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Date 02-22-25 13:47

Permanent Link Rules

orejin
Vs.

Soide


Starts the fight of the journey of the XVIII. 2.412º league.
Today have gathered at the Stadium 383 Loss freaks boxing.

In the left corner with 40 Lb wearing red pants we have orejin ESPAÑA
His personal record is of 1 victories 52 defeats 0 void ones and 0 KO`s.
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Its not official sponsor is Indómita Games.

In the right corner with 40 Lb wearing blue pants we have Soide ESPAÑA
His personal record is of 1 victories 73 defeats 0 void ones and 1 KO`s.
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Its not official sponsor is Evobas.com.

orejin has adopted the position of Basic Guard, Soide is in the Basic Guard position.

Round 1º

0,5
Soide not drop the pace and throws a RIGHT HAND going to the stomach .
orejin absorbs part of the impact by stiffening the guard. (-1  Damage to the stamina. )
1
Soide not drop the pace and throws a RIGHT HAND directed to the face .
Hit the air because orejin manages to dodged it.
1,5
The opponent of orejin see coming a RIGHT HAND addressing to the jaw .
Soide keeps his guard firm. (-1  Damage to the health. )
2
Soide rotates the hip, it has launched a RIGHT HAND looking for the chin .
It has exploited fully in orejin. (-1  Damage to the health. kobox punto)
2,5
Soide attacks with a LEFT PUNCH .
Full impact on orejin. (-1  Damage to the stamina. kobox punto)
orejin falls to the ground. (kobox punto)
3
orejin grabs the ropes to get up just when the account is on 8. (+2 Stamina Recovered.) (-2 Lost Health)
The referee checks his eyes before resuming the fight.
Soide gets orejin to the corner (+50% hit probability)
Soide tries to surprise his opponent with a RIGHT HAND to the stomach .
orejin goes back to dodge the blow.
No time to breathe orejin launches to against. (+100% hit probability)
orejin launches a LEFT PUNCH .
Soide absorbs part of the impact by stiffening the guard. (-1  Damage to the stamina. )
Soide tries to hold on to the ropes but falls. (kobox punto)
Soide tries to get up, although that is quite touched, accomplishes this without problems to the 5 account. (+2 Stamina Recovered.) (-2 Lost Health)
The referee is making him some questions to check that he is in good condition.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Soide.
The judges have ruled 4 Fight Points extra points for orejin and 9 Fight Points extra points for Soide.

6 , 62% , 50% .
14 , 62% , 100% .

Round 2º

0,5
Both fighters have engaged in an exchange of short range blows and gradually we can see how orejin´s body recoils against Soide blows.
1
Soide not drop the pace and throws a RIGHT HAND to the body .
orejin reacts on time blocking the blow with the guard. (-1  Damage to the stamina. )
orejin falls collapsed to the ground, the referee is approaching. It seems that it will start the countdown. (kobox punto)
1,5
orejin manages to get up when the referee pronounces 7. (+2 Stamina Recovered.) (-2 Lost Health)
The referee check his status before resuming the fight.
orejin launches a LEFT PUNCH to the chin .
Soide blocks it with his defense. (-1  Damage to the health. )
2
The opponent of Soide see coming a RIGHT HAND .
orejin reacts on time blocking the blow with the guard. (-1  Damage to the stamina. )
Already you can not hold standing and orejin falls. (kobox punto)
2,5
orejin manages to get up when the referee pronounces 4. (+2 Stamina Recovered.) (-2 Lost Health)
The referee is ready to resume the match.
Soide launches a LEFT PUNCH .
orejin balance your body manages to avoid the blow.
orejin manages to balance his body to launch one against. (+1% hit probability)
orejin not drop the pace and throws a RIGHT HAND to the chin .
Soide reacts on time blocking the blow with the guard. (-1  Damage to the health. )
3
orejin is pushed into the corner by Soide (+50% hit probability)
Soide launches a RIGHT HAND .
orejin goes back to dodge the blow.
orejin manages to balance his body to launch one against. (+1% hit probability)
orejin takes the initiative and runs a LEFT PUNCH .
Soide balance your body manages to avoid the blow.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by Soide.
The judges have ruled 5 Fight Points extra points for orejin and 7 Fight Points extra points for Soide.

11 , 12% , 50% .
25 , 37% , 50% .

Round 3º

0,5
orejin tries to maintain control of the fight imposing his rhythm.
1
orejin makes a feint, it seems that he is trying to break.
After the threat its right does not take long to appear. (+25% hit probability)
orejin rotates the hip, it has launched a RIGHT HAND going to the body .
Goes throught the guard of Soide and hits. (-1  Damage to the stamina. kobox punto)
Already you can not hold standing and Soide falls. (kobox punto)
1,5
Soide manages to get up when the referee pronounces 5. (+2 Stamina Recovered.) (-2 Lost Health)
The referee is ready to resume the match.
The opponent of orejin see coming a RIGHT HAND .
Soide was hit directly (-1  Damage to the health. kobox punto)
Soide crashes to the ground. (kobox punto)
2
Soide awaits the referee count to 8 to get up. (-2 Loss Stamina) (+2 Recovered Health)
The referee check his health before resuming the fight.
orejin push Soide against the ropes. (+25% hit probability)
orejin rotates the hip, it has launched a LEFT PUNCH .
Soide has received a good blow. (-1  Damage to the stamina. kobox punto)
Soide has fallen, the referee approaches. (kobox punto)
orejin has won by technical knockout since Soide has accumulated 4 falls throughout the match.

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
orejin is the winner of the match by KO.
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