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Date 02-22-25 13:01

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Sir_Creeper
Vs.

rad_skull


Starts the fight of the journey of the XVIII. 145º league.
Today have gathered at the Stadium 2.000 HOKUTO_NO_KEN freaks boxing.

In the left corner with 47,19 Lb wearing red pants we have Sir_Creeper ARGENTINA
His personal record is of 1.564 victories 222 defeats 2 void ones and 1.434 KO`s.
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Its not official sponsor is Noa Moda Única.

In the right corner with 199,76 Lb wearing blue pants we have rad_skull PERÚ
His personal record is of 1.052 victories 708 defeats 4 void ones and 753 KO`s.
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Its not official sponsor is Kobox.

The boxers exchange sportsmanship a greeting in the center of the ring.
Sir_Creeper has adopted the position of Mixed Guard, rad_skull is in the Reversed Guard position.
The Sir_Creeper´s most light body increases in +25% the probability of throbbing.
The bulk of rad_skull gives +6,25% damage.

Round 1º

0,5
Without thinking twice rad_skull takes the initiative and launches a JAB .
Sir_Creeper blocks it with his defense. (-66  Damage to the health. )
1
rad_skull launches a JAB .
Sir_Creeper has been reached. (-143  Damage to the health. kobox punto)
It is sure he´ll become a great puncher
1,5
Sir_Creeper exchanges punches from medium distance to impose the rythim but can`t achieve to turn back rad_skull
2
The opponent of Sir_Creeper see coming a right UPPERCUT looking for the stomach .
A blow too slow since rad_skull manages to dodge it.
2,5
rad_skull takes the initiative and runs a right STRAIGHT .
Sir_Creeper keeps his guard firm. (-121  Damage to the health. )
3
rad_skull has locked Sir_Creeper in the corner of the ring. (+50% hit probability)
The opponent of rad_skull see coming a JAB .
Sir_Creeper has been reached. (-193  Damage to the health. kobox punto)
Not bad.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by rad_skull.
The judges have ruled 4 Fight Points extra points for Sir_Creeper and 9 Fight Points extra points for rad_skull.

4 , 52% , 100% .
13 , 100% , 100% .

Round 2º

0,5
Sir_Creeper attacks with a RIGHT HAND .
rad_skull goes back to dodge the blow.
1
rad_skull executed a flawless feint.
Your right does not wait. (+25% hit probability)
rad_skull takes the initiative and runs a JAB to the chin .
Hit the air because Sir_Creeper manages to dodged it.
1,5
rad_skull takes the initiative and runs a JAB .
Goes throught the guard of Sir_Creeper and hits. (-78  Damage to the stamina. kobox punto) (+10% hit probability)
And a second coup followed by the first, rad_skull has launched a STRAIGHT.
It goes through Sir_Creeper guard and hits (-199  Damage to the stamina. kobox punto)
Nice ONE TWO!
2
Sir_Creeper not drop the pace and throws a left HOOK to the face .
Hit the air because rad_skull manages to dodged it.
Sir_Creeper does not stop, a second HOOK is followed by the first.
A blow too slow since rad_skull manages to dodge it.
Without thinking it rad_skull prepares to launch a counterattack. (+39,9% hit probability)
rad_skull tries to surprise his opponent with a JAB right to the chin .
Sir_Creeper blocks it with his defense. (-104  Damage to the health. )
2,5
rad_skull tried feint but Sir_Creeper not intimidated. (-20% hit probability)
rad_skull takes the initiative and runs a RIGHT HAND .
Sir_Creeper balance your body manages to avoid the blow.
3
rad_skull has locked Sir_Creeper in the corner of the ring. (+50% hit probability)
rad_skull takes the initiative and runs a JAB looking for openings .
Sir_Creeper reacts on time blocking the blow with the guard. (-33  Damage to the stamina. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by rad_skull.
The judges have ruled 4 Fight Points extra points for Sir_Creeper and 10 Fight Points extra points for rad_skull.

8 , 44% , 13% .
25 , 100% , 100% .

Round 3º

0,5
Due to fatigue Sir_Creeper blows come with less intensity.
Sir_Creeper is removed from the sleeve a left HOOK going to the stomach .
rad_skull goes back to dodge the blow.
Sir_Creeper is quite fatigued, his punches do less damage.
Without thinking twice Sir_Creeper executes another HOOK.
A blow too slow since rad_skull manages to dodge it.
1
Sir_Creeper loaded with intensity to break the rhythm of rad_skull.
1,5
Sir_Creeper is removed from the sleeve a JAB aiming the body .
A blow too slow since rad_skull manages to dodge it.
rad_skull manages to balance his body to launch one against. (+41,3% hit probability)
rad_skull takes the initiative and runs a JAB .
Full impact on Sir_Creeper. (-218  Damage to the health. kobox punto)
2
rad_skull rotates the hip, it has launched a LEFT PUNCH going to the stomach .
Sir_Creeper blocks it with his defense. (-17  Damage to the stamina. )
Sir_Creeper tries to hold on to the ropes but falls. (kobox punto)
2,5
Sir_Creeper seemed stunned but he´s on his feet at the count of 7. (+130 Stamina Recovered.) (-130 Lost Health)
The referee checks his eyes before resuming the fight.
Sir_Creeper exchanges punches from medium distance to impose the rythim but can`t achieve to turn back rad_skull
3
The opponent of rad_skull see coming a JAB looking for the chin .
It has exploited fully in Sir_Creeper. (-224  Damage to the health. kobox punto)
Sir_Creeper crashes to the ground. (kobox punto)
Sir_Creeper seems unconscious, the referee has called the paramedics
Ladies and gentlemen the referee signals the end of combat. K.O.!

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
rad_skull is the winner of the match by KO.
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