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Date 02-22-25 13:13

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Gallo_Mex
Vs.

Frankmarron


Starts the fight of the journey of the XVIII. 737º league.
Today have gathered at the Stadium 524 _Stadium_Agartha_ freaks boxing.

In the corner left with 40 Lb and wearing the breeches red have Gallo_Mex ESPAÑA
His personal record is of 1 victories 143 defeats 0 void ones and 1 KO`s.
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Its not official sponsor is Kobox.

In the corner right with 40 Lb and wearing the breeches blue have Frankmarron MÉXICO
His personal record is of 2 victories 116 defeats 0 void ones and 2 KO`s.
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Gallo_Mex has adopted the position of Basic Guard, Frankmarron is in the Basic Guard position.

Round 1º

0,5
Gallo_Mex exchanges punches from medium distance to impose the rythim but can`t achieve to turn back Frankmarron
1
Without thinking twice Gallo_Mex takes the initiative and launches a RIGHT HAND directed to the body .
Frankmarron goes back to dodge the blow.
No time to breathe Frankmarron launches to against. (+50% hit probability)
Frankmarron is removed from the sleeve a LEFT PUNCH .
Full impact on Gallo_Mex. (-1  Damage to the stamina. kobox punto)
It has been too much for Gallo_Mex and kissing the canvas. (kobox punto)
1,5
Gallo_Mex get on his feets at the count of 5. (+2 Stamina Recovered.) (-2 Lost Health)
The referee checks his eyes before resuming the fight.
Gallo_Mex exchanges long distance blows to maintain his pace but Frankmarron returns the blows and also brings more for free.
2
Frankmarron attacks with a RIGHT HAND going to the body .
Hit the air because Gallo_Mex manages to dodged it.
2,5
Frankmarron has set a little dance with the intent to provoke his rival.
3
Gallo_Mex is pushed into the corner by Frankmarron (+50% hit probability)
Frankmarron tries to surprise his opponent with a LEFT PUNCH .
Gallo_Mex goes back to dodge the blow.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Frankmarron.
The judges have ruled 4 Fight Points extra points for Gallo_Mex and 9 Fight Points extra points for Frankmarron.

4 , 75% , 100% .
12 , 100% , 50% .

Round 2º

0,5
Gallo_Mex launches a RIGHT HAND .
Frankmarron has received a good blow. (-1  Damage to the stamina. kobox punto)
Frankmarron legs do not stop shaking and plummet. (kobox punto)
1
Frankmarron seems to react and manages to rejoin the battle at the count of 5. (+2 Stamina Recovered.) (-2 Lost Health)
After checking their status the referee resumes the fight.
Gallo_Mex is removed from the sleeve a LEFT PUNCH .
Frankmarron balance your body manages to avoid the blow.
1,5
Gallo_Mex is removed from the sleeve a RIGHT HAND to the stomach .
Frankmarron blocks it with his defense. (-1  Damage to the stamina. )
2
Frankmarron rotates the hip, it has launched a LEFT PUNCH to the chin .
Gallo_Mex does not react on time and receives the impact. (-1  Damage to the health. kobox punto)
2,5
The opponent of Gallo_Mex see coming a LEFT PUNCH .
Hit full Frankmarron. (-1  Damage to the health. kobox punto)
Not bad.
3
Gallo_Mex has locked Frankmarron in the corner of the ring. (+50% hit probability)
Without thinking twice Gallo_Mex runs a LEFT PUNCH addressing to the jaw .
It goes through Frankmarron guard and hits (-1  Damage to the health. kobox punto)
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Gallo_Mex.
The judges have ruled 10 Fight Points extra points for Gallo_Mex and 4 Fight Points extra points for Frankmarron.

21 , 62% , 50% .
18 , 50% , 50% .

