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Date 02-22-25 13:44

Permanent Link Rules

cesarlnha
Vs.

DANGARMOR


Starts the fight of the journey of the XVIII. 2.261º league.
Today have gathered at the Stadium 249 Finiestra freaks boxing.

In the corner left with 40 Lb and wearing the breeches red have cesarlnha ESPAÑA
His personal record is of 1 victories 119 defeats 0 void ones and 1 KO`s.
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Its not official sponsor is Mirmeco.

In the right corner with 40 Lb wearing blue pants we have DANGARMOR ESPAÑA
His personal record is of 0 victories 120 defeats 0 void ones and 0 KO`s.
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Its not official sponsor is Noa Moda Única.

cesarlnha has adopted the position of Basic Guard, DANGARMOR is in the Basic Guard position.

Round 1º

0,5
cesarlnha is removed from the sleeve a RIGHT HAND .
Full impact on DANGARMOR. (-1  Damage to the stamina. kobox punto)
It is sure he´ll become a great puncher
1
DANGARMOR tries to surprise his opponent with a RIGHT HAND .
A blow too slow since cesarlnha manages to dodge it.
1,5
The opponent of DANGARMOR see coming a LEFT PUNCH looking for openings .
A blow too slow since cesarlnha manages to dodge it.
cesarlnha takes the opportunity to launch a counter. (+1% hit probability)
cesarlnha is removed from the sleeve a RIGHT HAND directed to the face .
DANGARMOR has been reached. (-1  Damage to the health. kobox punto)
2
cesarlnha hits frantically, it seems to have gone into a trance.
2,5
cesarlnha tries to surprise his opponent with a RIGHT HAND looking for the stomach .
DANGARMOR goes back to dodge the blow.
3
cesarlnha gets DANGARMOR to the corner (+50% hit probability)
cesarlnha rotates the hip, it has launched a LEFT PUNCH directed to the jaw .
DANGARMOR goes back to dodge the blow.
Without thinking it DANGARMOR prepares to launch a counterattack. (+1% hit probability)
DANGARMOR launches a RIGHT HAND .
cesarlnha balance your body manages to avoid the blow.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by cesarlnha.
The judges have ruled 10 Fight Points extra points for cesarlnha and 4 Fight Points extra points for DANGARMOR.

13 , 100% , 50% .
4 , 87% , 50% .

Round 2º

0,5
DANGARMOR hits frantically, it seems to have gone into a trance.
1
cesarlnha launches a LEFT PUNCH going to the stomach .
DANGARMOR keeps his guard firm. (-1  Damage to the stamina. )
DANGARMOR has fallen, the referee approaches. (kobox punto)
1,5
DANGARMOR awaits the referee count to 8 to get up. (+2 Stamina Recovered.) (-2 Lost Health)
The referee check his status before resuming the fight.
cesarlnha takes the initiative and runs a RIGHT HAND going to the body .
DANGARMOR balance your body manages to avoid the blow.
2
Amamos a cesarlnha-cry filled the stadium without pause.
2,5
cesarlnha tries to surprise his opponent with a RIGHT HAND .
DANGARMOR absorbs part of the impact by stiffening the guard. (-1  Damage to the stamina. )
3
cesarlnha has led DANGARMOR against the corner of the ring. (+50% hit probability)
Without thinking twice cesarlnha takes the initiative and launches a RIGHT HAND .
DANGARMOR balance your body manages to avoid the blow.
DANGARMOR takes the opportunity to launch a counter. (+100% hit probability)
DANGARMOR rotates the hip, it has launched a LEFT PUNCH .
cesarlnha keeps his guard firm. (-1  Damage to the health. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by cesarlnha.
The judges have ruled 9 Fight Points extra points for cesarlnha and 5 Fight Points extra points for DANGARMOR.

24 , 87% , 50% .
9 , 62% , 50% .

