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Date 02-22-25 13:47

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Smasherman
Vs.

Atary


Starts the fight of the journey of the XVIII. 2.404º league.
Today have gathered at the Stadium 403 Loss freaks boxing.

In the left corner with 40 Lb wearing red pants we have Smasherman REINO UNIDO
His personal record is of 2 victories 73 defeats 0 void ones and 2 KO`s.
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Its not official sponsor is Noa Moda Única.

In the corner right with 40 Lb and wearing the breeches blue have Atary ESPAÑA
His personal record is of 3 victories 69 defeats 0 void ones and 0 KO`s.
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Its not official sponsor is Indómita Games.

Smasherman has adopted the position of Basic Guard, Atary is in the Basic Guard position.

Round 1º

0,5
Atary uses its set of feet to impose the pace but Smasherman exceeds him.
1
Without thinking twice Atary takes the initiative and launches a LEFT PUNCH .
Smasherman goes back to dodge the blow.
1,5
Atary tries to impose his rhythm with short punches but Smasherman achieves move him back.
2
Atary makes a feint, it seems that he is trying to break.
After the threat its right does not take long to appear. (+25% hit probability)
Without thinking twice Atary takes the initiative and launches a RIGHT HAND .
Smasherman reacts on time blocking the blow with the guard. (-1  Damage to the health. )
2,5
Atary takes the initiative and runs a LEFT PUNCH looking for openings .
Smasherman goes back to dodge the blow.
Smasherman takes the opportunity to launch a counter. (+100% hit probability)
The opponent of Smasherman see coming a RIGHT HAND .
Hit the air because Atary manages to dodged it.
3
Smasherman is pushed into the corner by Atary (+50% hit probability)
Atary tries to surprise his opponent with a LEFT PUNCH going to the stomach .
Smasherman absorbs part of the impact by stiffening the guard. (-1  Damage to the stamina. )
Smasherman has fallen, the referee approaches. (kobox punto)
Smasherman tries to get up, although that is quite touched, accomplishes this without problems to the 7 account. (+2 Stamina Recovered.) (-2 Lost Health)
The referee check his status before resuming the fight.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Atary.
The judges have ruled 4 Fight Points extra points for Smasherman and 10 Fight Points extra points for Atary.

4 , 62% , 100% .
12 , 100% , 50% .

Round 2º

0,5
Smasherman feel comfortable in exchanging punches midway, we can not say the same for Atary yielding before the advancing Smasherman.
1
Atary makes a feint but Smasherman anticipates him and waits for his next move. (-20% hit probability)
Atary attacks with a RIGHT HAND .
Smasherman goes back to dodge the blow.
1,5
Smasherman attacks with a LEFT PUNCH .
Atary does not react on time and receives the impact. (-1  Damage to the stamina. kobox punto)
Atary crashes to the ground. (kobox punto)
2
Atary grabs the ropes to get up just when the account is on 8. (+2 Stamina Recovered.) (-2 Lost Health)
The referee check his health before resuming the fight.
Without thinking twice Atary takes the initiative and launches a LEFT PUNCH .
Smasherman balance your body manages to avoid the blow.
2,5
Without thinking twice Atary takes the initiative and launches a LEFT PUNCH .
Smasherman absorbs part of the impact by stiffening the guard. (-1  Damage to the health. )
3
Smasherman attacks with a LEFT PUNCH directed to the jaw .
Atary keeps his guard firm. (-1  Damage to the health. )
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by both boxers.
The judges have ruled 7 Fight Points extra points for Smasherman and 4 Fight Points extra points for Atary.

14 , 50% , 50% .
16 , 62% , 50% .

Round 3º

0,5
Smasherman is removed from the sleeve a RIGHT HAND .
Atary blocks it with his defense. (-1  Damage to the health. )
1
Atary feels comfortable exchanging short blows, we cannot say the same of Smasherman that yields before Atary´s advance.
1,5
Without thinking twice Atary takes the initiative and launches a LEFT PUNCH .
Smasherman balance your body manages to avoid the blow.
2
The opponent of Atary see coming a RIGHT HAND .
Smasherman goes back to dodge the blow.
2,5
Atary is removed from the sleeve a LEFT PUNCH .
Smasherman balance your body manages to avoid the blow.
3
The opponent of Smasherman see coming a LEFT PUNCH .
Atary goes back to dodge the blow.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Atary.
The judges have ruled 7 Fight Points extra points for Smasherman and 6 Fight Points extra points for Atary.

