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Date 02-22-25 15:10

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bosterman10
Vs.

Summir


Starts the fight of the journey of the III. Plata league.
Today have gathered at the Stadium 6.100 Floresta freaks boxing.

In the corner left with 79,7 Lb and wearing the breeches red have bosterman10 ARGENTINA
His personal record is of 4.765 victories 660 defeats 33 void ones and 3.606 KO`s.
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In the right corner with 97,62 Lb wearing blue pants we have Summir SUAZILANDIA
His personal record is of 7.389 victories 1.362 defeats 14 void ones and 6.591 KO`s.
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The boxers exchange sportsmanship a greeting in the center of the ring.
bosterman10 has adopted the position of Advanced Guard, Summir is in the Reversed Guard position.
The bosterman10´s most light body increases in +17,92% the probability of throbbing.
The bulk of Summir gives +4,48% damage.

Round 1º

0,5
bosterman10 launches an avalanche of blows on his opponent. While Summir harassed with a barrage of BULLETs cannot stop the advance of bosterman10.
Despite dodge and block Summir still getting enough hits (-3.541  Damage to the health. kobox punto)
bosterman10 does not stop, here comes another avalanche of blows!.
The rapid response of Summir has allowed them to dodge most of the blows (-1.906  Damage to the stamina. kobox punto)
Nice FLURRY!
1
bosterman10 is removed from the sleeve a BULLET looking for the face . Summir harassed with a BULLET that unbalanced momentarily to bosterman10. (-18% reduced probability of scrimmage)
Full impact on Summir. (-5.124  Damage to the health. kobox punto)
1,5
bosterman10 balances your body forming the symbol of infinity, is preparing to launch the DEMPSEY ROLL! (+25% Dempsey Roll)
It balances the weight with your legs, hip drives, your first shot is not expected.
Summir keeps his guard firm. (-441  Damage to the stamina. ) (+1% boost)
bosterman10 changes the weight again to run another blow.
Summir absorbs part of the impact by stiffening the guard. (-210  Damage to the stamina. ) (+2% boost)
bosterman10 does not slow down, he synchronizes the weight change, here comes another blow . Summir harassed by throwing a BULLET but bosterman10 dodge it with ease.
Summir has received a good blow. (-816  Damage to the stamina. kobox punto) (+6% boost)
bosterman10 never stops, changes the weight of leg and throws another blow. While Summir harassed with a barrage of BULLETs cannot stop the advance of bosterman10.
Full impact on Summir. (-3.819  Damage to the health. kobox punto)
A fabulous DEMPSEY ROLL!
2
bosterman10 has managed to corner Summir against the ropes. (+25% hit probability)
bosterman10 tries to surprise his opponent with a SMASH . Summir slows his progress with a BULLET. (-11% reduced probability of scrimmage)
Summir reacts on time blocking the blow with the guard. (-1.297  Damage to the stamina. )
2,5
bosterman10 push Summir against the ropes. (+25% hit probability)
Without thinking twice bosterman10 takes the initiative and launches a FINNING SWALLOW . While Summir harassed with a barrage of BULLETs cannot stop the advance of bosterman10.
Summir keeps his guard firm. (-1.882  Damage to the health. )
3
Summir launches a left HOOK going to the stomach .
Hit the air because bosterman10 manages to dodged it.
Summir does not stop, a second HOOK is followed by the first.
A blow too slow since bosterman10 manages to dodge it.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by bosterman10.
The judges have ruled 10 Fight Points extra points for bosterman10 and 4 Fight Points extra points for Summir.

18 , 100% , 79% .
4 , 29% , 17% .

Round 2º

0,5
bosterman10 takes the initiative and runs a FINNING SWALLOW . Summir harassed by throwing a BULLET but bosterman10 dodge it with ease.
Summir goes back to dodge the blow.
1
Without thinking twice bosterman10 runs a left HOOK to the body .
Full impact on Summir. (-3.537  Damage to the stamina. kobox punto)
Summir falls to the ground. (kobox punto)
1,5
Summir awaits the referee count to 5 to get up. (+2.972 Stamina Recovered.) (-2.972 Lost Health)
The referee checks his eyes before resuming the fight.
bosterman10 not drop the pace and throws a BULLET .
Summir blocks it with his defense. (-1.328  Damage to the health. )
2
bosterman10 has pushed Summir against the ropes. (+25% hit probability)
bosterman10 takes the initiative and runs a SWING .
Summir does not react on time and receives the impact. (-1.105  Damage to the stamina. kobox punto)
2,5
Summir feel comfortable in exchanging punches midway, we can not say the same for bosterman10 yielding before the advancing Summir.
3
Summir is pushed into the corner by bosterman10 (+50% hit probability)
The opponent of bosterman10 see coming a right HOOK going to the stomach . Summir harassed with a BULLET, bosterman10 does not lose the balance and it continues to advance.
Going to do much damage with that hit.
It has exploited fully in Summir. (-8.947 Extra Damage to the stamina. kobox punto)
Summir falls to the ground. (kobox punto)
Summir awaits the referee count to 7 to get up. (+822 Stamina Recovered.) (-822 Lost Health)
The referee is ready to resume the match.
End of round
Boxers go to their respective corners.
The rythm of the assault has been imposed by bosterman10.
The judges have ruled 10 Fight Points extra points for bosterman10 and 4 Fight Points extra points for Summir.

35 , 100% , 77% .
8 , 5% , 29% .

Round 3º

0,5
After study each other Summir starts a mid distance exchange of blows and although bosterman10 doesn´t make him easy he finally goes back.
1
bosterman10 attacks with a UPPERCUT . Summir harassed by throwing a BULLET. (-21% reduced probability of scrimmage)
Summir blocks it with his defense. (-642  Damage to the stamina. )
1,5
bosterman10 guard down causing his opponent.
2
Without thinking twice bosterman10 takes the initiative and launches a JAB . Summir harassed with a BULLET that unbalanced momentarily to bosterman10. (-21% reduced probability of scrimmage)
Summir does not react on time and receives the impact. (-1.630  Damage to the stamina. kobox punto)
Summir falls collapsed to the ground, the referee is approaching. It seems that it will start the countdown. (kobox punto)
2,5
Summir awaits the referee count to 6 to get up. (+573 Stamina Recovered.) (-573 Lost Health)
The referee is making him some questions to check that he is in good condition.
bosterman10 launches a left CROCHET . Summir harassed by throwing a BULLET. (-20% reduced probability of scrimmage)
It has exploited fully in Summir. (-1.413  Damage to the stamina. kobox punto)
It has been too much for Summir and falls. (kobox punto)
bosterman10 has won by technical knockout since Summir has accumulated 4 falls throughout the match.

End


The battle has ended, in the center of the ring the referee holds the hands of the boxers. He is ready to proclaim the winner.
bosterman10 is the winner of the match by KO.
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