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Date 02-15-25 14:15

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sekocu
Vs.

mario18000


Starts the fight of the journey of the XVI. Plata league.
Today have gathered at the Stadium 2.700 Machu_Picchu_Gold freaks boxing.

In the corner left with 200 Lb and wearing red pants have to sekocu CHILE
His personal record is of 2.029 victories 481 defeats 15 void ones and 1.632 KO`s.
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Its not official sponsor is Indómita Games.

In the corner right with 71,82 Lb and wearing blue pants have to mario18000 ARGENTINA
His personal record is of 2.193 victories 1.004 defeats 30 void ones and 1.741 KO`s.
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Its not official sponsor is Indómita Games.

The boxers exchange sportsmanship a greeting in the center of the ring.
sekocu has adopted the position of Reversed Guard, mario18000 is in the Advanced Guard position.
sekocu girth gives you a +6,25% damage.
A lighter body allows mario18000 an increase of +6,25% to the probability of hitting.

Round 1º

0,5
sekocu attacks with a STRAIGHT looking for the stomach .
mario18000 does not react on time and receives the impact. (-334  Damage to the stamina. kobox punto)
1
sekocu balances your body forming the symbol of infinity, is preparing to launch the DEMPSEY ROLL! (+25% Dempsey Roll)
Here comes a crushing left.
A blow too slow since mario18000 manages to dodge it.
sekocu rises again, he´s going to try to hit his opponent with the weight of his body
.
mario18000 has been reached. (-279  Damage to the health. kobox punto) (+4% boost)
sekocu changes the weight again to run another blow.
Hit the air because mario18000 manages to dodged it.
It will not stop, after the change of weight sekocu attacks with another blow
.
mario18000 goes back to dodge the blow.
It has been an excellent book DEMPSEY ROLL.
1,5
sekocu left positioned to execute a CROCHET .
A blow too slow since mario18000 manages to dodge it.
2
The audience cheers to mario18000.
2,5
mario18000 combines a hook to SOLAR PLEXUS.
Hit the air because sekocu manages to dodged it.
3
mario18000 has surprised his rival with a feint. (+25% hit probability)
mario18000 rotates the hip, it has launched a CROCHET .
sekocu balance your body manages to avoid the blow.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 8 Fight Points extra points for sekocu and 4 Fight Points extra points for mario18000.

11 , 100% , 90% .
4 , 95% , 76% .

Round 2º

0,5
sekocu starts moving her head forming eight inverted rival prepares to receive the DEMPSEY ROLL (+25% Dempsey Roll)
sekocu charges with the first punch. mario18000 tries to slow its advance with a JAB but fails.
mario18000 has received a good blow. (-178  Damage to the stamina. kobox punto) (+2% boost)
sekocu rises again, he´s going to try to hit his opponent with the weight of his body
.
Full impact on mario18000. (-222  Damage to the health. kobox punto) (+4% boost)
sekocu continues to accelerate, turn your hips to combine another blow.
mario18000 balance your body manages to avoid the blow.
Taking advantage of the rotating inertia sekocu launches another blow.
A blow too slow since mario18000 manages to dodge it.
A perfectly executed DEMPSEY ROLL!
mario18000 takes the opportunity to launch a counter. (+10,6% hit probability)
mario18000 is removed from the sleeve a LEFT PUNCH .
Hit the air because sekocu manages to dodged it.
1
sekocu tries to surprise his opponent with a left SMASH right to the chin .
mario18000 reacts on time blocking the blow with the guard. (-172  Damage to the health. )
1,5
sekocu exchanges punches from medium distance to impose the rythim but can`t achieve to turn back mario18000
2
mario18000 is positioned to launch with his/her left hand a HOOK .
Hit the air because sekocu manages to dodged it.
Without thinking twice mario18000 executes another HOOK. sekocu harassed by throwing a JAB. (-22% reduced probability of scrimmage)
sekocu keeps his guard firm. (-155  Damage to the stamina. )
It has been an excellent book DOUBLE HOOK.
2,5
The opponent of sekocu see coming a SMASH looking for the stomach .
mario18000 reacts on time blocking the blow with the guard. (-174  Damage to the stamina. )
3
sekocu uses its set of feet to impose the pace but mario18000 exceeds him.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 8 Fight Points extra points for sekocu and 4 Fight Points extra points for mario18000.

22 , 100% , 53% .
8 , 87% , 49% .

Round 3º

0,5
mario18000 tries to maintain control of the fight imposing his rhythm.
1
mario18000 rotates the hip, it has launched a HOOK going to the stomach .
sekocu goes back to dodge the blow.
mario18000 not slow down and dares with another HOOK.
It has exploited fully in sekocu. (-115  Damage to the stamina. kobox punto)
Nice DOUBLE HOOK!
1,5
sekocu is positioned to launch with his/her left hand a SMASH looking for the face .
mario18000 balance your body manages to avoid the blow.
2
sekocu takes the initiative and runs a JAB looking for the stomach .
Hit the air because mario18000 manages to dodged it.
2,5
sekocu combines one, two, three ... FLURRY beats are extremely fast!.
The combination is not quick enough mario18000 easily avoids
No one can stop him! sekocu still throwing punches faster and faster .
mario18000 dodge one after another, it seems impossible to hit him!
3
sekocu has managed to corner mario18000 in the corner of the ring. (+50% hit probability)
sekocu attacks with a JAB .
mario18000 reacts on time blocking the blow with the guard. (-6  Damage to the health. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by sekocu.
The judges have ruled 7 Fight Points extra points for sekocu and 7 Fight Points extra points for mario18000.

