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Date 02-15-25 13:27

Permanent Link Rules

leadick
Vs.

cRakMe


Starts the fight of the journey of the XVIII. 1.451º league.
Today have gathered at the Stadium 362 San_antonio_oeste freaks boxing.

In the left corner with 40 Lb wearing red pants we have leadick ESPAÑA
His personal record is of 2 victories 274 defeats 0 void ones and 2 KO`s.
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Its not official sponsor is Evobas.

In the corner right with 40 Lb and wearing the breeches blue have cRakMe ESPAÑA
His personal record is of 1 victories 224 defeats 0 void ones and 1 KO`s.
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Its not official sponsor is Kobox.

leadick has adopted the position of Basic Guard, cRakMe is in the Basic Guard position.

Round 1º

0,5
leadick launches a RIGHT HAND looking for the stomach .
Hit the air because cRakMe manages to dodged it.
1
The opponent of leadick see coming a RIGHT HAND .
cRakMe reacts on time blocking the blow with the guard. (-1  Damage to the stamina. )
1,5
The drums do not stop ringing, the fans of Korea Amamos a leadick fanclub: leadick! leadick!
2
cRakMe rotates the hip, it has launched a RIGHT HAND to the body .
Full impact on leadick. (-1  Damage to the stamina. kobox punto)
leadick falls collapsed to the ground, the referee is approaching. It seems that it will start the countdown. (kobox punto)
2,5
leadick manages to get up when the referee pronounces 5. (+2 Stamina Recovered.) (-2 Lost Health)
The referee check his health before resuming the fight.
cRakMe not drop the pace and throws a LEFT PUNCH .
leadick does not react on time and receives the impact. (-1  Damage to the stamina. kobox punto)
3
leadick has locked cRakMe in the corner of the ring. (+50% hit probability)
leadick takes the initiative and runs a LEFT PUNCH directed to the jaw .
cRakMe keeps his guard firm. (-1  Damage to the health. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by leadick.
The judges have ruled 7 Fight Points extra points for leadick and 5 Fight Points extra points for cRakMe.

7 , 75% , 50% .
9 , 87% , 50% .

Round 2º

0,5
leadick takes the initiative and runs a RIGHT HAND .
cRakMe goes back to dodge the blow.
1
leadick is removed from the sleeve a LEFT PUNCH going to the stomach .
cRakMe reacts on time blocking the blow with the guard. (-1  Damage to the stamina. )
cRakMe legs do not stop shaking and plummet. (kobox punto)
1,5
cRakMe awaits the referee count to 7 to get up. (+2 Stamina Recovered.) (-2 Lost Health)
The referee check his status before resuming the fight.
cRakMe not drop the pace and throws a RIGHT HAND .
It has exploited fully in leadick. (-1  Damage to the health. kobox punto)
Not bad.
2
Both fighters have engaged in an exchange of short range blows and gradually we can see how leadick´s body recoils against cRakMe blows.
2,5
Without thinking twice leadick runs a RIGHT HAND .
Full impact on cRakMe. (-1  Damage to the health. kobox punto)
3
leadick gets cRakMe to the corner (+50% hit probability)
leadick rotates the hip, it has launched a LEFT PUNCH going to the stomach .
cRakMe goes back to dodge the blow.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by leadick.
The judges have ruled 9 Fight Points extra points for leadick and 4 Fight Points extra points for cRakMe.

20 , 62% , 50% .
15 , 50% , 50% .

Round 3º

0,5
cRakMe is removed from the sleeve a LEFT PUNCH .
leadick blocks it with his defense. (-1  Damage to the stamina. )
leadick crashes to the ground. (kobox punto)
1
leadick stands on account of 4. (+2 Stamina Recovered.) (-2 Lost Health)
The referee is ready to resume the match.
The opponent of leadick see coming a RIGHT HAND .
cRakMe balance your body manages to avoid the blow.
Without thinking it cRakMe prepares to launch a counterattack. (+100% hit probability)
cRakMe takes the initiative and runs a LEFT PUNCH .
A blow too slow since leadick manages to dodge it.
1,5
leadick not drop the pace and throws a RIGHT HAND looking for the face .
cRakMe has received a good blow. (-1  Damage to the health. kobox punto)
2
Without thinking twice leadick runs a LEFT PUNCH .
Hit the air because cRakMe manages to dodged it.
cRakMe takes the opportunity to launch a counter. (+1% hit probability)
cRakMe executed a flawless feint.
Taking advantage of the feint its right approaching unstoppable. (+25% hit probability)
cRakMe launches a RIGHT HAND going to the body .
Goes throught the guard of leadick and hits. (-1  Damage to the stamina. kobox punto)
Not bad.
leadick falls to the ground. (kobox punto)
2,5
Although his legs tremble, leadick achieves to join at the count of 6. (+2 Stamina Recovered.) (-2 Lost Health)
The referee checks his eyes before resuming the fight.
leadick takes the initiative and runs a RIGHT HAND to the stomach .
cRakMe has been reached. (-1  Damage to the stamina. kobox punto)
cRakMe falls collapsed to the ground, the referee is approaching. It seems that it will start the countdown. (kobox punto)
3
cRakMe awaits the referee count to 5 to get up. (+2 Stamina Recovered.) (-2 Lost Health)
The referee is making him some questions to check that he is in good condition.
leadick launches a combination against the guard of cRakMe.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by leadick.
The judges have ruled 7 Fight Points extra points for leadick and 5 Fight Points extra points for cRakMe.

32 , 12% , 50% .
25 , 12% , 100% .

Round 4º

0,5
cRakMe launches a LEFT PUNCH to the face .
A blow too slow since leadick manages to dodge it.
No time to breathe leadick launches to against. (+1% hit probability)
leadick tries to surprise his opponent with a RIGHT HAND directed to the body .
Hit the air because cRakMe manages to dodged it.
1
leadick trying to impose its rhythm midway shots but manages cRakMe him back.
1,5
leadick takes the initiative and runs a LEFT PUNCH .
cRakMe balance your body manages to avoid the blow.
2
From the corner of cRakMe its second tells to enforce the pace of combat.
2,5
leadick takes the initiative and runs a LEFT PUNCH .
Goes throught the guard of cRakMe and hits. (-1  Damage to the stamina. kobox punto)
cRakMe has fallen, the referee approaches. (kobox punto)
3
Although his legs tremble, cRakMe achieves to join at the count of 5. (+1 Stamina Recovered.) (-1 Lost Health)
The referee checks his eyes before resuming the fight.
Ladies and gentlemen the referee signals the end of combat. K.O.!
Ladies and gentlemen the referee signals the end of combat. K.O.!

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
leadick is the winner of the match by KO.
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