Round 3º

0,5
Without thinking twice cesarlnha runs a RIGHT HAND .
DANGARMOR reacts on time blocking the blow with the guard. (-1  Damage to the health. )
1
Without thinking twice cesarlnha runs a LEFT PUNCH directed to the face .
DANGARMOR reacts on time blocking the blow with the guard. (-1  Damage to the health. )
1,5
Without thinking twice DANGARMOR takes the initiative and launches a LEFT PUNCH .
Full impact on cesarlnha. (-1  Damage to the stamina. kobox punto)
Not bad.
cesarlnha tries to hold on to the ropes but falls. (kobox punto)
2
cesarlnha rises when the referee pronounced 6. (+2 Stamina Recovered.) (-2 Lost Health)
The referee is ready to resume the match.
Without thinking twice DANGARMOR takes the initiative and launches a RIGHT HAND right to the chin .
Hit the air because cesarlnha manages to dodged it.
cesarlnha manages to balance his body to launch one against. (+100% hit probability)
cesarlnha launches a LEFT PUNCH .
It goes through DANGARMOR guard and hits (-1  Damage to the health. kobox punto)
2,5
cesarlnha not drop the pace and throws a RIGHT HAND going to the body .
A blow too slow since DANGARMOR manages to dodge it.
DANGARMOR manages to balance his body to launch one against. (+100% hit probability)
DANGARMOR tries to surprise his opponent with a LEFT PUNCH to the body .
cesarlnha goes back to dodge the blow.
3
DANGARMOR is pushed into the corner by cesarlnha (+50% hit probability)
cesarlnha is removed from the sleeve a RIGHT HAND to the face .
DANGARMOR absorbs part of the impact by stiffening the guard. (-1  Damage to the health. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by cesarlnha.
The judges have ruled 9 Fight Points extra points for cesarlnha and 5 Fight Points extra points for DANGARMOR.

35 , 62% , 50% .
17 , 12% , 50% .

Round 4º

0,5
cesarlnha not drop the pace and throws a LEFT PUNCH .
A blow too slow since DANGARMOR manages to dodge it.
No time to breathe DANGARMOR launches to against. (+100% hit probability)
DANGARMOR attacks with a RIGHT HAND .
cesarlnha goes back to dodge the blow.
1
cesarlnha attacks with a LEFT PUNCH .
DANGARMOR absorbs part of the impact by stiffening the guard. (-1  Damage to the health. )
It has been too much for DANGARMOR and falls. (kobox punto)
1,5
DANGARMOR tries to get up, although that is quite touched, accomplishes this without problems to the 8 account. (-1 Loss Stamina) (+1 Recovered Health)
After checking their status the referee resumes the fight.
cesarlnha tries to surprise his opponent with a RIGHT HAND directed to the chin .
A blow too slow since DANGARMOR manages to dodge it.
No time to breathe DANGARMOR launches to against. (+1% hit probability)
DANGARMOR are very tired with what his punches do less damage.
DANGARMOR not drop the pace and throws a LEFT PUNCH .
cesarlnha was hit directly (-1  Damage to the health. kobox punto)
2
cesarlnha has managed to corner DANGARMOR against the ropes. (+25% hit probability)
cesarlnha executed a flawless feint. (+25% hit probability)
Without thinking twice cesarlnha runs a LEFT PUNCH .
DANGARMOR balance your body manages to avoid the blow.
Without thinking it DANGARMOR prepares to launch a counterattack. (+1% hit probability)
DANGARMOR are very tired with what his punches do less damage.
Without thinking twice DANGARMOR takes the initiative and launches a RIGHT HAND .
Hit full cesarlnha. (-1  Damage to the stamina. kobox punto)
Not bad.
cesarlnha collapses. (kobox punto)
2,5
cesarlnha seemed stunned but he´s on his feet at the count of 4. (+2 Stamina Recovered.) (-2 Lost Health)
The referee is making him some questions to check that he is in good condition.
cesarlnha has cornered to DANGARMOR against the ropes. (+25% hit probability)
cesarlnha tries to surprise his opponent with a LEFT PUNCH .
DANGARMOR balance your body manages to avoid the blow.
DANGARMOR takes the opportunity to launch a counter. (+1% hit probability)
DANGARMOR are very tired with what his punches do less damage.
Without thinking twice DANGARMOR runs a RIGHT HAND .
A blow too slow since cesarlnha manages to dodge it.
3
They were planted in the middle of the quadrangle and begin to exchange blows in the middle distance, with a nice rocking cesarlnha managed to impose their blows pushing back the rival.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by cesarlnha.
The judges have ruled 6 Fight Points extra points for cesarlnha and 7 Fight Points extra points for DANGARMOR.

43 , 25% , 50% .
29 , 12% , 50% .

Round 5º

0,5
cesarlnha takes the initiative and runs a LEFT PUNCH directed to the face .
DANGARMOR reacts on time blocking the blow with the guard. (-1  Damage to the health. )
DANGARMOR collapses. (kobox punto)
1
DANGARMOR stands on account of 4. (-1 Loss Stamina) (+1 Recovered Health)
The referee is ready to resume the match.
cesarlnha tries to surprise his opponent with a RIGHT HAND looking for openings .
DANGARMOR reacts on time blocking the blow with the guard. (-1  Damage to the stamina. )
DANGARMOR collapses. (kobox punto)
cesarlnha has won by technical knockout since DANGARMOR has accumulated 4 falls throughout the match.

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
cesarlnha is the winner of the match by KO.
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