Date 02-22-25 13:37


juan96 |
Round 1º |
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![]() Franko_belmar tries to surprise his opponent with a LEFT PUNCH . juan96 blocks it with his defense. (-1 ![]() |
![]() juan96 launches a RIGHT HAND . Full impact on Franko_belmar. (-1 ![]() ![]() Franko_belmar has fallen, the referee approaches. ( ![]() |
![]() Franko_belmar tries to get up, although that is quite touched, accomplishes this without problems to the 6 account. (+2 ![]() ![]() The referee is ready to resume the match. Franko_belmar exchanges punches from medium distance to impose the rythim but can`t achieve to turn back juan96 |
![]() Without thinking twice Franko_belmar runs a RIGHT HAND . juan96 reacts on time blocking the blow with the guard. (-1 ![]() |
![]() Franko_belmar dominates the rhythm of the fight by using his footwork |
![]() Franko_belmar has managed to corner juan96 in the corner of the ring. (+50% ![]() Franko_belmar attacks with a LEFT PUNCH aiming the body . A blow too slow since juan96 manages to dodge it. juan96 manages to balance his body to launch one against. (+100% ![]() juan96 not drop the pace and throws a RIGHT HAND . Franko_belmar reacts on time blocking the blow with the guard. (-1 ![]() |
End of round
Boxers go to their respective corners. The rythm of the assault has been imposed by Franko_belmar. The judges have ruled 5 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Round 2º |
![]() juan96 not drop the pace and throws a RIGHT HAND to the chin . Franko_belmar goes back to dodge the blow. |
![]() Without thinking twice Franko_belmar takes the initiative and launches a LEFT PUNCH directed to the chin . Hit the air because juan96 manages to dodged it. No time to breathe juan96 launches to against. (+100% ![]() juan96 makes a feint, it seems that trying to break. (+25% ![]() juan96 launches a RIGHT HAND going to the stomach . A blow too slow since Franko_belmar manages to dodge it. |
![]() Franko_belmar takes the initiative and runs a RIGHT HAND looking for the chin . juan96 was hit directly (-1 ![]() ![]() |
![]() Franko_belmar keeps his rival alert throwing a blow to the body. |
![]() Franko_belmar rotates the hip, it has launched a RIGHT HAND looking for the face . juan96 was hit directly (-1 ![]() ![]() Not bad. |
![]() Franko_belmar has managed to corner juan96 in the corner of the ring. (+50% ![]() Franko_belmar takes the initiative and runs a RIGHT HAND searching the jaw . A blow too slow since juan96 manages to dodge it. No time to breathe juan96 launches to against. (+100% ![]() juan96 not drop the pace and throws a LEFT PUNCH directed to the body . Franko_belmar has been reached. (-1 ![]() ![]() It has been too much for Franko_belmar and falls. ( ![]() Franko_belmar seemed stunned but he´s on his feet at the count of 7. (+2 ![]() ![]() After checking their status the referee resumes the fight. |
End of round
Boxers go to their respective corners. The rythm of the assault has been imposed by Franko_belmar. The judges have ruled 5 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Round 3º |
![]() Both fighters hit their heads on a short range exchange of punches in which Franko_belmar push juan96 back. |
![]() Without thinking twice Franko_belmar runs a LEFT PUNCH . Hit the air because juan96 manages to dodged it. |
![]() Without thinking twice juan96 takes the initiative and launches a LEFT PUNCH . It has exploited fully in Franko_belmar. (-1 ![]() ![]() |
![]() Franko_belmar threatens a PUNCH and preparing his next shot. Your right does not wait. (+25% ![]() Franko_belmar rotates the hip, it has launched a RIGHT HAND . juan96 balance your body manages to avoid the blow. No time to breathe juan96 launches to against. (+1% ![]() juan96 not drop the pace and throws a LEFT PUNCH looking for openings . Hit full Franko_belmar. (-1 ![]() ![]() Franko_belmar falls to the ground. ( ![]() |
![]() Franko_belmar awaits the referee count to 6 to get up. (+2 ![]() ![]() The referee check his health before resuming the fight. Ladies and gentlemen the referee signals the end of combat. K.O.! |
End![]() juan96 is the winner of the match by KO. ![]() |