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Date 02-22-25 13:25

Permanent Link Rules

Ariete
Vs.

AndyMan


Starts the fight of the journey of the XVIII. 1.331º league.
Today have gathered at the Stadium 415 Ludus freaks boxing.

In the left corner with 44,34 Lb wearing red pants we have Ariete ESPAÑA
His personal record is of 2 victories 294 defeats 0 void ones and 2 KO`s.
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Its not official sponsor is Indómita Games.

In the right corner with 40,47 Lb wearing blue pants we have AndyMan PARAGUAY
His personal record is of 3 victories 326 defeats 0 void ones and 0 KO`s.
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Its not official sponsor is Evobas.com.

The boxers exchange sportsmanship a greeting in the center of the ring.
Ariete has adopted the position of Basic Guard, AndyMan is in the Basic Guard position.
Ariete girth gives you a +3,87% damage.
A lighter body allows AndyMan an increase of +3,87% to the probability of hitting.

Round 1º

0,5
AndyMan rotates the hip, it has launched a RIGHT HAND .
A blow too slow since Ariete manages to dodge it.
Ariete manages to balance his body to launch one against. (+100% hit probability)
Without thinking twice Ariete takes the initiative and launches a LEFT PUNCH directed to the body .
AndyMan reacts on time blocking the blow with the guard. (-1  Damage to the stamina. )
AndyMan tries to hold on to the ropes but falls. (kobox punto)
1
AndyMan get on his feets at the count of 7. (+2 Stamina Recovered.) (-2 Lost Health)
After checking their status the referee resumes the fight.
AndyMan has Ariete push back after a succession of jabs.
1,5
AndyMan not drop the pace and throws a RIGHT HAND .
It has exploited fully in Ariete. (-1  Damage to the health. kobox punto)
2
Ariete seems to float around AndyMan with its magnificent footwork.
2,5
AndyMan attacks with a LEFT PUNCH directed to the body .
Ariete has received a good blow. (-1  Damage to the stamina. kobox punto)
It has been too much for Ariete and kissing the canvas. (kobox punto)
3
Ariete tries to get up, although that is quite touched, accomplishes this without problems to the 8 account. (+2 Stamina Recovered.) (-2 Lost Health)
The referee check his status before resuming the fight.
Ariete is pushed into the corner by AndyMan (+50% hit probability)
AndyMan rotates the hip, it has launched a RIGHT HAND .
A blow too slow since Ariete manages to dodge it.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by AndyMan.
The judges have ruled 4 Fight Points extra points for Ariete and 9 Fight Points extra points for AndyMan.

6 , 62% , 100% .
14 , 75% , 50% .

Round 2º

0,5
AndyMan not drop the pace and throws a LEFT PUNCH to the chin .
A blow too slow since Ariete manages to dodge it.
Without thinking it Ariete prepares to launch a counterattack. (+100% hit probability)
Without thinking twice Ariete takes the initiative and launches a RIGHT HAND .
Full impact on AndyMan. (-1  Damage to the stamina. kobox punto)
Not bad.
AndyMan legs do not stop shaking and plummet. (kobox punto)
1
AndyMan stands on account of 4. (+2 Stamina Recovered.) (-2 Lost Health)
The referee is ready to resume the match.
AndyMan launches a LEFT PUNCH .
Hit the air because Ariete manages to dodged it.
1,5
Without thinking twice Ariete runs a LEFT PUNCH looking for the chin .
It has exploited fully in AndyMan. (-1  Damage to the health. kobox punto)
2
AndyMan not drop the pace and throws a RIGHT HAND looking for openings .
A blow too slow since Ariete manages to dodge it.
2,5
AndyMan launches a RIGHT HAND directed to the jaw .
Ariete absorbs part of the impact by stiffening the guard. (-1  Damage to the health. )
3
Ariete is pushed into the corner by AndyMan (+50% hit probability)
Without thinking twice AndyMan takes the initiative and launches a RIGHT HAND right to the chin .
Full impact on Ariete. (-1  Damage to the health. kobox punto)
Not bad.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by AndyMan.
The judges have ruled 5 Fight Points extra points for Ariete and 7 Fight Points extra points for AndyMan.

16 , 37% , 50% .
23 , 37% , 50% .

Round 3º

0,5
AndyMan tries to surprise his opponent with a RIGHT HAND aiming the body .
A blow too slow since Ariete manages to dodge it.
Ariete takes the opportunity to launch a counter. (+1% hit probability)
Ariete not drop the pace and throws a LEFT PUNCH .
Hit the air because AndyMan manages to dodged it.
1
Ariete attacks with a LEFT PUNCH to the body .
Hit the air because AndyMan manages to dodged it.
AndyMan manages to balance his body to launch one against. (+1% hit probability)
Without thinking twice AndyMan takes the initiative and launches a RIGHT HAND .
Ariete balance your body manages to avoid the blow.
1,5
Ariete not drop the pace and throws a LEFT PUNCH .
Hit the air because AndyMan manages to dodged it.
No time to breathe AndyMan launches to against. (+1% hit probability)
AndyMan attacks with a RIGHT HAND directed to the body .
Ariete balance your body manages to avoid the blow.
2
The opponent of AndyMan see coming a LEFT PUNCH .
A blow too slow since Ariete manages to dodge it.
2,5
The opponent of Ariete see coming a RIGHT HAND directed to the face .
AndyMan goes back to dodge the blow.
Without thinking it AndyMan prepares to launch a counterattack. (+1% hit probability)
AndyMan rotates the hip, it has launched a LEFT PUNCH looking for openings .
Ariete keeps his guard firm. (-1  Damage to the stamina. )
Ariete falls collapsed to the ground, the referee is approaching. It seems that it will start the countdown. (kobox punto)
3
Although his legs tremble, Ariete achieves to join at the count of 8. (+2 Stamina Recovered.) (-2 Lost Health)
The referee check his status before resuming the fight.
AndyMan takes the initiative and runs a LEFT PUNCH looking for the face .
Ariete balance your body manages to avoid the blow.
No time to breathe Ariete launches to against. (+1% hit probability)
Ariete launches a RIGHT HAND to the chin .
Hit the air because AndyMan manages to dodged it.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 4 Fight Points extra points for Ariete and 7 Fight Points extra points for AndyMan.

20 , 12% , 50% .
32 , 37% , 50% .

Round 4º

0,5
AndyMan tries to surprise his opponent with a RIGHT HAND going to the stomach .
Ariete has been reached. (-1  Damage to the stamina. kobox punto)
Not bad.
Ariete falls to the ground. (kobox punto)
1
Ariete stands on account of 6. (+1 Stamina Recovered.) (-1 Lost Health)
After checking their status the referee resumes the fight.
Ladies and gentlemen the referee signals the end of combat. K.O.!

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
AndyMan is the winner of the match by KO.
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