29 , 100% , 37% .
16 , 89% , 50% .

Round 4º

0,5
mario18000 slips allowing sekocu to pick up the pace of the match.
1
sekocu rotates the hip, it has launched a SWING .
mario18000 has been reached. (-1.002  Damage to the health. kobox punto)
1,5
mario18000 rotates the hip, it has launched a left RIP .
It has exploited fully in sekocu. (-562  Damage to the stamina. kobox punto)
Already you can not hold standing and sekocu falls. (kobox punto)
2
sekocu seems to react and manages to rejoin the battle at the count of 7. (+1.070 Stamina Recovered.) (-1.070 Lost Health)
The referee check his status before resuming the fight.
The fight was stopped temporaly because of a mario18000´s low blow
2,5
sekocu threatens a HOOK and preparing his next shot. (+25% hit probability)
sekocu rotates the hip, it has launched a CROCHET .
It goes through mario18000 guard and hits (-468  Damage to the stamina. kobox punto)
A perfect GHOST CROCHET!
3
mario18000 takes the initiative and runs a HOOK right to the chin .
sekocu keeps his guard firm. (-179  Damage to the health. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 7 Fight Points extra points for sekocu and 5 Fight Points extra points for mario18000.

39 , 65% , 100% .
24 , 68% , 12% .

Round 5º

0,5
sekocu starts moving her head forming eight inverted rival prepares to receive the DEMPSEY ROLL (+25% Dempsey Roll)
Here comes a crushing left.
mario18000 keeps his guard firm. (-49  Damage to the stamina. ) (+1% boost)
sekocu never stops, changes the weight of leg and throws another blow.
mario18000 blocks it with his defense. (-117  Damage to the stamina. romper guardia ) (+2% boost)
mario18000 collapses. (kobox punto)
1
mario18000 grabs the ropes to get up just when the account is on 5. (+1.202 Stamina Recovered.) (-1.202 Lost Health)
The referee is making him some questions to check that he is in good condition.
sekocu is removed from the sleeve a RIP looking for the chin .
mario18000 blocks it with his defense. (-142  Damage to the health. )
1,5
sekocu takes your left, combines the right, here again a left very fast FLURRY!.
Despite dodge and block mario18000 still getting enough hits (-219  Damage to the stamina. kobox punto)
sekocu plunges again, the combination of his punches accelerates, here comes another FLURRY!.
The rapid reaction is allowing mario18000 dodge all the blows
A fabulous FLURRY!
2
mario18000 has set a little dance with the intent to provoke his rival.
2,5
sekocu attacks with a RIP .
mario18000 keeps his guard firm. (-254  Damage to the stamina. )
3
mario18000 helped wrong foot and sekocu does not hesitate to take the initiative.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by sekocu.
The judges have ruled 10 Fight Points extra points for sekocu and 4 Fight Points extra points for mario18000.

52 , 67% , 82% .
28 , 39% , 72% .

Round 6º

0,5
sekocu makes a feint but mario18000 anticipates him and waits for his next move. (-20% hit probability)
sekocu tries to surprise his opponent with a HOOK .
Hit the air because mario18000 manages to dodged it.
1
mario18000 trying to impose its rhythm midway shots but manages sekocu him back.
1,5
mario18000 accelerates its balancing, undoubtedly is going to throw the DEMPSEY ROLL (+25% Dempsey Roll)
It balances the weight with your legs, hip drives, your first shot is not expected.
sekocu absorbs part of the impact by stiffening the guard. (-125  Damage to the health. ) (+1% boost)
Taking advantage of the rotating inertia mario18000 launches another blow.
Hit the air because sekocu manages to dodged it.
mario18000 never stops, changes the weight of leg and throws another blow.
A blow too slow since sekocu manages to dodge it.
Without thinking it sekocu prepares to launch a counterattack. (+8,9% hit probability)
sekocu not drop the pace and throws a RIGHT HAND directed to the face .
mario18000 blocks it with his defense. (-47  Damage to the health. )
2
sekocu rotates the hip, it has launched a right STRAIGHT directed to the body .
Hit the air because mario18000 manages to dodged it.
No time to breathe mario18000 launches to against. (+11,1% hit probability)
Without thinking twice mario18000 runs a left SMASH aiming the body . sekocu harassed with a JAB, mario18000 does not lose the balance and it continues to advance.
sekocu absorbs part of the impact by stiffening the guard. (-224  Damage to the stamina. )
2,5
sekocu balances your body forming the symbol of infinity, is preparing to launch the DEMPSEY ROLL! (+25% Dempsey Roll)
The left does not expect.
It goes through mario18000 guard and hits (-166  Damage to the stamina. kobox punto) (+2% boost)
Taking advantage of the rotating inertia sekocu launches another blow.
mario18000 keeps his guard firm. (-77  Damage to the stamina. ) (+2% boost)
sekocu does not slow down, he synchronizes the weight change, here comes another blow .
mario18000 blocks it with his defense. (-17  Damage to the stamina. ) (+3% boost)
sekocu leverages the inertia of the rotation to drive his next shot.
A blow too slow since mario18000 manages to dodge it.
Nice DEMPSEY ROLL!
3
Without thinking twice mario18000 takes the initiative and launches a left CROCHET to the kidneys .
sekocu blocks it with his defense. (-58  Damage to the stamina. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by sekocu.
The judges have ruled 6 Fight Points extra points for sekocu and 8 Fight Points extra points for mario18000.

59 , 64% , 45% .
36 , 39% , 36% .

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
The judges have dictaminated the fight by points.
The winner is sekocu with a total of 59 points over the 36 points scored by mario18000.
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