21 , 50% , 50% .
22 , 50% , 50% .

Round 4º

0,5
Atary rotates the hip, it has launched a LEFT PUNCH .
Smasherman balance your body manages to avoid the blow.
1
The opponent of Smasherman see coming a RIGHT HAND .
Atary was hit directly (-1  Damage to the stamina. kobox punto)
Atary crashes to the ground. (kobox punto)
1,5
Atary seems to react and manages to rejoin the battle at the count of 4. (+2 Stamina Recovered.) (-2 Lost Health)
The referee is ready to resume the match.
Without thinking twice Atary takes the initiative and launches a RIGHT HAND .
Hit full Smasherman. (-1  Damage to the health. kobox punto)
2
Smasherman loaded with intensity to break the rhythm of Atary.
2,5
Smasherman attacks with a RIGHT HAND .
Atary does not react on time and receives the impact. (-1  Damage to the health. kobox punto)
3
After study each other Smasherman starts a mid distance exchange of blows and although Atary doesn´t make him easy he finally goes back.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Smasherman.
The judges have ruled 9 Fight Points extra points for Smasherman and 4 Fight Points extra points for Atary.

35 , 37% , 50% .
28 , 12% , 50% .

Round 5º

0,5
Atary dominates the rhythm of the fight by using his footwork
1
Without thinking twice Atary takes the initiative and launches a LEFT PUNCH looking for openings .
It has exploited fully in Smasherman. (-1  Damage to the stamina. kobox punto)
Not bad.
Smasherman tries to hold on to the ropes but falls. (kobox punto)
1,5
Although his legs tremble, Smasherman achieves to join at the count of 8. (+2 Stamina Recovered.) (-2 Lost Health)
The referee is ready to resume the match.
Without thinking twice Atary takes the initiative and launches a LEFT PUNCH to the stomach .
Smasherman balance your body manages to avoid the blow.
2
Atary has pushed Smasherman against the ropes. (+25% hit probability)
The opponent of Atary see coming a LEFT PUNCH looking for openings .
Smasherman keeps his guard firm. (-1  Damage to the stamina. )
2,5
Both fighters begin to exchange blows but Atary halfway back just before the impossibility of returning Smasherman blows.
3
Smasherman threatens a PUNCH and preparing his next shot. (+25% hit probability)
Smasherman is removed from the sleeve a RIGHT HAND .
It has exploited fully in Atary. (-1  Damage to the health. kobox punto)
Atary collapses. (kobox punto)
Atary manages to get up when the referee pronounces 4. (-1 Loss Stamina) (+1 Recovered Health)
The referee checks his eyes before resuming the fight.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Atary.
The judges have ruled 5 Fight Points extra points for Smasherman and 9 Fight Points extra points for Atary.

44 , 12% , 50% .
40 , 12% , 50% .

Round 6º

0,5
Smasherman hits frantically, it seems to have gone into a trance.
1
Without thinking twice Atary runs a RIGHT HAND right to the chin .
Smasherman balance your body manages to avoid the blow.
Without thinking it Smasherman prepares to launch a counterattack. (+1% hit probability)
Smasherman attacks with a LEFT PUNCH .
Atary goes back to dodge the blow.
1,5
Atary rotates the hip, it has launched a LEFT PUNCH .
Smasherman absorbs part of the impact by stiffening the guard. (-1  Damage to the health. )
Smasherman crashes to the ground. (kobox punto)
2
Smasherman manages to get up when the referee pronounces 5. (-1 Loss Stamina) (+1 Recovered Health)
The referee check his health before resuming the fight.
Due to fatigue Smasherman blows come with less intensity.
Smasherman is removed from the sleeve a RIGHT HAND addressing to the jaw .
Atary goes back to dodge the blow.
2,5
Atary threatens a PUNCH and preparing his next shot.
After the threat its left does not take long to appear. (+25% hit probability)
Without thinking twice Atary runs a LEFT PUNCH .
Smasherman keeps his guard firm. (-1  Damage to the stamina. )
Smasherman falls to the ground. (kobox punto)
Atary has won by technical knockout since Smasherman has accumulated 4 falls throughout the match.

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
Atary is the winner of the match by KO.
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