Round 3º

0,5
Frankmarron tries to surprise his opponent with a LEFT PUNCH looking for the chin .
A blow too slow since Gallo_Mex manages to dodge it.
1
The opponent of Gallo_Mex see coming a LEFT PUNCH .
Frankmarron goes back to dodge the blow.
1,5
The opponent of Frankmarron see coming a LEFT PUNCH looking for the face .
It has exploited fully in Gallo_Mex. (-1  Damage to the health. kobox punto)
Not bad.
2
Amamos a Gallo_Mex fans love unleashed.
2,5
The opponent of Gallo_Mex see coming a LEFT PUNCH directed to the face .
Frankmarron absorbs part of the impact by stiffening the guard. (-1  Damage to the health. )
3
Gallo_Mex has locked Frankmarron in the corner of the ring. (+50% hit probability)
Gallo_Mex rotates the hip, it has launched a RIGHT HAND directed to the body .
Frankmarron balance your body manages to avoid the blow.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Gallo_Mex.
The judges have ruled 6 Fight Points extra points for Gallo_Mex and 4 Fight Points extra points for Frankmarron.

27 , 50% , 50% .
24 , 37% , 50% .

Round 4º

0,5
Gallo_Mex tries to surprise his opponent with a LEFT PUNCH .
The coup lashes out in full to his opponent. (-1  Damage to the stamina. kobox punto)
Frankmarron crashes to the ground. (kobox punto)
1
Frankmarron manages to get up when the referee pronounces 7. (+2 Stamina Recovered.) (-2 Lost Health)
After checking their status the referee resumes the fight.
Frankmarron tries to surprise his opponent with a LEFT PUNCH .
Gallo_Mex balance your body manages to avoid the blow.
1,5
Gallo_Mex launches a LEFT PUNCH .
Hit the air because Frankmarron manages to dodged it.
2
Frankmarron hits frantically, it seems to have gone into a trance.
2,5
Frankmarron tries to surprise his opponent with a RIGHT HAND .
It goes through Gallo_Mex guard and hits (-1  Damage to the health. kobox punto)
3
Frankmarron has managed to corner Gallo_Mex in the corner of the ring. (+50% hit probability)
Without thinking twice Frankmarron runs a LEFT PUNCH .
Gallo_Mex keeps his guard firm. (-1  Damage to the health. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Frankmarron.
The judges have ruled 5 Fight Points extra points for Gallo_Mex and 9 Fight Points extra points for Frankmarron.

35 , 25% , 50% .
35 , 12% , 50% .

Round 5º

0,5
Gallo_Mex slips allowing Frankmarron to pick up the pace of the match.
1
Frankmarron rotates the hip, it has launched a RIGHT HAND .
A blow too slow since Gallo_Mex manages to dodge it.
1,5
Without thinking twice Frankmarron runs a RIGHT HAND .
Gallo_Mex balance your body manages to avoid the blow.
2
Frankmarron has led to Gallo_Mex against the ropes. (+25% hit probability)
Frankmarron rotates the hip, it has launched a RIGHT HAND .
Hit full Gallo_Mex. (-2  Damage to the health. kobox punto)
It has been too much for Gallo_Mex and falls. (kobox punto)
2,5
Gallo_Mex awaits the referee count to 7 to get up. (-1 Loss Stamina) (+1 Recovered Health)
The referee checks his eyes before resuming the fight.
Due to fatigue Gallo_Mex blows come with less intensity.
Gallo_Mex rotates the hip, it has launched a LEFT PUNCH .
Frankmarron absorbs part of the impact by stiffening the guard. (-1  Damage to the stamina. )
Frankmarron tries to hold on to the ropes but falls. (kobox punto)
3
Frankmarron seems to react and manages to rejoin the battle at the count of 5. (+1 Stamina Recovered.) (-1 Lost Health)
The referee is making him some questions to check that he is in good condition.
Ladies and gentlemen the referee signals the end of combat. K.O.!
Ladies and gentlemen the referee signals the end of combat. K.O.!

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
Gallo_Mex is the winner of the match by KO.
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