes. (+25% hit probability)
Totoo92 attacks with a CROCHET looking for the chin .
Full impact on zingaro. (-198  Damage to the health. kobox punto)
2,5
Totoo92 has managed to corner zingaro against the ropes. (+25% hit probability)
Totoo92 rotates the hip, it has launched a CROCHET .
It goes through zingaro guard and hits (-372  Damage to the health. kobox punto)
3
Totoo92 has locked zingaro in the corner of the ring. (+50% hit probability)
Totoo92 prepares the right to launch a CROCHET .
Goes throught the guard of zingaro and hits. (-175  Damage to the stamina. kobox punto)
It has been too much for zingaro and falls. (kobox punto)
zingaro stands on account of 6. (+159 Stamina Recovered.) (-159 Lost Health)
The referee check his health before resuming the fight.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Totoo92.
The judges have ruled 10 Fight Points extra points for Totoo92 and 4 Fight Points extra points for zingaro.

65 , 66% , 11% .
36 , 8% , 60% .

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
The judges have dictaminated the fight by points.
The winner is Totoo92 with a total of 65 points over the 36 points scored by zingaro.
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